Scramble to sz97?
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scramble in western germany? @Avner
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
6 infantry moved from Timguska to Kansu
1 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Rostov
6 infantry moved from Novosibirsk to Samara
2 fighters and 1 tactical_bomber moved from Novgorod to Rostov
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 transport in 113 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 transport owned by the Germans lost in 113 Sea Zone
Germans and Russians reach a stalemate
. Battle score for attacker is 3
Casualties for Germans: 1 destroyer and 1 transport
Casualties for Russians: 1 cruiser
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 armour moved from Archangel to Russia
2 aaGuns, 4 artilleries, 18 infantry and 2 mech_infantrys moved from Smolensk to Russia
1 infantry moved from Baltic States to Novgorod
2 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 aaGun and 4 infantry moved from Yenisey to Timguska
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
4 artilleries and 3 infantry moved from Novgorod to Archangel
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,4,2,6
Russians collect 30 PUs (3 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -1.00
Russians regular : 1.00
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
3 tactical_bombers moved from Hunan to Shan State
1 bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Shan State
1 fighter moved from 37 Sea Zone to Shan State
Combat - Japanese
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 5 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 3/9 hits, 4.67 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Shan State
1 mech_infantry owned by the British and 1 armour owned by the British lost in Shan State
Japanese win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 carriers, 4 fighters and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to Japan
1 fighter moved from French Indo China to Japan
1 tactical_bomber moved from French Indo China to Japan
1 aaGun, 3 artilleries, 7 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Shan State to 37 Sea Zone
2 bombers and 5 tactical_bombers moved from Shan State to French Indo China
Place Units - Japanese
1 factory_minor placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Kiangsu
1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50
UK_Pacific regular : 0.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 infantry, 8 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 2 artilleries moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 6 destroyers, 3 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 infantry moved from 43 Sea Zone to Borneo
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in France
Bombing raid in France causes 0 damage total.
Battle in Celebes
Battle in Borneo
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 marine moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 armour, 1 artillery and 2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
8 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 11 infantry moved from Szechwan to Sikang
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Combat Move - British
2 artilleries moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
3 infantry moved from Egypt to Alexandria
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece
1 bomber moved from Egypt to Greece
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 artilleries moved from 99 Sea Zone to Greece
Combat - British
Combat Hit Differential Summary :
@Avner scramble in sz 99? should I kill Tac before fighter?
no scramble
max defence
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 infantry, 8 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 2 artilleries moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 6 destroyers, 3 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 infantry moved from 43 Sea Zone to Borneo
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in France
Bombing raid in France causes 0 damage total.
Battle in Celebes
Battle in Borneo
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 marine moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 armour, 1 artillery and 2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
8 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 11 infantry moved from Szechwan to Sikang
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 2 armour and 2 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
3 infantry moved from Egypt to Alexandria
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece
1 bomber moved from Egypt to Greece
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 artilleries moved from 99 Sea Zone to Greece
Combat - British
Battle in Alexandria
British attack with 2 artilleries and 3 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 3 infantry in Alexandria, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Greece
British attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 fighters and 4 tactical_bombers; Italians defend with 1 airfield, 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Greece, round 2 : 5/9 hits, 4.17 expected hits
Italians roll dice for 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers in Greece, round 2 : 4/9 hits, 4.67 expected hits
2 artilleries owned by the British and 2 infantry owned by the British lost in Greece
1 fighter owned by the Germans, 4 tactical_bombers owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Greece, round 3 : 3/5 hits, 2.83 expected hits
Italians roll dice for 2 fighters in Greece, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the British lost in Greece
2 fighters owned by the Germans lost in Greece
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for British: 2 artilleries, 1 fighter and 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Germans: 3 fighters and 4 tactical_bombers
Non Combat Move - British
2 fighters moved from Greece to 99 Sea Zone
1 tactical_bomber moved from Greece to 99 Sea Zone
1 bomber moved from Greece to Egypt
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 armour moved from Egypt to Iraq
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 aaGuns moved from Burma to India
1 tactical_bomber moved from United Kingdom to Gibraltar
Place Units - British
2 armour and 1 fighter placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
British collect 31 PUs (2 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,4,3,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians regular : -1.33
