Sub hit plus 5 more hits in 110. Keep the BB or a fighter?
c1934102-71c4-4537-8ddd-f51601e025d3-image.png
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Kazakhstan to Northern Sinkiang
Italians take Northern Sinkiang from Chinese
1 armour moved from Kazakhstan to Western Sinkiang
Italians take Western Sinkiang from Chinese
1 fighter moved from Southern Italy to 101 Sea Zone
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans submerged
1 transport owned by the British lost in 101 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 101 Sea Zone to Southern Italy
2 aaGuns, 1 artillery and 5 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
2 fighters and 1 tactical_bomber moved from Northern Caucasus to Southern Italy
1 fighter moved from Southern Caucasus to Northern Caucasus
Place Units - Italians
1 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,2,2,6,3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,5
Italians collect 8 PUs (12 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 1 artillery and 1 fighter
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 fighter in Queensland, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Queensland
1 infantry owned by the Japanese lost in Queensland
ANZAC win with 1 fighter remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Queensland to New South Wales
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 5 PUs; end with 6 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 127 Sea Zone
5 fighters moved from Western Germany to Baltic States
3 infantry moved from Eastern Poland to Baltic States
2 armour and 1 mech_infantry moved from Romania to Northern Belarus
6 mech_infantrys moved from Bryansk to Northern Belarus
1 tactical_bomber moved from Bryansk to Baltic States
4 infantry moved from Southern Belarus to Northern Belarus
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Northern Belarus
3 armour moved from Bryansk to Northern Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tula
Germans take Tula from Russians
2 infantry moved from Southern Caucasus to Northwest Persia
2 fighters and 2 tactical_bombers moved from Southern Caucasus to Northwest Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Northern Caucasus to Samara
2 infantry moved from Stalingrad to Samara
1 fighter and 1 tactical_bomber moved from Stalingrad to Samara
Combat - Germans
Battle in Samara
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 3/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 5 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/9 hits, 3.67 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Baltic States
1 mech_infantry owned by the British and 1 armour owned by the British lost in Baltic States
Germans win, taking Baltic States from Russians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Northern Belarus
Germans attack with 6 armour, 4 infantry and 7 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 6 armour, 4 infantry and 7 mech_infantrys in Northern Belarus, round 2 : 5/17 hits, 5.83 expected hits
Russians roll dice for 1 armour in Northern Belarus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 armour owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 6 armour, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Northwest Persia
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/6 hits, 2.67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Northwest Persia to Northern Caucasus
4 armour and 2 mech_infantrys moved from Southern Caucasus to Northern Caucasus
1 armour moved from Ukraine to Rostov
1 armour moved from Stalingrad to Rostov
1 artillery and 2 infantry moved from Kursk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
2 artilleries and 1 infantry moved from Ukraine to Rostov
2 transports moved from 103 Sea Zone to 102 Sea Zone
2 infantry moved from Bulgaria to 102 Sea Zone
2 infantry moved from Romania to 102 Sea Zone
1 infantry moved from Romania to Eastern Poland
10 artilleries and 20 infantry moved from Bryansk to Kursk
8 artilleries and 10 infantry moved from Bryansk to Southern Belarus
10 infantry moved from Bryansk to Southern Belarus
4 infantry moved from Bryansk to Kursk
2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
3 fighters moved from Baltic States to Romania
4 infantry and 2 transports moved from 102 Sea Zone to 103 Sea Zone
4 infantry moved from 103 Sea Zone to Southern Caucasus
1 artillery moved from Northern Caucasus to Southern Caucasus
2 armour moved from Rostov to Northern Caucasus
2 fighters and 2 tactical_bombers moved from Samara to Southern Belarus
1 aaGun moved from Bryansk to Southern Belarus
1 aaGun moved from Bryansk to Kursk
1 bomber moved from Samara to Northern Caucasus
1 aaGun moved from Stalingrad to Northern Caucasus
1 infantry moved from Southern France to France
9 infantry moved from France to Western Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
3 infantry placed in Stalingrad
2 infantry and 1 mech_infantry placed in Ukraine
2 infantry placed in Romania
2 fighters, 4 infantry and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : -2.33
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour and 3 mech_infantrys moved from Russia to Komi
Russians take Komi from Japanese
1 armour moved from Vologda to Komi
1 armour moved from Novgorod to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Smolensk
3 fighters and 1 tactical_bomber moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tula
3 fighters moved from Russia to Bryansk
2 fighters moved from Russia to Tula
19 artilleries and 44 infantry moved from Russia to Samara
Combat - Russians
Battle in Smolensk
