@axis-dominion GL&HF! Scramble orders?
L24 Avner - Guderian1 (+21)
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scramble in western germany? @Avner
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 6 infantry moved from Timguska to Kansu 1 infantry moved from Volgograd to Rostov 1 infantry moved from Caucasus to Rostov 6 infantry moved from Novosibirsk to Samara 2 fighters and 1 tactical_bomber moved from Novgorod to Rostov 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kansu Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer, 1 fighter and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 transport in 113 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 transport owned by the Germans lost in 113 Sea Zone Germans and Russians reach a stalemate . Battle score for attacker is 3 Casualties for Germans: 1 destroyer and 1 transport Casualties for Russians: 1 cruiser Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 armour moved from Archangel to Russia 2 aaGuns, 4 artilleries, 18 infantry and 2 mech_infantrys moved from Smolensk to Russia 1 infantry moved from Baltic States to Novgorod 2 fighters moved from Rostov to Russia 1 tactical_bomber moved from Rostov to Russia 1 aaGun and 4 infantry moved from Yenisey to Timguska 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Belarus 4 artilleries and 3 infantry moved from Novgorod to Archangel Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,4,2,6 Russians collect 30 PUs (3 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -1.00 Russians regular : 1.00
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Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 3 tactical_bombers moved from Hunan to Shan State 1 bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Shan State 2 tactical_bombers moved from French Indo China to Shan State 1 fighter moved from 37 Sea Zone to Shan State Combat - Japanese Battle in Shan State Japanese attack with 2 bombers, 1 fighter, 1 infantry and 5 tactical_bombers British defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 3/9 hits, 4.67 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Shan State 1 mech_infantry owned by the British and 1 armour owned by the British lost in Shan State Japanese win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Korea Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 carriers, 4 fighters and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Korea to Japan 1 fighter moved from French Indo China to Japan 1 tactical_bomber moved from French Indo China to Japan 1 aaGun, 3 artilleries, 7 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 1 fighter moved from Shan State to 37 Sea Zone 2 bombers and 5 tactical_bombers moved from Shan State to French Indo China Place Units - Japanese 1 factory_minor placed in Malaya 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Kiangsu 1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50 UK_Pacific regular : 0.17 Russians regular : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 infantry, 8 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 2 artilleries moved from Caroline Islands to 33 Sea Zone 3 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 55 Sea Zone to 41 Sea Zone 1 submarine moved from 45 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 6 destroyers, 3 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 armour moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 2 infantry moved from 43 Sea Zone to Borneo 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in France Bombing raid in France causes 0 damage total. Battle in Celebes Battle in Borneo Non Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 1 artillery, 1 battleship, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 marine moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 armour, 1 artillery and 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 8 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans AA : 0.83
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 11 infantry moved from Szechwan to Sikang Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Combat Move - British 2 artilleries moved from Egypt to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 3 infantry moved from Egypt to Alexandria 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece 1 bomber moved from Egypt to Greece 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 artilleries moved from 99 Sea Zone to Greece Combat - British
Combat Hit Differential Summary :
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@Avner scramble in sz 99? should I kill Tac before fighter?
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no scramble
max defence
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 infantry, 8 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 2 artilleries moved from Caroline Islands to 33 Sea Zone 3 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 55 Sea Zone to 41 Sea Zone 1 submarine moved from 45 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 6 destroyers, 3 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 armour moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 2 infantry moved from 43 Sea Zone to Borneo 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in France Bombing raid in France causes 0 damage total. Battle in Celebes Battle in Borneo Non Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 1 artillery, 1 battleship, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 marine moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 armour, 1 artillery and 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 8 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 11 infantry moved from Szechwan to Sikang Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 armour and 2 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from Egypt to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 3 infantry moved from Egypt to Alexandria 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece 1 bomber moved from Egypt to Greece 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 artilleries moved from 99 Sea Zone to Greece Combat - British Battle in Alexandria British attack with 2 artilleries and 3 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 3 infantry in Alexandria, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Greece British attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 3 fighters and 4 tactical_bombers; Italians defend with 1 airfield, 1 artillery and 1 infantry British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Greece, round 2 : 5/9 hits, 4.17 expected hits Italians roll dice for 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers in Greece, round 2 : 4/9 hits, 4.67 expected hits 2 artilleries owned by the British and 2 infantry owned by the British lost in Greece 1 fighter owned by the Germans, 4 tactical_bombers owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Greece, round 3 : 3/5 hits, 2.83 expected hits Italians roll dice for 2 fighters in Greece, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the British lost in Greece 2 fighters owned by the Germans lost in Greece British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57 Casualties for British: 2 artilleries, 1 fighter and 2 infantry Casualties for Italians: 1 artillery and 1 infantry Casualties for Germans: 3 fighters and 4 tactical_bombers Non Combat Move - British 2 fighters moved from Greece to 99 Sea Zone 1 tactical_bomber moved from Greece to 99 Sea Zone 1 bomber moved from Greece to Egypt 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia British take Eastern Persia from Neutral_Allies 3 armour moved from Egypt to Iraq 1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 3 aaGuns moved from Burma to India 1 tactical_bomber moved from United Kingdom to Gibraltar Place Units - British 2 armour and 1 fighter placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1 British collect 31 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,4,3,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians regular : -1.33 Germans AA : 0.83 British regular : 1.33
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Game History
Round: 5 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Romania to Baltic States Combat - Italians Battle in Baltic States Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Baltic States, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun and 1 artillery moved from Ukraine to Bryansk 1 bomber moved from Tunisia to Southern Italy 1 armour moved from Tunisia to Tobruk 2 artilleries and 2 infantry moved from Libya to Tobruk Place Units - Italians 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,6,4,5,6,5,6,5,2,1,6,6,4,2 Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to New South Wales Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 33 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Combat - French Battle in 80 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French lost in 80 Sea Zone 1 submarine owned by the Japanese lost in 80 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.83 French regular : 0.67
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Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 7 mech_infantrys moved from Poland to Novgorod 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 bomber moved from Western Germany to Rostov Combat - Germans Battle in Novgorod Germans attack with 1 armour and 7 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 7 mech_infantrys in Novgorod, round 2 : 1/8 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Rostov to Bryansk 3 armour moved from Ukraine to Bryansk 1 fighter moved from Western Germany to Bryansk 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 infantry moved from Finland to Karelia 1 infantry moved from Finland to Karelia 5 infantry moved from Finland to Norway 1 battleship moved from 124 Sea Zone to 125 Sea Zone 1 cruiser moved from 124 Sea Zone to 125 Sea Zone 1 submarine moved from 118 Sea Zone to 124 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 1 fighter and 3 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 1.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 fighter moved from Russia to Rostov 4 artilleries and 3 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 5 infantry moved from Kansu to Tsinghai Combat - Russians Battle in Novgorod Russians attack with 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 6 mech_infantrys Russians roll dice for 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/9 hits, 3.50 expected hits Germans roll dice for 1 armour and 6 mech_infantrys in Novgorod, round 2 : 2/7 hits, 2.50 expected hits 2 infantry owned by the Russians lost in Novgorod 2 mech_infantrys owned by the Germans lost in Novgorod Russians roll dice for 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 armour and 4 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians lost in Novgorod 2 mech_infantrys owned by the Germans lost in Novgorod Russians roll dice for 4 artilleries, 1 fighter and 1 tactical_bomber in Novgorod, round 4 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 4 : 2/3 hits, 1.17 expected hits 2 artilleries owned by the Russians lost in Novgorod 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Russians: 2 artilleries and 3 infantry Casualties for Germans: 1 armour and 6 mech_infantrys Battle in Tsinghai Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Tsinghai, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Tsinghai, round 3 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 infantry moved from Samara to Tambov 4 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Timguska to Novosibirsk 1 infantry moved from Manchuria to Amur 1 aaGun moved from Amur to Buryatia Place Units - Russians 2 infantry placed in Volgograd 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.83 Russians regular : -1.33
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from French Indo China to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 bombers and 5 tactical_bombers moved from French Indo China to Borneo 1 fighter moved from 37 Sea Zone to Borneo 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 2 bombers, 1 fighter and 5 tactical_bombers Americans defend with 1 armour, 1 artillery, 2 infantry and 1 marine Japanese roll dice for 2 bombers, 1 fighter and 5 tactical_bombers in Borneo, round 2 : 6/8 hits, 4.50 expected hits UK_Pacific roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Borneo, round 2 : 0/5 hits, 1.83 expected hits 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Borneo Japanese win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 marine Non Combat Move - Japanese 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 aaGun, 3 artilleries, 7 infantry and 1 mech_infantry moved from Yunnan to Burma 1 artillery moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 2 infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 fighter and 5 tactical_bombers moved from Borneo to 36 Sea Zone 1 battleship, 4 carriers, 1 cruiser and 3 submarines moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 5 fighters moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to 36 Sea Zone 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from Japan to French Indo China 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Kiangsu to Anhwe 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Borneo to French Indo China 1 bomber moved from Borneo to French Indo China 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to French Indo China Place Units - Japanese 2 destroyers placed in 36 Sea Zone 1 mech_infantry placed in French Indo China 3 infantry placed in Kiangsu 1 destroyer and 1 submarine placed in 6 Sea Zone 2 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5 Japanese collect 45 PUs (7 lost to blockades); end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 1.50 UK_Pacific regular : -1.83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 5 destroyers and 2 transports moved from 43 Sea Zone to 38 Sea Zone 2 mech_infantrys moved from Morocco to Algeria Americans take Algeria from Italians 2 infantry moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 8 submarines moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 artillery moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone Place Units - Americans 2 armour, 1 artillery and 3 infantry placed in Central United States 2 fighters placed in Western United States 1 transport placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -3.00 Japanese regular : 0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 13 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 13 infantry in Shensi, round 2 : 2/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.33
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - British 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 1 infantry moved from Morocco to Algeria 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone 1 bomber and 1 fighter moved from Egypt to 97 Sea Zone 2 artilleries and 3 infantry moved from Alexandria to Tobruk 2 armour moved from Egypt to Tobruk 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 armour and 1 mech_infantry moved from Eastern Persia to India 3 armour moved from Iraq to Eastern Persia Combat - British
Combat Hit Differential Summary :
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@Guderian1 scramble in Italy?
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