Sink DD + CV and down Tac
Caesar1 Allies + 21 -VS- dawgoneit Axis. OOB
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 123 Sea Zone to 106 Sea Zone 6 infantry moved from Yenisey to Timguska 8 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Yakut S.S.R. to Yenisey 9 infantry moved from Russia to Bryansk 1 aaGun, 2 artilleries and 6 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Rostov to Ukraine 1 aaGun moved from Rostov to Ukraine 1 mech_infantry moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 1 infantry moved from Bryansk to Belarus Place Units - Russians 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Yenisey : 1 aaGun and 8 infantry Yakut S.S.R. : 1 aaGun and 4 infantry Timguska : 6 infantry Belarus : 2 aaGuns, 4 artilleries and 19 infantry Bryansk : 9 infantry Russia : 1 airfield, 1 factory_major, 2 fighters and 9 infantry Ukraine : 2 aaGuns, 5 artilleries, 1 factory_minor and 13 infantry Vologda : 1 artillery and 2 infantry Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 factory_minor and 1 harbour Caucasus : 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber 106 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiser 115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51 Russians : 37 / 39 Japanese : 31 / 41 Americans : 52 / 56 Chinese : 7 / 9 British : 27 / 31 UK_Pacific : 17 / 19 Italians : 20 / 25 ANZAC : 14 / 14 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 42 times 2 was rolled 39 times 3 was rolled 60 times 4 was rolled 46 times 5 was rolled 49 times 6 was rolled 58 times Average roll : 3.663 Median : 4.000 Variance : 1.229 Standard Deviation : 1.108 Total rolls : 294 Germans Combat 1 was rolled 18 times 2 was rolled 17 times 3 was rolled 20 times 4 was rolled 21 times 5 was rolled 13 times 6 was rolled 20 times Average roll : 3.495 Median : 3.000 Variance : 0.397 Standard Deviation : 0.630 Total rolls : 109 British Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 4 times 5 was rolled 9 times 6 was rolled 11 times Average roll : 3.673 Median : 3.000 Variance : 0.642 Standard Deviation : 0.801 Total rolls : 49 Italians Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 4 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.556 Median : 3.000 Variance : 1.019 Standard Deviation : 1.009 Total rolls : 54 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.333 Median : 4.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 4.000 Median : 4.000 Variance : 0.453 Standard Deviation : 0.673 Total rolls : 26 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Non Combat Move - Japanese 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 aaGun and 4 infantry moved from Jehol to Anhwe 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers moved from Anhwe to Kweichow 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi 2 bombers, 8 fighters and 5 tactical_bombers moved from Kweichow to Yunnan Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 2 infantry placed in Japan 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 4 bombers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 4 bombers moved from Western United States to Eastern United States 1 submarine moved from 63 Sea Zone to 30 Sea Zone 1 destroyer moved from 63 Sea Zone to 30 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Hawaiian Islands to 30 Sea Zone Place Units - Americans 3 bombers placed in Western United States 1 destroyer placed in 101 Sea Zone 1 bomber placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 armour, 3 bombers, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys Johnston Island : 2 infantry Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour Midway : 1 airfield 30 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport 25 Sea Zone : 1 destroyer Central United States : 1 artillery, 1 factory_minor and 1 infantry Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 6 bombers, 1 factory_minor, 1 harbour and 1 infantry 101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 41 / 51 Russians : 37 / 39 Japanese : 34 / 44 Americans : 52 / 77 Chinese : 4 / 9 British : 27 / 31 UK_Pacific : 17 / 19 Italians : 20 / 25 ANZAC : 14 / 14 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 42 times 2 was rolled 39 times 3 was rolled 60 times 4 was rolled 46 times 5 was rolled 49 times 6 was rolled 58 times Average roll : 3.663 Median : 4.000 Variance : 1.229 Standard Deviation : 1.108 Total rolls : 294 Germans Combat 1 was rolled 18 times 2 was rolled 17 times 3 was rolled 20 times 4 was rolled 21 times 5 was rolled 13 times 6 was rolled 20 times Average roll : 3.495 Median : 3.000 Variance : 0.397 Standard Deviation : 0.630 Total rolls : 109 British Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 4 times 5 was rolled 9 times 6 was rolled 11 times Average roll : 3.673 Median : 3.000 Variance : 0.642 Standard Deviation : 0.801 Total rolls : 49 Italians Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 4 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.556 Median : 3.000 Variance : 1.019 Standard Deviation : 1.009 Total rolls : 54 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.333 Median : 4.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 4.000 Median : 4.000 Variance : 0.453 Standard Deviation : 0.673 Total rolls : 26 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 17 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 fighter and 20 infantryProduction/PUs Summary :
