L23 PTV - Game #5 - mr_stucifer (X+4) vs mikawagunichi (L)

  • 2025 2024 '23

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry, 7 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kansu to Tsinghai
            2 fighters and 1 tactical_bomber moved from Kansu to Tsinghai
            1 bomber and 1 fighter moved from French Indo China to Tsinghai
            3 infantry moved from French Indo China to Shan State
            6 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales
            1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
            1 armour moved from Queensland to New South Wales
            1 infantry moved from South Australia to New South Wales
            1 marine moved from Queensland to 55 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 55 Sea Zone to 64 Sea Zone
            1 marine moved from 64 Sea Zone to Victoria
            4 infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery and 1 infantry moved from Paulau to 35 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 35 Sea Zone to 64 Sea Zone
            1 artillery and 5 infantry moved from 64 Sea Zone to New South Wales
            1 fighter moved from Queensland to New South Wales
            1 fighter moved from Caroline Islands to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Gilbert Islands
            1 transport moved from 34 Sea Zone to 24 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 34 Sea Zone to 31 Sea Zone
            6 fighters and 2 tactical_bombers moved from 34 Sea Zone to 31 Sea Zone
            1 destroyer moved from 55 Sea Zone to 31 Sea Zone
            1 armour moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 armour and 1 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Japanese creates battle in territory 40 Sea Zone
            Battle in 26 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 40 Sea Zone from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 49 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 49 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Victoria
                Japanese attack with 1 marine
                ANZAC defend with 1 fighter
                    Japanese roll dice for 1 battleship in Victoria, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 fighter in Victoria, round 2 : 1/1 hits, 0.67 expected hits
                    1 marine owned by the Japanese lost in Victoria
                    1 fighter owned by the ANZAC lost in Victoria
                ANZAC win with no units remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
                Casualties for ANZAC: 1 fighter
            Battle in New South Wales
                Japanese attack with 1 armour, 1 artillery, 8 fighters, 6 infantry and 4 tactical_bombers
                ANZAC defend with 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 1 mech_infantry
                    Japanese roll dice for 1 cruiser in New South Wales, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 8 fighters, 6 infantry and 4 tactical_bombers in New South Wales, round 2 : 9/20 hits, 8.67 expected hits
                    ANZAC roll dice for 2 armour, 3 artilleries, 13 infantry and 1 mech_infantry in New South Wales, round 2 : 10/19 hits, 6.83 expected hits
                    3 fighters owned by the Japanese, 6 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
                    10 infantry owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 1 armour, 5 fighters and 4 tactical_bombers in New South Wales, round 3 : 4/10 hits, 5.67 expected hits
                    ANZAC roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in New South Wales, round 3 : 5/9 hits, 3.50 expected hits
                    2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in New South Wales
                    3 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
                2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated
                1 armour owned by the Japanese retreated to Queensland
                ANZAC win with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -59
                Casualties for Japanese: 1 artillery, 6 fighters, 6 infantry and 2 tactical_bombers
                Casualties for ANZAC: 1 artillery and 13 infantry
            Battle in Gilbert Islands
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gilbert Islands, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Gilbert Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Gilbert Islands
                Japanese win, taking Gilbert Islands from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Midway
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 airfield and 1 artillery
                    Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Midway, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Midway, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Midway
                    Japanese roll dice for 1 armour in Midway, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery in Midway, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Midway
                    1 artillery owned by the Americans lost in Midway
                Americans win with no units remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for Americans: 1 artillery
            Battle in 31 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 3 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/8 hits, 3.67 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    3 infantry owned by the Chinese lost in Tsinghai
                3 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
                1 armour owned by the Japanese retreated to Kansu
                Chinese win with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Korea to Buryatia
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Hunan to Szechwan
            1 infantry moved from Kwangtung to Hunan
            1 artillery and 8 infantry moved from Kweichow to Yunnan
            3 fighters and 1 tactical_bomber moved from Tsinghai to Yunnan
            1 bomber moved from Tsinghai to French Indo China
            1 fighter and 1 tactical_bomber moved from Gilbert Islands to 34 Sea Zone
            1 fighter moved from 49 Sea Zone to Caroline Islands
            1 carrier moved from 55 Sea Zone to 34 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 132 Sea Zone to 55 Sea Zone
            1 fighter moved from Japan to 34 Sea Zone
            2 carriers moved from 55 Sea Zone to 34 Sea Zone
            6 fighters and 2 tactical_bombers moved from 31 Sea Zone to 34 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 34 Sea Zone
            1 cruiser moved from 34 Sea Zone to 35 Sea Zone
            1 bomber moved from French Indo China to Yunnan
            1 infantry moved from Southern Manchuria to Northern Manchuria
            1 tactical_bomber moved from Buryatia to Shansi
            1 aaGun moved from Kansu to Eastern Sinkiang
            1 submarine moved from 40 Sea Zone to 38 Sea Zone
            2 fighters moved from New South Wales to Queensland
            2 tactical_bombers moved from New South Wales to Queensland
            1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Queensland
            1 fighter moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 artillery, 1 fighter and 1 tactical_bomber placed in French Indo China
            1 factory_minor placed in Queensland
            1 artillery and 2 infantry placed in Kwangtung
            1 armour and 1 mech_infantry placed in Korea
            2 infantry placed in Japan
            7 submarines placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.67
    Japanese regular : -0.67
    UK_Pacific regular : -1.00
    ANZAC regular : 5.00
    

