@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
1 infantry moved from Northern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Battle in Gibraltar
Battle in Anglo-Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
Italians win, taking Gibraltar from British, taking Anglo-Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Southern Italy to Morocco
1 mech_infantry moved from Northern Italy to Romania
2 artilleries and 1 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Greece to Bulgaria
1 bomber moved from Southern France to Southern Italy
1 cruiser moved from 99 Sea Zone to 94 Sea Zone
Place Units - Italians
1 armour placed in Northern Italy
1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -2.00
British regular : 1.33
That battle in Alexandria was painful
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 fighter moved from New Zealand to Queensland
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 64 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Gold Coast to French West Africa
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Northern Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Southern Belarus
1 fighter moved from Bessarabia to Northern Belarus
1 tactical_bomber moved from Western Germany to Northern Belarus
1 fighter moved from Western Germany to Northern Belarus
3 artilleries and 13 infantry moved from Leningrad to Novgorod
7 infantry moved from Archangel to Vologda
1 destroyer moved from 116 Sea Zone to 118 Sea Zone
2 bombers moved from Western Germany to 118 Sea Zone
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 118 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vologda
Germans attack with 7 infantry
Russians defend with 1 infantry
Germans roll dice for 7 infantry in Vologda, round 2 : 2/7 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 artilleries and 13 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 13 infantry in Novgorod, round 2 : 5/16 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Northern Belarus to Leningrad
1 fighter and 1 tactical_bomber moved from Southern Belarus to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Western Germany to Poland
5 artilleries and 5 infantry moved from Poland to Eastern Poland
1 aaGun and 2 infantry moved from Eastern Poland to Bessarabia
2 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
1 aaGun moved from Leningrad to Novgorod
1 aaGun moved from Leningrad to Vologda
2 infantry moved from Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
8 infantry moved from Germany to Poland
1 infantry moved from Vyborg to Finland
2 bombers moved from 118 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
1 submarine moved from 108 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to France
Place Units - Germans
1 factory_minor placed in Leningrad
1 infantry placed in Normandy Bordeaux
1 fighter and 2 infantry placed in France
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
2 fighters and 1 tactical_bomber moved from Ukraine to Southern Belarus
Combat - Russians
Battle in Southern Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Southern Belarus to Smolensk
1 infantry moved from Bryansk to Kursk
1 armour and 1 mech_infantry moved from Bryansk to Tula
1 armour and 1 mech_infantry moved from Ukraine to Tula
1 aaGun, 3 artilleries, 3 fighters and 10 infantry moved from Ukraine to Kursk
7 infantry moved from Russia to Smolensk
1 fighter moved from Amur to Yenisey
3 fighters moved from Kursk to Russia
1 infantry moved from Yaroslavl to Smolensk
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -0,83
I somehow always assume that only allied land units negate the 3 IPC NO of Russia - but then I am always surprised again that also UK planes negate the NO
😂
@Gorshak Worth it when it keeps Germany back one more round ;)
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
2 fighters moved from 38 Sea Zone to 40 Sea Zone
2 bombers moved from French Indo China to 40 Sea Zone
1 marine moved from Manilla to 36 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 marine moved from 45 Sea Zone to Celebes
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Gilbert Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Shansi to Inner Mongolia
1 artillery moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 transport moved from 38 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
Combat - Japanese
Battle in Java
Battle in Gilbert Islands
Battle in Midway
Battle in Wake Island
Battle in Celebes
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Java from UK_Pacific, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Wake Island from Americans, taking Celebes from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Inner Mongolia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 40 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 submarines
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 40 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 bombers and 2 fighters in 40 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
British roll dice for 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 40 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 bombers and 2 fighters in 40 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 1 destroyer and 1 transport in 40 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 40 Sea Zone
Japanese win, taking 40 Sea Zone from Neutral with 2 bombers, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Japanese
2 fighters moved from 40 Sea Zone to Shan State
2 bombers moved from 40 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Szechwan to Tsinghai
1 infantry moved from Yunnan to Szechwan
2 artilleries moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Shansi
1 infantry moved from Hopei to Honan
1 aaGun moved from Anhwe to Hopei
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 armour and 1 mech_infantry moved from Kwangtung to Hopei
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Szechwan
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 destroyer moved from 38 Sea Zone to 45 Sea Zone
1 carrier moved from 38 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 7 Sea Zone
1 transport moved from 37 Sea Zone to 7 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 battleship and 1 destroyer moved from 38 Sea Zone to 44 Sea Zone
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Manilla to Davao
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 fighter moved from 37 Sea Zone to Caroline Islands
1 tactical_bomber moved from French Indo China to Caroline Islands
1 fighter and 1 tactical_bomber moved from Shantung to Caroline Islands
1 tactical_bomber moved from French Indo China to 7 Sea Zone
Place Units - Japanese
1 carrier and 1 transport placed in 7 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -2.00
ANZAC regular : -0.33
British regular : -0.67
I would prefer to scramble in India with the 3 fighters.