Germans : 41 / 51 Russians : 37 / 39 Japanese : 34 / 44 Americans : 52 / 77 Chinese : 4 / 4 British : 27 / 31 UK_Pacific : 17 / 19 Italians : 20 / 25 ANZAC : 14 / 14 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 42 times 2 was rolled 39 times 3 was rolled 60 times 4 was rolled 46 times 5 was rolled 49 times 6 was rolled 58 times Average roll : 3.663 Median : 4.000 Variance : 1.229 Standard Deviation : 1.108 Total rolls : 294 Germans Combat 1 was rolled 18 times 2 was rolled 17 times 3 was rolled 20 times 4 was rolled 21 times 5 was rolled 13 times 6 was rolled 20 times Average roll : 3.495 Median : 3.000 Variance : 0.397 Standard Deviation : 0.630 Total rolls : 109 British Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 4 times 5 was rolled 9 times 6 was rolled 11 times Average roll : 3.673 Median : 3.000 Variance : 0.642 Standard Deviation : 0.801 Total rolls : 49 Italians Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 4 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.556 Median : 3.000 Variance : 1.019 Standard Deviation : 1.009 Total rolls : 54 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.333 Median : 4.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 4.000 Median : 4.000 Variance : 0.453 Standard Deviation : 0.673 Total rolls : 26 -
TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Combat Move - British 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 3 submarines moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 armour moved from Egypt to Anglo Egyptian Sudan 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to British Somaliland 1 infantry moved from Belgian Congo to Rhodesia 3 fighters moved from United Kingdom to 92 Sea Zone -
@Caesar1 any scramble?
-
@Caesar1 Max scramble!
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 4 bombers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 4 bombers moved from Western United States to Eastern United States 1 submarine moved from 63 Sea Zone to 30 Sea Zone 1 destroyer moved from 63 Sea Zone to 30 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Hawaiian Islands to 30 Sea Zone Place Units - Americans 3 bombers placed in Western United States 1 destroyer placed in 101 Sea Zone 1 bomber placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 17 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 3 submarines moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 armour moved from Egypt to Anglo Egyptian Sudan 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to British Somaliland 1 infantry moved from Belgian Congo to Rhodesia 3 fighters moved from United Kingdom to 92 Sea Zone Combat - British Italians scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in British Somaliland Battle in 97 Sea Zone British attack with 1 bomber, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber Germans defend with 4 fighters and 2 tactical_bombers; Italians defend with 1 cruiser, 1 destroyer and 1 transport British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Italians roll dice for 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits 2 destroyers owned by the British and 3 submarines owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits Italians roll dice for 3 fighters and 1 transport in 97 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 97 Sea Zone 1 transport owned by the Italians and 3 fighters owned by the Germans lost in 97 Sea Zone British win, taking British Somaliland from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is 22 Casualties for British: 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport Casualties for Germans: 4 fighters and 2 tactical_bombers Battle in Anglo Egyptian Sudan British attack with 1 armour and 2 mech_infantrys Italians defend with 1 artillery British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery Battle in 92 Sea Zone British attack with 3 fighters Italians defend with 1 destroyer British roll dice for 3 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 92 Sea Zone 1 destroyer owned by the Italians lost in 92 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer Non Combat Move - British 2 fighters moved from 92 Sea Zone to Morocco 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 2 artilleries moved from Alexandria to Egypt 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Persia 3 submarines moved from 71 Sea Zone to 81 Sea Zone 3 infantry moved from Burma to India 1 battleship moved from 63 Sea Zone to 30 Sea Zone Place Units - British 2 fighters and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery and 5 infantryCombat Hit Differential Summary :
Italians regular : 2.50 British regular : 1.50Territory Summary for Americans, British, Chinese and UK_Pacific :