    Savegame

  • 2025 2024 '23

    alt text


  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 18

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 destroyers, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Norway to 102 Sea Zone
            6 armour moved from Finland to Archangel
            1 artillery and 14 infantry moved from Norway to 115 Sea Zone
            1 artillery, 4 battleships, 14 infantry and 9 transports moved from 115 Sea Zone to 130 Sea Zone
            3 infantry moved from Finland to 130 Sea Zone
            1 artillery and 17 infantry moved from 130 Sea Zone to Archangel
            1 bomber moved from Norway to Archangel
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            2 destroyers moved from 11 Sea Zone to 26 Sea Zone
            1 submarine moved from 27 Sea Zone to 25 Sea Zone
            1 destroyer moved from 32 Sea Zone to 33 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            5 fighters and 4 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone
            4 infantry moved from Hawaiian Islands to 27 Sea Zone
            4 infantry and 2 transports moved from 27 Sea Zone to 65 Sea Zone
            4 infantry moved from 65 Sea Zone to New Zealand
    
        Combat - Americans
            Battle in New Zealand
            Battle in 33 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                Americans win, taking New Zealand from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 102 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 102 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Archangel
                Americans attack with 6 armour, 1 artillery, 1 bomber and 17 infantry
                Germans defend with 5 armour and 5 mech_infantrys
                    Americans roll dice for 4 battleships in Archangel, round 2 : 2/4 hits, 2.67 expected hits
                    Americans roll dice for 6 armour, 1 artillery, 1 bomber and 17 infantry in Archangel, round 2 : 9/25 hits, 6.83 expected hits
                    Germans roll dice for 5 armour and 5 mech_infantrys in Archangel, round 2 : 4/10 hits, 5.00 expected hits
                    4 infantry owned by the Americans lost in Archangel
                    5 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Archangel
                Americans win, taking Archangel from Germans with 6 armour, 1 artillery, 1 bomber and 13 infantry remaining. Battle score for attacker is 43
                Casualties for Americans: 4 infantry
                Casualties for Germans: 5 armour and 5 mech_infantrys
            Battle in 26 Sea Zone
                Americans attack with 2 destroyers and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 destroyers and 1 fighter in 26 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 4 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 4/10 hits, 5.50 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 31 Sea Zone
                Americans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 destroyers moved from 115 Sea Zone to 126 Sea Zone
            1 fighter moved from Eastern United States to Iceland
            2 carriers and 5 destroyers moved from 115 Sea Zone to 130 Sea Zone
            1 aaGun moved from Finland to Norway
            9 infantry moved from Finland to Vyborg
            1 bomber moved from Archangel to Norway
            1 bomber moved from 102 Sea Zone to Crete
            1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 65 Sea Zone
            5 fighters and 4 tactical_bombers moved from 31 Sea Zone to 65 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers moved from 27 Sea Zone to 65 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 28 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            5 destroyers, 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 artillery and 3 infantry moved from 28 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 fighters placed in Norway
            3 infantry placed in Finland
            5 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Tsinghai to Honan
            1 infantry moved from Hopei to Honan
            7 infantry moved from Hopei to Anhwe
            9 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Anhwe, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 armour, 5 artilleries, 16 infantry and 3 mech_infantrys moved from Northwest Persia to Southern Caucasus
            4 fighters moved from Southern Persia to Southern Caucasus
            1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 82 Sea Zone to 42 Sea Zone
                  UK_Pacific take 40 Sea Zone from Japanese
                  UK_Pacific take 42 Sea Zone from Japanese
            1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 submarine moved from 100 Sea Zone to 101 Sea Zone
            1 submarine moved from 100 Sea Zone to 101 Sea Zone
    
