@Ghostglider 1abf671a-a258-4495-bc39-bccc1e136261-image.png
OOL for 113?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 64 PUs;
Germans buy 3 armour, 2 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Denmark
2 fighters and 2 tactical_bombers moved from Western Germany to Denmark
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 fighters and 1 tactical_bomber moved from France to 94 Sea Zone
1 tactical_bomber moved from Greece to Southern Caucasus
1 bomber moved from Greece to Saratov
1 fighter moved from Northern Caucasus to Southern Caucasus
1 fighter and 1 tactical_bomber moved from Northern Caucasus to Kazakhstan
3 infantry moved from Northern Caucasus to Southern Caucasus
2 infantry moved from Northern Caucasus to Kazakhstan
1 infantry moved from Tambov to Saratov
7 artilleries and 16 infantry moved from Tambov to Stalingrad
5 armour and 5 mech_infantrys moved from Leningrad to Vologda
Germans take Vologda from Russians
5 armour and 5 mech_infantrys moved from Vologda to Archangel
1 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Northern Belarus to Vyborg
1 fighter and 1 tactical_bomber moved from Northern Belarus to Novgorod
1 infantry moved from Leningrad to Vyborg
Combat - Germans
Battle in 94 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Stalingrad
Germans attack with 7 artilleries and 16 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 7 artilleries and 16 infantry in Stalingrad, round 2 : 5/23 hits, 6.17 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 7 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Saratov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Saratov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Saratov
Germans win, taking Saratov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Denmark, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 armour in Vyborg, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Vyborg
1 armour owned by the Russians lost in Vyborg
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 5 armour and 5 mech_infantrys
British defend with 1 infantry
Germans roll dice for 5 armour and 5 mech_infantrys in Archangel, round 2 : 6/10 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Archangel
Germans win, taking Archangel from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern Caucasus
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
French defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Southern Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vyborg to Leningrad
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
4 artilleries and 9 infantry moved from Smolensk to Bryansk
1 armour and 2 mech_infantrys moved from Northern Belarus to Leningrad
1 aaGun, 6 artilleries and 9 infantry moved from Tula to Bryansk
1 bomber moved from Saratov to Northern Caucasus
2 infantry moved from Ukraine to Kursk
1 infantry moved from Ukraine to Rostov
1 aaGun, 5 armour and 5 mech_infantrys moved from Rostov to Stalingrad
1 fighter and 1 tactical_bomber moved from Kazakhstan to Northern Caucasus
1 fighter and 1 tactical_bomber moved from Southern Caucasus to Northern Caucasus
1 armour moved from Northern Caucasus to Stalingrad
3 infantry moved from Northern Caucasus to Stalingrad
2 transports moved from 103 Sea Zone to 102 Sea Zone
2 infantry moved from Romania to 102 Sea Zone
2 fighters and 2 tactical_bombers moved from Denmark to Leningrad
2 fighters and 1 tactical_bomber moved from 94 Sea Zone to Southern France
1 artillery and 8 infantry moved from France to Holland Belgium
2 armour and 2 mech_infantrys moved from Bryansk to Rostov
3 infantry moved from Northern Caucasus to Stalingrad
2 infantry and 1 transport moved from 102 Sea Zone to 103 Sea Zone
2 infantry moved from 103 Sea Zone to Northern Caucasus
2 infantry moved from Northern Caucasus to Stalingrad
1 infantry moved from Western Germany to Germany
Place Units - Germans
2 armour and 2 mech_infantrys placed in Western Germany
1 fighter placed in France
1 armour and 2 infantry placed in Romania
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -1.83
Germans regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Timguska to Yakut S.S.R.
