@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
That battle in Alexandria was painful
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 fighter moved from New Zealand to Queensland
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 64 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Gold Coast to French West Africa
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Northern Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Southern Belarus
1 fighter moved from Bessarabia to Northern Belarus
1 tactical_bomber moved from Western Germany to Northern Belarus
1 fighter moved from Western Germany to Northern Belarus
3 artilleries and 13 infantry moved from Leningrad to Novgorod
7 infantry moved from Archangel to Vologda
1 destroyer moved from 116 Sea Zone to 118 Sea Zone
2 bombers moved from Western Germany to 118 Sea Zone
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 118 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vologda
Germans attack with 7 infantry
Russians defend with 1 infantry
Germans roll dice for 7 infantry in Vologda, round 2 : 2/7 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 artilleries and 13 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 13 infantry in Novgorod, round 2 : 5/16 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Northern Belarus to Leningrad
1 fighter and 1 tactical_bomber moved from Southern Belarus to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Western Germany to Poland
5 artilleries and 5 infantry moved from Poland to Eastern Poland
1 aaGun and 2 infantry moved from Eastern Poland to Bessarabia
2 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
1 aaGun moved from Leningrad to Novgorod
1 aaGun moved from Leningrad to Vologda
2 infantry moved from Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
8 infantry moved from Germany to Poland
1 infantry moved from Vyborg to Finland
2 bombers moved from 118 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
1 submarine moved from 108 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to France
Place Units - Germans
1 factory_minor placed in Leningrad
1 infantry placed in Normandy Bordeaux
1 fighter and 2 infantry placed in France
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
2 fighters and 1 tactical_bomber moved from Ukraine to Southern Belarus
Combat - Russians
Battle in Southern Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Southern Belarus to Smolensk
1 infantry moved from Bryansk to Kursk
1 armour and 1 mech_infantry moved from Bryansk to Tula
1 armour and 1 mech_infantry moved from Ukraine to Tula
1 aaGun, 3 artilleries, 3 fighters and 10 infantry moved from Ukraine to Kursk
7 infantry moved from Russia to Smolensk
1 fighter moved from Amur to Yenisey
3 fighters moved from Kursk to Russia
1 infantry moved from Yaroslavl to Smolensk
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -0,83
I somehow always assume that only allied land units negate the 3 IPC NO of Russia - but then I am always surprised again that also UK planes negate the NO
😂
@Gorshak Worth it when it keeps Germany back one more round ;)
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
2 fighters moved from 38 Sea Zone to 40 Sea Zone
2 bombers moved from French Indo China to 40 Sea Zone
1 marine moved from Manilla to 36 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 marine moved from 45 Sea Zone to Celebes
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Gilbert Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Shansi to Inner Mongolia
1 artillery moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 transport moved from 38 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
Combat - Japanese
Battle in Java
Battle in Gilbert Islands
Battle in Midway
Battle in Wake Island
Battle in Celebes
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Java from UK_Pacific, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Wake Island from Americans, taking Celebes from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Inner Mongolia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 40 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 submarines
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 40 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 bombers and 2 fighters in 40 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
British roll dice for 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 40 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 bombers and 2 fighters in 40 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 1 destroyer and 1 transport in 40 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 40 Sea Zone
Japanese win, taking 40 Sea Zone from Neutral with 2 bombers, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Japanese
2 fighters moved from 40 Sea Zone to Shan State
2 bombers moved from 40 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Szechwan to Tsinghai
1 infantry moved from Yunnan to Szechwan
2 artilleries moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Shansi
1 infantry moved from Hopei to Honan
1 aaGun moved from Anhwe to Hopei
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 armour and 1 mech_infantry moved from Kwangtung to Hopei
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Szechwan
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 destroyer moved from 38 Sea Zone to 45 Sea Zone
1 carrier moved from 38 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 7 Sea Zone
1 transport moved from 37 Sea Zone to 7 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 battleship and 1 destroyer moved from 38 Sea Zone to 44 Sea Zone
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Manilla to Davao
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 fighter moved from 37 Sea Zone to Caroline Islands
1 tactical_bomber moved from French Indo China to Caroline Islands
1 fighter and 1 tactical_bomber moved from Shantung to Caroline Islands
1 tactical_bomber moved from French Indo China to 7 Sea Zone
Place Units - Japanese
1 carrier and 1 transport placed in 7 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -2.00
ANZAC regular : -0.33
British regular : -0.67
I would prefer to scramble in India with the 3 fighters.
