@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 33 PUs;
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Stalingrad to Northern Caucasus
1 infantry moved from Tambov to Kursk
Russians take Kursk from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 armour moved from Russia to Yaroslavl
Russians take Yaroslavl from Germans
1 armour moved from Yaroslavl to Russia
1 infantry moved from Gorky to Russia
1 infantry moved from Samara to Stalingrad
1 armour and 1 mech_infantry moved from Korea to Siberia
1 infantry moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
3 artilleries and 8 infantry moved from Korea to Northern Manchuria
Combat - Russians
Battle in Northern Caucasus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Caucasus, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Caucasus, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Northern Caucasus to Russia
1 fighter moved from Stalingrad to Russia
4 armour, 3 infantry and 3 mech_infantrys moved from Stalingrad to Rostov
2 aaGuns moved from Korea to Northern Manchuria
Place Units - Russians
1 infantry placed in Siberia
3 infantry placed in Urals
3 artilleries and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 artillery and 4 infantry
EDIT: Adding units owned by Russians to Rostov: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -3.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 battleships and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 armour moved from Kansu to Western Sinkiang
Japanese take Eastern Sinkiang from Chinese
Japanese take Western Sinkiang from Chinese
1 mech_infantry moved from Tsinghai to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 5 infantry moved from Tsinghai to Hopei
1 artillery moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 132 Sea Zone to 40 Sea Zone
1 submarine moved from 76 Sea Zone to 41 Sea Zone
1 marine moved from Malaya to 132 Sea Zone
1 battleship and 1 marine moved from 132 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Dutch New Guinea
Battle in Alaska
Battle in Korea
Non Combat Move - Japanese
1 carrier moved from 132 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 46 Sea Zone
1 destroyer moved from 132 Sea Zone to 46 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports moved from 132 Sea Zone to 21 Sea Zone
1 infantry moved from Manilla to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Kwangtung
2 infantry moved from Fukien to Kwangtung
3 infantry moved from Kiangsu to Fukien
1 aaGun and 1 infantry moved from Anhwe to Hopei
2 bombers, 2 fighters and 3 tactical_bombers moved from French Indo China to Kwangtung
2 infantry moved from Midway to 25 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Japan
Place Units - Japanese
2 battleships placed in 7 Sea Zone
8 infantry placed in Japan
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 3 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 2 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
2 artilleries and 7 infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun, 2 artilleries, 1 carrier, 1 fighter, 7 infantry, 1 tactical_bomber and 5 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun, 2 artilleries and 7 infantry moved from 93 Sea Zone to Morocco
1 infantry, 2 marines and 1 mech_infantry moved from Wake Island to 32 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 1 infantry, 3 marines, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 32 Sea Zone to 27 Sea Zone
1 bomber moved from 2 Sea Zone to Soviet Far East
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
2 destroyers placed in 11 Sea Zone
1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 48 PUs; end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Kweichow to Szechwan
3 artilleries, 1 fighter and 10 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 artilleries, 1 fighter and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Szechwan, round 2 : 5/19 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Szechwan to Burma
EDIT: 2 infantry moved from Russia to Stalingrad
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 34 PUs;
British buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
4 artilleries and 11 infantry moved from Eastern India to Burma
1 bomber moved from Yunnan to Southern Persia
2 infantry moved from Iraq to Syria
1 armour, 2 fighters and 1 mech_infantry moved from Egypt to Syria
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Syria
1 carrier and 1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 bomber moved from Southern Persia to Iraq
2 infantry moved from Southern Persia to Northwest Persia
1 armour, 1 artillery and 4 infantry moved from Morocco to Algeria
Combat - British
Battle in Syria
British attack with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 2 infantry
British roll dice for 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 4/8 hits, 3.33 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the British lost in Syria
2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Algeria
British attack with 1 armour, 1 artillery and 4 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 armour, 1 artillery and 4 infantry in Algeria, round 2 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 artillery moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Syria to 83 Sea Zone
1 fighter moved from Syria to 83 Sea Zone
2 fighters moved from Syria to Trans-Jordan
2 fighters moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Egypt to Trans-Jordan
3 transports moved from 93 Sea Zone to 112 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
1 aaGun moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Eastern India to Szechwan
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 fighter and 1 tactical_bomber placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,1,2,2,5,6,4,3,2,6,4
British collect 35 PUs (4 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.50
Italians regular : 0.33
Japanese regular : -0.33
British regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Greece to Iraq
1 armour moved from Novgorod to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians killed by AA in Iraq
Bombing raid in Iraq causes 0 damage total.