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tula
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Tula, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tula
1 infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Bryansk, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 19 artilleries and 46 infantry
Germans defend with 2 infantry
Russians roll dice for 19 artilleries and 46 infantry in Samara, round 2 : 16/65 hits, 17.17 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 19 artilleries and 46 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Smolensk to Russia
3 fighters moved from Bryansk to Russia
2 fighters moved from Tula to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 fighters, 8 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Szechwan
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 56 Sea Zone to 132 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 cruiser moved from 44 Sea Zone to 132 Sea Zone
1 armour moved from Northern Australia to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Western Australia
Japanese take Western Australia from ANZAC
Combat - Japanese
Battle in 132 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
British defend with 1 submarine
Japanese roll dice for 1 cruiser and 1 destroyer in 132 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 artillery and 3 infantry moved from French Indo China to Kwangsi
1 infantry moved from Shan State to French Indo China
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Anhwe to Hopei
2 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
1 aaGun and 3 infantry moved from Caroline Islands to 35 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone
1 battleship, 4 carriers, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 aaGun and 3 infantry moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 artillery, 1 fighter and 4 infantry moved from Northern Australia to Queensland
1 carrier moved from 44 Sea Zone to 35 Sea Zone
2 marines moved from New Zealand to 65 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 marines and 2 tactical_bombers moved from 65 Sea Zone to 55 Sea Zone
2 marines moved from 55 Sea Zone to Queensland
5 submarines moved from 7 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from Korea to Buryatia
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Yenisey to Northern Sinkiang
1 infantry moved from Urals to Western Sinkiang
1 infantry moved from Urals to Timguska
1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Urals to Northern Sinkiang
1 infantry moved from Southern Manchuria to Jehol
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Southern Manchuria
1 mech_infantry moved from Kwangtung to French Indo China
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 aaGun and 1 infantry moved from Kwangtung to 21 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 56 Sea Zone to 35 Sea Zone
2 transports moved from 56 Sea Zone to 132 Sea Zone
1 fighter moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
1 carrier moved from 56 Sea Zone to 38 Sea Zone
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 bomber moved from Szechwan to Northern Sinkiang
6 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Szechwan to French Indo China
1 tactical_bomber moved from Szechwan to Northern Sinkiang
1 tactical_bomber moved from Japan to Yakut S.S.R.
1 fighter moved from Japan to French Indo China
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Place Units - Japanese
3 fighters and 1 tactical_bomber placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Korea
1 armour and 2 infantry placed in French Indo China
1 transport placed in 6 Sea Zone
3 infantry placed in Japan
1 artillery and 2 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.17
Japanese regular : 1.00
British regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 8 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to Germany
3 bombers and 4 fighters moved from Norway to Western Germany
1 artillery and 7 infantry moved from Morocco to 93 Sea Zone
10 infantry moved from Morocco to 94 Sea Zone
2 battleships, 4 destroyers, 10 infantry and 5 transports moved from 94 Sea Zone to 113 Sea Zone
1 artillery, 2 battleships, 2 carriers, 3 destroyers, 7 infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
2 infantry moved from 113 Sea Zone to Holland Belgium
1 artillery and 13 infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat Hit Differential Summary :
@Stucifer Scramble and intercept options
@mikawagunichi No scramble or intercepts
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 8 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to Germany
3 bombers and 4 fighters moved from Norway to Western Germany
1 artillery and 7 infantry moved from Morocco to 93 Sea Zone
10 infantry moved from Morocco to 94 Sea Zone
2 battleships, 4 destroyers, 10 infantry and 5 transports moved from 94 Sea Zone to 113 Sea Zone
1 artillery, 2 battleships, 2 carriers, 3 destroyers, 7 infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
2 infantry moved from 113 Sea Zone to Holland Belgium
1 artillery and 13 infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 2/3 hits, 0.50 expected hits
2 bombers owned by the Americans killed by AA in Western Germany
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 13 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans roll dice for 4 battleships in Normandy Bordeaux, round 2 : 4/4 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 4 infantry
Germans defend with 1 infantry
Americans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 bomber and 4 fighters moved from Western Germany to Norway
1 aaGun moved from Leningrad to Vyborg
6 armour moved from Leningrad to Finland
1 cruiser, 3 destroyers and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 31 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
3 infantry placed in Norway
3 infantry placed in Finland
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
1 tactical_bomber placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 10 infantry moved from Yunnan to Szechwan
6 infantry moved from Kansu to Inner Mongolia
2 infantry moved from Tsinghai to Honan
2 infantry moved from Tsinghai to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 3/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 10 infantry in Szechwan, round 2 : 4/11 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Honan, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Honan, round 7 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 3 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 8 infantry moved from Iraq to Northwest Persia
1 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Southern Persia to Northwest Persia
3 fighters moved from Southern Persia to Northwest Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Leningrad to Baltic States
7 fighters moved from Leningrad to Baltic States
3 fighters moved from Iraq to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 armour, 5 artilleries, 6 fighters, 16 infantry and 3 mech_infantrys
Germans defend with 2 infantry
British roll dice for 1 armour, 5 artilleries, 6 fighters, 16 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 11/31 hits, 9.33 expected hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Northwest Persia
2 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 5 artilleries, 6 fighters, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Battle in Baltic States
British attack with 7 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 7 fighters and 1 infantry in Baltic States, round 2 : 4/8 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Baltic States
2 infantry owned by the Germans lost in Baltic States
British win with 7 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
7 fighters moved from Baltic States to Russia
1 infantry moved from Leningrad to Novgorod
1 artillery and 3 infantry moved from Leningrad to Vologda
3 fighters moved from Northwest Persia to Eastern India
2 fighters moved from Northwest Persia to Southern Persia
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Northwest Persia to Southern Persia
Place Units - British
1 transport placed in 83 Sea Zone
3 infantry placed in Iraq
3 armour placed in Southern Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,6
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 2 artilleries and 1 infantry
EDIT: Adding units owned by British to Burma: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 3.83
Americans regular : 1.67
Japanese regular : 0.00
Italians regular : -0.33
Germans AA : 1.33
Germans regular : 1.33
British regular : 2.00
@Stucifer The flak 88s in W. Ger were accurate.
Made me think of this skit…https://youtu.be/3m5qxZm_JqM
“What happened sir?”
“Well, the front fell off!”
“Well sir, why did the front fall off?”
“Well a Flak hit it…”
“Flak, is that usual?”
“Flak, over Germany? Chance in a million!”

TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Sinkiang to Kansu
1 armour moved from Northern Sinkiang to Kansu
Combat - Italians
Battle in Kansu
Italians attack with 2 armour
Chinese defend with 1 infantry
Italians roll dice for 2 armour in Kansu, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Italians win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Caucasus to Greece
1 fighter moved from Southern Italy to Greece
5 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Bulgaria
1 armour, 1 artillery and 10 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,2,1,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,5
Italians collect 12 PUs (7 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Italians regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 armour, 3 artilleries, 1 fighter, 13 infantry and 1 mech_infantry moved from New South Wales to Victoria
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 3 PUs; end with 3 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 113 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Stucifer Edited Brit carrier with rest of the fleet in 113.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 61 PUs;
Germans buy 1 fighter and 17 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Northern Belarus to Leningrad
Germans take Leningrad from Russians
2 infantry moved from Northern Belarus to Novgorod
10 infantry moved from Southern Belarus to Smolensk
10 infantry moved from Southern Belarus to Bryansk
4 artilleries moved from Southern Belarus to Smolensk
4 artilleries moved from Southern Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Southern Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Southern Belarus to Novgorod
4 infantry moved from Kursk to Tula
6 artilleries moved from Kursk to Tula
4 infantry moved from Kursk to Tula
2 infantry moved from Kursk to Tula
1 bomber moved from Northern Caucasus to Iraq
4 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Battle in Holland Belgium
Germans attack with 2 fighters, 5 infantry and 2 tactical_bombers
Americans defend with 4 infantry
Germans roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/9 hits, 3.17 expected hits
Americans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
4 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 4 infantry
