@cwglee51 Looks great! I’m going to pull a farmboy and ask for full scramble in both 111 and 110.
L23 - PtV - Mr_Stucifer (Allies) vs Dawgoneit (Axis +12)
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@Stucifer 997a55a8-cb86-4302-b435-4c23da56a34a-German 9.tsvg
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 armour and 1 mech_infantry moved from Kursk to Ukraine 1 mech_infantry moved from Kursk to Rostov 1 infantry moved from Bessarabia to Romania 7 armour and 8 mech_infantrys moved from Yugoslavia to Bulgaria 7 artilleries moved from Romania to Bulgaria 5 armour and 2 mech_infantrys moved from Germany to Romania 2 infantry moved from France to Southern France 2 infantry moved from Southern France to Northern Italy 3 artilleries moved from Southern France to Northern Italy 2 infantry moved from Germany to Western Germany 3 infantry moved from Leningrad to Vyborg Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Rostov Germans attack with 1 mech_infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in 97 Sea Zone Germans attack with 2 fighters; Italians loiter and taunt British defend with 1 transport 1 transport owned by the British lost in 97 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Ukraine Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 18 armour moved from Kursk to Bessarabia Place Units - Germans 2 armour and 5 mech_infantrys placed in Germany 2 infantry placed in Western Germany 3 infantry placed in Southern France 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,4 Germans collect 47 PUs (4 lost to blockades); end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.33 -
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans 1 infantry moved from Vologda to Leningrad Russians take Leningrad from Germans 2 infantry moved from Novgorod to Northern Belarus 2 infantry moved from Bryansk to Southern Belarus 1 infantry moved from Tula to Kursk 1 artillery moved from Bryansk to Kursk 2 infantry moved from Stalingrad to Rostov 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Kursk 1 fighter moved from Russia to Southern Belarus 1 fighter moved from Russia to Northern Belarus Combat - Russians Battle in Northern Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kursk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Kursk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in Southern Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Rostov to Samara 1 fighter moved from Kursk to Russia 1 fighter moved from Northern Belarus to Russia 1 fighter moved from Southern Belarus to Russia 1 aaGun, 3 artilleries and 4 infantry moved from Novgorod to Leningrad 1 aaGun, 2 artilleries and 3 infantry moved from Vologda to Leningrad 1 artillery moved from Archangel to Leningrad 1 artillery and 2 infantry moved from Archangel to Karelia 1 artillery and 9 infantry moved from Russia to Bryansk 4 armour and 4 mech_infantrys moved from Bryansk to Samara 3 artilleries and 2 infantry moved from Samara to Stalingrad 2 artilleries moved from Samara to Urals 1 infantry moved from Urals to Western Sinkiang 1 infantry moved from Tambov to Stalingrad 1 artillery and 3 infantry moved from Northern Manchuria to Korea 1 infantry moved from Buryatia to Amur 3 infantry moved from Sakha to Amur 1 artillery and 1 infantry moved from Siberia to Amur Place Units - Russians 1 fighter and 2 infantry placed in Siberia 3 infantry placed in Urals 1 artillery and 2 infantry placed in Stalingrad 5 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans regular : -1.67 Russians regular : 2.50 -
@Stucifer 374664de-0a61-45cb-8238-4ad045f715f6-Japan 9.tsvg
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 6 fighters, 1 infantry, 5 submarines, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 fighter moved from 37 Sea Zone to 44 Sea Zone 2 fighters moved from 37 Sea Zone to Kwangsi 1 battleship and 1 carrier moved from 7 Sea Zone to 6 Sea Zone 1 artillery moved from Kiangsu to 20 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hopei 1 artillery moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei 1 armour moved from Eastern Sinkiang to Honan 1 artillery moved from Honan to Hopei 1 infantry moved from Tsinghai to Eastern Sinkiang 1 armour moved from Eastern Sinkiang to Inner Mongolia 1 artillery moved from Inner Mongolia to Tsinghai 2 armour moved from Kansu to Chahar 1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 armour moved from Northern Manchuria to Korea 1 artillery and 1 infantry moved from Southern Manchuria to Korea 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries and 4 infantry moved from 6 Sea Zone to Korea 3 destroyers and 3 submarines moved from 7 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Korea Japanese attack with 1 armour, 3 artilleries and 5 infantry Russians defend with 2 artilleries and 6 infantry Japanese roll dice for 1 battleship in Korea, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 3 artilleries and 5 infantry in Korea, round 2 : 6/9 hits, 2.83 expected hits Russians roll dice for 2 artilleries and 6 infantry in Korea, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Korea Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Korea, round 3 : 0/7 hits, 2.50 expected hits Russians roll dice for 2 artilleries in Korea, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Korea