Maybe you could reroll that battle?
@dicebot
[dice 2d6<=2] Subs
[dice 4d6<=3] Fighters/Bombers
[dice 1d6<=2] Defending DD
[dice 3d6<=4] Defending Fighters
2d6<=2: 6, 5; Hits: 0
4d6<=3: 6, 6, 6, 3; Hits: 1
1d6<=2: 4; Hits: 0
3d6<=4: 4, 3, 2; Hits: 3
@Gorshak Please edit a fighter from Shan State and a bomber in FIC and a sub in 40 as losses
Unless you aren’t taking a DD as the first casualty
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 battleship moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 armour, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
4 fighters and 2 submarines moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Shan State: 1 fighter
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Turning off Edit Mode
1 artillery moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 battleship moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 armour, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
4 fighters and 2 submarines moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
2nd savegame is with the edits of the Indian Ocean battle.
scramble options for the IJN
@Stucifer said in L23 PTV - Game #2 - mr_stucifer (X+5) vs Gorshak (L):
Unless you aren’t taking a DD as the first casualty
After seeing the 3 hits of the RAF that would have been a tempting choice.
But I would not have chosen a fighter as a casualty after seeing just the attacker rolls.
So the DD is the casualty
@Gorshak I will scramble all 3 fighters please
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Shan State: 1 fighter
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Turning off Edit Mode
1 artillery moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 battleship moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 armour, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
4 fighters and 2 submarines moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of 44 Sea Zone to defend against the attack in 45 Sea Zone
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/8 hits, 3,00 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Gibraltar
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Italians: 2 infantry
Battle in Wake Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 marine
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in 45 Sea Zone
Americans attack with 1 bomber, 5 fighters and 2 submarines
Japanese defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Americans roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 bomber and 5 fighters in 45 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 45 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
2 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 5 fighters in 45 Sea Zone, round 3 : 4/6 hits, 3,00 expected hits
Japanese roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 transport in 45 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits
1 fighter owned by the Americans lost in 45 Sea Zone
1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking 45 Sea Zone from Neutral with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 39
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Non Combat Move - Americans
4 fighters moved from 45 Sea Zone to 55 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
1 carrier and 1 fighter moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 111 Sea Zone to 108 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 marine moved from 55 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Northern Sinkiang
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from United Kingdom to 94 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Southern Persia to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in Rhodesia
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Rhodesia, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Rhodesia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Rhodesia
1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo-Egyptian Sudan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 3/6 hits, 2,50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 94 Sea Zone
British attack with 3 fighters
Italians defend with 1 cruiser and 1 transport
British roll dice for 3 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the British lost in 94 Sea Zone
1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 94 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser and 1 transport
Non Combat Move - British
2 fighters moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Ukraine to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Trans-Jordan
1 destroyer moved from 100 Sea Zone to 82 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 82 Sea Zone
3 aaGuns, 2 artilleries, 3 fighters and 17 infantry moved from Eastern India to Burma
2 infantry moved from Western India to Eastern India
1 armour and 1 mech_infantry moved from Baluchistan to Eastern India
3 fighters moved from Southern Persia to Eastern India
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 battleship and 2 cruisers moved from 111 Sea Zone to 93 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Southern Persia
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,6
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : 0,17
Japanese regular : -1,83
Italians regular : 1,17
British regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries and 1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour and 1 mech_infantry moved from Romania to Ukraine
Combat - Italians
Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
2 fighters and 1 tactical_bomber moved from Morocco to Southern Italy
1 armour moved from Northern Italy to Romania
2 infantry moved from Romania to Bulgaria
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Place Units - Italians
2 artilleries, 1 infantry and 2 mech_infantrys placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :