L24 Avner - Guderian1 (+21)


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Baltic States
            1 fighter moved from Novgorod to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            4 infantry moved from Archangel to Novgorod
            1 infantry moved from Archangel to Novgorod
            1 artillery moved from Archangel to Novgorod
            2 armour moved from Bryansk to Archangel
            2 aaGuns moved from Archangel to Smolensk
            1 infantry moved from Archangel to Belarus
            2 artilleries and 11 infantry moved from Archangel to Smolensk
            1 armour moved from Russia to Archangel
            1 infantry moved from Volgograd to Caucasus
            2 artilleries moved from Bryansk to Russia
            2 artilleries moved from Bryansk to Smolensk
            2 aaGuns moved from Bryansk to Russia
            2 mech_infantrys moved from Bryansk to Smolensk
            10 infantry moved from Bryansk to Russia
            2 fighters moved from Baltic States to Novgorod
            1 tactical_bomber moved from Baltic States to Novgorod
            3 infantry moved from Bryansk to Russia
            3 infantry moved from Bryansk to Smolensk
            2 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            2 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            6 infantry moved from Timguska to Novosibirsk
            6 infantry moved from Yenisey to Timguska
            1 aaGun and 4 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Buryatia to Amur
            1 infantry moved from Buryatia to Amur
            1 aaGun moved from Buryatia to Amur
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.00
    

    Savegame

  • '22

    jap04.tsvg

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery moved from Java to 42 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Malaya to Shan State
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 42 Sea Zone to Philippines
            1 fighter moved from 42 Sea Zone to Philippines
            1 fighter moved from 37 Sea Zone to Philippines
            1 fighter moved from 37 Sea Zone to Philippines
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from 41 Sea Zone to Shan State
            1 fighter moved from 41 Sea Zone to Shan State
            1 bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Shan State
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            8 tactical_bombers moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in Guam
            Battle in Philippines
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Shan State
                Japanese attack with 2 bombers, 2 fighters, 2 infantry and 8 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 8 tactical_bombers in Shan State, round 2 : 8/14 hits, 7.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Shan State to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Kwangtung to French Indo China
            1 fighter moved from Japan to French Indo China
            1 fighter moved from Japan to French Indo China
            3 tactical_bombers moved from Shan State to Hunan
            2 bombers and 5 tactical_bombers moved from Shan State to French Indo China
            1 fighter moved from Shan State to French Indo China
            1 artillery and 2 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Hopei
            2 infantry moved from Chahar to Anhwe
            1 infantry moved from Hunan to Kwangsi
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 carrier and 3 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 1.17
    UK_Pacific regular : -0.67
    

  • @Avner it says in the game notes that the american factories upgrade for free to big factories once USA is at war. mine didnt. is this a bug or have I misunderstood something?


  • @Guderian1 they upgraded after I did my buying phase… how annoying. Im doing it over


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 destroyer, 4 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 89 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 118 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 bomber moved from Eastern United States to 118 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 63 Sea Zone to 55 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour moved from 33 Sea Zone to Caroline Islands
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 cruiser and 2 destroyers moved from 63 Sea Zone to 33 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 118 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 118 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 118 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 118 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 118 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Gibraltar
                Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/6 hits, 1.67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Caroline Islands
                Americans attack with 1 armour, 2 artilleries, 3 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 34 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 55 Sea Zone to 33 Sea Zone
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 mech_infantry moved from 86 Sea Zone to Brazil
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from 118 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 battleship and 2 transports placed in 101 Sea Zone
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 artillery, 2 infantry and 1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : -0.67
    Italians regular : 0.33
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Combat Move - British
            1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from India to French Indo China
            1 armour and 1 mech_infantry moved from India to Shan State
            1 infantry moved from Burma to Shan State
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from Egypt to Alexandria
            1 fighter moved from Malta to Alexandria
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Alexandria
    
        Combat - British
            Italians scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
            Battle in 99 Sea Zone
                British attack with 1 submarine
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 transport
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 transport in 99 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 transport in 99 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 transport in 99 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Italians lost in 99 Sea Zone
                Italians and British reach a stalemate
                . Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Alexandria
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in French Indo China
                British attack with 1 armour, 2 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 4/17 hits, 4.67 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -2.83
    

    Savegame


  • @Guderian1 you need to select casualties.