Non Combat Move - Italians
1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone
1 artillery and 1 infantry moved from Crete to 101 Sea Zone
1 armour and 2 infantry moved from Greece to 101 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 4 transports moved from 101 Sea Zone to 99 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 4 infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Libya to Tobruk
1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Tobruk
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry and 1 marine placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
British AA : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 factory_minors, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
1 armour moved from Southern Caucasus to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 1 armour
British defend with 2 infantry
Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 2 infantry in Northwest Persia, round 3 : 2/2 hits, 0.67 expected hits
1 armour owned by the Germans lost in Northwest Persia
1 infantry owned by the British lost in Northwest Persia
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - Germans
7 artilleries and 6 infantry moved from Novgorod to Smolensk
2 infantry moved from Leningrad to Novgorod
4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Smolensk to Leningrad
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
1 destroyer moved from 128 Sea Zone to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine
Place Units - Germans
1 factory_minor placed in Leningrad
1 factory_minor placed in Ukraine
2 fighters, 3 infantry and 2 tactical_bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
British regular : 0.67
@mikawagunichi forgot to post it lol
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Yaroslavl
Russians take Yaroslavl from Italians
1 armour moved from Yaroslavl to Russia
4 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from Rostov to Stalingrad
1 infantry moved from Northern Caucasus to Southern Caucasus
Russians take Southern Caucasus from Germans
2 infantry moved from Urals to Samara
1 infantry moved from Southern Manchuria to Korea
1 artillery moved from Northern Manchuria to Korea
Combat - Russians
Battle in Korea
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 8 infantry moved from Northern Manchuria to Amur
1 armour, 9 infantry and 1 mech_infantry moved from Siberia to Amur
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Urals
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 1 factory_minor, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to Yukon Territory
Japanese take Yukon Territory from British
1 artillery moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 submarine moved from 41 Sea Zone to 76 Sea Zone
2 artilleries and 4 infantry moved from Japan to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
2 artilleries, 3 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 7 Sea Zone to 24 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 24 Sea Zone
2 artilleries and 4 infantry moved from 24 Sea Zone to Wake Island
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
Combat - Japanese
Battle in Southern Manchuria
Battle in Wake Island
Japanese attack with 2 artilleries and 4 infantry
Americans defend with 1 airfield; ANZAC defend with 1 aaGun
1 aaGun owned by the ANZAC lost in Wake Island
Japanese win, taking Southern Manchuria from Chinese, taking Wake Island from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in Soviet Far East
Japanese attack with 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 bomber in Soviet Far East, round 2 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 marine moved from Dutch New Guinea to 46 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Kwangtung
3 transports moved from 21 Sea Zone to 6 Sea Zone
2 aaGuns and 4 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
2 aaGuns and 4 infantry moved from 20 Sea Zone to Southern Manchuria
1 aaGun, 3 artilleries and 6 infantry moved from Hopei to Kiangsi
3 infantry moved from Fukien to Kwangtung
1 aaGun moved from Japan to Kyushu
Place Units - Japanese
1 factory_minor placed in Kwangtung
2 destroyers placed in 20 Sea Zone
2 submarines placed in 6 Sea Zone
1 artillery placed in Kiangsu
3 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 2 tactical_bombers
EDIT: Adding units owned by Japanese to Japan: 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.17
Russians regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Soviet Far East to 5 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 1 Sea Zone
1 marine moved from 1 Sea Zone to Alaska
1 fighter moved from Western United States to Hawaiian Islands
1 armour, 3 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 marines, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 27 Sea Zone to 65 Sea Zone
1 battleship and 1 destroyer moved from 104 Sea Zone to 29 Sea Zone
2 destroyers moved from 11 Sea Zone to 29 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southeast Mexico
Combat - Americans
Battle in Alaska
Battle in British Columbia
Americans attack with 1 armour, 3 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in British Columbia, round 2 : 1/5 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in British Columbia
Americans win, taking Alaska from Japanese, taking British Columbia from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 5 Sea Zone to Northern Manchuria