Japanese roll dice for 1 armour, 3 artilleries and 2 infantry in Korea, round 4 : 3/6 hits, 2.17 expected hits Russians roll dice for 2 artilleries in Korea, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 4 infantry Casualties for Russians: 2 artilleries and 6 infantry Battle in Kwangsi Japanese attack with 2 artilleries and 2 fighters British defend with 1 infantry Japanese roll dice for 2 artilleries and 2 fighters in Kwangsi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hopei Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 2 infantry Japanese roll dice for 2 battleships in Borneo, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 armour moved from Kiangsu to Anhwe 2 fighters moved from Kwangsi to 37 Sea Zone Place Units - Japanese 2 destroyers and 3 submarines placed in 6 Sea Zone 1 armour and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 2.00 UK_Pacific regular : 0.00 Russians regular : 0.00 -
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@Stucifer I trust your choices
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@dawgoneit I deliberated a lot taking the carrier or a DD/cruiser on the first round, I had an average or below average roll I think and that made me think the carrier would have been a worse choice since it is important to maximize defense for the british attack follow up. So I made the edit after the first round (given you got 11 hits, but you wouldn’t have known that, it definitely was the best choice). Also tripleA didn’t give the US fleet the option to retreat to 99 so I edited that, I made sure to move the UK fleet into 99 before attacking so I wouldn’t have to edit that again in case of retreat, which ended up happening
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 9 infantry and 4 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 97 Sea Zone Americans take 99 Sea Zone from Italians 2 transports moved from 101 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone 1 infantry moved from Algeria to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Southern Spain 2 artilleries, 9 infantry and 1 mech_infantry moved from Gibraltar to Southern Spain 1 armour and 2 artilleries moved from Morocco to 93 Sea Zone 3 infantry moved from Morocco to 93 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Venezuela 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 67 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 67 Sea Zone 2 artilleries and 2 infantry moved from 67 Sea Zone to Chile 1 artillery and 1 infantry moved from 91 Sea Zone to Venezuela 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Portugal 1 armour and 1 infantry moved from 91 Sea Zone to Venezuela 1 bomber moved from Egypt to 97 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Portugal 1 submarine moved from 27 Sea Zone to 17 Sea Zone 1 fighter moved from 27 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Chile Americans attack with 2 artilleries and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Chile, round 2 : 2/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Venezuela Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Venezuela, round 2 : 0/5 hits, 1.83 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Venezuela Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Venezuela, round 3 : 1/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Venezuela Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Venezuela, round 4 : 1/4 hits, 1.67 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Battle in Southern Spain Americans attack with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry in Southern Spain, round 2 : 2/16 hits, 4.17 expected hits Neutral_True roll dice for 6 infantry in Southern Spain, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Southern Spain Americans roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Southern Spain, round 3 : 6/13 hits, 3.67 expected hits Neutral_True roll dice for 4 infantry in Southern Spain, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Southern Spain Americans win, taking Southern Spain from Neutral_True with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 4 infantry Casualties for Neutral_True: 6 infantry Battle in Portugal Americans attack with 1 artillery and 5 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery and 5 infantry in Portugal, round 2 : 2/6 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery and 5 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in 17 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone Americans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 tactical_bombers Germans defend with 4 fighters and 1 tactical_bomber; Italians defend with 1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 1 infantry and 2 transports Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 11/16 hits, 7.50 expected hits Units damaged: 1 battleship owned by the Americans 4 submarines owned by the Americans, 4 destroyers owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 97 Sea Zone 2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans retreated 1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 98 Sea Zone Italians win with 1 battleship, 3 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -32 Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 