TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
It’s been a known bug for months now. Apparently Yahoo Mail works better and dice rolls are not getting lost there.
But I only receive around 1/3 of the dice rolls with my GMail.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 8 artilleries, 2 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
2 bombers moved from Western Germany to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
Combat - Germans
Battle in Iceland
Battle in 91 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 91 Sea Zone
Germans win, taking Iceland from British with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 bombers moved from 91 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Western Germany to Germany
1 fighter and 3 tactical_bombers moved from Western Germany to Holland Belgium
6 armour, 1 artillery and 1 mech_infantry moved from France to Western Germany
6 armour and 1 mech_infantry moved from Western Germany to Germany
3 aaGuns moved from Germany to Poland
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
5 infantry moved from Slovakia Hungary to Romania
1 cruiser moved from 112 Sea Zone to 123 Sea Zone
1 battleship and 2 submarines moved from 111 Sea Zone to 123 Sea Zone
Place Units - Germans
8 artilleries and 2 infantry placed in Germany
1 armour and 9 mech_infantrys placed in Western Germany
3 mech_infantrys placed in France
2 mech_infantrys placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Ukraine to Bryansk
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Bryansk to Belarus
8 infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Sikang to Szechwan
3 infantry moved from Amur to Sakha
5 infantry moved from Buryatia to Sakha
1 aaGun moved from Buryatia to Sakha
3 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Russia to Novgorod
Place Units - Russians
2 infantry placed in Novgorod
3 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
@MrRoboto Re: rolls…That’s annoying. I haven’t used yahoo mail for ages.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
Combat - Japanese
Non Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Korea to Manchuria
1 fighter moved from Manchuria to Kwangsi
1 aaGun, 1 armour and 4 infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Chahar
1 artillery and 5 infantry moved from Jehol to Anhwe
2 artilleries, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 artillery, 1 infantry and 1 mech_infantry moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 transport placed in 6 Sea Zone
3 infantry placed in Manchuria
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 marine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to Western United States
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 marine placed in Eastern United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Tsinghai
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to Morocco
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
Combat - British
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 2 transports
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 bomber, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Morocco, round 2 : 2/6 hits, 2.33 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
British win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Morocco to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
4 infantry moved from India to Burma
1 fighter moved from Burma to India
2 infantry moved from Shan State to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Egypt
1 armour placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
Germans regular : -0.17
Neutral_Axis regular : -0.33
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Crete
Non Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
4 infantry moved from Greece to Bulgaria
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
Place Units - Italians
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
@MrRoboto
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to Burma
2 fighters moved from Java to Burma
1 fighter moved from Java to Queensland
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Iceland to 123 Sea Zone
1 battleship, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 123 Sea Zone to 119 Sea Zone
1 infantry moved from 119 Sea Zone to Scotland
2 bombers moved from Holland Belgium to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits
Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Scotland
Non Combat Move - Germans
1 armour, 1 artillery and 9 mech_infantrys moved from Western Germany to Germany
7 armour, 8 artilleries, 3 infantry and 10 mech_infantrys moved from Germany to Poland
3 mech_infantrys moved from France to Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers moved from Holland Belgium to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 submarine and 1 transport placed in 113 Sea Zone
1 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
British AA : -0,33
@MrRoboto Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Russia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
12 infantry moved from Bryansk to Belarus
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
5 infantry moved from Ukraine to Bryansk
7 infantry moved from Russia to Bryansk
3 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 7 infantry moved from Sakha to Siberia
Place Units - Russians
1 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 6 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Guam
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2,50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2,50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 aaGun, 1 armour and 3 infantry moved from Jehol to Anhwe
1 armour, 1 artillery and 4 infantry moved from Anhwe to Hunan
1 artillery and 5 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Kwangtung to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
Place Units - Japanese
2 submarines and 1 transport placed in 6 Sea Zone
6 infantry and 1 mech_infantry placed in Japan
Japanese undo move 2.
3 infantry placed in Kiangsu
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,67
Japanese regular : 2,17
UK_Pacific regular : 0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
2 carriers and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries and 11 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Shensi
2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries and 11 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 3 artilleries and 11 infantry in Yunnan, round 2 : 4/14 hits, 3.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 1 aaGun, 2 armour, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 armour and 1 artillery moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 bomber moved from Gibraltar to Scotland
1 infantry moved from United Kingdom to Scotland
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from India to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 marine moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
2 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Union of South Africa to Tanganyika Territory
Combat - British
Battle in French Madagascar
Battle in Algeria
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 2 cruisers in Algeria, round 2 : 2/2 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
British win, taking French Madagascar from Neutral_Axis, taking Algeria from Neutral_Axis with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Tanganyika Territory, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Italians lost in Tanganyika Territory
British roll dice for 1 armour, 1 artillery and 3 infantry in Tanganyika Territory, round 3 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantry
Battle in Scotland
British attack with 1 bomber and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 bomber and 1 infantry in Scotland, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Scotland
1 infantry owned by the Germans lost in Scotland
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine and 1 transport
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 37 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - British
1 fighter moved from 37 Sea Zone to Yunnan
3 aaGuns, 1 artillery and 14 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from 92 Sea Zone to Egypt
1 fighter moved from Algeria to Gibraltar
1 fighter moved from Algeria to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Scotland to United Kingdom
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to 86 Sea Zone
Place Units - British
1 aaGun and 2 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 submarine placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : -1.67
Japanese regular : 1.50
Germans regular : 0.67
Neutral_Axis regular : 0.67
British regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Syria to Iraq
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Romania to Baltic States
Italians take Eastern Poland from Russians
1 bomber moved from Southern Italy to Baltic States
1 infantry moved from Romania to Eastern Poland
2 artilleries and 1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Battle in Cyprus
Battle in Malta
Battle in Iraq
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Cyprus from British, taking Malta from British, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Germany
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Bulgaria to Greece
2 aaGuns moved from Romania to Bessarabia
2 fighters moved from Southern Italy to 97 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
Italians collect 19 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
Russians regular : 0,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to India
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
Combat - French
Battle in 43 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Forgot one attack on ukraine.
3 tanks against 1 inf
[dice 3d6<=3]
[dice 1d6<=2]
3d6<=3: 5, 4, 6; Hits: 0
1d6<=2: 2; Hits: 1
uhm, yeah sure.
2nd round.
[dice 2d6<=3]
[dice 1d6<=2]
2d6<=3: 5, 4; Hits: 0
1d6<=2: 4; Hits: 0
oh come on. another round is necessary
[dice 2d6<=3]
[dice 1d6<=2]
2d6<=3: 1, 3; Hits: 2
1d6<=2: 1; Hits: 1