damn, axis are coming out storming on this one
L23 PTV - Game #5 - mr_stucifer (X+4) vs mikawagunichi (L)
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TripleA Manual Gamesave Post: Russians round 19
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 19 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Yaroslavl 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 infantry moved from Tula to Kursk 1 fighter moved from Russia to Yaroslavl 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Kursk 1 fighter moved from Russia to Kursk 1 fighter moved from Russia to Yaroslavl 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 19 artilleries and 50 infantry moved from Russia to Samara 4 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia Combat - Russians Battle in Buryatia Russians attack with 4 armour and 2 mech_infantrys Japanese defend with 2 armour and 3 mech_infantrys Russians roll dice for 4 armour and 2 mech_infantrys in Buryatia, round 2 : 5/6 hits, 2.67 expected hits Japanese roll dice for 2 armour and 3 mech_infantrys in Buryatia, round 2 : 2/5 hits, 2.33 expected hits 2 mech_infantrys owned by the Russians lost in Buryatia 3 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 4 armour remaining. Battle score for attacker is 17 Casualties for Russians: 2 mech_infantrys Casualties for Japanese: 2 armour and 3 mech_infantrys Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kursk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Kursk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk 1 infantry owned by the Germans lost in Kursk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 3 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Yaroslavl, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 19 artilleries and 50 infantry Germans defend with 2 infantry Russians roll dice for 19 artilleries and 50 infantry in Samara, round 2 : 17/69 hits, 17.83 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Samara 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 19 artilleries and 49 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Yaroslavl to Russia 2 fighters moved from Smolensk to Russia 2 fighters moved from Bryansk to Russia 2 fighters moved from Kursk to Russia 3 aaGuns moved from Russia to Samara Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 1.00 Russians regular : 2.17 -
TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 19 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer, 2 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Queensland to 55 Sea Zone 1 armour moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to Queensland 1 cruiser and 1 marine moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to Sumatra 1 bomber moved from Yunnan to Sumatra 1 infantry moved from Kiangsi to Anhwe 1 artillery, 4 infantry and 1 tactical_bomber moved from Shansi to Anhwe 1 marine moved from 42 Sea Zone to Sumatra 2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe 3 submarines moved from 7 Sea Zone to 26 Sea Zone 1 submarine moved from 7 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 7 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway Combat - Japanese Battle in 26 Sea Zone Japanese attack with 4 submarines and 1 transport Americans defend with 2 destroyers Japanese roll dice for 4 submarines in 26 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 transport in 26 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Americans roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese roll dice for 3 submarines in 26 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 transport in 26 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 submarines in 26 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 3 submarines and 1 transport remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for Americans: 2 destroyers Battle in Midway Battle in 42 Sea Zone Japanese attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the British lost in 42 Sea Zone 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking Midway from Americans, taking 42 Sea Zone from UK_Pacific with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in Sumatra Japanese attack with 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Sumatra 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber in Sumatra, round 3 : 3/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for British: 1 artillery and 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers Chinese defend with 8 infantry Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/10 hits, 3.67 expected hits Chinese roll dice for 8 infantry in Anhwe, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 4 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Anhwe, round 3 : 3/9 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Anhwe, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Anhwe 3 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 4 : 4/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 3 infantry Casualties for Chinese: 8 infantry Battle in 33 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone 1 destroyer owned by the Americans lost in 33 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 battleship, 7 carriers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 34 Sea Zone to 55 Sea Zone 1 fighter moved from Caroline Islands to Queensland 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone 2 submarines moved from 7 Sea Zone to 34 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Korea to Amur 2 fighters and 2 tactical_bombers moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Hunan to Hopei 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 artillery moved from French Indo China to Shan State 1 bomber, 1 fighter and 1 tactical_bomber moved from Sumatra to Shan State 1 carrier moved from 55 Sea Zone to 42 Sea Zone 1 battleship, 1 cruiser and 3 transports moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Western Sinkiang to Eastern Sinkiang 1 aaGun moved from Eastern Sinkiang to Tsinghai 1 infantry moved from Inner Mongolia to Shansi Place Units - Japanese 1 destroyer placed in 7 Sea Zone 2 fighters placed in Japan 1 artillery and 2 infantry placed in Queensland 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 37 Sea Zone 1 transport placed in 21 Sea Zone 1 artillery and 1 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Korea 1 artillery placed in Japan 1 transport placed in 7 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.33 Japanese regular : -0.83 UK_Pacific regular : 0.00 British regular : 0.67 -