Kansu : 1 fighter and 20 infantry India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 23 infantry, 1 mech_infantry and 1 tactical_bomber Malaya : 1 harbour Kwangtung : 1 harbour and 2 infantry Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 armour, 3 bombers, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys Johnston Island : 2 infantry Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour Midway : 1 airfield 30 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport 25 Sea Zone : 1 destroyer Central United States : 1 artillery, 1 factory_minor and 1 infantry Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 6 bombers, 1 factory_minor, 1 harbour and 1 infantry Iceland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry British Somaliland : 1 artillery Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 2 artilleries, 1 bomber and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Kenya : 1 infantry Malta : 1 aaGun, 1 fighter and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber Anglo Egyptian Sudan : 1 armour and 1 mech_infantry Rhodesia : 1 infantry Morocco : 2 fighters Tobruk : 1 flag 76 Sea Zone : 1 transport 106 Sea Zone : 1 destroyer and 2 transports Eire : 1 flag Eastern Persia : 1 flag, 1 infantry 101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports 81 Sea Zone : 3 submarines Northwest Persia : 1 flag Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 51 Russians : 37 / 39 Japanese : 34 / 44 Americans : 52 / 77 Chinese : 4 / 4 British : 29 / 29 UK_Pacific : 17 / 17 Italians : 18 / 25 ANZAC : 14 / 14 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 49 times 2 was rolled 46 times 3 was rolled 68 times 4 was rolled 53 times 5 was rolled 53 times 6 was rolled 63 times Average roll : 3.614 Median : 4.000 Variance : 1.080 Standard Deviation : 1.039 Total rolls : 332 Germans Combat 1 was rolled 18 times 2 was rolled 17 times 3 was rolled 20 times 4 was rolled 21 times 5 was rolled 13 times 6 was rolled 20 times Average roll : 3.495 Median : 3.000 Variance : 0.397 Standard Deviation : 0.630 Total rolls : 109 British Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 15 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 15 times Average roll : 3.616 Median : 3.000 Variance : 0.400 Standard Deviation : 0.633 Total rolls : 73 Italians Combat 1 was rolled 12 times 2 was rolled 11 times 3 was rolled 16 times 4 was rolled 6 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.397 Median : 3.000 Variance : 0.826 Standard Deviation : 0.909 Total rolls : 68 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.333 Median : 4.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 4.000 Median : 4.000 Variance : 0.453 Standard Deviation : 0.673 Total rolls : 26 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Bulgaria to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Yugoslavia to Eastern Poland 1 artillery and 2 infantry moved from Bulgaria to Romania 2 infantry moved from Albania to Greece 1 artillery moved from Algeria to Tunisia 2 fighters moved from Southern France to Southern Italy 1 infantry moved from Tanganyika Territory to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Ethiopia to Kenya Combat - Italians Battle in Kenya Italians attack with 1 infantry British defend with 1 infantry Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.33 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Shan State to Burma 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New Guinea to 46 Sea Zone 1 cruiser moved from 63 Sea Zone to 30 Sea Zone 1 destroyer moved from 63 Sea Zone to 30 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Fiji Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Fiji : 1 infantry Burma : 1 infantry India : 3 fighters Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys South Australia : 1 artillery and 2 infantry Java : 1 flag Dutch New Guinea : 1 flag, 1 infantry 50 Sea Zone : 1 transport 30 Sea Zone : 1 cruiser and 1 destroyer Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 51 Russians : 36 / 39 Japanese : 34 / 44 Americans : 52 / 77 Chinese : 4 / 4 British : 28 / 29 UK_Pacific : 17 / 17 Italians : 20 / 25 ANZAC : 14 / 24 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 49 times 2 was rolled 47 times 3 was rolled 69 times 4 was rolled 54 times 5 was rolled 53 times 6 was rolled 64 times Average roll : 3.616 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 336 Germans Combat 1 was rolled 18 times 2 was rolled 17 times 3 was rolled 20 times 4 was rolled 21 times 5 was rolled 13 times 6 was rolled 20 times Average roll : 3.495 Median : 3.000 Variance : 0.397 Standard Deviation : 0.630 Total rolls : 109 British Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 15 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 16 times Average roll : 3.627 Median : 3.000 Variance : 0.453 Standard Deviation : 0.673 Total rolls : 75 Italians Combat 1 was rolled 12 times 2 was rolled 11 times 3 was rolled 17 times 4 was rolled 7 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.400 Median : 3.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 70 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.333 Median : 4.