2 infantry moved from Samara to Saratov
1 infantry moved from Russia to Tula
Russians take Tula from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 fighters moved from Russia to Saratov
3 fighters moved from Russia to Saratov
3 fighters moved from Russia to Saratov
Combat - Russians
Battle in Saratov
Russians attack with 8 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 8 fighters and 2 infantry in Saratov, round 2 : 4/10 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Saratov
1 infantry owned by the Germans lost in Saratov
Russians win, taking Saratov from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
8 fighters moved from Saratov to Russia
19 artilleries and 11 infantry moved from Samara to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry, 7 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
Japanese take Szechwan from Chinese
1 infantry moved from Kansu to Tsinghai
2 fighters and 1 tactical_bomber moved from Kansu to Tsinghai
1 bomber and 1 fighter moved from French Indo China to Tsinghai
3 infantry moved from French Indo China to Shan State
6 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
1 armour moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
1 marine moved from Queensland to 55 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 55 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to Victoria
4 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Paulau to 35 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 35 Sea Zone to 64 Sea Zone
1 artillery and 5 infantry moved from 64 Sea Zone to New South Wales
1 fighter moved from Queensland to New South Wales
1 fighter moved from Caroline Islands to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Gilbert Islands
1 transport moved from 34 Sea Zone to 24 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 34 Sea Zone to 31 Sea Zone
6 fighters and 2 tactical_bombers moved from 34 Sea Zone to 31 Sea Zone
1 destroyer moved from 55 Sea Zone to 31 Sea Zone
1 armour moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Japanese creates battle in territory 40 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 40 Sea Zone from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Victoria
Japanese attack with 1 marine
ANZAC defend with 1 fighter
Japanese roll dice for 1 battleship in Victoria, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 fighter in Victoria, round 2 : 1/1 hits, 0.67 expected hits
1 marine owned by the Japanese lost in Victoria
1 fighter owned by the ANZAC lost in Victoria
ANZAC win with no units remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Casualties for ANZAC: 1 fighter
Battle in New South Wales
Japanese attack with 1 armour, 1 artillery, 8 fighters, 6 infantry and 4 tactical_bombers
ANZAC defend with 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 1 mech_infantry
Japanese roll dice for 1 cruiser in New South Wales, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 8 fighters, 6 infantry and 4 tactical_bombers in New South Wales, round 2 : 9/20 hits, 8.67 expected hits
ANZAC roll dice for 2 armour, 3 artilleries, 13 infantry and 1 mech_infantry in New South Wales, round 2 : 10/19 hits, 6.83 expected hits
3 fighters owned by the Japanese, 6 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
10 infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 5 fighters and 4 tactical_bombers in New South Wales, round 3 : 4/10 hits, 5.67 expected hits
ANZAC roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in New South Wales, round 3 : 5/9 hits, 3.50 expected hits
2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in New South Wales
3 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated
1 armour owned by the Japanese retreated to Queensland
ANZAC win with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -59
Casualties for Japanese: 1 artillery, 6 fighters, 6 infantry and 2 tactical_bombers
Casualties for ANZAC: 1 artillery and 13 infantry
Battle in Gilbert Islands
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gilbert Islands, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Gilbert Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Gilbert Islands
Japanese win, taking Gilbert Islands from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Midway
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Midway, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Midway, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Japanese roll dice for 1 armour in Midway, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery in Midway, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Midway
1 artillery owned by the Americans lost in Midway
Americans win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 artillery
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 3 infantry
British defend with 1 infantry
Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/8 hits, 3.67 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Tsinghai
3 infantry owned by the Chinese lost in Tsinghai
3 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
1 armour owned by the Japanese retreated to Kansu
Chinese win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Korea to Buryatia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Jehol to Shansi
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kwangtung to Hunan
1 artillery and 8 infantry moved from Kweichow to Yunnan
3 fighters and 1 tactical_bomber moved from Tsinghai to Yunnan
1 bomber moved from Tsinghai to French Indo China
1 fighter and 1 tactical_bomber moved from Gilbert Islands to 34 Sea Zone
1 fighter moved from 49 Sea Zone to Caroline Islands
1 carrier moved from 55 Sea Zone to 34 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 132 Sea Zone to 55 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
2 carriers moved from 55 Sea Zone to 34 Sea Zone
6 fighters and 2 tactical_bombers moved from 31 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 34 Sea Zone
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to Yunnan