1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 65 Sea Zone to New Zealand
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
3 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
Place Units - Americans
2 destroyers and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
3 infantry moved from Szechwan to Kweichow
3 infantry moved from Szechwan to Hopei
3 artilleries and 11 infantry moved from Szechwan to Tsinghai
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tsinghai
Chinese attack with 3 artilleries and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 11 infantry in Tsinghai, round 2 : 2/14 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Szechwan to Western Sinkiang
1 fighter and 1 tactical_bomber moved from Szechwan to Northern Sinkiang
5 infantry moved from Trans-Jordan to 83 Sea Zone
3 infantry moved from Egypt to 83 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 8 infantry, 1 tactical_bomber and 4 transports moved from 83 Sea Zone to 100 Sea Zone
8 infantry moved from 100 Sea Zone to Crete
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 bomber moved from Iraq to 96 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 111 Sea Zone to 93 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 artilleries moved from Trans-Jordan to Egypt
1 armour moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour moved from Tunisia to Algeria
EDIT: 4 infantry moved from Algeria to Morocco
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
4 artilleries and 10 infantry moved from Burma to Yunnan
1 armour moved from Eastern India to Yunnan
1 fighter and 1 tactical_bomber moved from Southern Persia to 100 Sea Zone
2 fighters moved from Egypt to Iraq
2 fighters moved from Trans-Jordan to Iraq
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 100 Sea Zone
British attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 4 transports
Italians defend with 1 destroyer
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 4 transports in 100 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 100 Sea Zone
British win, taking 100 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Crete
Battle in Northern Sinkiang
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 tactical_bomber in Northern Sinkiang, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British lost in Northern Sinkiang
1 mech_infantry owned by the Japanese lost in Northern Sinkiang
British win, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is -5
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 mech_infantry
Battle in Western Sinkiang
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter and 1 tactical_bomber in Western Sinkiang, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Western Sinkiang, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British lost in Western Sinkiang
1 armour owned by the Japanese lost in Western Sinkiang
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Western Sinkiang to Urals
1 fighter moved from Northern Sinkiang to Urals
1 bomber and 1 fighter moved from 96 Sea Zone to Algeria
EDIT: 2 infantry moved from Morocco to Algeria
1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 aaGun moved from Szechwan to Yunnan
1 armour and 1 mech_infantry moved from Syria to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Iraq to Trans-Jordan
Place Units - British
1 airfield and 3 infantry placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,1
British collect 39 PUs (1 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,2
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : -0.33
Italians regular : -0.67
Japanese regular : 1.17
British regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kursk: 1 infantry
EDIT: Adding units owned by Russians to Tula: 1 infantry
EDIT: Turning off Edit Mode
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 101 Sea Zone to 96 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Kursk
Italians take Kursk from Russians
1 armour moved from Tobruk to Tunisia
Italians take Tunisia from British
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Tobruk to 98 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry and 4 transports moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 96 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 95 Sea Zone to Southern France
5 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Southern France
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Gibraltar to Egypt
Non Combat Move - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 airfield, 7 artilleries, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Smolensk to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
7 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Ukraine to Rostov
Germans take Rostov from Russians
Combat - Germans
Non Combat Move - Germans
5 fighters and 5 tactical_bombers moved from Southern Italy to Ukraine
2 infantry moved from Novgorod to Smolensk
2 infantry moved from Leningrad to Novgorod
2 infantry moved from Finland to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
3 fighters moved from Western Germany to Southern Italy
Place Units - Germans
3 artilleries placed in Leningrad
1 airfield and 3 artilleries placed in Ukraine
1 artillery placed in France
4 infantry placed in Western Germany
Germans undo move 4.