4 submarines Casualties for Italians: 1 carrier and 4 destroyers Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy 2 fighters owned by the Germans forced to land in Southern Italy Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Greece 1 tactical_bomber moved from 97 Sea Zone to Greece 1 submarine moved from 108 Sea Zone to 93 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Venezuela to Brazil 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone 1 destroyer and 11 submarines moved from 27 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Southern Persia 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from 97 Sea Zone to Greece 2 fighters moved from Java to 38 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship, 3 carriers and 1 marine moved from 42 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Malaya 1 submarine moved from 132 Sea Zone to 38 Sea Zone Place Units - Americans 1 carrier and 2 fighters placed in 99 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by Italians to 97 Sea Zone: 1 carrier EDIT: Removing units owned by Germans from Southern Italy: 2 fighters EDIT: Adding units owned by Germans to 97 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 4 transports placed in 104 Sea Zone 9 infantry placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Burma to Hopei 1 infantry moved from Szechwan to Hopei 1 artillery and 1 infantry moved from Szechwan to Tsinghai 1 artillery and 1 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Szechwan to Hopei 1 infantry moved from Szechwan to Hunan 1 fighter moved from Szechwan to Hopei 1 tactical_bomber moved from Szechwan to Hopei 1 fighter moved from Szechwan to Hunan 1 fighter moved from Yunnan to Hunan 1 destroyer moved from 42 Sea Zone to 132 Sea Zone 1 destroyer moved from 83 Sea Zone to 97 Sea Zone 1 battleship moved from 101 Sea Zone to 99 Sea Zone 1 battleship moved from 99 Sea Zone to 97 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 97 Sea Zone 3 fighters moved from Greece to 97 Sea Zone 2 destroyers moved from 93 Sea Zone to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Hopei British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Hunan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 97 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 1 tactical_bomber Germans defend with 4 fighters and 1 tactical_bomber; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 2 transports British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/10 hits, 4.83 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British 1 destroyer owned by the Italians, 3 destroyers owned by the British, 2 cruisers owned by the Italians, 1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone 1 tactical_bomber owned by the British and 3 fighters owned by the British retreated 1 cruiser owned by the British, 1 battleship owned by the British and 1 carrier owned by the British retreated to 99 Sea Zone Italians win with 1 battleship, 4 fighters and 2 transports remaining. Battle score for attacker is 22 Casualties for British: 3 destroyers and 1 fighter Casualties for Germans: 1 tactical_bomber Casualties for Italians: 1 carrier, 2 cruisers and 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy 2 fighters owned by the Germans forced to land in Southern Italy Non Combat Move - British 1 fighter moved from 97 Sea Zone to Gibraltar 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Greece 3 transports moved from 101 Sea Zone to 100 Sea Zone 1 artillery and 1 mech_infantry moved from Egypt to 100 Sea Zone 4 infantry moved from Egypt to 100 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 100 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Greece 1 mech_infantry moved from 99 Sea Zone to Greece 1 artillery moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Iraq to Syria 2 infantry moved from Southern Persia to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 armour moved from Union of South Africa to Belgian Congo 1 destroyer and 1 submarine moved from 73 Sea Zone to 83 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 fighters moved from 42 Sea Zone to 38 Sea Zone 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 transport moved from 40 Sea Zone to 82 Sea Zone 4 infantry moved from Eastern India to Burma 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Szechwan 2 fighters moved from Hunan to Szechwan 1 fighter and 1 tactical_bomber moved from Hopei to Szechwan Place Units - British 2 artilleries and 1 infantry placed in Egypt 1 airfield and 3 infantry placed in Southern Persia 2 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India 1 destroyer placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,4,6,2,2,1,1,4,3,2,6,2,5,6,6,2,6,2,2,6,1,1,3,4,3,5,4,2,3,6,6,6,3,6,4,1,2,5,1,1,3,4,4,6 UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Units Change Ownership Some Units in Eastern India change ownership: 5 infantry Some Units in 40 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -2.33 Italians regular : 4.17 Japanese regular : 0.00 Neutral_True regular : 0.67 British regular : 0.67 -
