I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Avner + 25 Allies - vs - dawgoneit Axis BM tourney
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 fighter moved from Northern Italy to Egypt 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Poland 1 armour and 1 mech_infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Germany to Slovakia Hungary 1 armour moved from Germany to Romania 1 armour moved from Germany to Slovakia Hungary 1 armour moved from Germany to Poland 1 mech_infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Romania 1 infantry moved from France to Southern France 1 infantry moved from France to Southern France 1 infantry moved from France to Normandy Bordeaux 3 bombers moved from Western Germany to United Kingdom 1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia 3 fighters moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Romania 1 tactical_bomber moved from Western Germany to Slovakia Hungary 1 tactical_bomber moved from Western Germany to Poland Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans killed by AA in United Kingdom Bombing raid in United Kingdom rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany 3 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
British AA : 0.50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Kazakhstan to Shensi 1 fighter moved from Russia to Shensi 1 fighter moved from Russia to Shensi 1 tactical_bomber moved from Russia to Shensi 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 3 infantry moved from Ukraine to Western Ukraine 6 infantry moved from Bryansk to Belarus 6 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Bryansk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 3 artilleries, 2 bombers, 7 fighters, 2 infantry and 6 tactical_bombers moved from Chahar to Anhwe 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Kwangsi 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 artilleries moved from Manchuria to 19 Sea Zone 3 infantry moved from Manchuria to 19 Sea Zone 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone Combat - Japanese Non Combat Move - Japanese 3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi 3 transports moved from 36 Sea Zone to 19 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 3 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Chahar Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Shensi Japanese win, taking Hunan from Japanese, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 7 infantry moved from Shensi to Sikang 1 fighter moved from Hopei to Sikang Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 armour moved from Anglo Egyptian Sudan to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Tunisia to Libya British take Libya from Italians 3 infantry moved from Burma to Yunnan 2 infantry moved from Kwangtung to Kiangsi 1 artillery moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians Combat - British Battle in French Madagascar Battle in Yunnan British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi British attack with 2 infantry Japanese defend with 2 infantry British roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kiangsi British roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 1 mech_infantry moved from Burma to Szechwan 1 mech_infantry moved from Burma to Szechwan 1 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 mech_infantry moved from India to Burma 1 mech_infantry moved from India to Burma 1 infantry moved from India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Belgian Congo to Kenya 1 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 carrier, 2 cruisers and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Syria to Iraq 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq Place Units - British 1 factory_minor placed in Persia 1 destroyer placed in 106 Sea Zone 2 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 1.00 British regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 3 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Chahar Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Shensi Japanese win, taking Hunan from Japanese, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 7 infantry moved from Shensi to Sikang 1 fighter moved from Hopei to Sikang Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 armour moved from Anglo Egyptian Sudan to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Tunisia to Libya British take Libya from Italians 3 infantry moved from Burma to Yunnan 2 infantry moved from Kwangtung to Kiangsi 1 artillery moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians Combat - British Battle in French Madagascar Battle in Yunnan British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi British attack with 2 infantry Japanese defend with 2 infantry British roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kiangsi British roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 1 mech_infantry moved from Burma to Szechwan 1 mech_infantry moved from Burma to Szechwan 1 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 mech_infantry moved from India to Burma 1 mech_infantry moved from India to Burma 1 infantry moved from India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Belgian Congo to Kenya 1 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 carrier, 2 cruisers and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Syria to Iraq 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq Place Units - British 1 factory_minor placed in Persia 1 destroyer placed in 106 Sea Zone 2 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 artillery EDIT: Removing units owned by British from French Equatorial Africa: 1 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by British to French Equatorial Africa: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 1.00 British regular : -0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor and 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Egypt to Trans-Jordan 1 bomber and 1 fighter moved from Alexandria to Trans-Jordan 2 fighters moved from Alexandria to Anglo Egyptian Sudan Combat - Italians Battle in Trans-Jordan Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 3 : 3/4 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Alexandria to Egypt 1 bomber moved from Trans-Jordan to Southern Italy Place Units - Italians 1 factory_minor placed in Egypt 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.00 -
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Sumatra to 41 Sea Zone 1 aaGun moved from Sumatra to 41 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 aaGun moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Burma to India 3 fighters moved from India to Iraq 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Poland to 114 Sea Zone 1 tactical_bomber moved from Slovakia Hungary to 114 Sea Zone 1 tactical_bomber moved from Romania to 114 Sea Zone 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 7,3 and causes: 9 damage to unit: factory_major Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in United Kingdom causes 13 damage total. Damaged units is as follows: factory_major = 9, harbour = 4 Battle in United Kingdom Germans attack with 1 fighter British defend with 5 aaGuns, 1 airfield, 1 factory_major, 12 infantry and 1 mech_infantry; French defend with 2 infantry British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Germans roll dice for 1 fighter in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 5 aaGuns, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/15 hits, 5.00 expected hits 1 fighter owned by the Germans lost in United Kingdom British win with 5 aaGuns, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 fighter Battle in 114 Sea Zone Germans attack with 1 submarine and 3 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 tactical_bombers in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 aaGun, 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Poland to Eastern Poland 2 aaGuns, 2 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 3 artilleries and 3 infantry moved from Germany to Poland 2 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Northern Italy 3 armour moved from Greece to Romania 7 infantry moved from Finland to Karelia 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 3 tactical_bombers moved from 114 Sea Zone to Poland Place Units - Germans 1 fighter and 1 tactical_bomber placed in Western Germany 1 destroyer and 1 submarine placed in 112 Sea Zone 2 infantry placed in Southern France 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British AA : -0.67 Russians regular : 0.50 Germans regular : -1.33 British regular : 1.00 -