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 4.000 Median : 4.000 Variance : 0.453 Standard Deviation : 0.673 Total rolls : 26 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Shan State to Burma 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New Guinea to 46 Sea Zone 1 cruiser moved from 63 Sea Zone to 30 Sea Zone 1 destroyer moved from 63 Sea Zone to 30 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Fiji Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Fiji : 1 infantry Burma : 1 infantry India : 3 fighters Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys South Australia : 1 artillery and 2 infantry Java : 1 flag Dutch New Guinea : 1 flag, 1 infantry 50 Sea Zone : 1 transport 30 Sea Zone : 1 cruiser and 1 destroyer Egypt : 3 infantry United Kingdom : 1 fighter and 2 infantry Anglo Egyptian Sudan : 1 infantry Morocco : 2 infantry 98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51 Russians : 36 / 39 Japanese : 34 / 44 Americans : 52 / 77 Chinese : 4 / 4 British : 28 / 29 UK_Pacific : 17 / 17 Italians : 20 / 25 ANZAC : 14 / 24 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 49 times 2 was rolled 47 times 3 was rolled 69 times 4 was rolled 54 times 5 was rolled 53 times 6 was rolled 64 times Average roll : 3.616 Median : 4.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 336 Germans Combat 1 was rolled 18 times 2 was rolled 17 times 3 was rolled 20 times 4 was rolled 21 times 5 was rolled 13 times 6 was rolled 20 times Average roll : 3.495 Median : 3.000 Variance : 0.397 Standard Deviation : 0.630 Total rolls : 109 British Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 15 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 16 times Average roll : 3.627 Median : 3.000 Variance : 0.453 Standard Deviation : 0.673 Total rolls : 75 Italians Combat 1 was rolled 12 times 2 was rolled 11 times 3 was rolled 17 times 4 was rolled 7 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.400 Median : 3.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 70 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.333 Median : 4.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 4.000 Median : 4.000 Variance : 0.453 Standard Deviation : 0.673 Total rolls : 26 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 3 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Poland to Eastern Poland 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 armour moved from Germany to Eastern Poland 2 artilleries and 7 infantry moved from Germany to Poland 3 armour, 3 artilleries, 12 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 3 armour, 3 artilleries, 12 infantry and 2 mech_infantrys moved from Romania to Eastern Poland 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 bomber moved from Southern Italy to Western Germany 1 bomber moved from Northern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Northern Italy 1 fighter moved from 112 Sea Zone to Northern Italy 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Northern Italy to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 3 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 3 tactical_bombers in 114 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 fighter moved from 114 Sea Zone to Northern Italy 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland 3 aaGuns moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 tactical_bomber moved from 114 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 114 Sea Zone to Western Germany Place Units - Germans 1 fighter placed in 112 Sea Zone 2 armour, 2 artilleries and 6 infantry placed in Germany 1 infantry placed in France Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Russians regular : 0.50 Germans regular : 0.50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Russia to Western Ukraine 1 tactical_bomber moved from Caucasus to Western Ukraine 2 armour moved from Caucasus to Iraq 2 mech_infantrys moved from Caucasus to Iraq Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Iraq Russians attack with 2 armour and 2 mech_infantrys Neutral_Axis defend with 1 infantry Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Russians 2 aaGuns, 4 artilleries and 19 infantry moved from Belarus to Bryansk 9 infantry moved from Russia to Bryansk 2 aaGuns, 5 artilleries and 13 infantry moved from Ukraine to Bryansk 1 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 2 fighters moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Bryansk 6 infantry moved from Timguska to Novosibirsk 1 aaGun and 8 infantry moved from Yenisey to Timguska 1 aaGun and 4 infantry moved from Yakut S.S.R. to Buryatia 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - Russians 1 infantry placed in Ukraine 10 infantry placed in Russia 2 infantry placed in Volgograd Russians undo move 1. 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.17 Neutral_Axis regular : -0.33Territory Summary for Russians :