Germans AA : 0.83
British regular : 1.33
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Romania to Baltic States
Combat - Italians
Battle in Baltic States
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Baltic States, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun and 1 artillery moved from Ukraine to Bryansk
1 bomber moved from Tunisia to Southern Italy
1 armour moved from Tunisia to Tobruk
2 artilleries and 2 infantry moved from Libya to Tobruk
Place Units - Italians
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,6,4,5,6,5,6,5,2,1,6,6,4,2
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to New South Wales
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 33 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Combat - French
Battle in 80 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the French lost in 80 Sea Zone
1 submarine owned by the Japanese lost in 80 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.83
French regular : 0.67
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 7 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 bomber moved from Western Germany to Rostov
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour and 7 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 7 mech_infantrys in Novgorod, round 2 : 1/8 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Rostov
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Rostov to Bryansk
3 armour moved from Ukraine to Bryansk
1 fighter moved from Western Germany to Bryansk
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
5 infantry moved from Finland to Norway
1 battleship moved from 124 Sea Zone to 125 Sea Zone
1 cruiser moved from 124 Sea Zone to 125 Sea Zone
1 submarine moved from 118 Sea Zone to 124 Sea Zone
Place Units - Germans
3 artilleries placed in Ukraine
1 fighter and 3 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
4 artilleries and 3 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
5 infantry moved from Kansu to Tsinghai
Combat - Russians
Battle in Novgorod
Russians attack with 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 6 mech_infantrys
Russians roll dice for 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/9 hits, 3.50 expected hits
Germans roll dice for 1 armour and 6 mech_infantrys in Novgorod, round 2 : 2/7 hits, 2.50 expected hits
2 infantry owned by the Russians lost in Novgorod
2 mech_infantrys owned by the Germans lost in Novgorod
Russians roll dice for 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/7 hits, 2.83 expected hits
Germans roll dice for 1 armour and 4 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Russians lost in Novgorod
2 mech_infantrys owned by the Germans lost in Novgorod
Russians roll dice for 4 artilleries, 1 fighter and 1 tactical_bomber in Novgorod, round 4 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 4 : 2/3 hits, 1.17 expected hits
2 artilleries owned by the Russians lost in Novgorod
1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 2 artilleries and 3 infantry
Casualties for Germans: 1 armour and 6 mech_infantrys
Battle in Tsinghai
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Tsinghai, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 5 infantry in Tsinghai, round 3 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 infantry moved from Samara to Tambov
4 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Timguska to Novosibirsk
1 infantry moved from Manchuria to Amur
1 aaGun moved from Amur to Buryatia
Place Units - Russians
2 infantry placed in Volgograd
1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : -0.83
Russians regular : -1.33
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 bombers and 5 tactical_bombers moved from French Indo China to Borneo
1 fighter moved from 37 Sea Zone to Borneo
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 2 bombers, 1 fighter and 5 tactical_bombers
Americans defend with 1 armour, 1 artillery, 2 infantry and 1 marine
Japanese roll dice for 2 bombers, 1 fighter and 5 tactical_bombers in Borneo, round 2 : 6/8 hits, 4.50 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Borneo, round 2 : 0/5 hits, 1.83 expected hits
1 armour owned by the Americans, 2 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 marine
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 aaGun, 3 artilleries, 7 infantry and 1 mech_infantry moved from Yunnan to Burma
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 fighter and 5 tactical_bombers moved from Borneo to 36 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
5 fighters moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from Japan to French Indo China
1 tactical_bomber moved from Japan to French Indo China
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kiangsu to Anhwe
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Borneo to French Indo China
1 bomber moved from Borneo to French Indo China
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
Place Units - Japanese
2 destroyers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
3 infantry placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
Japanese collect 45 PUs (7 lost to blockades); end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 1.50
UK_Pacific regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 5 destroyers and 2 transports moved from 43 Sea Zone to 38 Sea Zone
2 mech_infantrys moved from Morocco to Algeria
Americans take Algeria from Italians
2 infantry moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 artillery moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
Place Units - Americans
2 armour, 1 artillery and 3 infantry placed in Central United States
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -3.00
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 13 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 13 infantry in Shensi, round 2 : 2/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Combat Move - British
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 infantry moved from Morocco to Algeria
1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 bomber and 1 fighter moved from Egypt to 97 Sea Zone
2 artilleries and 3 infantry moved from Alexandria to Tobruk
2 armour moved from Egypt to Tobruk
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 armour and 1 mech_infantry moved from Eastern Persia to India
3 armour moved from Iraq to Eastern Persia
Combat - British
Combat Hit Differential Summary :
@Guderian1 scramble in Italy?