@Stucifer 7b22d16a-130e-46dd-8d6b-ad11a0b711df-IT 9.tsvg Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet Combat Move - Italians 1 unit repaired. 1 artillery moved from Sardinia to 97 Sea Zone 2 armour moved from Southern Italy to Southern France 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Combat - Italians Non Combat Move - Italians Place Units - Italians 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 artillery, 3 infantry and 2 transports EDIT: Adding units owned by Italians to 95 Sea Zone: 2 transports EDIT: Adding units owned by Italians to Southern France: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,4,3,2,1,1,4,4,6,4,1 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,4 Italians collect 2 PUs (11 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
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@dawgoneit
40357-france-9.tsvgGame History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from South Australia to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java 1 marine moved from Java to 42 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 42 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Malaya 1 fighter moved from Java to 43 Sea Zone 1 tactical_bomber moved from Java to 43 Sea Zone 2 fighters moved from Queensland to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone 1 fighter moved from Yunnan to 38 Sea Zone 1 fighter moved from Sumatra to 38 Sea Zone 1 fighter moved from Sumatra to Java 1 infantry moved from Yunnan to Shan State Place Units - ANZAC 2 submarines placed in 55 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Morocco 1 infantry moved from Tunisia to Algeria 1 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
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@Stucifer da89e911-baff-41ca-b321-0c281da9ec7e-Germn Battle.tsvg
Any scramble?
OOL please -
@dawgoneit Full scramble from carriers. I don’t know if it should only be two because one is damaged, though.
Lose American units before British units of the same type but use normal order (AAA, Inf, Art, Mech, Tank, Tac, Fighter)
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@dawgoneit Looks like I am only allowed 2 fighters since the Brit carrier is damaged.
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@Stucifer 461e3be3-aff4-49e3-996c-8fe157f66e3f-German 10.tsvg
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 20 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet Combat Move - Germans 7 armour, 7 artilleries and 8 mech_infantrys moved from Bulgaria to Greece 5 armour and 2 mech_infantrys moved from Romania to Greece 4 fighters moved from Southern Italy to Greece 9 infantry moved from Norway to Finland 1 artillery and 3 infantry moved from Vyborg to Finland 2 armour moved from Germany to 116 Sea Zone 2 infantry moved from Western Germany to 116 Sea Zone 1 destroyer moved from 116 Sea Zone to 128 Sea Zone 3 infantry moved from France to Normandy Bordeaux Combat - Germans Americans scrambles 2 units out of 99 Sea Zone to defend against the attack in Greece Battle in 128 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans win, taking 128 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Greece Germans attack with 12 armour, 7 artilleries, 4 fighters and 10 mech_infantrys British defend with 1 aaGun, 1 armour, 5 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers 4 fighters owned by the Germans retreated 1 armour owned by the Germans retreated to Bulgaria Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -35 Casualties for Germans: 11 armour, 7 artilleries and 10 mech_infantrys Casualties for Americans: 2 armour, 2 infantry, 1 mech_infantry and 2 tactical_bombers Casualties for British: 1 aaGun, 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry Moving scrambled unit from Greece back to originating territory: 99 Sea Zone Moving scrambled unit from Greece back to originating territory: 99 Sea Zone Non Combat Move - Germans 10 armour moved from Bessarabia to Bulgaria 8 armour moved from Bessarabia to Bulgaria 1 infantry moved from Romania to Bulgaria 1 infantry moved from Western Ukraine to Ukraine 5 mech_infantrys moved from Germany to Eastern Poland 2 aaGuns and 6 infantry moved from Western Germany to Germany 2 armour, 1 destroyer, 2 infantry and 2 transports moved from 116 Sea Zone to 117 Sea Zone 2 armour and 2 infantry moved from 117 Sea Zone to Poland 3 artilleries and 5 infantry moved from Northern Italy to Southern France 2 infantry moved from Holland Belgium to Western Germany 4 fighters moved from Greece to Southern Italy Place Units - Germans 3 infantry placed in Southern France 7 infantry placed in Western Germany 10 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
@dawgoneit I noticed you did not activate Sweden, Northern Spain, or Switzerland. Those are pro-Axis neutrals now since I attacked the True Neutrals on USA’s turn. Would you like to do that during your noncombat on Germany’s turn? I can edit or you can re-post, either way
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@Stucifer If you would do that that would be very cool
