Moving. Should be able to go by Wednesday.
L23 - OOB - Mainah Allies +40 v Dawg Axis
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Combat Move - Russians 7 infantry moved from Buyant-Uhaa to Manchuria 1 infantry moved from Caucasus to Kazakhstan 4 fighters and 1 tactical_bomber moved from Kansu to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan Combat - Russians Battle in Manchuria Russians attack with 7 infantry Japanese defend with 1 infantry Russians roll dice for 7 infantry in Manchuria, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Kazakhstan to Kansu 2 infantry moved from Anhwe to Hopei Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : -0.17 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Place Units - Japanese 10 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,2,5,1,6,6,5,4,6,3,4,5,1,6,3,5,3,2,2,3,4,1,5 Japanese collect 5 PUs (11 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Combat Move - British 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 2 bombers and 5 fighters moved from Malta to 95 Sea Zone 2 mech_infantrys moved from Caucasus to Volgograd 5 fighters moved from Caucasus to Volgograd Combat - BritishCombat Hit Differential Summary :
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Scramble SZ 95?
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@mainah none
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 2 infantry and 2 mech_infantrys moved from Soviet Far East to 5 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in Iwo Jima Battle in Okinawa Non Combat Move - Americans 3 bombers moved from Kiangsi to Jehol 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 7 Sea Zone 1 carrier and 2 fighters moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 5 artilleries and 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Jehol 1 artillery and 2 infantry moved from Suiyuyan to Kansu 1 artillery and 6 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 artilleries and 6 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 3 fighters and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 2 bombers and 5 fighters moved from Malta to 95 Sea Zone 2 mech_infantrys moved from Caucasus to Volgograd 5 fighters moved from Caucasus to Volgograd Combat - British Battle in Volgograd British attack with 5 fighters and 2 mech_infantrys Germans defend with 1 factory_minor and 1 infantry British roll dice for 5 fighters and 2 mech_infantrys in Volgograd, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Volgograd 1 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Battle in 95 Sea Zone British attack with 2 bombers, 1 destroyer and 5 fighters Italians defend with 3 submarines British roll dice for 2 bombers, 1 destroyer and 5 fighters in 95 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 destroyer owned by the British lost in 95 Sea Zone 3 submarines owned by the Italians lost in 95 Sea Zone British win with 2 bombers and 5 fighters remaining. Battle score for attacker is 10 Casualties for British: 1 destroyer Casualties for Italians: 3 submarines Non Combat Move - British 2 bombers and 5 fighters moved from 95 Sea Zone to Sicily 2 submarines moved from 81 Sea Zone to 97 Sea Zone 5 fighters moved from Volgograd to Caucasus 3 mech_infantrys moved from Persia to Caucasus 1 armour moved from India to Eastern Persia 2 armour and 1 mech_infantry moved from French Indo China to Szechwan 1 armour and 1 mech_infantry moved from Kwangtung to Yunnan 3 infantry moved from Kwangtung to Kwangsi 2 fighters moved from India to Kansu Place Units - British 3 fighters placed in Egypt 3 mech_infantrys placed in Persia Turn Complete - British British collect 35 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 6 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs Some Units in India change ownership: 6 mech_infantrysCombat Hit Differential Summary :
Italians regular : 0.50 Germans regular : 0.67 British regular : -0.00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 2 bombers; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Samara to Kazakhstan Combat - Italians Battle in Kazakhstan Italians attack with 1 artillery and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Kazakhstan 1 artillery owned by the Italians retreated to Samara Russians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians Place Units - Italians 2 bombers placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,2 Italians collect 14 PUs (4 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone ANZAC creates battle in territory 20 Sea Zone Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Formosa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 3 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 3 infantry and 3 transports moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Kiangsu to Manchuria 3 fighters moved from Queensland to Sumatra 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 22 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Northwest Persia to Caucasus Turn Complete - FrenchCombat Hit Differential Summary :
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@mainah 58c9cd72-8eec-4679-9b0f-d9123c447e99-german 10.tsvg
sorry, i hit done before i posted.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Politics - Russians Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Kansu to Shensi 4 fighters and 1 tactical_bomber moved from Kansu to Shensi 2 infantry moved from Hopei to Shensi Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Buryatia to Korea Non Combat Move - Japanese Place Units - Japanese 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,5,4,4,3,3,3,2,5,1,4,6,1,6,6,2,3,6,1,5,4,4,3 Japanese collect 3 PUs (11 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 7 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 3 carriers, 3 destroyers and 5 submarines moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 2 artilleries, 3 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers moved from 6 Sea Zone to Japan 3 bombers moved from Jehol to Japan Combat - Americans Battle in Japan Americans attack with 2 artilleries, 3 bombers, 3 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers Japanese defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 12 