        Combat - British
            Battle in Sumatra
            Battle in Southern Caucasus
                British attack with 4 armour, 5 artilleries, 4 fighters, 16 infantry and 3 mech_infantrys
                Germans defend with 3 infantry
                    British roll dice for 4 armour, 5 artilleries, 4 fighters, 16 infantry and 3 mech_infantrys in Southern Caucasus, round 2 : 14/32 hits, 10.17 expected hits
                    Germans roll dice for 3 infantry in Southern Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Southern Caucasus
                British win, taking Sumatra from Japanese, taking Southern Caucasus from Germans with 4 armour, 5 artilleries, 4 fighters, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
    
        Non Combat Move - British
            6 artilleries and 6 infantry moved from Burma to Eastern India
            1 infantry moved from Iraq to Southern Persia
            2 infantry moved from Iraq to Northwest Persia
            3 fighters moved from Southern Caucasus to Northwest Persia
            1 fighter moved from Southern Caucasus to Southern Persia
            1 fighter moved from Eastern India to Southern Persia
            1 carrier moved from 115 Sea Zone to 130 Sea Zone
            7 fighters moved from Russia to Vyborg
    
        Place Units - British
            1 airfield placed in Northwest Persia
            1 transport placed in 82 Sea Zone
            1 fighter and 1 infantry placed in Southern Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
            UK_Pacific undo move 1.
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,1
            UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -0.17
    Japanese regular : 1.50
    Germans regular : -2.00
    British regular : 3.83
    

    Savegame


  • @mikawagunichi shaking my head at missing the archangel attack


  • @Stucifer Totally made me change my plans. A SZ rarely traveled…

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            2 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 armour moved from Eastern Sinkiang to Hopei
                  Italians take Tsinghai from Chinese
                  Italians take Hopei from Chinese
            1 armour moved from Eastern Sinkiang to Tsinghai
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 95 Sea Zone
                Italians win, taking 95 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from 95 Sea Zone to Southern Italy
            1 tactical_bomber moved from 95 Sea Zone to Greece
            2 fighters moved from Leningrad to Greece
            1 armour and 1 infantry moved from Romania to Eastern Poland
            1 armour moved from Eastern Poland to Northern Belarus
    
        Place Units - Italians
            1 destroyer, 1 submarine and 1 transport placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5,1,5
            Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : -0.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: French round 18