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Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Switzerland from Neutral_True to Germans EDIT: Changing ownership of Northern Spain from Neutral_True to Germans EDIT: Changing ownership of Sweden from Neutral_True to Germans EDIT: Turning on Edit Mode EDIT: Changing PUs for Germans from 49 to 53 EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Removing units owned by Germans from Southern France: 1 infantry EDIT: Removing units owned by Germans from Finland: 1 infantry EDIT: Adding units owned by Germans to Sweden: 7 infantry EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry EDIT: Removing units owned by Neutral_True from Switzerland: 4 infantry EDIT: Adding units owned by Germans to Switzerland: 5 infantry EDIT: Removing units owned by Neutral_True from Northern Spain: 2 infantry EDIT: Adding units owned by Germans to Northern Spain: 3 infantry EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Kursk to Ukraine 2 infantry moved from Rostov to Ukraine 1 fighter moved from Samara to Ukraine 2 infantry moved from Southern Belarus to Eastern Poland 2 infantry moved from Northern Belarus to Eastern Poland 1 infantry moved from Leningrad to Baltic States Russians take Baltic States from Germans 3 fighters moved from Russia to Eastern Poland 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 artillery and 5 infantry moved from Amur to Korea 1 fighter moved from Siberia to Korea Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 armour, 1 infantry and 1 mech_infantry 1 fighter owned by the Russians retreated Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 3 fighters and 4 infantry Germans defend with 5 mech_infantrys 2 fighters owned by the Russians retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 fighter and 4 infantry Casualties for Germans: 4 mech_infantrys Battle in Korea Russians attack with 1 artillery, 1 fighter and 5 infantry Japanese defend with 1 armour, 3 artilleries and 1 infantry Russians win, taking Korea from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 2 infantry Casualties for Japanese: 1 armour, 3 artilleries and 1 infantry Non Combat Move - Russians 4 infantry moved from Siberia to Amur 1 fighter moved from Korea to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Urals to Northern Sinkiang 1 artillery and 1 infantry moved from Urals to Northern Sinkiang 2 armour and 2 mech_infantrys moved from Samara to Northern Sinkiang 1 artillery and 1 infantry moved from Urals to Northern Sinkiang 4 artilleries and 5 infantry moved from Stalingrad to Rostov 2 armour and 2 mech_infantrys moved from Samara to Bryansk 1 infantry moved from Bryansk to Kursk 1 infantry moved from Bryansk to Southern Belarus 1 infantry moved from Leningrad to Northern Belarus 1 artillery and 3 infantry moved from Karelia to Archangel 5 infantry moved from Russia to Bryansk 14 artilleries and 15 infantry moved from Bryansk to Southern Belarus 1 aaGun moved from Bryansk to Southern Belarus 2 fighters moved from Eastern Poland to Leningrad 1 artillery and 2 infantry moved from Leningrad to Northern Belarus 1 fighter moved from Ukraine to Rostov Place Units - Russians 3 infantry placed in Stalingrad 1 infantry placed in Urals 1 fighter and 2 infantry placed in Siberia 1 armour, 2 infantry and 1 tactical_bomber placed in Russia 1 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,1,4,4,6,4,2 Russians collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs -
@Stucifer 447713a4-d25d-425b-b46c-07485bb1b1d3-Jap 10.tsvg
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet Combat Move - Japanese 5 infantry moved from Japan to 6 Sea Zone 5 infantry moved from 6 Sea Zone to Korea 1 destroyer and 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 artillery moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 1 artillery moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 armour moved from Kansu to Inner Mongolia 1 infantry moved from Eastern Sinkiang to Kansu 1 infantry moved from Shansi to Honan 1 artillery moved from Chahar to Shansi 1 armour moved from Chahar to Southern Manchuria 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 armour moved from Kiangsu to Anhwe Combat - Japanese Battle in Korea Japanese attack with 5 infantry Russians defend with 1 artillery and 3 infantry Japanese roll dice for 1 battleship in Korea, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 5 infantry in Korea, round 2 : 2/5 hits, 0.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea Japanese roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese roll dice for 3 infantry in Korea, round 4 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 artillery in Korea, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Japanese roll dice for 2 infantry in Korea, round 5 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 artillery in Korea, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 3 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Hunan Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 3 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese win with 1 fighter remaining. Battle score for attacker is -11 Casualties for Japanese: 1 artillery and 1 tactical_bomber Casualties for British: 1 infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter moved from Hunan to Kwangtung Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode 1 factory_minor placed in Kwangtung 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.00 Russians regular : 0.33 -
@dawgoneit I couldn’t help but laugh as I watched battle for Rome and kept clicking fruitlessly… haha
Then seeing the -8.67 at the end of it all I could just nod and smile.