  • '22

    @Guderian1 said in L24 Avner - Guderian1 (+21):

    @Guderian1 you need to select casualties.

    inf, art, mech


  • TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Combat Move - British
            1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from India to French Indo China
            1 armour and 1 mech_infantry moved from India to Shan State
            1 infantry moved from Burma to Shan State
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from Egypt to Alexandria
            1 fighter moved from Malta to Alexandria
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Alexandria
    
        Combat - British
            Italians scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
            Battle in 99 Sea Zone
                British attack with 1 submarine
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 transport
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 transport in 99 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 transport in 99 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 transport in 99 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Italians lost in 99 Sea Zone
                Italians and British reach a stalemate
                . Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Alexandria
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in French Indo China
                British attack with 1 armour, 2 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 4/17 hits, 4.67 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in French Indo China, round 2 : 7/14 hits, 6.17 expected hits
                    7 infantry owned by the British lost in French Indo China
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/10 hits, 3.50 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 0.83
    Italians regular : 0.67
    British regular : -5.33
    

    Savegame


  • @Avner ouch, I got one hit. casualty?
    fighter, TAC, bomber?

  • '22

    fighter

    thx


  • TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Combat Move - British
            1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from India to French Indo China
            1 armour and 1 mech_infantry moved from India to Shan State
            1 infantry moved from Burma to Shan State
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from Egypt to Alexandria
            1 fighter moved from Malta to Alexandria
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Alexandria
    
        Combat - British
            Italians scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
            Battle in 99 Sea Zone
                British attack with 1 submarine
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 transport
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 transport in 99 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 transport in 99 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 transport in 99 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Italians lost in 99 Sea Zone
                Italians and British reach a stalemate
                . Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Alexandria
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in French Indo China
                British attack with 1 armour, 2 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 4/17 hits, 4.67 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in French Indo China, round 2 : 7/14 hits, 6.17 expected hits
                    7 infantry owned by the British lost in French Indo China
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/10 hits, 3.50 expected hits
                    Japanese roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in French Indo China, round 3 : 5/10 hits, 4.83 expected hits
                    2 mech_infantrys owned by the British and 3 infantry owned by the British lost in French Indo China
                    1 fighter owned by the Japanese lost in French Indo China
                    British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in French Indo China, round 4 : 2/5 hits, 2.33 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    Italians regular : 0.67
    British regular : -5.67
    

    Savegame


  • @Avner 2 more casualties

  • '22

    1 tac

    1 fig


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 destroyer, 4 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 89 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 118 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 bomber moved from Eastern United States to 118 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 63 Sea Zone to 55 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour moved from 33 Sea Zone to Caroline Islands
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 cruiser and 2 destroyers moved from 63 Sea Zone to 33 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 118 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 118 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 118 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 118 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 118 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Gibraltar
                Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/6 hits, 1.67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Caroline Islands
                Americans attack with 1 armour, 2 artilleries, 3 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 34 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 55 Sea Zone to 33 Sea Zone
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 mech_infantry moved from 86 Sea Zone to Brazil
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from 118 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 battleship and 2 transports placed in 101 Sea Zone
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 artillery, 2 infantry and 1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 33 PUs; 
            British buy 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from India to French Indo China
            1 armour and 1 mech_infantry moved from India to Shan State
            1 infantry moved from Burma to Shan State
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from Egypt to Alexandria
            1 fighter moved from Malta to Alexandria
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Alexandria
    
