UK Turn 1 Complete Game 38.tsvg
Dice are now almost dead even.
UK:
Tobruk: +0.21 swing
Sumatra: -0.17 swing
Sea zone 119: +0.17 swing
Net Allies dice swing: -1.48 swing
Net Axis dice swing: +1.48 swing
40600 Classic Round 04 US.tsvg
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Sinkiang to Yakut S.S.R.
1 fighter moved from Sinkiang to Yakut S.S.R.
1 fighter and 1 infantry moved from Sinkiang to French Indo China
1 infantry moved from French West Africa to French Equatorial Africa
British take French Equatorial Africa from Germans
1 armour moved from French West Africa to Libya
Americans take Algeria from Germans
Americans take Libya from Germans
Combat - Americans
Battle in Yakut S.S.R.
Americans attack with 1 armour and 1 fighter
Japanese defend with 1 armour
Americans roll dice for 1 armour and 1 fighter in Yakut S.S.R., round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese and 1 armour owned by the Americans lost in Yakut S.S.R.
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour
Casualties for Japanese: 1 armour
Battle in French Indo China
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 armour owned by the Japanese lost in French Indo China
Americans win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 fighter moved from Yakut S.S.R. to Sinkiang
1 fighter moved from French Indo China to Sinkiang
1 infantry moved from French West Africa to West Africa Sea Zone
1 infantry and 2 transports moved from West Africa Sea Zone to North Sea Zone
1 infantry moved from North Sea Zone to Finland Norway
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
1 fighter moved from West US to North Sea Zone
1 infantry moved from West Canada to East Canada
1 armour and 1 infantry moved from West US to East US
1 armour moved from East US to East Canada
1 aaGun moved from East US to East Canada
1 infantry moved from Alaska to West Canada
Place Units - Americans
1 transport placed in East US Sea Zone
1 submarine placed in West US Sea Zone
2 armour placed in Sinkiang
1 fighter placed in East US
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : 0,33
40600 Classic Round 05 Russia.tsvg
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Russia to Karelia S.S.R.
1 armour and 3 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
1 armour moved from Novosibirsk to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 4 armour and 3 infantry
Germans defend with 1 aaGun, 5 armour and 1 factory
Russians roll dice for 4 armour and 3 infantry in Karelia S.S.R., round 2 : 6/7 hits, 2,50 expected hits
Germans roll dice for 5 armour in Karelia S.S.R., round 2 : 3/5 hits, 1,67 expected hits
3 infantry owned by the Russians and 5 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 4 armour remaining. Battle score for attacker is 16
Casualties for Russians: 3 infantry
Casualties for Germans: 5 armour
Non Combat Move - Russians
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 1,33
Russians regular : 3,50
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from East Europe to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
4 infantry moved from East Europe to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
2 fighters moved from East Europe to Karelia S.S.R.
1 fighter moved from East Europe to Karelia S.S.R.
1 bomber moved from East Europe to India
Combat - Germans
Strategic bombing raid in India
Bombing raid in India rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Battle in Karelia S.S.R.
Germans attack with 2 armour, 3 fighters and 4 infantry
Russians defend with 1 aaGun, 4 armour and 1 factory
Russians roll AA dice in Karelia S.S.R. : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 armour, 3 fighters and 4 infantry in Karelia S.S.R., round 2 : 2/9 hits, 3.17 expected hits
Russians roll dice for 4 armour in Karelia S.S.R., round 2 : 2/4 hits, 1.33 expected hits
2 armour owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour, 3 fighters and 2 infantry in Karelia S.S.R., round 3 : 3/7 hits, 2.83 expected hits
Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 2/2 hits, 0.67 expected hits
2 armour owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for Russians: 4 armour
Non Combat Move - Germans
3 fighters moved from Karelia S.S.R. to East Europe
5 infantry moved from Germany to East Europe
1 infantry moved from West Europe to Germany
1 bomber moved from India to Kwangtung
Place Units - Germans
1 armour, 1 fighter and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
Germans regular : -1.00
Russians AA : -0.50
That was to show how you can waste two years’ income…
40600 Classic Round 05 UK.tsvg
Game History
Round: 5
Purchase Units - British
British buy 1 aaGun and 2 armour; Remaining resources: 2 PUs;
Combat Move - British
2 bombers and 2 fighters moved from Sinkiang to Kwangtung
3 armour moved from India to Kwangtung
1 fighter moved from Russia to China
Combat - British
Battle in Kwangtung
British attack with 3 armour, 2 bombers and 2 fighters
Germans defend with 1 bomber; Japanese defend with 1 aaGun, 1 bomber, 1 factory, 2 fighters and 3 infantry
Japanese roll AA dice in Kwangtung : 3/4 hits, 0,67 expected hits
1 bomber owned by the British and 2 fighters owned by the British lost in Kwangtung
British roll dice for 3 armour and 1 bomber in Kwangtung, round 2 : 0/4 hits, 2,17 expected hits
Japanese roll dice for 2 bombers, 2 fighters and 3 infantry in Kwangtung, round 2 : 3/7 hits, 2,67 expected hits
3 armour owned by the British lost in Kwangtung
1 bomber owned by the British retreated
Japanese win with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is -54
Casualties for British: 3 armour, 1 bomber and 2 fighters
Battle in China
British attack with 1 fighter
Japanese defend with 1 infantry
British roll dice for 1 fighter in China, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in China
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Kwangtung to Russia
1 armour moved from United Kingdom to North Sea Zone
Place Units - British
1 aaGun and 2 armour placed in India
Turn Complete - British
British collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00
Japanese AA : 2,33
British regular : -1,67
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 7 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
1 bomber moved from Kwangtung to Sinkiang
2 infantry moved from Caroline Islands to Caroline Islands Sea Zone
1 battleship, 2 infantry and 1 transport moved from Caroline Islands Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
2 infantry moved from Kwangtung to French Indo China
2 fighters moved from Kwangtung to French Indo China
Combat - Japanese
Strategic bombing raid in Sinkiang
Bombing raid in Sinkiang rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in French Indo China
Japanese attack with 2 fighters and 4 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in French Indo China
Japanese win, taking French Indo China from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 fighters moved from French Indo China to Kwangtung
1 bomber moved from Sinkiang to Kwangtung
1 infantry moved from Kwangtung to China
2 infantry moved from Manchuria to Yakut S.S.R.