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 armour moved from Venezuela to Argentina 2 artilleries and 1 infantry moved from Chile to Argentina 1 fighter moved from Brazil to Argentina 2 artilleries and 2 infantry moved from Southern Spain to 94 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Southern Spain to 93 Sea Zone 3 infantry moved from Southern Spain to 93 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone 2 fighters moved from Gibraltar to Southern Italy 4 fighters moved from 99 Sea Zone to Southern Italy 1 fighter moved from Greece to Southern Italy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy 1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone 1 submarine moved from 27 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from Portugal to Northern Spain 2 infantry moved from Portugal to Northern Spain 2 infantry moved from Southern Spain to Northern Spain 3 fighters and 1 tactical_bomber moved from Southern Persia to 97 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 1 armour, 3 artilleries, 7 fighters, 5 infantry and 1 mech_infantry Germans defend with 4 fighters; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry Italians roll AA dice in Southern Italy : 0/6 hits, 1.00 expected hits Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 3 artilleries, 7 fighters, 5 infantry and 1 mech_infantry in Southern Italy, round 2 : 5/17 hits, 6.67 expected hits Italians roll dice for 2 aaGuns, 4 fighters and 7 infantry in Southern Italy, round 2 : 6/11 hits, 5.00 expected hits 2 aaGuns owned by the Italians, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 2 artilleries, 7 fighters and 1 mech_infantry in Southern Italy, round 3 : 3/11 hits, 5.00 expected hits Italians roll dice for 4 fighters and 3 infantry in Southern Italy, round 3 : 6/7 hits, 3.67 expected hits 1 armour owned by the Americans, 2 fighters owned by the Americans, 2 artilleries owned by the Americans, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 5 fighters in Southern Italy, round 4 : 1/5 hits, 2.50 expected hits Italians roll dice for 4 fighters in Southern Italy, round 4 : 2/4 hits, 2.67 expected hits 1 fighter owned by the Germans and 2 fighters owned by the Americans lost in Southern Italy Americans roll dice for 3 fighters in Southern Italy, round 5 : 0/3 hits, 1.50 expected hits Italians roll dice for 3 fighters in Southern Italy, round 5 : 2/3 hits, 2.00 expected hits 2 fighters owned by the Americans lost in Southern Italy 1 fighter owned by the Americans retreated Italians win with 3 fighters remaining. Battle score for attacker is -57 Casualties for Americans: 1 armour, 3 artilleries, 6 fighters, 5 infantry and 1 mech_infantry Casualties for Italians: 2 aaGuns and 7 infantry Casualties for Germans: 1 fighter Battle in 17 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Argentina Americans attack with 1 armour, 2 artilleries, 1 fighter and 1 infantry Neutral_True defend with 4 infantry Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Argentina, round 2 : 1/5 hits, 2.00 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 1 armour, 2 artilleries and 1 fighter in Argentina, round 3 : 2/4 hits, 1.67 expected hits Neutral_True roll dice for 3 infantry in Argentina, round 3 : 3/3 hits, 1.00 expected hits 1 fighter owned by the Americans, 2 artilleries owned by the Americans and 2 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 1 armour in Argentina, round 4 : 0/1 hits, 0.50 expected hits Neutral_True roll dice for 1 infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Argentina, round 5 : 0/1 hits, 0.50 expected hits Neutral_True roll dice for 1 infantry in Argentina, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Argentina Neutral_True win with 1 infantry remaining. Battle score for attacker is -18 Casualties for Americans: 1 armour, 2 artilleries, 1 fighter and 1 infantry Casualties for Neutral_True: 3 infantry Battle in Northern Spain Americans attack with 1 artillery and 7 infantry Germans defend with 3 infantry Americans roll dice for 1 artillery and 7 infantry in Northern Spain, round 2 : 2/8 hits, 1.67 expected hits Germans roll dice for 3 infantry in Northern Spain, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Spain 5 infantry owned by the Americans and 1 artillery owned by the Americans retreated to Southern Spain Germans win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 fighter moved from Southern Italy to Southern Spain 2 carriers moved from 