2 infantry placed in Germany
2 infantry placed in Western Germany
3 transports placed in 116 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Yaroslavl
Russians take Yaroslavl from Germans
1 armour moved from Yaroslavl to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 infantry moved from Tula to Russia
2 infantry moved from Samara to Russia
4 infantry moved from Urals to Samara
4 armour, 1 artillery, 12 infantry and 3 mech_infantrys moved from Stalingrad to Samara
1 infantry moved from Southern Caucasus to Northern Caucasus
Combat - Russians
Non Combat Move - Russians
1 artillery and 1 infantry moved from Korea to Northern Manchuria
2 aaGuns, 1 armour, 2 artilleries, 17 infantry and 1 mech_infantry moved from Amur to Northern Manchuria
1 armour and 1 mech_infantry moved from Northern Manchuria to Buryatia
Place Units - Russians
9 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,3
Russians collect 27 PUs (6 lost to blockades); end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 harbour, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Southern Manchuria to Korea
Japanese take Korea from Russians
1 infantry moved from Yukon Territory to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
1 destroyer moved from 24 Sea Zone to 32 Sea Zone
3 fighters and 3 tactical_bombers moved from 24 Sea Zone to 32 Sea Zone
2 artilleries and 2 infantry moved from Wake Island to 24 Sea Zone
2 artilleries, 4 battleships, 3 carriers, 4 cruisers, 2 destroyers, 2 infantry and 3 transports moved from 24 Sea Zone to 34 Sea Zone
2 infantry moved from Caroline Islands to 34 Sea Zone
2 artilleries, 4 battleships, 3 carriers, 4 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 34 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Marshall Islands
2 infantry moved from 33 Sea Zone to Marshall Islands
2 infantry moved from 33 Sea Zone to Gilbert Islands
2 infantry moved from Kiangsi to Hopei
3 fighters and 2 tactical_bombers moved from Kwangtung to Hopei
Combat - Japanese
Battle in Gilbert Islands
Battle in Marshall Islands
Battle in 32 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
ANZAC roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 32 Sea Zone
Japanese win, taking Gilbert Islands from UK_Pacific, taking Marshall Islands from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hopei
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 1/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 3 : 1/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Eastern Sinkiang to Western Sinkiang
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsi to Anhwe
3 fighters and 2 tactical_bombers moved from Hopei to Kwangtung
1 artillery and 3 infantry moved from Kiangsu to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Hainan
2 aaGuns and 5 infantry moved from Southern Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsu
1 destroyer moved from 21 Sea Zone to 56 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Japan to Wake Island
3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 9 infantry moved from Kwangtung to Hunan
1 aaGun, 3 artilleries and 2 infantry moved from Kiangsi to Hunan
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 harbour placed in Hainan
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,2
Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 32 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -3.00
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 harbour, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Southern Manchuria to Korea
Japanese take Korea from Russians
1 infantry moved from Yukon Territory to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
1 destroyer moved from 24 Sea Zone to 32 Sea Zone
3 fighters and 3 tactical_bombers moved from 24 Sea Zone to 32 Sea Zone
2 artilleries and 2 infantry moved from Wake Island to 24 Sea Zone
2 artilleries, 4 battleships, 3 carriers, 4 cruisers, 2 destroyers, 2 infantry and 3 transports moved from 24 Sea Zone to 34 Sea Zone
2 infantry moved from Caroline Islands to 34 Sea Zone
2 artilleries, 4 battleships, 3 carriers, 4 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 34 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Marshall Islands
2 infantry moved from 33 Sea Zone to Marshall Islands
2 infantry moved from 33 Sea Zone to Gilbert Islands
2 infantry moved from Kiangsi to Hopei
3 fighters and 2 tactical_bombers moved from Kwangtung to Hopei
Combat - Japanese
Battle in Gilbert Islands
Battle in Marshall Islands
Battle in 32 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
ANZAC roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 32 Sea Zone
Japanese win, taking Gilbert Islands from UK_Pacific, taking Marshall Islands from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hopei
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 1/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 3 : 1/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Eastern Sinkiang to Western Sinkiang
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsi to Anhwe
3 fighters and 2 tactical_bombers moved from Hopei to Kwangtung
1 artillery and 3 infantry moved from Kiangsu to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Hainan
2 aaGuns and 5 infantry moved from Southern Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsu
1 destroyer moved from 21 Sea Zone to 56 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Japan to Wake Island
3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 9 infantry moved from Kwangtung to Hunan
1 aaGun, 3 artilleries and 2 infantry moved from Kiangsi to Hunan
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 harbour placed in Hainan
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,2
Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 32 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 marine
EDIT: Adding units owned by Japanese to Hainan: 1 marine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -3.00
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 battleships, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 5 transports moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Morocco to Tunisia
3 artilleries and 5 infantry moved from Morocco to Algeria
1 carrier, 2 destroyers and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Southeast Mexico to 94 Sea Zone
2 fighters moved from Southeast Mexico to Gibraltar
1 fighter and 1 tactical_bomber moved from Western United States to 93 Sea Zone