infantry Japanese roll AA dice in Japan : 1/6 hits, 1.00 expected hits 1 fighter owned by the Americans lost in Japan Americans roll dice for 2 artilleries, 3 bombers, 2 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers in Japan, round 2 : 11/20 hits, 7.50 expected hits Japanese roll dice for 2 aaGuns, 1 armour, 2 artilleries and 12 infantry in Japan, round 2 : 3/15 hits, 5.17 expected hits 3 infantry owned by the Americans lost in Japan 9 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Japan Americans roll dice for 2 artilleries, 3 bombers, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in Japan, round 3 : 8/17 hits, 7.00 expected hits Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Japan, round 3 : 1/6 hits, 2.17 expected hits 1 infantry owned by the Americans lost in Japan 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Japan Americans captures 3PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Japan from Japanese with 2 artilleries, 3 bombers, 2 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Americans: 1 fighter and 4 infantry Casualties for Japanese: 2 aaGuns, 1 armour, 2 artilleries and 12 infantry Non Combat Move - Americans 3 bombers moved from Japan to Jehol 2 fighters and 3 tactical_bombers moved from Japan to 20 Sea Zone 2 aaGuns moved from Western United States to Central United States 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 carriers, 3 destroyers, 3 fighters, 1 infantry, 13 submarines, 2 tactical_bombers and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour and 2 infantry moved from Tunisia to Algeria 1 armour moved from Algeria to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 3 bombers placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 5 artilleries and 3 infantry moved from Anhwe to Chahar 2 infantry moved from Jehol to Chahar 4 artilleries and 14 infantry moved from Kansu to Shensi Place Units - Chinese 2 artilleries and 7 infantry placed in Shensi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs Purchase Units - British British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 bombers and 5 fighters moved from Sicily to Southern Italy Combat - British Air Battle in Southern Italy British attacks with 7 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 1/2 hits, 0.33 expected hits 1 bomber owned by the British killed by AA in Southern Italy Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern Italy causes 5 damage total. Cleaning up after air battles Non Combat Move - British 1 bomber and 5 fighters moved from Southern Italy to Sicily 3 fighters moved from Egypt to Caucasus 1 armour and 5 mech_infantrys moved from Caucasus to Persia 1 armour moved from Eastern Persia to Persia 6 mech_infantrys moved from India to Eastern Persia 1 armour and 1 mech_infantry moved from Yunnan to Shensi 2 armour and 1 mech_infantry moved from Szechwan to Shensi 2 fighters moved from Kansu to Shensi Place Units - British 3 fighters placed in Egypt 3 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,2 British collect 27 PUs (6 lost to blockades); end with 27 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs Place Units - UK_Pacific 1 armour and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 1 armour and 5 mech_infantrysCombat Hit Differential Summary :
Americans regular : 4.50 Japanese regular : -3.33 Japanese AA : 0.00 Italians AA : 0.67 -
@dawgoneit
Assumed no intercept in Rome. -
@mainah I trust your decisions my friend.
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 14 PUs; Italians buy 1 bomber; Remaining resources: 2 PUs; Combat Move - Italians 2 bombers moved from Southern Italy to United Kingdom Combat - Italians Air Battle in United KingdomCombat Hit Differential Summary :
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Intercept?
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@dawgoneit
Yes -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 14 PUs; Italians buy 1 bomber; Remaining resources: 2 PUs; Combat Move - Italians 2 bombers moved from Southern Italy to United Kingdom Combat - Italians Air Battle in United Kingdom Italians attacks with 2 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Attackers Fire, : 1/2 hits, 0.33 expected hits Defenders Fire, : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in United Kingdom 1 fighter owned by the French lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Cleaning up after air battles Non Combat Move - Italians 1 bomber moved from United Kingdom to Normandy Bordeaux Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,3 Italians collect 15 PUs (3 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
British AA : -0.17 Defenders Fire, : 0.83 Attackers Fire, : 0.67 -
@dawgoneit we both hit
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC 2 artilleries moved from Philippines to 35 Sea Zone 5 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 6 Sea Zone 2 artilleries and 5 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea 1 bomber moved from Manchuria to Korea Combat - ANZAC Battle in Korea ANZAC attack with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery and 2 infantry ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Korea, round 2 : 2/10 hits, 3.67 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the ANZAC lost in Korea 2 infantry owned by the Japanese lost in Korea ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 3 : 3/8 hits, 3.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Korea, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the ANZAC lost in Korea 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Korea ANZAC win, taking Korea from Japanese with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 3 infantry Casualties for Japanese: 1 armour, 1 artillery and 2 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Korea to Jehol 1 bomber moved from Korea to Shensi 1 carrier and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone 3 fighters moved from Sumatra to India 1 transport moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Queensland to Sumatra 1 submarine moved from 42 Sea Zone to 39 Sea Zone Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 25 PUs; end with 29 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -2.00