99 Sea Zone to 97 Sea Zone 7 infantry moved from Eastern United States to 104 Sea Zone 7 infantry and 4 transports moved from 104 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 artillery moved from Venezuela to 91 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern Spain 5 infantry moved from 93 Sea Zone to Southern Spain 1 infantry moved from 93 Sea Zone to Portugal 1 infantry moved from 93 Sea Zone to Portugal 2 transports moved from 67 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone 1 submarine moved from 55 Sea Zone to 36 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 destroyer and 8 submarines moved from 55 Sea Zone to 132 Sea Zone 1 battleship, 3 carriers, 6 fighters and 1 submarine moved from 38 Sea Zone to 132 Sea Zone Place Units - Americans 3 infantry placed in Greece 1 armour and 2 mech_infantrys placed in Central United States 1 factory_minor placed in Southern Spain 1 destroyer and 5 submarines placed in 11 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6 Americans collect 66 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang 2 infantry moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Tsinghai to Honan 1 fighter moved from Szechwan to Honan 1 artillery moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Eastern Sinkiang Battle in Yunnan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Eastern Sinkiang from Japanese, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Honan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 armour and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Honan, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Honan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Honan, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Honan, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 1 artillery and 1 fighter in Honan, round 4 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 infantry in Honan, round 4 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Honan Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -17 Casualties for Chinese: 1 artillery, 1 fighter and 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Tsinghai Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 units repaired. 1 infantry moved from Hopei to Honan 3 fighters and 1 tactical_bomber moved from Szechwan to Honan 1 mech_infantry moved from Szechwan to Honan 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Syria to 101 Sea Zone 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 97 Sea Zone 1 destroyer moved from 83 Sea Zone to 97 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 carrier moved from 99 Sea Zone to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Sicily 1 artillery moved from 97 Sea Zone to Sardinia 1 infantry moved from 97 Sea Zone to Sicily 1 infantry moved from 97 Sea Zone to Sardinia 2 fighters and 1 tactical_bomber moved from Greece to 97 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone Combat - British Battle in Sicily Battle in Sardinia Battle in 95 Sea Zone British attack with 3 fighters and 1 tactical_bomber; Americans loiter and taunt Italians defend with 1 battleship and 2 transports British roll dice for 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 battleship and 2 transports in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone 2 transports owned by the Italians lost in 95 Sea Zone British win, taking Sicily from Italians, taking Sardinia from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 fighter Casualties for Italians: 1 battleship and 2 transports Battle in Honan British attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour and 1 infantry British roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Honan, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Honan, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Honan British win, taking Honan from Japanese with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Honan to Szechwan 1 infantry moved from Szechwan to Hopei 4 infantry moved from Burma to Yunnan 5 infantry moved from Eastern India to Burma 1 destroyer moved from 40 Sea Zone to 132 Sea Zone 2 infantry moved from Sumatra to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Shan State 1 infantry moved from Malaya to Shan State 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber moved from 38 Sea Zone to 132 Sea Zone 1 destroyer moved from 132 Sea Zone to 44 Sea Zone 2 transports moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 3 infantry