1 submarine moved from Caroline Islands Sea Zone to French Indo China Sea Zone
1 infantry moved from New Zealand to New Zealand Sea Zone
1 infantry and 1 transport moved from New Zealand Sea Zone to New Guinea Sea Zone
1 infantry moved from New Guinea Sea Zone to New Guinea
Place Units - Japanese
1 transport placed in Japan Sea Zone
3 infantry placed in Kwangtung
1 armour and 2 infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.33
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
3 infantry moved from Finland Norway to Karelia S.S.R.
1 fighter moved from North Sea Zone to Karelia S.S.R.
1 infantry moved from East US to East US Sea Zone
1 infantry and 1 transport moved from East US Sea Zone to East Canada Sea Zone
1 infantry moved from East Canada to East Canada Sea Zone
1 transport moved from North Sea Zone to East Canada Sea Zone
1 armour moved from East Canada to East Canada Sea Zone
1 armour, 2 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone
1 armour and 2 infantry moved from North Sea Zone to West Europe
2 armour and 2 fighters moved from Sinkiang to French Indo China
Combat - Americans
Battle in West Europe
Americans attack with 1 armour and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour and 2 infantry in West Europe, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 armour and 2 infantry in West Europe, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in West Europe, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in West Europe
Americans win, taking West Europe from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Karelia S.S.R.
Americans attack with 1 fighter and 3 infantry
Germans defend with 1 aaGun, 2 armour and 1 factory
Germans roll AA dice in Karelia S.S.R. : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Karelia S.S.R.
Americans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 4 : 1/1 hits, 0,33 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Karelia S.S.R.
Americans win, taking Karelia S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Germans: 2 armour
Battle in French Indo China
Americans attack with 2 armour and 2 fighters
Japanese defend with 4 infantry
Americans roll dice for 2 armour and 2 fighters in French Indo China, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 4 infantry in French Indo China, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 1 armour owned by the Americans lost in French Indo China
Americans roll dice for 1 armour and 2 fighters in French Indo China, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in French Indo China
2 fighters owned by the Americans retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Americans: 2 armour
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
2 fighters moved from French Indo China to Sinkiang
1 fighter moved from Karelia S.S.R. to Russia
1 fighter moved from East US to North Sea Zone
1 transport moved from North Sea Zone to East US Sea Zone
1 armour moved from Libya to Syria Jordan
1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
1 fighter moved from Russia to Novosibirsk
Place Units - Americans
2 armour placed in Sinkiang
2 infantry placed in East US
1 armour placed in West US
1 fighter placed in East US
Turn Complete - Americans
Americans collect 42 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : -0,83
Japanese regular : 0,00
Germans AA : -0,17
Germans regular : -0,67
40600 Classic Round 06 Russia.tsvg
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Russia to Evenki National Okrug
2 infantry moved from Russia to Novosibirsk
4 infantry moved from Russia to Karelia S.S.R.
Place Units - Russians
8 infantry placed in Karelia S.S.R.