TripleA Manual Gamesave Post: UK_Pacific round 19
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 19 Purchase Units - Americans Americans buy 2 artilleries, 3 fighters, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 28 Sea Zone 2 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 4 infantry moved from New Zealand to 65 Sea Zone 4 infantry and 2 transports moved from 65 Sea Zone to 32 Sea Zone 4 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Marshall Islands 6 armour, 1 artillery and 13 infantry moved from Archangel to Leningrad Russians take Leningrad from Germans 9 infantry moved from Vyborg to Leningrad 1 bomber moved from Norway to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in France causes 6 damage total. Battle in Wake Island Battle in 26 Sea Zone Americans attack with 2 destroyers and 2 submarines Japanese defend with 3 submarines and 1 transport Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans roll dice for 2 destroyers in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 transport in 26 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers in 26 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 transport in 26 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans roll dice for 2 destroyers in 26 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 transport in 26 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese lost in 26 Sea Zone Americans win, taking Wake Island from Japanese with 2 destroyers and 1 submarine remaining. Battle score for attacker is 18 Casualties for Japanese: 3 submarines and 1 transport Casualties for Americans: 1 submarine Battle in Marshall Islands Americans attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Americans roll dice for 1 fighter and 4 infantry in Marshall Islands, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter moved from Marshall Islands to 32 Sea Zone 1 destroyer moved from 65 Sea Zone to 31 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 5 fighters and 4 tactical_bombers moved from 65 Sea Zone to 32 Sea Zone 5 destroyers moved from 28 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 fighter moved from Iceland to Norway 1 fighter moved from Norway to Morocco 1 bomber moved from Crete to Morocco 1 bomber moved from France to Norway 2 destroyers moved from 126 Sea Zone to 124 Sea Zone 4 battleships, 2 carriers, 5 destroyers and 9 transports moved from 130 Sea Zone to 128 Sea Zone 3 infantry moved from Finland to Norway Place Units - Americans 3 infantry placed in Norway 3 mech_infantrys placed in Finland 3 fighters placed in Western United States 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 transports placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 11 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Western United States: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia 1 artillery moved from Honan to Shansi 1 infantry moved from Jehol to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 7 infantry moved from Jehol to Shansi Combat - Chinese Chinese creates battle in territory Inner Mongolia Battle in Shansi Chinese attack with 1 artillery and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 7 infantry in Shansi, round 2 : 3/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Inner Mongolia from Japanese, taking Shansi from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shansi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 30 PUs; British buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 4 armour, 5 artilleries, 15 infantry and 3 mech_infantrys moved from Southern Caucasus to Northwest Persia 3 fighters moved from Northwest Persia to Iraq 1 submarine moved from 101 Sea Zone to 100 Sea Zone 7 fighters moved from Vyborg to Russia Place Units - British 1 armour and 2 infantry placed in Egypt 3 infantry placed in Southern Persia 3 infantry placed in Iraq Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.50 Japanese regular : 0.33 Germans AA : -0.17 -
TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 19 Purchase Units - Italians Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs; Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Greece to Crete 1 destroyer moved from 99 Sea Zone to 101 Sea Zone 2 fighters moved from Southern Italy to 101 Sea Zone 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Crete 1 destroyer moved from 95 Sea Zone to 101 Sea Zone 1 submarine moved from 99 Sea Zone to 101 Sea Zone Combat - Italians Battle in 101 Sea Zone Italians attack with 2 destroyers, 2 fighters, 1 submarine and 1 transport British defend with 1 submarine Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 destroyers, 2 fighters and 1 transport in 101 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 101 Sea Zone Italians win, taking 101 Sea Zone from Neutral with 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Crete Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Crete, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Crete 2 infantry owned by the British lost in Crete Italians win, taking Crete from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Crete to Greece 1 fighter moved from 101 Sea Zone to Southern Italy 1 fighter moved from Crete to Greece 1 fighter moved from 101 Sea Zone to Greece 1 aaGun moved from Northern Italy to Southern France 1 armour moved from Tsinghai to Yunnan 1 armour moved from Hopei to Yunnan 1 infantry moved from Eastern Poland to Southern Belarus Place Units - Italians 1 fighter and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.17 -
TripleA Manual Gamesave Post: French round 19
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to Western Australia ANZAC take Western Australia from Japanese 1 armour moved from New South Wales to Northern Australia ANZAC take Northern Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from New South Wales to Victoria Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@mikawagunichi Sorry I forgot to move the stack from Southern France to Paris, if you are willing to let me edit it
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@Stucifer Yeah go ahead