Battle in Novgorod
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tula
Germans attack with 6 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 6 artilleries and 10 infantry in Tula, round 2 : 6/16 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tula
1 infantry owned by the Russians lost in Tula
Germans win, taking Tula from Russians with 6 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 4 artilleries and 10 infantry
Russians defend with 2 infantry
Germans roll dice for 4 artilleries and 10 infantry in Bryansk, round 2 : 4/14 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 4 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 4 artilleries and 10 infantry
Russians defend with 2 infantry
Germans roll dice for 4 artilleries and 10 infantry in Smolensk, round 2 : 3/14 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 4 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Western Germany to Holland Belgium
3 fighters moved from Romania to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Eastern Poland to Northern Belarus
1 aaGun moved from Southern Belarus to Bryansk
1 aaGun moved from Kursk to Tula
4 artilleries and 14 infantry moved from Kursk to Tambov
2 transports moved from 103 Sea Zone to 102 Sea Zone
2 infantry moved from Romania to 102 Sea Zone
2 infantry moved from Ukraine to 102 Sea Zone
4 infantry and 2 transports moved from 102 Sea Zone to 103 Sea Zone
4 infantry moved from 103 Sea Zone to Northern Caucasus
1 mech_infantry moved from Ukraine to Rostov
5 armour and 2 mech_infantrys moved from Northern Caucasus to Rostov
1 artillery and 8 infantry moved from Southern Caucasus to Northern Caucasus
3 infantry moved from Rostov to Tambov
3 artilleries moved from Rostov to Tambov
1 aaGun moved from Northern Caucasus to Rostov
3 infantry moved from Stalingrad to Northern Caucasus
1 tactical_bomber moved from Northern Caucasus to Greece
1 bomber moved from Iraq to Greece
2 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad
2 armour and 2 mech_infantrys moved from Northern Belarus to Leningrad
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
2 armour and 2 mech_infantrys moved from Northern Belarus to Bryansk
2 fighters and 2 tactical_bombers moved from Novgorod to Northern Belarus
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 aaGun moved from Western Germany to France
1 fighter moved from Holland Belgium to France
2 fighters and 1 tactical_bomber moved from Western Germany to France
2 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
1 fighter and 9 infantry placed in Western Germany
3 infantry placed in Ukraine
2 infantry placed in Romania
3 infantry placed in France
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
British AA : -0.17
Russians regular : 0.00
Germans regular : 3.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 armour and 3 mech_infantrys moved from Komi to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Timguska
3 armour and 3 mech_infantrys moved from Evenkiyskiy to Yenisey
1 tactical_bomber moved from Russia to Timguska
1 infantry moved from Samara to Urals
Russians take Urals from Japanese
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Samara to Stalingrad
Russians take Stalingrad from Germans
1 infantry moved from Samara to Saratov
Russians take Saratov from Germans
Combat - Russians
Battle in Timguska
Russians attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 tactical_bomber in Timguska, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 tactical_bomber in Timguska, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Timguska, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Russians lost in Timguska
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Yenisey
Russians attack with 3 armour and 3 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 3 armour and 3 mech_infantrys in Yenisey, round 2 : 4/6 hits, 2.50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians lost in Yenisey
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 armour moved from Archangel to Vyborg
20 infantry moved from Samara to Russia
8 infantry moved from Samara to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters, 9 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 artillery and 9 infantry moved from Kwangsi to Kweichow
2 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber moved from Northern Sinkiang to Tsinghai
2 fighters moved from French Indo China to Tsinghai
1 fighter moved from 38 Sea Zone to Shan State
1 submarine moved from 35 Sea Zone to 31 Sea Zone
5 fighters and 5 tactical_bombers moved from 55 Sea Zone to 31 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Marshall Islands
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Gilbert Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 24 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island
2 infantry moved from 25 Sea Zone to Midway
1 artillery and 3 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from French Indo China to Shan State
Combat - Japanese
Battle in Marshall Islands
Battle in Midway
Battle in Wake Island
Battle in New South Wales
Japanese attack with 1 artillery and 4 infantry
ANZAC defend with 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery and 4 infantry in New South Wales, round 2 : 1/5 hits, 1.17 expected hits
ANZAC roll dice for 2 aaGuns and 2 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in New South Wales
1 aaGun owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 artillery and 3 infantry in New South Wales, round 3 : 1/4 hits, 1.00 expected hits