Turning on Edit Mode
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Removing units owned by Russians from Karelia S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Germany to West Europe
1 fighter moved from East Europe to West Europe
2 fighters moved from East Europe to Caucasus
1 bomber moved from Kwangtung to Sinkiang
3 infantry moved from Germany to West Europe
1 infantry moved from Germany to West Europe
Combat - Germans
Strategic bombing raid in Sinkiang
Bombing raid in Sinkiang rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Battle in Caucasus
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 fighters in Caucasus, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in Caucasus, round 4 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Europe
Germans attack with 2 fighters and 4 infantry
Americans defend with 1 armour and 2 infantry
Germans roll dice for 2 fighters and 4 infantry in West Europe, round 2 : 0/6 hits, 1.67 expected hits
Americans roll dice for 1 armour and 2 infantry in West Europe, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in West Europe
Germans roll dice for 2 fighters and 3 infantry in West Europe, round 3 : 0/5 hits, 1.50 expected hits
Americans roll dice for 1 armour and 2 infantry in West Europe, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in West Europe
Germans roll dice for 2 fighters and 1 infantry in West Europe, round 4 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 armour and 2 infantry in West Europe, round 4 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 2 fighters owned by the Germans and 1 infantry owned by the Americans lost in West Europe
Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is -33
Casualties for Germans: 2 fighters and 4 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters moved from Caucasus to East Europe
1 armour and 2 infantry moved from Germany to East Europe
1 bomber moved from Sinkiang to Kwangtung
Place Units - Germans
2 armour and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : 3.00
Russians regular : 0.00
Germans regular : -5.50
40600-classic-round-01-G6.tsvg
Well Marti evened it back out with the Germans…
40600 Classic Round 06 UK.tsvg
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - British
1 armour moved from India to French Indo China
1 armour moved from India to China
1 bomber moved from Russia to Manchuria
Combat - British
Strategic bombing raid in Manchuria
Japanese roll AA dice in Manchuria : 0/1 hits, 0,17 expected hits
Bombing raid in Manchuria rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in China
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in China, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in China, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in China, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in China, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in China
British win, taking China from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour moved from North Sea Zone to Finland Norway
1 bomber moved from Manchuria to Russia
1 battleship and 1 transport moved from Indian Ocean Sea Zone to East Mediteranean Sea Zone
Place Units - British
1 transport placed in North Sea Zone
1 fighter and 2 infantry placed in India
Turn Complete - British
British collect 30 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -1,00
Japanese AA : -0,17
British regular : 0,50
40600 Classic Round 06 US.tsvg
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 armour moved from Sinkiang to French Indo China
2 fighters moved from Sinkiang to French Indo China
1 fighter moved from Novosibirsk to French Indo China
1 armour moved from West Europe to South Europe
Americans take South Europe from Germans
1 infantry moved from West Europe to South Europe
1 armour moved from South Europe to East Europe
Combat - Americans
Battle in French Indo China
Americans attack with 2 armour and 3 fighters
Japanese defend with 4 infantry
Americans roll dice for 2 armour and 3 fighters in French Indo China, round 2 : 1/5 hits, 2,50 expected hits
Japanese roll dice for 4 infantry in French Indo China, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in French Indo China
Americans roll dice for 1 armour and 3 fighters in French Indo China, round 3 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 3 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 armour owned by the Americans lost in French Indo China
3 fighters owned by the Americans retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Americans: 2 armour
Casualties for Japanese: 3 infantry
Battle in East Europe
Americans attack with 1 armour
Germans defend with 1 aaGun, 1 armour, 2 fighters and 7 infantry
Americans roll dice for 1 armour in East Europe, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 armour, 2 fighters and 7 infantry in East Europe, round 2 : 3/10 hits, 4,00 expected hits
1 armour owned by the Americans lost in East Europe
Germans win with 1 armour, 2 fighters and 7 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 armour
Non Combat Move - Americans
3 fighters moved from French Indo China to Sinkiang
1 fighter moved from Sinkiang to India
1 armour moved from Syria Jordan to India
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 transport moved from North Sea Zone to East Canada Sea Zone
2 infantry moved from East US to East US Sea Zone
2 transports moved from North Sea Zone to East US Sea Zone
1 transport moved from East Canada Sea Zone to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to West Europe
1 fighter moved from North Sea Zone to Kazakh S.S.R.
1 fighter moved from East US to North Sea Zone
1 armour moved from West US to East US
1 infantry moved from West Canada to East Canada
1 fighter moved from India to Sinkiang
Place Units - Americans
2 armour placed in Sinkiang
1 fighter and 5 infantry placed in East US
Turn Complete - Americans
Americans collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -2,00
Japanese regular : -0,33
Germans regular : -1,00
40600 Classic Round 07 Russia.tsvg
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Russia to Evenki National Okrug
1 aaGun moved from Russia to Kazakh S.S.R.
1 aaGun moved from Karelia S.S.R. to Russia
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
Place Units - Russians
5 infantry placed in Karelia S.S.R.
1 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
I do believe that now this game is out of hands for the axis the Allied economy is too much to over come. I will concede at this point.
I tend to agree. Thank you, good game! It was indeed a game with some crazy dice on both sides.
What made me optimistic, was your attack on the North Sea Zone with the German Luftwaffe in round 2. Of course a nice TUV swing was predictable, but I was glad to get the chance to shoot down some of these planes.
Good luck in your other games - I am looking forward to our re-match with switched sides!