Maybe you could reroll that battle?
@dicebot
[dice 2d6<=2] Subs
[dice 4d6<=3] Fighters/Bombers
[dice 1d6<=2] Defending DD
[dice 3d6<=4] Defending Fighters
2d6<=2: 6, 5; Hits: 0
4d6<=3: 6, 6, 6, 3; Hits: 1
1d6<=2: 4; Hits: 0
3d6<=4: 4, 3, 2; Hits: 3
@Gorshak Please edit a fighter from Shan State and a bomber in FIC and a sub in 40 as losses
Unless you aren’t taking a DD as the first casualty
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 battleship moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 armour, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
4 fighters and 2 submarines moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Shan State: 1 fighter
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Turning off Edit Mode
1 artillery moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 battleship moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 armour, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
4 fighters and 2 submarines moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
2nd savegame is with the edits of the Indian Ocean battle.
scramble options for the IJN
@Stucifer said in L23 PTV - Game #2 - mr_stucifer (X+5) vs Gorshak (L):
Unless you aren’t taking a DD as the first casualty
After seeing the 3 hits of the RAF that would have been a tempting choice.
But I would not have chosen a fighter as a casualty after seeing just the attacker rolls.
So the DD is the casualty
@Gorshak I will scramble all 3 fighters please
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Shan State: 1 fighter
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Turning off Edit Mode
1 artillery moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 battleship moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 armour, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
4 fighters and 2 submarines moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of 44 Sea Zone to defend against the attack in 45 Sea Zone
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/8 hits, 3,00 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Gibraltar
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Italians: 2 infantry
Battle in Wake Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 marine
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in 45 Sea Zone
Americans attack with 1 bomber, 5 fighters and 2 submarines
Japanese defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Americans roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 bomber and 5 fighters in 45 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 45 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
2 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 5 fighters in 45 Sea Zone, round 3 : 4/6 hits, 3,00 expected hits
Japanese roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 transport in 45 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits
1 fighter owned by the Americans lost in 45 Sea Zone
1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking 45 Sea Zone from Neutral with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 39
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Non Combat Move - Americans
4 fighters moved from 45 Sea Zone to 55 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
1 carrier and 1 fighter moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 111 Sea Zone to 108 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 marine moved from 55 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Northern Sinkiang
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from United Kingdom to 94 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Southern Persia to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in Rhodesia
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Rhodesia, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Rhodesia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Rhodesia
1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo-Egyptian Sudan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 3/6 hits, 2,50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 94 Sea Zone
British attack with 3 fighters
Italians defend with 1 cruiser and 1 transport
British roll dice for 3 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the British lost in 94 Sea Zone
1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 94 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser and 1 transport
Non Combat Move - British
2 fighters moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Ukraine to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Trans-Jordan
1 destroyer moved from 100 Sea Zone to 82 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 82 Sea Zone
3 aaGuns, 2 artilleries, 3 fighters and 17 infantry moved from Eastern India to Burma
2 infantry moved from Western India to Eastern India
1 armour and 1 mech_infantry moved from Baluchistan to Eastern India
3 fighters moved from Southern Persia to Eastern India
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 battleship and 2 cruisers moved from 111 Sea Zone to 93 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Southern Persia
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,6
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : 0,17
Japanese regular : -1,83
Italians regular : 1,17
British regular : 0,67