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
                  ANZAC take South Australia from Japanese
            1 armour moved from South Australia to New South Wales
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from 65 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,3
            ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 artillery and 5 infantry moved from Stalingrad to Saratov
            2 infantry moved from Stalingrad to Samara
            1 bomber, 2 fighters and 2 tactical_bombers moved from Northern Caucasus to Samara
            1 infantry moved from Kazakhstan to Urals
            4 armour and 3 mech_infantrys moved from Stalingrad to Urals
            1 infantry moved from Novgorod to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 infantry moved from Novgorod to Vologda
            1 fighter and 1 tactical_bomber moved from Leningrad to Vologda
            2 fighters and 2 tactical_bombers moved from Leningrad to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the British lost in Vologda
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Smolensk
                Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Smolensk, round 2 : 3/7 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Urals
                Germans attack with 4 armour, 1 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Urals, round 2 : 3/8 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 2/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Saratov
                Germans attack with 1 artillery and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 5 infantry in Saratov, round 2 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Saratov
                    1 infantry owned by the Russians lost in Saratov
                Germans win, taking Saratov from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Rostov to Northern Caucasus
            2 armour and 2 mech_infantrys moved from Rostov to Kazakhstan
            2 armour and 2 mech_infantrys moved from Stalingrad to Kazakhstan
            1 infantry moved from Kazakhstan to Western Sinkiang
            2 fighters and 2 tactical_bombers moved from Samara to Northern Caucasus
            1 bomber moved from Samara to Northern Caucasus
            1 fighter and 1 tactical_bomber moved from Vologda to Northern Caucasus
            3 fighters and 3 tactical_bombers moved from Smolensk to Stalingrad
            1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Leningrad to Northern Belarus
            2 aaGuns, 14 artilleries and 25 infantry moved from Bryansk to Southern Belarus
            2 infantry moved from Kursk to Tambov
            1 infantry moved from Ukraine to Kursk
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 armour moved from Romania to Northern Belarus
            1 transport moved from 103 Sea Zone to 102 Sea Zone
            2 infantry moved from Romania to 102 Sea Zone
            2 infantry moved from 102 Sea Zone to Ukraine
            1 infantry moved from Germany to Poland
            2 armour and 2 mech_infantrys moved from Western Germany to Poland
            10 infantry moved from Western Germany to Germany
            2 infantry moved from Denmark to Western Germany
            1 aaGun, 1 artillery and 14 infantry moved from Holland Belgium to Western Germany
            1 aaGun moved from France to Western Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
            2 fighters moved from France to Western Germany
            3 fighters moved from Western Germany to Romania
            1 infantry moved from Stalingrad to Saratov
            2 infantry moved from Stalingrad to Kazakhstan
            2 infantry moved from Stalingrad to Kazakhstan
            10 infantry moved from Stalingrad to Northern Caucasus
            6 artilleries moved from Stalingrad to Northern Caucasus
            1 infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Stalingrad to Northern Caucasus
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
    
        Place Units - Germans
            1 airfield placed in Stalingrad
            2 artilleries and 1 infantry placed in Stalingrad
            2 infantry placed in Romania
            3 infantry placed in Ukraine
            2 fighters and 1 infantry placed in Normandy Bordeaux
            Germans undo move 5.
            1 infantry placed in Normandy Bordeaux
            2 fighters and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.67
    

    Savegame


  • @mikawagunichi Skipped scrambles, doubt you’d want to in Samara but that was the closest one I think

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 19

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Yaroslavl
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Tula to Kursk
            1 fighter moved from Russia to Yaroslavl
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Kursk
            1 fighter moved from Russia to Kursk
            1 fighter moved from Russia to Yaroslavl
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            19 artilleries and 50 infantry moved from Russia to Samara
            4 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 4 armour and 2 mech_infantrys
                Japanese defend with 2 armour and 3 mech_infantrys
                    Russians roll dice for 4 armour and 2 mech_infantrys in Buryatia, round 2 : 5/6 hits, 2.67 expected hits
                    Japanese roll dice for 2 armour and 3 mech_infantrys in Buryatia, round 2 : 2/5 hits, 2.33 expected hits
                    2 mech_infantrys owned by the Russians lost in Buryatia
                    3 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in Buryatia
                Russians win, taking Buryatia from Japanese with 4 armour remaining. Battle score for attacker is 17
                Casualties for Russians: 2 mech_infantrys
                Casualties for Japanese: 2 armour and 3 mech_infantrys
            Battle in Bryansk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kursk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Kursk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                    1 infantry owned by the Germans lost in Kursk
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yaroslavl
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Yaroslavl, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 19 artilleries and 50 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 19 artilleries and 50 infantry in Samara, round 2 : 17/69 hits, 17.83 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Samara
                    2 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 19 artilleries and 49 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Yaroslavl to Russia
            2 fighters moved from Smolensk to Russia
            2 fighters moved from Bryansk to Russia
            2 fighters moved from Kursk to Russia
            3 aaGuns moved from Russia to Samara
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 1.00
    Russians regular : 2.17
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 destroyer, 2 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Queensland to 55 Sea Zone
            1 armour moved from Queensland to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from South Australia to Queensland
            1 cruiser and 1 marine moved from 55 Sea Zone to 42 Sea Zone
            1 submarine moved from 38 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Sumatra
            1 bomber moved from Yunnan to Sumatra
            1 infantry moved from Kiangsi to Anhwe
            1 artillery, 4 infantry and 1 tactical_bomber moved from Shansi to Anhwe
            1 marine moved from 42 Sea Zone to Sumatra
            2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
            3 submarines moved from 7 Sea Zone to 26 Sea Zone
            1 submarine moved from 7 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 7 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Midway
    