1 infantry moved from Southern Manchuria to Northern Manchuria
1 tactical_bomber moved from Buryatia to Shansi
1 aaGun moved from Kansu to Eastern Sinkiang
1 submarine moved from 40 Sea Zone to 38 Sea Zone
2 fighters moved from New South Wales to Queensland
2 tactical_bombers moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Queensland
1 fighter moved from Yunnan to French Indo China
Place Units - Japanese
1 artillery, 1 fighter and 1 tactical_bomber placed in French Indo China
1 factory_minor placed in Queensland
1 artillery and 2 infantry placed in Kwangtung
1 armour and 1 mech_infantry placed in Korea
2 infantry placed in Japan
7 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.67
Japanese regular : -0.67
UK_Pacific regular : -1.00
ANZAC regular : 5.00

TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 5 destroyers, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to 102 Sea Zone
6 armour moved from Finland to Archangel
1 artillery and 14 infantry moved from Norway to 115 Sea Zone
1 artillery, 4 battleships, 14 infantry and 9 transports moved from 115 Sea Zone to 130 Sea Zone
3 infantry moved from Finland to 130 Sea Zone
1 artillery and 17 infantry moved from 130 Sea Zone to Archangel
1 bomber moved from Norway to Archangel
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 destroyers moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 27 Sea Zone to 25 Sea Zone
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
1 destroyer moved from 27 Sea Zone to 31 Sea Zone
5 fighters and 4 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone
4 infantry moved from Hawaiian Islands to 27 Sea Zone
4 infantry and 2 transports moved from 27 Sea Zone to 65 Sea Zone
4 infantry moved from 65 Sea Zone to New Zealand
Combat - Americans
Battle in New Zealand
Battle in 33 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win, taking New Zealand from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 102 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 102 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Archangel
Americans attack with 6 armour, 1 artillery, 1 bomber and 17 infantry
Germans defend with 5 armour and 5 mech_infantrys
Americans roll dice for 4 battleships in Archangel, round 2 : 2/4 hits, 2.67 expected hits
Americans roll dice for 6 armour, 1 artillery, 1 bomber and 17 infantry in Archangel, round 2 : 9/25 hits, 6.83 expected hits
Germans roll dice for 5 armour and 5 mech_infantrys in Archangel, round 2 : 4/10 hits, 5.00 expected hits
4 infantry owned by the Americans lost in Archangel
5 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Archangel
Americans win, taking Archangel from Germans with 6 armour, 1 artillery, 1 bomber and 13 infantry remaining. Battle score for attacker is 43
Casualties for Americans: 4 infantry
Casualties for Germans: 5 armour and 5 mech_infantrys
Battle in 26 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers and 1 fighter in 26 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 4 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 4/10 hits, 5.50 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 destroyers moved from 115 Sea Zone to 126 Sea Zone
1 fighter moved from Eastern United States to Iceland
2 carriers and 5 destroyers moved from 115 Sea Zone to 130 Sea Zone
1 aaGun moved from Finland to Norway
9 infantry moved from Finland to Vyborg
1 bomber moved from Archangel to Norway
1 bomber moved from 102 Sea Zone to Crete
1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 65 Sea Zone
5 fighters and 4 tactical_bombers moved from 31 Sea Zone to 65 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 27 Sea Zone to 65 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 28 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
5 destroyers, 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 artillery and 3 infantry moved from 28 Sea Zone to Hawaiian Islands
Place Units - Americans
3 fighters placed in Norway
3 infantry placed in Finland
5 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Tsinghai to Honan
1 infantry moved from Hopei to Honan
7 infantry moved from Hopei to Anhwe
9 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Honan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Anhwe, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 armour, 5 artilleries, 16 infantry and 3 mech_infantrys moved from Northwest Persia to Southern Caucasus
4 fighters moved from Southern Persia to Southern Caucasus
1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 82 Sea Zone to 42 Sea Zone
UK_Pacific take 40 Sea Zone from Japanese
UK_Pacific take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 submarine moved from 100 Sea Zone to 101 Sea Zone
1 submarine moved from 100 Sea Zone to 101 Sea Zone
Combat - British
Battle in Sumatra
Battle in Southern Caucasus
British attack with 4 armour, 5 artilleries, 4 fighters, 16 infantry and 3 mech_infantrys
Germans defend with 3 infantry
British roll dice for 4 armour, 5 artilleries, 4 fighters, 16 infantry and 3 mech_infantrys in Southern Caucasus, round 2 : 14/32 hits, 10.17 expected hits
Germans roll dice for 3 infantry in Southern Caucasus, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Southern Caucasus
British win, taking Sumatra from Japanese, taking Southern Caucasus from Germans with 4 armour, 5 artilleries, 4 fighters, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - British
6 artilleries and 6 infantry moved from Burma to Eastern India
1 infantry moved from Iraq to Southern Persia
2 infantry moved from Iraq to Northwest Persia
3 fighters moved from Southern Caucasus to Northwest Persia
1 fighter moved from Southern Caucasus to Southern Persia
1 fighter moved from Eastern India to Southern Persia
1 carrier moved from 115 Sea Zone to 130 Sea Zone
7 fighters moved from Russia to Vyborg
Place Units - British
1 airfield placed in Northwest Persia
1 transport placed in 82 Sea Zone
1 fighter and 1 infantry placed in Southern Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
UK_Pacific undo move 1.
