max334 Allies -VS- Dawgoneit Axis +12 PTV


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 2 infantry moved from Albania to Greece
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 infantry moved from Tobruk to Libya
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 bomber moved from Northern Italy to 99 Sea Zone
            2 fighters moved from Southern Italy to 99 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Italians: 1 submarine
            Battle in 99 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                British defend with 1 carrier, 1 cruiser and 1 destroyer
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                    Italians roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 transport in 99 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 99 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from British with 1 bomber, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 27
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
            Battle in Greece
                Italians attack with 1 armour, 1 artillery and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour and 1 artillery in Greece, round 3 : 0/2 hits, 0.83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Greece
                1 armour owned by the Italians retreated to Albania
                Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 3 infantry
                Casualties for Neutral_Allies: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 bomber moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3
            Italians collect 9 PUs (1 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.00
    Neutral_Allies regular : 2.00
    British regular : -0.50
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 marine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 65 Sea Zone to 64 Sea Zone
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to New Guinea
            2 fighters moved from New Zealand to Queensland
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 artillery and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 90 Sea Zone
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
            1 fighter moved from Romania to Greece
    
        Combat - Germans
            Battle in 90 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 90 Sea Zone
                    1 transport owned by the British lost in 90 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 transport
            Battle in Greece
                Germans attack with 3 armour, 1 fighter and 5 infantry
                Neutral_Allies defend with 2 infantry
                    Germans roll dice for 3 armour, 1 fighter and 5 infantry in Greece, round 2 : 4/9 hits, 2.83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 2 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 aaGun moved from Western Germany to France
            1 armour moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 artillery moved from France to Western Germany
            5 armour and 5 mech_infantrys moved from France to Germany
            6 infantry moved from Slovakia Hungary to Poland
            5 infantry moved from Yugoslavia to Slovakia Hungary
            2 artilleries moved from Slovakia Hungary to Poland
            2 artilleries moved from Yugoslavia to Slovakia Hungary
            1 artillery moved from Slovakia Hungary to Poland
            3 infantry moved from Yugoslavia to Romania
            1 fighter moved from Greece to Southern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Romania
            3 armour placed in Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : 0.33
    Germans regular : 1.83
    British regular : -0.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 artillery moved from Siberia to Sakha
            1 artillery moved from Siberia to Sakha
            1 infantry moved from Yakut S.S.R. to Buryatia
            1 armour and 1 mech_infantry moved from Ukraine to Bryansk
            1 artillery moved from Western Ukraine to Ukraine
            2 infantry moved from Stalingrad to Rostov
            2 infantry moved from Leningrad to Archangel
            1 artillery moved from Leningrad to Archangel
            1 artillery and 1 infantry moved from Smolensk to Northern Belarus
            1 aaGun moved from Smolensk to Northern Belarus
            1 aaGun moved from Yaroslavl to Russia
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Siberia
            2 artilleries and 1 infantry placed in Leningrad
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Stalingrad
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 artillery moved from Siberia to Sakha
            1 artillery moved from Siberia to Sakha
            1 infantry moved from Yakut S.S.R. to Buryatia
            1 armour and 1 mech_infantry moved from Ukraine to Bryansk
            1 artillery moved from Western Ukraine to Ukraine
            2 infantry moved from Stalingrad to Rostov
            2 infantry moved from Leningrad to Archangel
            1 artillery moved from Leningrad to Archangel
            1 artillery and 1 infantry moved from Smolensk to Northern Belarus
            1 aaGun moved from Smolensk to Northern Belarus
            1 aaGun moved from Yaroslavl to Russia
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Siberia
            2 artilleries and 1 infantry placed in Leningrad
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Stalingrad
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Dice Statistics:

    Total
            1 was rolled 39 times
            2 was rolled 35 times
            3 was rolled 38 times
            4 was rolled 33 times
            5 was rolled 33 times
            6 was rolled 39 times
        Average roll : 3.475
        Median : 3.000
        Variance : 0.189
        Standard Deviation : 0.435
        Total rolls : 217
    