@dawgoneit Sorry for the edit. I accidently brought the fighter over for bombing. if you want to take it back off you can, i’ll understand,
-
no problem
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bryansk 2 aaGuns, 1 artillery and 29 infantry moved from Belarus to Bryansk 1 infantry moved from Baltic States to Belarus 10 infantry moved from Russia to Bryansk 2 aaGuns, 2 artilleries and 12 infantry moved from Western Ukraine to Bryansk 2 armour and 2 mech_infantrys moved from Shensi to Kazakhstan 2 fighters and 1 tactical_bomber moved from Shensi to Volgograd 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Russians 1 infantry and 1 mech_infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Anhwe to Chahar 2 infantry moved from Kwangsi to Yunnan 2 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Hunan 1 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan 2 artilleries moved from Anhwe to Chahar 1 fighter and 1 tactical_bomber moved from Anhwe to Chahar 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 2 infantry moved from Kiangsu to Anhwe 5 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Kweichow to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 2 bombers moved from Anhwe to Hopei 2 fighters and 1 tactical_bomber moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan Combat - Japanese Battle in Java Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport French defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Hopei Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/5 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 3/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Sumatra Battle in Chahar Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 4/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Sumatra from ANZAC, taking Chahar from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/6 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 2 bombers moved from Hopei to Kwangsi 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe 1 infantry moved from Kiangsi to Hunan 1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China Japanese take French Indo China from Neutral_Axis 2 armour moved from Kwangsi to French Indo China 1 aaGun, 5 artilleries, 1 infantry and 3 mech_infantrys moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 2 armour and 3 mech_infantrys moved from French Indo China to Siam 2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Siam 2 fighters and 2 tactical_bombers moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 artilleries, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 French regular : -0.33 Japanese regular : 0.17 British regular : -0.33 -
ool?
-
@Avner 5 tips
-
-
@Avner 3 carriers 2 destroyers 1 tac
-
-
@Avner 2 cruisers tac battleship.
next round, do the battleship first, then the fighters. -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from 32 Sea Zone to Marshall Islands 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 30 Sea Zone to 42 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 42 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/14 hits, 6.83 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/16 hits, 8.00 expected hits Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans 1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 42 Sea Zone Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 6/12 hits, 6.17 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 9/16 hits, 8.00 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Americans and 3 fighters owned by the Americans lost in 42 Sea Zone 1 tactical_bomber owned by the Japanese, 3 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 2 cruisers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 4/8 hits, 4.33 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 4 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 4 : 7/9 hits, 5.50 expected hits 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans lost in 42 Sea Zone 1 tactical_bomber owned by the Japanese, 1 battleship owned by the Japanese and 2 cruisers owned by the Japanese lost in 42 Sea Zone 1 battleship owned by the Americans retreated to 55 Sea Zone Japanese win, taking Marshall Islands from Japanese with 1 battleship, 4 fighters and 1 transport remaining. Battle score for attacker is -57 Casualties for Americans: 3 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 tactical_bombers 4 fighters owned by the Japanese forced to land in Java Non Combat Move - Americans 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 3 transports placed in 101 Sea Zone 3 infantry placed in Central United States 1 carrier and 1 submarine placed in 101 Sea Zone 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Kweichow from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 7 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan 3 infantry moved from Suiyuyan to Shensi Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British repair damage of 20x factory_major; Remaining resources: 21 PUs; British buy 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 armour moved from French West Africa to French Central Africa 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 fighter moved from Iraq to Anglo Egyptian Sudan 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 infantry moved from Libya to Tobruk British take Tobruk from Italians 1 artillery moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 destroyer moved from 106 Sea Zone to 121 Sea Zone British take 106 Sea Zone from Germans Combat - British Battle in Anglo Egyptian Sudan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 4 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 121 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 121 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 121 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Trans-Jordan British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan 1 infantry owned by the Italians lost in Trans-Jordan British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Trans-Jordan 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from Anglo Egyptian Sudan to Belgian Congo 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo 1 mech_infantry moved from French Equatorial Africa to Belgian Congo 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from French Madagascar to 72 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Burma to Szechwan 1 mech_infantry moved from Burma to Szechwan 3 aaGuns and 12 infantry moved from Burma to India 1 infantry moved from Shan State to Burma 1 tactical_bomber moved from Trans-Jordan to Iraq 1 fighter moved from Trans-Jordan to Iraq 2 fighters moved from Gibraltar to United Kingdom Place Units - British 4 infantry placed in United Kingdom 3 infantry placed in Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour, 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour, 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -3.00 Italians regular : 1.00 Japanese regular : 1.50 Germans regular : -0.17 British regular : -2.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Iraq 3 fighters moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Battle in Iraq Italians attack with 1 bomber and 3 fighters British defend with 1 fighter and 1 tactical_bomber; ANZAC defend with 3 fighters Italians roll dice for 1 bomber and 3 fighters in Iraq, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 4 fighters and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 3.17 expected hits 3 fighters owned by the Italians lost in Iraq 1 tactical_bomber owned by the British lost in Iraq Italians roll dice for 1 bomber in Iraq, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 4 fighters in Iraq, round 3 : 3/4 hits, 2.67 expected hits 1 bomber owned by the Italians lost in Iraq British win with 4 fighters remaining. Battle score for attacker is -33 Casualties for Italians: 1 bomber and 3 fighters Casualties for British: 1 tactical_bomber Non Combat Move - Italians Place Units - Italians 1 airfield and 1 mech_infantry placed in Egypt Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : -2.83 British regular : 0.17 -
@dawgoneit I took the tac in Iraq. If you want to Change it go ahead