ANZAC roll dice for 1 aaGun and 2 infantry in New South Wales, round 3 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 artillery and 3 infantry in New South Wales, round 4 : 2/4 hits, 1.00 expected hits
ANZAC roll dice for 2 infantry in New South Wales, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in New South Wales
2 infantry owned by the ANZAC lost in New South Wales
Japanese captures 3PUs while taking ANZAC capital
Japanese win, taking Marshall Islands from Americans, taking Midway from Americans, taking Wake Island from Americans, taking New South Wales from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 aaGuns and 2 infantry
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 5 tactical_bombers in 31 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Japanese attack with 2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 3/8 hits, 3.83 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
2 mech_infantrys owned by the Japanese lost in Tsinghai
3 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Tsinghai, round 3 : 4/6 hits, 3.17 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 fighter and 3 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 armour, 1 artillery, 9 infantry and 1 mech_infantry in Kweichow, round 2 : 3/12 hits, 2.83 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 aaGun and 1 infantry moved from Northern Sinkiang to Kansu
2 fighters and 1 tactical_bomber moved from Tsinghai to Kansu
1 bomber moved from Tsinghai to French Indo China
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Korea to Buryatia
1 infantry moved from Jehol to Shansi
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Korea to Southern Manchuria
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 transport moved from 132 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Paulau
1 transport moved from 132 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Shan State to French Indo China
1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 carrier moved from 38 Sea Zone to 55 Sea Zone
1 cruiser and 1 destroyer moved from 132 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 132 Sea Zone
1 armour moved from Western Australia to Queensland
1 infantry moved from Queensland to South Australia
4 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 tactical_bomber moved from Japan to Caroline Islands
1 carrier moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Caroline Islands
4 submarines moved from 35 Sea Zone to 34 Sea Zone
3 fighters moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 55 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 31 Sea Zone to 55 Sea Zone
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
1 fighter moved from Japan to 34 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
3 carriers moved from 55 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 55 Sea Zone
1 fighter moved from 34 Sea Zone to Caroline Islands
1 transport moved from 55 Sea Zone to 34 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
Place Units - Japanese
3 infantry placed in French Indo China
1 infantry placed in Kwangtung
1 armour and 1 mech_infantry placed in Korea
1 destroyer and 1 transport placed in 6 Sea Zone
3 fighters, 4 infantry and 1 tactical_bomber placed in Japan
1 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 74 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 1.00
UK_Pacific regular : -0.33
ANZAC regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Americans
Americans buy 7 destroyers, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 27 Sea Zone to 25 Sea Zone
1 fighter moved from 27 Sea Zone to 24 Sea Zone
1 fighter moved from 27 Sea Zone to 33 Sea Zone
1 destroyer moved from 27 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 fighter and 2 tactical_bombers moved from 27 Sea Zone to Midway
1 submarine moved from 101 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery and 12 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 4 battleships, 2 carriers, 7 destroyers, 12 infantry and 9 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Denmark
1 bomber moved from Norway to Leningrad
1 bomber moved from Norway to Germany
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
Combat - Americans
Italians scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
Strategic bombing raid in Leningrad
Germans roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits
Bombing raid in Leningrad rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Leningrad causes 5 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 24 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Denmark
Battle in Gilbert Islands
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win, taking Denmark from Germans, taking Gilbert Islands from Japanese with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 99 Sea Zone
British loiter and taunt; Americans attack with 4 submarines
Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans roll dice for 4 submarines in 99 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
4 submarines owned by the Americans lost in 99 Sea Zone
1 destroyer owned by the Italians lost in 99 Sea Zone
Italians win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -16
Casualties for Americans: 4 submarines
Casualties for Italians: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Midway
Americans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Midway, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Midway
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Midway, round 3 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Moving scrambled unit from 99 Sea Zone back to originating territory: Greece