Timguska : 1 aaGun and 8 infantry Buryatia : 1 aaGun and 4 infantry Bryansk : 4 aaGuns, 9 artilleries, 49 infantry and 1 tactical_bomber Rostov : 2 infantry Russia : 1 airfield, 1 factory_major, 2 fighters and 10 infantry Ukraine : 1 factory_minor Novosibirsk : 6 infantry Vologda : 1 artillery and 2 infantry Volgograd : 1 factory_minor and 3 infantry Novgorod : 1 airfield, 1 factory_minor and 1 harbour Iraq : 1 flag, 2 armour and 2 mech_infantrys 114 Sea Zone : 1 submarine 91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 50 Russians : 34 / 42 Japanese : 34 / 44 Americans : 52 / 77 Chinese : 4 / 4 British : 28 / 29 UK_Pacific : 17 / 17 Italians : 20 / 25 ANZAC : 14 / 24 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 52 times 2 was rolled 52 times 3 was rolled 72 times 4 was rolled 54 times 5 was rolled 56 times 6 was rolled 66 times Average roll : 3.591 Median : 3.500 Variance : 0.995 Standard Deviation : 0.998 Total rolls : 352 Germans Combat 1 was rolled 20 times 2 was rolled 19 times 3 was rolled 20 times 4 was rolled 21 times 5 was rolled 14 times 6 was rolled 21 times Average roll : 3.461 Median : 3.000 Variance : 0.306 Standard Deviation : 0.553 Total rolls : 115 British Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 15 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 16 times Average roll : 3.627 Median : 3.000 Variance : 0.453 Standard Deviation : 0.673 Total rolls : 75 Italians Combat 1 was rolled 12 times 2 was rolled 11 times 3 was rolled 17 times 4 was rolled 7 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.400 Median : 3.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 70 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.333 Median : 4.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.222 Median : 3.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Japanese Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 4.000 Median : 4.000 Variance : 0.453 Standard Deviation : 0.673 Total rolls : 26 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Shensi to Kansu 2 bombers, 9 fighters and 6 tactical_bombers moved from Yunnan to Kansu 2 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kwangsi to Kwangtung 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hopei 1 carrier and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 33 Sea Zone to 62 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in Celebes Battle in Philippines Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kansu Japanese attack with 1 armour, 5 artilleries, 2 bombers, 9 fighters, 9 infantry, 1 mech_infantry and 6 tactical_bombers Chinese defend with 1 fighter and 20 infantry Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 9 fighters, 9 infantry, 1 mech_infantry and 6 tactical_bombers in Kansu, round 2 : 17/33 hits, 14.50 expected hits Chinese roll dice for 1 fighter and 20 infantry in Kansu, round 2 : 3/21 hits, 7.33 expected hits 3 infantry owned by the Japanese lost in Kansu 17 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 9 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in Kansu, round 3 : 14/30 hits, 14.00 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Kansu 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 5 artilleries, 2 bombers, 9 fighters, 5 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 58 Casualties for Japanese: 4 infantry Casualties for Chinese: 1 fighter and 20 infantry Battle in Kwangtung Japanese attack with 2 artilleries and 2 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 infantry moved from Anhwe to Kweichow 1 aaGun moved from Anhwe to Kweichow 1 mech_infantry moved from Shantung to Kweichow 1 artillery and 1 infantry moved from Shantung to Anhwe 2 bombers moved from Kansu to Kweichow 9 fighters and 6 tactical_bombers moved from Kansu to Shensi 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : -5.00 Americans regular : -0.67 Japanese regular : 2.83 UK_Pacific regular : -1.00 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 bombers moved from Western United States to 6 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 6 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer, 2 submarines and 2 transports 2 submarines owned by the Japanese submerged Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 transports owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer and 2 transports Battle in Caroline Islands Americans attack with 2 fighters and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 fighters and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Amur 1 bomber moved from Western United States to United Kingdom 6 bombers moved from Eastern United States to United Kingdom 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Caroline Islands to 33 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.00 Japanese AA : -0.33Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 mech_infantrys Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour Midway : 1 airfield Amur : 1 bomber 33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport 25 Sea Zone : 1 destroyer Central United States : 1 armour, 1 factory_major and 2 infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour United Kingdom : 7 bombers Morocco : 2 artilleries and 2 infantry 101 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports 91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 45 / 50 