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -0.17
Japanese regular : 1.50
Germans regular : -2.00
British regular : 3.83
@mikawagunichi shaking my head at missing the archangel attack
@Stucifer Totally made me change my plans. A SZ rarely traveled…
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 armour moved from Eastern Sinkiang to Hopei
Italians take Tsinghai from Chinese
Italians take Hopei from Chinese
1 armour moved from Eastern Sinkiang to Tsinghai
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 submarine
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 95 Sea Zone
Italians win, taking 95 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
2 fighters moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 95 Sea Zone to Greece
2 fighters moved from Leningrad to Greece
1 armour and 1 infantry moved from Romania to Eastern Poland
1 armour moved from Eastern Poland to Northern Belarus
Place Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5,1,5
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 65 Sea Zone to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,3
ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 artillery and 5 infantry moved from Stalingrad to Saratov
2 infantry moved from Stalingrad to Samara
1 bomber, 2 fighters and 2 tactical_bombers moved from Northern Caucasus to Samara
1 infantry moved from Kazakhstan to Urals
4 armour and 3 mech_infantrys moved from Stalingrad to Urals
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Leningrad to Vologda
2 fighters and 2 tactical_bombers moved from Leningrad to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the British lost in Vologda
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Smolensk, round 2 : 3/7 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 4 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Urals, round 2 : 3/8 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 2/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Saratov
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Saratov, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Saratov
1 infantry owned by the Russians lost in Saratov
Germans win, taking Saratov from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Rostov to Northern Caucasus
2 armour and 2 mech_infantrys moved from Rostov to Kazakhstan
2 armour and 2 mech_infantrys moved from Stalingrad to Kazakhstan
1 infantry moved from Kazakhstan to Western Sinkiang
2 fighters and 2 tactical_bombers moved from Samara to Northern Caucasus
1 bomber moved from Samara to Northern Caucasus
1 fighter and 1 tactical_bomber moved from Vologda to Northern Caucasus
3 fighters and 3 tactical_bombers moved from Smolensk to Stalingrad
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Leningrad to Northern Belarus
2 aaGuns, 14 artilleries and 25 infantry moved from Bryansk to Southern Belarus
2 infantry moved from Kursk to Tambov
1 infantry moved from Ukraine to Kursk
1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour moved from Romania to Northern Belarus
1 transport moved from 103 Sea Zone to 102 Sea Zone
2 infantry moved from Romania to 102 Sea Zone
2 infantry moved from 102 Sea Zone to Ukraine
1 infantry moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
10 infantry moved from Western Germany to Germany
2 infantry moved from Denmark to Western Germany
1 aaGun, 1 artillery and 14 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
2 fighters moved from France to Western Germany
3 fighters moved from Western Germany to Romania
1 infantry moved from Stalingrad to Saratov
2 infantry moved from Stalingrad to Kazakhstan
2 infantry moved from Stalingrad to Kazakhstan
10 infantry moved from Stalingrad to Northern Caucasus
6 artilleries moved from Stalingrad to Northern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Place Units - Germans
1 airfield placed in Stalingrad
2 artilleries and 1 infantry placed in Stalingrad
2 infantry placed in Romania
3 infantry placed in Ukraine
2 fighters and 1 infantry placed in Normandy Bordeaux
Germans undo move 5.
