I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L24 OOB (LL) AndrewAAGamer (X) vs SuperBattleshipYamato (L+72)
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You can’t revise your Purchase after a combat roll. I will undo your edit and move on.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 2 transports; Remaining resources: 4 PUs; Combat Move - Italians 2 armour moved from Northwest Persia to Iraq Italians take Iraq from British Combat - Italians Non Combat Move - Italians 2 submarines moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 transports placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs (2 lost to blockades); end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUsCombat Hit Differential Summary :
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Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 6 Sea Zone to 23 Sea Zone Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
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Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 6 Sea Zone to 23 Sea Zone Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 4 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Korea Japanese take Korea from Americans 2 fighters moved from Manchuria to 19 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 19 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters moved from 36 Sea Zone to French Indo China 3 tactical_bombers moved from Japan to French Indo China 3 submarines moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 armour and 1 mech_infantry moved from Jehol to Hunan 1 armour moved from French Indo China to Hunan 3 fighters moved from Manchuria to Japan 3 tactical_bombers moved from Japan to Manchuria 2 fighters moved from 19 Sea Zone to Manchuria 1 artillery and 2 infantry moved from Amur to Manchuria Place Units - Japanese 1 carrier and 1 submarine placed in 36 Sea Zone 1 infantry placed in French Indo China 3 infantry placed in Manchuria 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 63 PUs (11 lost to blockades); end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.00 -
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 fighter moved from Kweichow to Burma Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
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Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 fighter moved from Kweichow to Burma Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
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Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 3 transports moved from 8 Sea Zone to 10 Sea Zone 11 destroyers moved from 8 Sea Zone to 25 Sea Zone 9 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 6 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 2 cruisers and 13 destroyers moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 17 Sea Zone to 19 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 2 carriers placed in 10 Sea Zone 3 fighters placed in 10 Sea Zone 1 artillery and 4 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs -
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 3 transports moved from 8 Sea Zone to 10 Sea Zone 11 destroyers moved from 8 Sea Zone to 25 Sea Zone 9 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 6 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 2 cruisers and 13 destroyers moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 17 Sea Zone to 19 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 artillery and 4 infantry placed in Western United States 2 carriers placed in 10 Sea Zone 3 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 fighter moved from Kweichow to Burma Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British Combat - British British creates battle in territory 93 Sea Zone Non Combat Move - British 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 fighters moved from India to Trans-Jordan 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 aaGuns and 3 infantry moved from Burma to India 2 artilleries moved from Burma to India 2 infantry moved from Burma to India 8 infantry moved from Burma to India Place Units - British 1 destroyer and 1 fighter placed in 106 Sea Zone 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
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Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 3 transports moved from 8 Sea Zone to 10 Sea Zone 11 destroyers moved from 8 Sea Zone to 25 Sea Zone 9 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 6 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 2 cruisers and 13 destroyers moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 17 Sea Zone to 19 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 artillery and 4 infantry placed in Western United States 2 carriers placed in 10 Sea Zone 3 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 fighter moved from Kweichow to Burma Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British Combat - British British creates battle in territory 93 Sea Zone Non Combat Move - British 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 fighters moved from India to Trans-Jordan 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 aaGuns and 3 infantry moved from Burma to India 2 artilleries moved from Burma to India 2 infantry moved from Burma to India 8 infantry moved from Burma to India Place Units - British 1 destroyer and 1 fighter placed in 106 Sea Zone 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
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Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 3 transports moved from 8 Sea Zone to 10 Sea Zone 11 destroyers moved from 8 Sea Zone to 25 Sea Zone 9 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 6 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 2 cruisers and 13 destroyers moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 17 Sea Zone to 19 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 artillery and 4 infantry placed in Western United States 2 carriers placed in 10 Sea Zone 3 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 fighter moved from Kweichow to Burma Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British Combat - British British creates battle in territory 93 Sea Zone Non Combat Move - British 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 fighters moved from India to Trans-Jordan 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 aaGuns and 3 infantry moved from Burma to India 2 artilleries moved from Burma to India 2 infantry moved from Burma to India 8 infantry moved from Burma to India Place Units - British 1 destroyer and 1 fighter placed in 106 Sea Zone 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry -
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 1 carrier and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Iraq to Syria Italians take Syria from French 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 bomber moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in Libya Battle in Tunisia Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 submarine British defend with 1 submarine Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking Libya from Americans, taking Tunisia from Americans, taking 93 Sea Zone from British with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 bomber moved from 93 Sea Zone to Southern Italy 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 carrier and 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians regular : 0.67 -
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 3 destroyers moved from 62 Sea Zone to 33 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 23 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 0.17 -
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 3 destroyers moved from 62 Sea Zone to 33 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 23 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 0.17 -
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers and 3 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Germans 5 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan 21 armour, 7 fighters, 3 infantry, 10 mech_infantrys and 7 tactical_bombers moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Persia to Trans-Jordan 3 fighters moved from Southern Italy to Trans-Jordan 3 bombers moved from France to Trans-Jordan 9 bombers moved from Western Germany to Trans-Jordan Combat - Germans Battle in Trans-Jordan Germans attack with 26 armour, 12 bombers, 10 fighters, 3 infantry, 14 mech_infantrys and 7 tactical_bombers British defend with 1 aaGun, 6 armour, 11 artilleries, 2 fighters, 23 infantry and 11 mech_infantrys; French defend with 2 infantry; Americans defend with 2 infantry British roll AA dice in Trans-Jordan : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Trans-Jordan Germans roll dice for 26 armour, 12 bombers, 9 fighters, 3 infantry, 14 mech_infantrys and 7 tactical_bombers in Trans-Jordan, round 2 : 33/0 hits, 33.00 expected hits British roll dice for 1 aaGun, 6 armour, 11 artilleries, 2 fighters, 27 infantry and 11 mech_infantrys in Trans-Jordan, round 2 : 21/1 hits, 20.67 expected hits 3 infantry owned by the Germans, 4 armour owned by the Germans and 14 mech_infantrys owned by the Germans lost in Trans-Jordan 5 mech_infantrys owned by the British, 1 aaGun owned by the British, 2 infantry owned by the Americans, 2 infantry owned by the French and 23 infantry owned by the British lost in Trans-Jordan Germans roll dice for 22 armour, 12 bombers, 9 fighters and 7 tactical_bombers in Trans-Jordan, round 3 : 28/1 hits, 28.17 expected hits British roll dice for 6 armour, 11 artilleries, 2 fighters and 6 mech_infantrys in Trans-Jordan, round 3 : 10/0 hits, 10.00 expected hits 10 armour owned by the Germans lost in Trans-Jordan 6 mech_infantrys owned by the British, 11 artilleries owned by the British, 2 fighters owned by the British and 6 armour owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 12 armour, 12 bombers, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 71 Casualties for Germans: 14 armour, 1 fighter, 3 infantry and 14 mech_infantrys Casualties for British: 1 aaGun, 6 armour, 11 artilleries, 2 fighters, 23 infantry and 11 mech_infantrys Casualties for Americans: 2 infantry Casualties for French: 2 infantry Non Combat Move - Germans 1 aaGun moved from Iraq to Trans-Jordan 3 armour moved from Caucasus to Iraq 12 bombers, 9 fighters and 7 tactical_bombers moved from Trans-Jordan to Iraq 1 infantry moved from Caucasus to Northwest Persia 1 artillery moved from France to Western Germany 1 infantry moved from France to Western Germany Place Units - Germans 3 tactical_bombers placed in Persia 5 bombers placed in Western Germany Turn Complete - Germans Germans collect 66 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUsCombat Hit Differential Summary :
British AA : 0.50 Germans regular : -0.17 British regular : 0.33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 carriers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Hunan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 3 bombers moved from French Indo China to Java 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 3 bombers and 1 infantry ANZAC defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Java, round 2 : 3/1 hits, 2.67 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 3 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 2 infantry Battle in Burma Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 fighter Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/1 hits, 1.33 expected hits UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Burma 1 fighter owned by the Chinese lost in Burma Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 fighter Non Combat Move - Japanese 6 submarines moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone 6 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone 6 fighters and 3 tactical_bombers moved from Manchuria to 36 Sea Zone 3 tactical_bombers moved from French Indo China to 36 Sea Zone 2 fighters moved from French Indo China to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 3 bombers moved from Java to Malaya 1 artillery and 1 infantry moved from Hunan to Anhwe 1 infantry moved from Korea to Amur 2 infantry moved from Manchuria to Amur Place Units - Japanese 2 carriers and 1 transport placed in 36 Sea Zone 3 infantry placed in Manchuria 2 fighters placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Amur: 3 infantry EDIT: Adding units owned by Japanese to Korea: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs (11 lost to blockades); end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 1.33 UK_Pacific regular : 0.33 ANZAC regular : 0.00