Russians : 34 / 42 Japanese : 59 / 64 Americans : 50 / 72 Chinese : 2 / 4 British : 28 / 29 UK_Pacific : 9 / 17 Italians : 20 / 25 ANZAC : 10 / 24 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 64 times 2 was rolled 73 times 3 was rolled 96 times 4 was rolled 76 times 5 was rolled 79 times 6 was rolled 83 times Average roll : 3.599 Median : 4.000 Variance : 1.220 Standard Deviation : 1.105 Total rolls : 471 Germans Combat 1 was rolled 20 times 2 was rolled 19 times 3 was rolled 20 times 4 was rolled 21 times 5 was rolled 14 times 6 was rolled 21 times Average roll : 3.461 Median : 3.000 Variance : 0.306 Standard Deviation : 0.553 Total rolls : 115 British Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 15 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 16 times Average roll : 3.627 Median : 3.000 Variance : 0.453 Standard Deviation : 0.673 Total rolls : 75 Italians Combat 1 was rolled 12 times 2 was rolled 11 times 3 was rolled 17 times 4 was rolled 7 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.400 Median : 3.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 70 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.700 Median : 3.500 Variance : 0.148 Standard Deviation : 0.385 Total rolls : 10 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 10 times Average roll : 4.147 Median : 4.000 Variance : 1.495 Standard Deviation : 1.223 Total rolls : 34 UK_Pacific Combat 3 was rolled 2 times 5 was rolled 1 times Average roll : 3.667 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.222 Median : 3.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Japanese Combat 1 was rolled 13 times 2 was rolled 19 times 3 was rolled 18 times 4 was rolled 20 times 5 was rolled 22 times 6 was rolled 15 times Average roll : 3.598 Median : 4.000 Variance : 0.517 Standard Deviation : 0.719 Total rolls : 107 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 bombers moved from Western United States to 6 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 6 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer, 2 submarines and 2 transports 2 submarines owned by the Japanese submerged Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 transports owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer and 2 transports Battle in Caroline Islands Americans attack with 2 fighters and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 fighters and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Amur 1 bomber moved from Western United States to United Kingdom 6 bombers moved from Eastern United States to United Kingdom 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Caroline Islands to 33 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer and 3 submarines; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Kenya to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 artillery moved from British Somaliland to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to Tanganyika Territory 1 bomber moved from Egypt to Belgian Congo 1 mech_infantry moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan 2 fighters moved from India to Yunnan Combat - British Battle in Tanganyika Territory Battle in Belgian Congo British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Tanganyika Territory from Italians, taking Belgian Congo from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 tactical_bomber moved from Yunnan to India 2 fighters moved from Yunnan to India 1 infantry moved from India to Burma 1 infantry moved from Eastern Persia to West India 1 artillery moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 bomber moved from Belgian Congo to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Malta to Egypt 1 fighter moved from Morocco to Malta 1 fighter moved from Morocco to United Kingdom 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 3 submarines moved from 81 Sea Zone to 97 Sea Zone 1 battleship moved from 30 Sea Zone to 33 Sea Zone 1 fighter moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Place Units - British 1 destroyer placed in 109 Sea Zone 3 submarines placed in 71 Sea Zone Turn Complete - British British collect 30 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5 UK_Pacific collect 9 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 4 infantryCombat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -0.33 Japanese regular : 0.33 Japanese AA : -0.33 British regular : 1.