I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?avandoo Allies -VS- dawgoneit Axis +12 PTV
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@dawgoneit im getting socket errors
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@avandoo not sure what that is.
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@avandoo i think i will have to save and post like this until i figure out the socket errors
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@avandoo yes scramble
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Germans captures 21PUs while taking French capital Germans converts factory_major into different units 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy 4 artilleries and 13 infantry moved from Western Germany to France Germans take France from French 2 submarines moved from 114 Sea Zone to 116 Sea Zone 5 infantry moved from Bulgaria to Greece 1 armour and 1 mech_infantry moved from Yugoslavia to Greece 1 artillery and 3 infantry moved from Yugoslavia to Northern Italy 2 armour moved from Yugoslavia to Northern Italy 1 armour and 1 mech_infantry moved from Yugoslavia to Greece Combat - Germans Battle in Greece Germans attack with 2 armour, 5 infantry and 2 mech_infantrys Neutral_Allies defend with 4 infantry Germans roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Greece, round 2 : 3/9 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Greece, round 3 : 2/8 hits, 2.33 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Northern Italy Germans attack with 2 armour, 2 artilleries and 5 infantry French defend with 1 armour and 1 factory_minor Germans roll dice for 2 armour, 2 artilleries and 5 infantry in Northern Italy, round 2 : 2/9 hits, 2.83 expected hits French roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Northern Italy 1 armour owned by the French lost in Northern Italy Germans win, taking Northern Italy from French with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for French: 1 armour Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 armour moved from Yugoslavia to Poland 1 armour moved from Yugoslavia to Slovakia Hungary 1 mech_infantry moved from Yugoslavia to Romania 1 aaGun moved from Holland Belgium to France 1 aaGun moved from Western Germany to France 2 infantry moved from Denmark to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 2 infantry moved from Norway to Finland Place Units - Germans 1 infantry placed in Western Germany Germans undo move 1. 4 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Romania Turn Complete - Germans Germans collect 41 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
French regular : 0.50 Neutral_Allies regular : -0.67 Germans regular : -0.67 -
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from Siam to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Fukien to Kiangsi 1 infantry moved from Anhwe to Shansi Japanese take Shansi from Chinese 1 artillery and 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hopei 1 artillery and 1 infantry moved from Chahar to Shansi 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Chahar to Anhwe 1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi 1 fighter moved from Fukien to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 9 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/17 hits, 8.17 expected hits Chinese roll dice for 9 infantry in Yunnan, round 2 : 3/9 hits, 3.00 expected hits 3 infantry owned by the Japanese lost in Yunnan 8 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters and 4 tactical_bombers in Yunnan, round 3 : 7/14 hits, 7.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 3 infantry Casualties for Chinese: 9 infantry Non Combat Move - Japanese 2 infantry moved from 37 Sea Zone to Kwangsi 2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 1 submarine moved from 34 Sea Zone to 37 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Kwangsi 1 cruiser moved from 7 Sea Zone to 34 Sea Zone Place Units - Japanese 3 transports placed in 7 Sea Zone 1 fighter placed in Japan 1 armour, 1 artillery and 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.50 -
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 artillery moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 artillery and 1 infantry moved from Tunisia to Libya 1 fighter moved from Libya to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 artillery and 1 infantry moved from Ethiopia to Kenya Combat - ItaliansCombat Hit Differential Summary :
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Scramble?