moved from Egypt to 100 Sea Zone 1 infantry moved from Southern Persia to Iraq 1 armour moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 2 infantry moved from Southern Persia to Iraq 1 artillery moved from 100 Sea Zone to Syria 1 infantry moved from 100 Sea Zone to Syria 2 infantry moved from 100 Sea Zone to Crete British take Crete from Neutral_Allies 1 transport moved from 82 Sea Zone to 73 Sea Zone 1 fighter moved from 95 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from 95 Sea Zone to Gibraltar 1 submarine moved from 83 Sea Zone to 99 Sea Zone Place Units - British 2 infantry placed in Union of South Africa 1 armour, 1 fighter and 1 mech_infantry placed in Southern Persia 1 artillery and 2 infantry placed in Egypt 1 transport placed in 112 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 airfield placed in Malaya 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 1 infantryCombat Hit Differential Summary :
Chinese regular : -3.00 Americans regular : -8.67 Japanese regular : 0.83 Italians regular : 3.00 Germans regular : 1.00 Neutral_True regular : 2.00 British regular : -0.67 Italians AA : -1.00 -
@Stucifer 8b16654a-15f5-413d-88de-1cd10fcb1f14-IT 10.tsvg
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 armour moved from Southern France to Southern Italy 1 aaGun, 2 artilleries and 5 infantry moved from Northern Italy to Southern Italy 1 armour moved from Southern France to Southern Italy 1 artillery and 4 infantry moved from Southern France to Northern Italy 1 infantry moved from Bulgaria to Albania 1 infantry moved from Albania to Yugoslavia Place Units - Italians 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,6 Italians collect 8 PUs (5 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
that was close.
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@dawgoneit Did not scramble to Borneo due to odds but we can reroll it if you want to.
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 5 fighters and 1 tactical_bomber moved from 132 Sea Zone to Borneo 1 artillery and 1 infantry moved from Java to 59 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 5/8 hits, 3.83 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Java to Malaya 1 fighter moved from Sumatra to Malaya 5 fighters and 1 tactical_bomber moved from Borneo to 132 Sea Zone 1 cruiser and 1 submarine moved from 38 Sea Zone to 132 Sea Zone 1 submarine moved from 55 Sea Zone to 132 Sea Zone 1 submarine moved from 55 Sea Zone to 34 Sea Zone 1 fighter moved from Queensland to Guam 1 marine moved from Malaya to Shan State Place Units - ANZAC 1 submarine and 1 transport placed in 55 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.17 -
@Stucifer 6168b713-04a8-4fa2-887c-e30a9e9bd76a-Germany 10.tsvg
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Eastern Poland 2 armour and 1 mech_infantry moved from Ukraine to Romania 1 infantry moved from Bulgaria to Greece 5 armour moved from Bulgaria to Northern Italy 9 armour moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Northern Italy 5 armour moved from Bulgaria to Romania 2 armour moved from Poland to Romania 16 infantry moved from Germany to Poland 1 mech_infantry moved from Eastern Poland to Romania 4 infantry moved from Sweden to 117 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 destroyer, 4 infantry and 2 transports moved from 117 Sea Zone to 115 Sea Zone 1 destroyer moved from 128 Sea Zone to 115 Sea Zone 3 infantry moved from Sweden to Finland 4 infantry moved from Western Germany to Germany 3 infantry moved from Southern France to Normandy Bordeaux Combat - Germans Battle in Greece Germans attack with 9 armour and 1 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 9 armour and 1 infantry in Greece, round 2 : 4/10 hits, 4.67 expected hits Americans roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 9 armour remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Non Combat Move - Germans 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Germany to Poland 5 infantry moved from Switzerland to Northern Italy 2 infantry moved from Denmark to Western Germany 4 infantry moved from 115 Sea Zone to Western Germany 2 infantry moved from Western Germany to Germany Place Units - Germans 2 artilleries and 1 infantry placed in Southern France 10 infantry placed in Germany 3 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,1 Germans collect 46 PUs (4 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Germans regular : -0.67