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry Sikang : 1 infantry Burma : 1 infantry India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 26 infantry and 1 tactical_bomber Malaya : 1 harbour Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 mech_infantrys Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour Midway : 1 airfield Amur : 1 bomber 33 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport 25 Sea Zone : 1 destroyer Central United States : 1 armour, 1 factory_major and 2 infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour West India : 1 infantry Belgian Congo : 2 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 2 artilleries Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 armour, 1 bomber, 1 fighter, 1 harbour and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 aaGun, 1 airfield, 1 fighter and 1 infantry Malta : 1 aaGun, 1 fighter and 1 infantry United Kingdom : 4 aaGuns, 1 airfield, 7 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber Tanganyika Territory : 1 artillery Morocco : 1 armour, 3 artilleries and 4 infantry Tobruk : 1 flag Eire : 1 flag 109 Sea Zone : 1 destroyer 97 Sea Zone : 3 submarines Eastern Persia : 1 flag 72 Sea Zone : 1 transport 101 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports 71 Sea Zone : 3 submarines Northwest Persia : 1 flag Persia : 1 flag, 1 infantry 91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 45 / 50 Russians : 34 / 42 Japanese : 59 / 64 Americans : 50 / 72 Chinese : 2 / 3 British : 30 / 38 UK_Pacific : 9 / 10 Italians : 18 / 25 ANZAC : 10 / 24 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 78 times 2 was rolled 95 times 3 was rolled 115 times 4 was rolled 100 times 5 was rolled 104 times 6 was rolled 102 times Average roll : 3.611 Median : 4.000 Variance : 1.261 Standard Deviation : 1.123 Total rolls : 594 Null / Other 1 was rolled 13 times 2 was rolled 20 times 3 was rolled 18 times 4 was rolled 21 times 5 was rolled 23 times 6 was rolled 16 times Average roll : 3.622 Median : 4.000 Variance : 0.595 Standard Deviation : 0.772 Total rolls : 111 Germans Combat 1 was rolled 20 times 2 was rolled 19 times 3 was rolled 20 times 4 was rolled 21 times 5 was rolled 14 times 6 was rolled 21 times Average roll : 3.461 Median : 3.000 Variance : 0.306 Standard Deviation : 0.553 Total rolls : 115 British Combat 1 was rolled 12 times 2 was rolled 13 times 3 was rolled 16 times 4 was rolled 10 times 5 was rolled 13 times 6 was rolled 18 times Average roll : 3.646 Median : 3.500 Variance : 0.510 Standard Deviation : 0.714 Total rolls : 82 Italians Combat 1 was rolled 12 times 2 was rolled 11 times 3 was rolled 17 times 4 was rolled 8 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.408 Median : 3.000 Variance : 0.669 Standard Deviation : 0.818 Total rolls : 71 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.700 Median : 3.500 Variance : 0.148 Standard Deviation : 0.385 Total rolls : 10 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 10 times Average roll : 4.147 Median : 4.000 Variance : 1.495 Standard Deviation : 1.223 Total rolls : 34 UK_Pacific Combat 3 was rolled 2 times 5 was rolled 1 times Average roll : 3.667 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.222 Median : 3.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Japanese Combat 1 was rolled 13 times 2 was rolled 20 times 3 was rolled 18 times 4 was rolled 21 times 5 was rolled 23 times 6 was rolled 16 times Average roll : 3.622 Median : 4.000 Variance : 0.595 Standard Deviation : 0.772 Total rolls : 111 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Ukraine Italians take Ukraine from Russians 1 armour moved from Eastern Poland to Archangel Italians take Belarus from Russians Italians take Archangel from Russians 1 artillery moved from Tunisia to Libya 1 artillery and 2 infantry moved from Romania to Bulgaria Combat - Italians Non Combat Move - Italians 2 infantry moved from Greece to Bulgaria Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,2,1,6 Italians collect 19 PUs (3 lost to blockades); end with 19 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from India to Persia 1 fighter moved from 41 Sea Zone to India 2 infantry moved from Egypt to Trans-Jordan 1 cruiser and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from Fiji to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to New South Wales 1 artillery moved from New South Wales to South Australia 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 1 infantry India : 1 fighter Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys South Australia : 2 artilleries and 2 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 cruiser and 1 destroyer 62 Sea Zone : 1 destroyer, 1 submarine and 1 transport Trans-Jordan : 2 infantry Persia : 2 fightersProduction/PUs Summary :
Germans : 45 / 50 Russians : 30 / 42 Japanese : 59 / 64 Americans : 50 / 72 Chinese : 2 / 3 British : 30 / 38 UK_Pacific : 9 / 10 Italians : 22 / 19 ANZAC : 10 / 18 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 78 times 2 was rolled 97 times 3 was rolled 115 times 4 was rolled 100 times 5 was rolled 104 times 6 was rolled 100 times Average roll : 3.598 Median : 4.000 Variance : 1.228 Standard Deviation : 1.108 Total rolls : 594 Null / Other 1 was rolled 13 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 21 times 5 was rolled 23 times 6 was rolled 15 times Average roll : 3.586 Median : 4.000 Variance : 0.686 Standard Deviation : 0.828 Total rolls : 111 Germans Combat 1 was rolled 20 times 2 was rolled 19 times 3 was rolled 20 times 4 was rolled 21 times 5 was rolled 14 times 6 was rolled 21 times Average roll : 3.461 Median : 3.000 Variance : 0.306 Standard Deviation : 0.553 Total rolls : 115 British Combat 1 was rolled 12 times 2 was rolled 13 times 3 was rolled 16 times 4 was rolled 10 times 5 was rolled 13 times 6 was rolled 18 times Average roll : 3.646 Median : 3.500 Variance : 0.510 Standard Deviation : 0.714 Total rolls : 82 Italians Combat 1 was rolled 12 times 2 was rolled 11 times 3 was rolled 17 times 4 was rolled 8 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.408 Median : 3.000 Variance : 0.669 Standard Deviation : 0.818 Total rolls : 71 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.700 Median : 3.500 Variance : 0.148 Standard Deviation : 0.385 Total rolls : 10 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 10 times Average roll : 4.147 Median : 4.000 Variance : 1.495 Standard Deviation : 1.223 Total rolls : 34 UK_Pacific Combat 3 was rolled 2 times 5 was rolled 1 times Average roll : 3.667 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.222 Median : 3.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Japanese Combat 1 was rolled 13 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 21 times 5 was rolled 23 times 6 was rolled 15 times Average roll : 3.586 Median : 4.000 Variance : 0.686 Standard Deviation : 0.828 Total rolls : 111 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from India to Persia 1 fighter moved from 41 Sea Zone to India 2 infantry moved from Egypt to Trans-Jordan 1 cruiser and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from Fiji to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to New South Wales 1 artillery moved from New South Wales to South Australia 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 1 infantry India : 1 fighter Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys South Australia : 2 artilleries and 2 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 cruiser and 1 destroyer 62 Sea Zone : 1 destroyer, 1 submarine and 1 transport Trans-Jordan : 2 infantry Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry Morocco : 2 infantry Persia : 2 fighters 98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 50 Russians : 30 / 42 Japanese : 59 / 64 Americans : 50 / 72 Chinese : 2 / 3 British : 30 / 38 UK_Pacific : 9 / 10 Italians : 22 / 19 ANZAC : 10 / 18 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 78 times 2 was rolled 97 times 3 was rolled 115 times 4 was rolled 100 times 5 was rolled 104 times 6 was rolled 100 times Average roll : 3.598 Median : 4.000 Variance : 1.228 Standard Deviation : 1.108 Total rolls : 594 Null / Other 1 was rolled 13 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 21 times 5 was rolled 23 times 6 was rolled 15 times Average roll : 3.586 Median : 4.000 Variance : 0.686 Standard Deviation : 0.828 Total rolls : 111 Germans Combat 1 was rolled 20 times 2 was rolled 19 times 3 was rolled 20 times 4 was rolled 21 times 5 was rolled 14 times 6 was rolled 21 times Average roll : 3.461 Median : 3.000 Variance : 0.306 Standard Deviation : 0.553 Total rolls : 115 British Combat 1 was rolled 12 times 2 was rolled 13 times 3 was rolled 16 times 4 was rolled 10 times 5 was rolled 13 times 6 was rolled 18 times Average roll : 3.646 Median : 3.500 Variance : 0.510 Standard Deviation : 0.714 Total rolls : 82 Italians Combat 1 was rolled 12 times 2 was rolled 11 times 3 was rolled 17 times 4 was rolled 8 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.408 Median : 3.000 Variance : 0.669 Standard Deviation : 0.818 Total rolls : 71 French Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.879 Median : 4.000 Variance : 1.047 Standard Deviation : 1.023 Total rolls : 33 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.700 Median : 3.500 Variance : 0.148 Standard Deviation : 0.385 Total rolls : 10 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 10 times Average roll : 4.147 Median : 4.000 Variance : 1.495 Standard Deviation : 1.223 Total rolls : 34 UK_Pacific Combat 3 was rolled 2 times 5 was rolled 1 times Average roll : 3.667 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.222 Median : 3.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Japanese Combat 1 was rolled 13 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 21 times 5 was rolled 23 times 6 was rolled 15 times Average roll : 3.586 Median : 4.000 Variance : 0.686 Standard Deviation : 0.828 Total rolls : 111 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 2 artilleries and 7 infantry moved from Poland to Eastern Poland 7 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from 112 Sea Zone to Northern Italy 2 armour moved from Germany to Eastern Poland 1 artillery and 5 infantry moved from Germany to Poland 1 tactical_bomber moved from Western Germany to Northern Italy 1 tactical_bomber moved from Eastern Poland to Northern Italy 1 tactical_bomber moved from 112 Sea Zone to Northern Italy 2 bombers moved from Western Germany to Northern Italy Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 aaGun moved from France to Western Germany Place Units - Germans 1 artillery and 9 infantry placed in Germany 1 fighter and 3 infantry placed in Western Germany Germans undo move 1. 6 infantry placed in Western Germany 1 artillery and 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,2,4,6 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -0.50