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@mikawagunichi sorry, might be another day or two before I get to this
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@Stucifer No problem
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@Stucifer And I need to edit that British carrier from 130 lol
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 10 artilleries and 10 infantry moved from Southern Belarus to Smolensk 1 infantry moved from Urals to Timguska Germans take Timguska from Russians 1 armour moved from Urals to Komi Germans take Komi from Russians 1 armour moved from Komi to Evenkiyskiy Germans take Evenkiyskiy from Russians 2 infantry moved from Northern Caucasus to Southern Caucasus 2 fighters and 2 tactical_bombers moved from Northern Caucasus to Southern Caucasus 1 bomber moved from Northern Caucasus to Northwest Persia 2 infantry moved from Southern Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Northern Caucasus to Southern Caucasus 3 fighters and 3 tactical_bombers moved from Stalingrad to Southern Caucasus Combat - Germans Strategic bombing raid in Northwest Persia British roll AA dice in Northwest Persia : 0/1 hits, 0.17 expected hits Bombing raid in Northwest Persia rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Northwest Persia causes 4 damage total. Battle in Smolensk Germans attack with 10 artilleries and 12 infantry Russians defend with 3 infantry Germans roll dice for 10 artilleries and 12 infantry in Smolensk, round 2 : 7/22 hits, 7.00 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Smolensk 3 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 10 artilleries and 11 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Southern Caucasus Germans attack with 6 fighters, 2 infantry and 6 tactical_bombers British defend with 1 infantry Germans roll dice for 6 fighters, 2 infantry and 6 tactical_bombers in Southern Caucasus, round 2 : 6/14 hits, 7.33 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Caucasus 1 infantry owned by the British lost in Southern Caucasus Germans win, taking Southern Caucasus from Russians with 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 6 fighters and 6 tactical_bombers moved from Southern Caucasus to Stalingrad 3 fighters moved from Romania to Northern Caucasus 7 artilleries and 13 infantry moved from Northern Caucasus to Stalingrad 1 aaGun moved from Stalingrad to Northern Caucasus 1 artillery and 1 infantry moved from Rostov to Stalingrad 2 infantry moved from Tambov to Stalingrad 1 artillery and 5 infantry moved from Saratov to Stalingrad 5 infantry moved from Ukraine to Rostov 4 armour, 4 infantry and 4 mech_infantrys moved from Kazakhstan to Stalingrad 3 armour and 3 mech_infantrys moved from Urals to Stalingrad 2 aaGuns moved from Southern Belarus to Northern Belarus 1 infantry moved from Southern Belarus to Smolensk 4 artilleries and 12 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Poland to Baltic States 2 armour and 2 mech_infantrys moved from Poland to Northern Belarus 2 infantry moved from Romania to 102 Sea Zone 2 infantry moved from 102 Sea Zone to Ukraine 10 infantry moved from Germany to Poland 10 infantry moved from Western Germany to Germany 3 fighters and 1 tactical_bomber moved from Western Germany to Romania 3 fighters and 1 tactical_bomber moved from Western Germany to Northern Belarus EDIT: 1 aaGun, 1 artillery and 10 infantry moved from Southern France to France EDIT: 1 carrier moved from 130 Sea Zone to 128 Sea Zone 1 bomber moved from Northwest Persia to Stalingrad Place Units - Germans 3 artilleries placed in Stalingrad 1 artillery and 2 infantry placed in Ukraine 1 armour and 2 infantry placed in Romania 1 fighter and 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
British AA : -0.17 Russians regular : 0.67 Germans regular : -1.33 -
@mikawagunichi Believe I got it right, used edit mode during NCM to move them, thanks for the rain delay it may be pretty slow still this week & next.
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@Stucifer No rush, this game is going to require some deep thinking on my part anyway.
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TripleA Manual Gamesave Post: Russians round 20
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 20 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Buryatia to Sakha Russians take Sakha from Japanese 1 armour moved from Sakha to Siberia Russians take Siberia from Japanese 1 infantry moved from Yaroslavl to Novgorod Russians take Novgorod from Germans 1 infantry moved from Bryansk to Kursk Russians take Kursk from Germans 1 infantry moved from Samara to Saratov Russians take Saratov from Germans 1 infantry moved from Samara to Urals Russians take Urals from Germans 1 infantry moved from Samara to Komi Russians take Komi from Germans Combat - Russians Non Combat Move - Russians 2 armour moved from Buryatia to Yenisey 1 aaGun moved from Samara to Komi 3 artilleries and 3 infantry moved from Samara to Komi 2 aaGuns, 16 artilleries and 42 infantry moved from Samara to Russia 1 infantry moved from Yaroslavl to Vologda 1 infantry moved from Russia to Tula 1 infantry moved from Russia to Penza Place Units - Russians 2 armour, 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 20 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 fighters, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Queensland to New South Wales 1 armour moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to New South Wales 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Victoria 2 fighters and 1 tactical_bomber moved from Queensland to Victoria 1 tactical_bomber moved from 55 Sea Zone to Victoria 1 tactical_bomber moved from 55 Sea Zone to New South Wales 1 cruiser moved from 55 Sea Zone to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Victoria 1 fighter moved from 55 Sea Zone to New South Wales 1 fighter moved from 55 Sea Zone to Victoria 1 tactical_bomber moved from 55 Sea Zone to Victoria 1 marine moved from Sumatra to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 57 Sea Zone 1 marine moved from 57 Sea Zone to Western Australia 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone 1 artillery and 1 infantry moved from 57 Sea Zone to Western Australia 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Northern