1 infantry placed in Normandy Bordeaux
2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.67
@mikawagunichi Skipped scrambles, doubt you’d want to in Samara but that was the closest one I think
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Yaroslavl
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 infantry moved from Tula to Kursk
1 fighter moved from Russia to Yaroslavl
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Kursk
1 fighter moved from Russia to Kursk
1 fighter moved from Russia to Yaroslavl
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
19 artilleries and 50 infantry moved from Russia to Samara
4 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
Combat - Russians
Battle in Buryatia
Russians attack with 4 armour and 2 mech_infantrys
Japanese defend with 2 armour and 3 mech_infantrys
Russians roll dice for 4 armour and 2 mech_infantrys in Buryatia, round 2 : 5/6 hits, 2.67 expected hits
Japanese roll dice for 2 armour and 3 mech_infantrys in Buryatia, round 2 : 2/5 hits, 2.33 expected hits
2 mech_infantrys owned by the Russians lost in Buryatia
3 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 4 armour remaining. Battle score for attacker is 17
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 2 armour and 3 mech_infantrys
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kursk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Kursk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
1 infantry owned by the Germans lost in Kursk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yaroslavl
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Yaroslavl, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 19 artilleries and 50 infantry
Germans defend with 2 infantry
Russians roll dice for 19 artilleries and 50 infantry in Samara, round 2 : 17/69 hits, 17.83 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 19 artilleries and 49 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Yaroslavl to Russia
2 fighters moved from Smolensk to Russia
2 fighters moved from Bryansk to Russia
2 fighters moved from Kursk to Russia
3 aaGuns moved from Russia to Samara
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 1.00
Russians regular : 2.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 2 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Queensland to 55 Sea Zone
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Queensland
1 cruiser and 1 marine moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Sumatra
1 bomber moved from Yunnan to Sumatra
1 infantry moved from Kiangsi to Anhwe
1 artillery, 4 infantry and 1 tactical_bomber moved from Shansi to Anhwe
1 marine moved from 42 Sea Zone to Sumatra
2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
3 submarines moved from 7 Sea Zone to 26 Sea Zone
1 submarine moved from 7 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 4 submarines and 1 transport
Americans defend with 2 destroyers
Japanese roll dice for 4 submarines in 26 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 transport in 26 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
Americans roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 3 submarines in 26 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 transport in 26 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 3 submarines and 1 transport remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 destroyers
Battle in Midway
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
1 destroyer owned by the British lost in 42 Sea Zone
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking Midway from Americans, taking 42 Sea Zone from UK_Pacific with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in Sumatra
Japanese attack with 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Sumatra
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber in Sumatra, round 3 : 3/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for British: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/10 hits, 3.67 expected hits
Chinese roll dice for 8 infantry in Anhwe, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
4 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Anhwe, round 3 : 3/9 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Anhwe
3 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 4 : 4/7 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 3 infantry
Casualties for Chinese: 8 infantry
Battle in 33 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
1 destroyer owned by the Americans lost in 33 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 battleship, 7 carriers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 34 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to Queensland
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone
2 submarines moved from 7 Sea Zone to 34 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Korea to Amur
2 fighters and 2 tactical_bombers moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hunan to Hopei
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from French Indo China to Shan State
1 bomber, 1 fighter and 1 tactical_bomber moved from Sumatra to Shan State
1 carrier moved from 55 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 3 transports moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 aaGun moved from Eastern Sinkiang to Tsinghai
1 infantry moved from Inner Mongolia to Shansi
Place Units - Japanese
1 destroyer placed in 7 Sea Zone
2 fighters placed in Japan
1 artillery and 2 infantry placed in Queensland
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 37 Sea Zone
1 transport placed in 21 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Korea
1 artillery placed in Japan
1 transport placed in 7 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 0.33
Japanese regular : -0.83
UK_Pacific regular : 0.00
British regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
4 infantry moved from New Zealand to 65 Sea Zone
4 infantry and 2 transports moved from 65 Sea Zone to 32 Sea Zone
4 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Marshall Islands
6 armour, 1 artillery and 13 infantry moved from Archangel to Leningrad
Russians take Leningrad from Germans
9 infantry moved from Vyborg to Leningrad
1 bomber moved from Norway to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in France causes 6 damage total.