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@dawgoneit for obvious murders like that, assume it’s a no. if it’s ever iffy, you can ask
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 artillery moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 artillery and 1 infantry moved from Tunisia to Libya 1 fighter moved from Libya to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 artillery and 1 infantry moved from Ethiopia to Kenya Combat - Italians Battle in Morocco Italians attack with 2 armour, 1 artillery and 1 mech_infantry French defend with 1 infantry Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.67 expected hits French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Italians roll dice for 2 armour and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 1.33 expected hits French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 1 mech_infantry in Morocco, round 4 : 1/3 hits, 1.33 expected hits French roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Morocco 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 2 armour remaining. Battle score for attacker is -6 Casualties for Italians: 1 artillery and 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
French regular : 1.00 Italians regular : -3.33 -
I’ve played many games where i wouldn’t have scrambled and did the turn and then the other player said that they would have. so I ask. Lol
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@dawgoneit maybe they hoped they could dice you into oblivion, but I trust your judgement, nobody in their right mind scrambles there lolol. but I get it
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Southern France Germans take Southern France from French 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 artillery and 2 infantry moved from France to Holland Belgium 2 tactical_bombers moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 4 infantry moved from France to Southern France 4 infantry moved from France to Normandy Bordeaux 2 artilleries moved from France to Southern France 2 artilleries moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from France to Holland Belgium 2 armour moved from Greece to Romania 2 mech_infantrys moved from Greece to Romania 4 infantry moved from Greece to Bulgaria 1 armour moved from Slovakia Hungary to Romania 2 armour moved from Northern Italy to Romania 1 artillery moved from Romania to Bulgaria 1 armour moved from Poland to Romania 2 infantry moved from Slovakia Hungary to Poland Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Holland Belgium Germans attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 armour; French defend with 1 infantry Germans roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/10 hits, 4.33 expected hits British roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the French and 1 armour owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 1 armour Casualties for French: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 bomber, 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from France to Southern France 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Germany 2 infantry moved from Norway to Finland 1 transport moved from 116 Sea Zone to 117 Sea Zone 2 infantry moved from Poland to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 3 infantry moved from Romania to Slovakia Hungary Place Units - Germans 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 2 transports placed in 116 Sea Zone 3 artilleries and 3 infantry placed in Germany 1 artillery and 1 infantry placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1 Germans collect 42 PUs (4 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans regular : -2.67 British regular : 0.83 -
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 2 infantry and 1 marine moved from Kwangsi to Yunnan 3 transports moved from 37 Sea Zone to 20 Sea Zone 2 artilleries and 4 infantry moved from Japan to 7 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 7 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Shansi to Inner Mongolia 1 armour moved from Shantung to Hopei 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 artillery moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Yunnan to Hopei Japanese take Szechwan from Chinese 2 bombers moved from Kwangsi to Inner Mongolia 3 fighters and 1 tactical_bomber moved from Kwangsi to Hopei 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Hokkaido to 6 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone Combat - Japanese Battle in Hopei Japanese attack with 2 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 6 infantry Japanese roll dice for 2 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/8 hits, 3.67 expected hits Chinese roll dice for 6 infantry in Hopei, round 2 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hopei 3 infantry owned by the Chinese lost in Hopei Japanese roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Hopei, round 3 : 4/6 hits, 3.17 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 1.00 expected hits 1 armour owned by the Japanese lost in Hopei 3 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry Casualties for Chinese: 6 infantry Battle in Inner Mongolia Japanese attack with 1 artillery, 2 bombers and 2 infantry Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Inner Mongolia, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 4 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Inner Mongolia 2 infantry owned by the Chinese lost in Inner Mongolia Japanese roll dice for 1 artillery and 2 bombers in Inner Mongolia, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Inner Mongolia 2 infantry owned by the Chinese lost in Inner Mongolia Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers moved from Inner Mongolia to Anhwe 1 artillery moved from Yunnan to Szechwan 2 fighters moved from Hopei to Shansi 1 tactical_bomber moved from Hopei to Shansi 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from 7 Sea Zone to Japan 2 artilleries and 4 infantry moved from 37 Sea Zone to Kwangsi 4 fighters and 4 tactical_bombers moved from Kwangsi to Siam 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 cruiser moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 1 fighter moved from Hopei to Kwangsi Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 3 artilleries and 2 infantry placed in Japan 1 destroyer and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 1.00