        Combat - Japanese
            Battle in 26 Sea Zone
                Japanese attack with 4 submarines and 1 transport
                Americans defend with 2 destroyers
                    Japanese roll dice for 4 submarines in 26 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 transport in 26 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    Americans roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 3 submarines in 26 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 transport in 26 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 submarines in 26 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win with 3 submarines and 1 transport remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 2 destroyers
            Battle in Midway
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 destroyer owned by the British lost in 42 Sea Zone
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win, taking Midway from Americans, taking 42 Sea Zone from UK_Pacific with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in Sumatra
                Japanese attack with 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Sumatra
                    1 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber in Sumatra, round 3 : 3/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 artillery and 1 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
                Chinese defend with 8 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/10 hits, 3.67 expected hits
                    Chinese roll dice for 8 infantry in Anhwe, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    4 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Anhwe, round 3 : 3/9 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                    3 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 4 : 4/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 8 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                    1 destroyer owned by the Americans lost in 33 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 battleship, 7 carriers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 34 Sea Zone to 55 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone
            2 submarines moved from 7 Sea Zone to 34 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Korea to Amur
            2 fighters and 2 tactical_bombers moved from Anhwe to Hopei
            1 artillery and 2 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Szechwan to Tsinghai
            1 infantry moved from Hunan to Hopei
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from French Indo China to Shan State
            1 bomber, 1 fighter and 1 tactical_bomber moved from Sumatra to Shan State
            1 carrier moved from 55 Sea Zone to 42 Sea Zone
            1 battleship, 1 cruiser and 3 transports moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Western Sinkiang to Eastern Sinkiang
            1 aaGun moved from Eastern Sinkiang to Tsinghai
            1 infantry moved from Inner Mongolia to Shansi
    
        Place Units - Japanese
            1 destroyer placed in 7 Sea Zone
            2 fighters placed in Japan
            1 artillery and 2 infantry placed in Queensland
            1 artillery and 1 infantry placed in French Indo China
            1 transport placed in 37 Sea Zone
            1 transport placed in 21 Sea Zone
            1 artillery and 1 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Korea
            1 artillery placed in Japan
            1 transport placed in 7 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 0.33
    Japanese regular : -0.83
    UK_Pacific regular : 0.00
    British regular : 0.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 19

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 fighters, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 11 Sea Zone to 26 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 28 Sea Zone
            2 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Wake Island
            4 infantry moved from New Zealand to 65 Sea Zone
            4 infantry and 2 transports moved from 65 Sea Zone to 32 Sea Zone
            4 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Marshall Islands
            6 armour, 1 artillery and 13 infantry moved from Archangel to Leningrad
                  Russians take Leningrad from Germans
            9 infantry moved from Vyborg to Leningrad
            1 bomber moved from Norway to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in France causes 6 damage total. 
            Battle in Wake Island
            Battle in 26 Sea Zone
                Americans attack with 2 destroyers and 2 submarines
                Japanese defend with 3 submarines and 1 transport
                    Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 2 destroyers in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 transport in 26 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 submarine owned by the Americans lost in 26 Sea Zone
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 destroyers in 26 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 transport in 26 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 2 destroyers in 26 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 transport in 26 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Wake Island from Japanese with 2 destroyers and 1 submarine remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 submarines and 1 transport
                Casualties for Americans: 1 submarine
            Battle in Marshall Islands
                Americans attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 fighter and 4 infantry in Marshall Islands, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Marshall Islands to 32 Sea Zone
            1 destroyer moved from 65 Sea Zone to 31 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 5 fighters and 4 tactical_bombers moved from 65 Sea Zone to 32 Sea Zone
            5 destroyers moved from 28 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            1 transport moved from 28 Sea Zone to 11 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
            1 fighter moved from Iceland to Norway
            1 fighter moved from Norway to Morocco
            1 bomber moved from Crete to Morocco
            1 bomber moved from France to Norway
            2 destroyers moved from 126 Sea Zone to 124 Sea Zone
            4 battleships, 2 carriers, 5 destroyers and 9 transports moved from 130 Sea Zone to 128 Sea Zone
            3 infantry moved from Finland to Norway
    