Moving scrambled unit from 99 Sea Zone back to originating territory: Greece
Moving scrambled unit from 99 Sea Zone back to originating territory: Greece
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 bomber moved from Leningrad to Norway
1 artillery and 11 infantry moved from 115 Sea Zone to Norway
3 infantry moved from Norway to Finland
1 aaGun moved from Vyborg to Finland
1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from 25 Sea Zone to 27 Sea Zone
1 fighter moved from 24 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone
1 fighter moved from 33 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone
1 tactical_bomber moved from Midway to 27 Sea Zone
1 tactical_bomber moved from Midway to 27 Sea Zone
1 fighter moved from Midway to 27 Sea Zone
Place Units - Americans
3 infantry placed in Finland
3 infantry placed in Norway
7 destroyers and 1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 27 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 32 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
6 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Eastern Sinkiang to Tsinghai
1 infantry moved from Honan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 artillery moved from Szechwan to Tsinghai
1 infantry moved from Szechwan to Tsinghai
Combat - Chinese
Battle in Chahar
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Chahar, round 2 : 3/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 artillery and 4 infantry in Tsinghai, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 armour in Tsinghai, round 3 : 0/2 hits, 1.00 expected hits
1 armour owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Tsinghai, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 armour
Non Combat Move - Chinese
8 infantry moved from Szechwan to Hopei
Place Units - Chinese
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
5 fighters moved from Eastern India to Shan State
1 artillery and 1 infantry moved from Vologda to Novgorod
7 fighters moved from Russia to Novgorod
1 armour moved from Northwest Persia to Southern Caucasus
Russians take Southern Caucasus from Germans
1 armour moved from Southern Caucasus to Northwest Persia
Combat - British
Battle in Novgorod
British attack with 1 artillery, 7 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 7 fighters and 1 infantry in Novgorod, round 2 : 6/9 hits, 4.17 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Novgorod
2 infantry owned by the Germans lost in Novgorod
British win, taking Novgorod from Germans with 1 artillery and 7 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Shan State
British attack with 5 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 5 fighters and 2 infantry in Shan State, round 2 : 1/7 hits, 2.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British roll dice for 5 fighters and 1 infantry in Shan State, round 3 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
5 fighters moved from Shan State to Eastern India
1 artillery and 2 infantry moved from Eastern India to Burma
3 armour moved from Southern Persia to Northwest Persia
1 artillery moved from Northwest Persia to Southern Persia
1 infantry moved from Iraq to Southern Persia
2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 transport moved from 83 Sea Zone to 82 Sea Zone
7 fighters moved from Novgorod to Russia
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Yaroslavl
1 carrier moved from 113 Sea Zone to 115 Sea Zone
Place Units - British
1 destroyer placed in 82 Sea Zone
2 submarines placed in 100 Sea Zone
1 artillery and 1 fighter placed in Southern Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Southern Persia: 1 artillery
EDIT: Adding units owned by British to Northwest Persia: 1 artillery
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -1.17
Japanese regular : -1.00
Italians regular : 0.00
Germans AA : -0.33
Germans regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 4 PUs;
Combat Move - Italians
1 artillery and 12 infantry moved from Northern Italy to Southern France
2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
2 armour moved from Kansu to Eastern Sinkiang
Italians take Eastern Sinkiang from Chinese
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 2 fighters, 12 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 2 fighters, 12 infantry and 1 tactical_bomber in Southern France, round 2 : 7/16 hits, 4.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 2 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
1 armour moved from Northern Italy to Romania
1 infantry moved from Bulgaria to Romania
2 fighters moved from Greece to Leningrad
Place Units - Italians
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Italians collect 16 PUs (3 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 2.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Combat Move - ANZAC
2 armour, 3 artilleries, 1 fighter, 13 infantry and 1 mech_infantry moved from Victoria to New South Wales
Combat - ANZAC
Battle in New South Wales
ANZAC attack with 2 armour, 3 artilleries, 1 fighter, 13 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 2 armour, 3 artilleries, 1 fighter, 13 infantry and 1 mech_infantry in New South Wales, round 2 : 5/20 hits, 5.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 2 armour, 3 artilleries, 1 fighter, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Victoria
Turn Complete - ANZAC
ANZAC collect 3 PUs; end with 3 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Southern Caucasus
1 infantry moved from Northwest Persia to Southern Caucasus
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -0.50