Battle in Wake Island
Battle in 26 Sea Zone
Americans attack with 2 destroyers and 2 submarines
Japanese defend with 3 submarines and 1 transport
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 destroyers in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 transport in 26 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 destroyers in 26 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 transport in 26 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 destroyers in 26 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 transport in 26 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win, taking Wake Island from Japanese with 2 destroyers and 1 submarine remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines and 1 transport
Casualties for Americans: 1 submarine
Battle in Marshall Islands
Americans attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 fighter and 4 infantry in Marshall Islands, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter moved from Marshall Islands to 32 Sea Zone
1 destroyer moved from 65 Sea Zone to 31 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 5 fighters and 4 tactical_bombers moved from 65 Sea Zone to 32 Sea Zone
5 destroyers moved from 28 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
1 fighter moved from Iceland to Norway
1 fighter moved from Norway to Morocco
1 bomber moved from Crete to Morocco
1 bomber moved from France to Norway
2 destroyers moved from 126 Sea Zone to 124 Sea Zone
4 battleships, 2 carriers, 5 destroyers and 9 transports moved from 130 Sea Zone to 128 Sea Zone
3 infantry moved from Finland to Norway
Place Units - Americans
3 infantry placed in Norway
3 mech_infantrys placed in Finland
3 fighters placed in Western United States
1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 transports placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Western United States: 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia
1 artillery moved from Honan to Shansi
1 infantry moved from Jehol to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
7 infantry moved from Jehol to Shansi
Combat - Chinese
Chinese creates battle in territory Inner Mongolia
Battle in Shansi
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 7 infantry in Shansi, round 2 : 3/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Inner Mongolia from Japanese, taking Shansi from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 30 PUs;
British buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
4 armour, 5 artilleries, 15 infantry and 3 mech_infantrys moved from Southern Caucasus to Northwest Persia
3 fighters moved from Northwest Persia to Iraq
1 submarine moved from 101 Sea Zone to 100 Sea Zone
7 fighters moved from Vyborg to Russia
Place Units - British
1 armour and 2 infantry placed in Egypt
3 infantry placed in Southern Persia
3 infantry placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 0.50
Japanese regular : 0.33
Germans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Greece to Crete
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
2 fighters moved from Southern Italy to 101 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
1 destroyer moved from 95 Sea Zone to 101 Sea Zone
1 submarine moved from 99 Sea Zone to 101 Sea Zone
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 2 destroyers, 2 fighters, 1 submarine and 1 transport
British defend with 1 submarine
Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 destroyers, 2 fighters and 1 transport in 101 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 101 Sea Zone
Italians win, taking 101 Sea Zone from Neutral with 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Crete
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Crete, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Crete
2 infantry owned by the British lost in Crete
Italians win, taking Crete from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Crete to Greece
1 fighter moved from 101 Sea Zone to Southern Italy
1 fighter moved from Crete to Greece
1 fighter moved from 101 Sea Zone to Greece
1 aaGun moved from Northern Italy to Southern France
1 armour moved from Tsinghai to Yunnan
1 armour moved from Hopei to Yunnan
1 infantry moved from Eastern Poland to Southern Belarus
Place Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 armour moved from New South Wales to Northern Australia
ANZAC take Northern Australia from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from New South Wales to Victoria
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@mikawagunichi Sorry I forgot to move the stack from Southern France to Paris, if you are willing to let me edit it
@Stucifer Yeah go ahead
@mikawagunichi sorry, might be another day or two before I get to this