        Place Units - Americans
            3 infantry placed in Norway
            3 mech_infantrys placed in Finland
            3 fighters placed in Western United States
            1 transport placed in 104 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            2 transports placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 11 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Western United States: 2 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia
            1 artillery moved from Honan to Shansi
            1 infantry moved from Jehol to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            7 infantry moved from Jehol to Shansi
    
        Combat - Chinese
            Chinese creates battle in territory Inner Mongolia
            Battle in Shansi
                Chinese attack with 1 artillery and 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 7 infantry in Shansi, round 2 : 3/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Inner Mongolia from Japanese, taking Shansi from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shansi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 30 PUs; 
            British buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            4 armour, 5 artilleries, 15 infantry and 3 mech_infantrys moved from Southern Caucasus to Northwest Persia
            3 fighters moved from Northwest Persia to Iraq
            1 submarine moved from 101 Sea Zone to 100 Sea Zone
            7 fighters moved from Vyborg to Russia
    
        Place Units - British
            1 armour and 2 infantry placed in Egypt
            3 infantry placed in Southern Persia
            3 infantry placed in Iraq
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.50
    Japanese regular : 0.33
    Germans AA : -0.17
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 19
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            2 fighters and 1 tactical_bomber moved from Greece to Crete
            1 destroyer moved from 99 Sea Zone to 101 Sea Zone
            2 fighters moved from Southern Italy to 101 Sea Zone
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Crete
            1 destroyer moved from 95 Sea Zone to 101 Sea Zone
            1 submarine moved from 99 Sea Zone to 101 Sea Zone
    
        Combat - Italians
            Battle in 101 Sea Zone
                Italians attack with 2 destroyers, 2 fighters, 1 submarine and 1 transport
                British defend with 1 submarine
                    Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 destroyers, 2 fighters and 1 transport in 101 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 101 Sea Zone
                Italians win, taking 101 Sea Zone from Neutral with 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Crete
                Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Crete, round 2 : 3/5 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Crete
                    2 infantry owned by the British lost in Crete
                Italians win, taking Crete from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Crete to Greece
            1 fighter moved from 101 Sea Zone to Southern Italy
            1 fighter moved from Crete to Greece
            1 fighter moved from 101 Sea Zone to Greece
            1 aaGun moved from Northern Italy to Southern France
            1 armour moved from Tsinghai to Yunnan
            1 armour moved from Hopei to Yunnan
            1 infantry moved from Eastern Poland to Southern Belarus
    
        Place Units - Italians
            1 fighter and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 0.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: French round 19

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
                  ANZAC take South Australia from Japanese
            1 armour moved from South Australia to Western Australia
                  ANZAC take Western Australia from Japanese
            1 armour moved from New South Wales to Northern Australia
                  ANZAC take Northern Australia from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from New South Wales to Victoria
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi Sorry I forgot to move the stack from Southern France to Paris, if you are willing to let me edit it


  • @Stucifer Yeah go ahead


  • @mikawagunichi sorry, might be another day or two before I get to this


  • @Stucifer No problem


  • @Stucifer And I need to edit that British carrier from 130 lol

Suggested Topics

  • 4
  • 28
  • 50
  • 36
  • 103
  • 42
  • 82
  • 2.8k
Axis & Allies Boardgaming Custom Painted Miniatures

52

Online

17.9k

Users

40.7k

Topics

1.8m

Posts