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
2 infantry moved from British Columbia to Western United States
1 armour and 1 mech_infantry moved from British Columbia to Yukon Territory
British take Yukon Territory from Japanese
1 armour and 1 mech_infantry moved from Yukon Territory to Alberta Saskatchewan Manitoba
1 marine moved from Alaska to 1 Sea Zone
1 cruiser and 1 marine moved from 1 Sea Zone to 11 Sea Zone
1 battleship and 3 destroyers moved from 29 Sea Zone to 28 Sea Zone
1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from New Zealand to 65 Sea Zone
1 destroyer moved from 65 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from 65 Sea Zone to 31 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 65 Sea Zone to 28 Sea Zone
5 fighters moved from Hawaiian Islands to 31 Sea Zone
1 bomber moved from Northern Manchuria to Kiangsu
Combat - Americans
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Alberta Saskatchewan Manitoba
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alberta Saskatchewan Manitoba
Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.17 expected hits
Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 94 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 94 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 31 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 28 Sea Zone
1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
1 marine moved from 11 Sea Zone to Western United States
1 bomber moved from Kiangsu to Tsinghai
Place Units - Americans
3 transports placed in 104 Sea Zone
2 battleships placed in 104 Sea Zone
1 artillery and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang
2 infantry moved from Tsinghai to Hopei
1 fighter moved from Burma to Hopei
3 infantry moved from Kweichow to Yunnan
1 artillery and 3 infantry moved from Tsinghai to Kansu
1 artillery and 4 infantry moved from Tsinghai to Inner Mongolia
1 artillery and 4 infantry moved from Tsinghai to Honan
Combat - Chinese
Chinese creates battle in territory Eastern Sinkiang
Battle in Honan
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Honan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Eastern Sinkiang from Japanese, taking Honan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour, 1 infantry and 1 mech_infantry moved from Southern Persia to Northwest Persia
4 infantry moved from Iraq to Northwest Persia
2 armour, 3 artilleries and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 armour, 1 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Algeria to Libya
British take Libya from Italians
1 destroyer moved from 100 Sea Zone to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from 100 Sea Zone to 97 Sea Zone
1 bomber and 1 fighter moved from Algeria to 97 Sea Zone
8 infantry moved from Crete to 100 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 8 infantry and 4 transports moved from 100 Sea Zone to 98 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 8 infantry and 4 transports moved from 98 Sea Zone to 96 Sea Zone
8 infantry moved from 96 Sea Zone to Malta
1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from Urals to Northern Sinkiang
4 fighters moved from Iraq to Western Sinkiang
Combat - British
Battle in 96 Sea Zone
British attack with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 infantry, 1 mech_infantry and 7 transports
Italians defend with 1 destroyer and 1 submarine
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 7 transports in 96 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
British win with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 7 transports remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Malta
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
Italians defend with 1 destroyer
British roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking Malta from Italians with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Western Sinkiang
British attack with 4 fighters
Japanese defend with 1 infantry
British roll dice for 4 fighters in Western Sinkiang, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Western Sinkiang
British win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Sinkiang
British attack with 2 fighters
Japanese defend with 1 infantry
British roll dice for 2 fighters in Northern Sinkiang, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 artillery, 4 infantry and 1 mech_infantry moved from 96 Sea Zone to Algeria
1 bomber moved from 97 Sea Zone to Iraq
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from 97 Sea Zone to 94 Sea Zone
4 fighters moved from Western Sinkiang to Eastern Sinkiang
2 fighters moved from Northern Sinkiang to Kansu
2 fighters moved from Kansu to Eastern Sinkiang
2 fighters moved from Eastern Sinkiang to Tsinghai
1 aaGun moved from Yunnan to Burma
Place Units - British
1 artillery and 2 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Iraq
1 fighter and 1 tactical_bomber placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,4,6,1,2
UK_Pacific collect 9 PUs (5 lost to blockades); end with 11 PUs
Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -1.67
Italians regular : -0.67
Japanese regular : -3.00
Japanese AA : -0.17
British regular : 1.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Kursk to Northern Caucasus
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 95 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Northern Caucasus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Northern Caucasus, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Italians win, taking Northern Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 97 Sea Zone
Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 97 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Southern France to Southern Italy
4 artilleries and 6 infantry moved from Southern France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
1 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -0.67
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 submarine moved from 59 Sea Zone to 56 Sea Zone
4 fighters and 1 tactical_bomber moved from Queensland to 56 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 4 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters and 1 tactical_bomber moved from 56 Sea Zone to Queensland
Place Units - ANZAC
2 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Egypt to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.00