Australia 1 infantry moved from Anhwe to Jehol Japanese take Jehol from Chinese 1 artillery and 1 infantry moved from Anhwe to Shantung 1 fighter and 1 tactical_bomber moved from Hopei to Shantung 1 artillery and 2 infantry moved from Korea to Southern Manchuria 1 infantry moved from Northern Manchuria to Buryatia 1 armour and 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour and 1 mech_infantry moved from Sakha to Buryatia 2 infantry moved from Amur to Siberia 1 fighter moved from Japan to Siberia 1 fighter moved from Japan to Siberia 1 bomber moved from Shan State to Northern Australia 1 infantry moved from Hopei to Honan Japanese take Honan from Chinese 1 infantry moved from Tsinghai to Inner Mongolia 1 fighter and 1 tactical_bomber moved from Hopei to Inner Mongolia 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Southern Manchuria Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Western Australia Japanese attack with 1 artillery, 1 infantry and 1 marine ANZAC defend with 1 armour Japanese roll dice for 1 cruiser in Western Australia, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Western Australia, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 armour in Western Australia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the ANZAC lost in Western Australia Japanese win, taking Western Australia from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 armour Battle in Victoria Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers ANZAC defend with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese roll dice for 1 cruiser in Victoria, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Victoria, round 2 : 4/10 hits, 5.33 expected hits ANZAC roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Victoria, round 2 : 2/6 hits, 2.50 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Victoria 1 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Victoria Japanese roll dice for 4 fighters and 4 tactical_bombers in Victoria, round 3 : 5/8 hits, 4.67 expected hits ANZAC roll dice for 1 fighter and 1 tactical_bomber in Victoria, round 3 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese lost in Victoria 1 fighter owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in Victoria Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber Casualties for ANZAC: 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Battle in New South Wales Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in New South Wales, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New South Wales Japanese destroys 8PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Northern Australia Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 armour Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Australia, round 2 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 1 armour in Northern Australia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the ANZAC lost in Northern Australia Japanese win, taking Northern Australia from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 armour Battle in Siberia Japanese attack with 2 fighters and 2 infantry Russians defend with 1 armour Japanese roll dice for 2 fighters and 2 infantry in Siberia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Siberia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Buryatia Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Buryatia, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Buryatia 1 armour owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Inner Mongolia Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shantung to 22 Sea Zone 2 fighters moved from Siberia to 6 Sea Zone 1 destroyer moved from 7 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from Szechwan to Tsinghai 1 armour moved from Kansu to Szechwan 1 infantry moved from Hunan to Hopei 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Kiangsi to Hopei 1 aaGun moved from Tsinghai to Kansu 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Kansu 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Victoria to 56 Sea Zone 3 fighters and 2 tactical_bombers moved from Victoria to Queensland 1 fighter and 1 tactical_bomber moved from New South Wales to Queensland 2 battleships, 8 carriers, 1 destroyer, 7 fighters and 3 submarines moved from 55 Sea Zone to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 55 Sea Zone 1 bomber moved from Northern Australia to Queensland Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 submarine placed in 7 Sea Zone 2 fighters and 1 tactical_bomber placed in Japan 3 infantry placed in Queensland 2 artilleries and 1 infantry placed in French Indo China 2 infantry placed in Kwangtung 2 infantry placed in Korea 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -2.33 ANZAC regular : -2.00 Russians regular : -0.50 -
TripleA Manual Gamesave Post: British round 20
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 20 Combat Move - British 1 submarine moved from 100 Sea Zone to 101 Sea Zone 3 fighters moved from Iraq to 101 Sea Zone 3 fighters moved from Southern Persia to 101 Sea Zone 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 armour and 1 infantry moved from Egypt to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 armour and 1 infantry moved from 100 Sea Zone to Crete 8 artilleries, 4 fighters and 14 infantry moved from Eastern India to BurmaCombat Hit Differential Summary :
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2 US DDs [dice 2d6<=2]
1 German uboat [dice 1d6<=1] -
2d6<=2: 3, 2; Hits: 1
1d6<=1: 4; Hits: 0 -
TripleA Manual Gamesave Post: British round 20
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 20 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 124 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 123 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode 1 submarine moved from 100 Sea Zone to 101 Sea Zone 3 fighters moved from Iraq to 101 Sea Zone 3 fighters moved from Southern Persia to 101 Sea Zone 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 armour and 1 infantry moved from Egypt to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 armour and 1 infantry moved from 100 Sea Zone to Crete 8 artilleries, 4 fighters and 14 infantry moved from Eastern India to BurmaCombat Hit Differential Summary :
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