@Entek Italy up
Total World War 3.0 7 players
-
I wouldn’t have done scramble ;)
-
@Guderian1 China is next. Check the terrain bonuses on mountains and hills. If you have 1 material and an engineer soldier in a territory, you may build a defensive structure. @Grinchveld
-
@Avner Perhaps, but low luck, I expected to trade ftr for ftr. Typically at this point in the game that is a win…but as per usual for me these days, even will low luck dice, I can’t hit.
so maybe no scramble…
-
@surfer lol.
I attacked a russian territory as well. I requested a scramble decision from the russians, but it would have been stupid to scramble. The request was just a formality. After I got answers from USA and UK I went ahead with the attack without having confirmation from the russians.
afterwards @Avner confirmed that he indeed wouldnt have scrambled -
Are we there with China?
-
@Avner I’m having a hard time reading the rules. is there another set with a clearer text?
-
@dawgoneit said in Total World War 3.0 7 players:
@Avner I’m having a hard time reading the rules. is there another set with a clearer text?
Don’t have the pdf file?
-
@Avner I have the rules. I’m having a hard time reading the text.
-
@dawgoneit said in Total World War 3.0 7 players:
@Avner I have the rules. I’m having a hard time reading the text.
It’s strange… it’s quite clear.
At least the ones I have. (and which I have to translate being Italian :))
-
@Avner It is jumbled for me. I was just wondering any ways. thank you for the help.
-
@dawgoneit
Did you try downloading from here?https://github.com/triplea-maps/total_world_war_manual/blob/master/TWW_lossy_new.pdf
Also, sometimes if you don’t full screen a pdf, it can look jumbled. -
@surfer Thank you. I had to collapse the file tree to make it larger. that worked. Thank you all for the help.
-
Its been 3 days since Japan took its turn. If any of the allies want to take Chinas turn, that would be appreciated. @dawgoneit @surfer @Avner . We need to progress the game. If @Grinchveld wants to join us again, that would be awesome
-
@Avner i suggest you take the turn. China should coordinate with Russia and UK, but @dawgoneit (UK) has the toughest, and longest moves. So no need to make him work harder… unless he wants to.
-
@surfer I agree. I’m only on page 8 of the rules. a lot to take in.
-
Ok I’ll do the Chinese for this turn.
-
Game History
Round: 1 Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry Combat - China Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Yunnan to Eastern Szechwan 1 chineseInfantry moved from Kweichow to Eastern Szechwan 1 chineseInfantry moved from Kweichow to Eastern Szechwan 1 chineseTank moved from Hupeh to Chungking 1 chineseAlpineInfantry moved from Hupeh to Chungking 1 Truck moved from Eastern Szechwan to Kweichow 1 Truck and 1 chineseAntiAirGun moved from Kweichow to Eastern Szechwan 1 Truck moved from Chungking to Hupeh 1 Truck and 1 chineseAntiAirGun moved from Hupeh to Chungking 1 chineseInfantry moved from Hunan to Kweichow 1 chineseInfantry moved from Hunan to Hupeh 1 chineseInfantry moved from Western Szechwan to Chungking 1 chineseArtillery moved from Chungking to Eastern Szechwan 1 chineseInfantry moved from Chungking to Eastern Szechwan 1 chineseAntiTankGun moved from Chungking to Eastern Szechwan 1 chineseInfantry moved from Kansu to Northern China 1 chineseInfantry moved from Ningsia to Northern China 1 chineseInfantry moved from Ningsia to Northern China 1 chineseTank moved from Singkiang to Western Szechwan 1 Material and 1 Truck moved from Singkiang to Western Szechwan 1 chineseCombatEngineer moved from Singkiang to Tsinghai Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 2 chineseAlpineInfantrys, 1 chineseCombatEngineer, 1 chineseFortification and 2 chineseInfantrys; Remaining resources: 0 PUs; Place Units - China Units in Chungking being upgraded or consumed: 1 Material and 1 chineseEntrenchment 1 chineseFortification placed in Chungking 2 chineseAlpineInfantrys placed in Northern China 1 chineseCombatEngineer and 2 chineseInfantrys placed in Chungking Turn Complete - China China collect 24 PUs; end with 24 PUs Units generate 3 techTokens; China end with 3 techTokens
Combat Hit Differential Summary :
-
Cool! thanks @Avner . The pressure is on UK. The most powerful nation at the start of the game. A lot of pressure on someone who hasnt read the rules yet ;)
-
@Guderian1 said in Total World War 3.0 7 players:
i, è importante che ognuno esegua il proprio turno il prima possibile, altrimenti potrebbero volerci settimane prima della mossa successiva. Se un giocatore non effettua un turno entro 3 giorni, incoraggio uno dei suoi compagni di squadra a svolgere il turno per lui.
Possibly… for a couple of turns i can do the UK (and Russia) and Dagonwait the China… while he reads the rules… waiting for Grinchweld
-
@Avner I will do my turn tomorrow. have prior plans for today.