        Combat - British
            Italians scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
            Battle in 99 Sea Zone
                British attack with 1 submarine
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 transport
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 transport in 99 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 transport in 99 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 transport in 99 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Italians lost in 99 Sea Zone
                Italians and British reach a stalemate
                . Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Alexandria
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in French Indo China
                British attack with 1 armour, 2 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 4/17 hits, 4.67 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in French Indo China, round 2 : 7/14 hits, 6.17 expected hits
                    7 infantry owned by the British lost in French Indo China
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/10 hits, 3.50 expected hits
                    Japanese roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in French Indo China, round 3 : 5/10 hits, 4.83 expected hits
                    2 mech_infantrys owned by the British and 3 infantry owned by the British lost in French Indo China
                    1 fighter owned by the Japanese lost in French Indo China
                    British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in French Indo China, round 4 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 2 bombers, 2 fighters and 5 tactical_bombers in French Indo China, round 4 : 5/9 hits, 4.17 expected hits
                    1 tactical_bomber owned by the British, 2 artilleries owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in French Indo China
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in French Indo China
                Japanese win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -28
                Casualties for British: 1 armour, 2 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Japanese: 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
            Battle in Shan State
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 armour and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Shan State, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Shan State, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Moving scrambled unit from 99 Sea Zone  back to originating territory: Greece
            Moving scrambled unit from 99 Sea Zone  back to originating territory: Greece
            Moving scrambled unit from 99 Sea Zone  back to originating territory: Greece
    
        Non Combat Move - British
            3 aaGuns moved from Yunnan to Burma
            2 fighters moved from Alexandria to 98 Sea Zone
            1 tactical_bomber moved from Alexandria to 98 Sea Zone
            1 fighter moved from Morocco to 98 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 2 infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
    
        Place Units - British
            1 carrier and 1 submarine placed in 98 Sea Zone
            1 infantry placed in Egypt
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
            British collect 32 PUs (1 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,4,6,2,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : 0.17
    Italians regular : 1.00
    Germans regular : -0.33
    British regular : -7.17
    

    Savegame

  • '22

    ita04.tsvg

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry and 1 mech_infantry moved from Algeria to Morocco
            1 bomber moved from Greece to Morocco
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
                French defend with 3 infantry
                    Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 3 infantry in Morocco, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                    1 infantry owned by the French lost in Morocco
                1 bomber owned by the Italians retreated
                French win with 2 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 infantry and 1 mech_infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Morocco to Tunisia
            1 armour moved from Tobruk to Tunisia
            2 artilleries and 2 infantry moved from Tobruk to Libya
            1 artillery moved from Bessarabia to Ukraine
            1 aaGun moved from Bessarabia to Ukraine
            1 armour moved from Greece to Romania
            1 armour moved from Greece to Romania
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 fighter placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Italians regular : 0.00
    

  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to New South Wales
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from New South Wales to 33 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    ger05.tsvg

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 submarine moved from 109 Sea Zone to 118 Sea Zone
            1 submarine moved from 110 Sea Zone to 118 Sea Zone
            1 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 bomber moved from Greece to Baltic States
            1 mech_infantry moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Germany to Baltic States
    
        Combat - Germans
            Battle in 118 Sea Zone
                Germans attack with 2 submarines
                Americans defend with 1 destroyer
                    Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 118 Sea Zone
                    1 destroyer owned by the Americans lost in 118 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Baltic States
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                    1 infantry owned by the Russians lost in Baltic States
                    Germans roll dice for 1 bomber in Baltic States, round 4 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Germans lost in Baltic States
                Russians win with 1 infantry remaining. Battle score for attacker is -19
                Casualties for Germans: 1 bomber and 2 mech_infantrys
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 9 armour, 9 artilleries, 23 infantry and 13 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Eastern Poland to Greece
            1 mech_infantry moved from Germany to Poland
            1 artillery moved from France to Western Germany
            1 infantry moved from France to Western Germany
            6 mech_infantrys moved from Germany to Poland
            8 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 battleship moved from 112 Sea Zone to 124 Sea Zone
            1 cruiser moved from 112 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            3 armour placed in Ukraine
            2 mech_infantrys placed in Western Germany
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 1.33
    Germans regular : -1.17
    

  • TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            6 infantry moved from Timguska to Kansu
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Caucasus to Rostov
            6 infantry moved from Novosibirsk to Samara
            2 fighters and 1 tactical_bomber moved from Novgorod to Rostov
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
    

    Combat Hit Differential Summary :

    Savegame

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