    Germans Combat
            1 was rolled 24 times
            2 was rolled 14 times
            3 was rolled 13 times
            4 was rolled 17 times
            5 was rolled 15 times
            6 was rolled 16 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.791
        Standard Deviation : 0.889
        Total rolls : 99
    
    British Combat
            1 was rolled 5 times
            2 was rolled 9 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.306
        Median : 3.000
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 36
    
    Italians Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 3.957
        Median : 4.000
        Variance : 1.129
        Standard Deviation : 1.062
        Total rolls : 23
    
    French Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.294
        Median : 3.000
        Variance : 0.302
        Standard Deviation : 0.550
        Total rolls : 17
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 5 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 6 times
        Average roll : 3.929
        Median : 4.000
        Variance : 2.410
        Standard Deviation : 1.553
        Total rolls : 14
    
    Chinese Combat
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.143
        Median : 4.000
        Variance : 0.472
        Standard Deviation : 0.687
        Total rolls : 7
    
    Japanese Combat
            1 was rolled 4 times
            2 was rolled 1 times
            3 was rolled 5 times
            4 was rolled 4 times
            5 was rolled 5 times
            6 was rolled 2 times
        Average roll : 3.524
        Median : 4.000
        Variance : 0.675
        Standard Deviation : 0.822
        Total rolls : 21
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 harbour, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery moved from Shansi to Jehol
            1 mech_infantry moved from Chahar to Anhwe
            1 artillery and 4 infantry moved from Anhwe to Jehol
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol
            1 transport moved from 37 Sea Zone to 132 Sea Zone
            2 infantry moved from Siam to 132 Sea Zone
            1 marine moved from Kwangsi to 37 Sea Zone
            1 artillery and 3 infantry moved from Kwangsi to 37 Sea Zone
            1 armour and 1 artillery moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 44 Sea Zone
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Anhwe
            2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 21 Sea Zone
            4 infantry moved from Korea to Northern Manchuria
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from 21 Sea Zone to Fukien
            1 artillery moved from 37 Sea Zone to Kwangsi
            1 infantry moved from 37 Sea Zone to Kwangsi
            1 cruiser and 1 destroyer moved from 7 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 harbour placed in Hainan
            3 infantry placed in Kiangsu
            Japanese undo move 2.
            2 infantry placed in Kiangsu
            1 transport placed in 20 Sea Zone
            Japanese undo move 3.
            1 infantry placed in Kiangsu
            2 transports placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Wake Island to Hawaiian Islands
            1 carrier moved from 104 Sea Zone to 105 Sea Zone
            1 cruiser and 1 destroyer moved from 104 Sea Zone to 105 Sea Zone
            2 fighters moved from Eastern United States to 105 Sea Zone
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 artillery placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            2 infantry moved from Inner Mongolia to Chahar
            2 infantry moved from Inner Mongolia to Shansi
            1 fighter moved from Inner Mongolia to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Kiangsi
            Battle in Shansi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shansi, round 2 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Kiangsi from Japanese, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Inner Mongolia to Honan
            7 infantry moved from Tsinghai to Honan
            1 fighter moved from Chahar to Honan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Kenya
            1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
    
        Combat - British
            Battle in Kenya
                British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Union of South Africa to 73 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            2 artilleries moved from Egypt to Trans-Jordan
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 cruiser moved from 78 Sea Zone to 81 Sea Zone
            1 cruiser moved from 98 Sea Zone to 83 Sea Zone
            1 fighter moved from Gibraltar to Malta
            1 bomber moved from Malta to Egypt
            1 tactical_bomber moved from Malta to Egypt
            1 fighter moved from Union of South Africa to Egypt
            2 transports moved from 78 Sea Zone to 73 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 armour moved from Suriname to Brazil
                  British take Brazil from Neutral_Allies
            1 armour moved from Brazil to Suriname
            1 infantry moved from Egypt to Alexandria
            2 infantry moved from 83 Sea Zone to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Eastern India to Burma
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 tactical_bomber placed in United Kingdom
            2 artilleries and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.83
    Italians regular : -0.33
    Japanese regular : -0.67
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Libya to Alexandria
            1 cruiser moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Northern Italy to 99 Sea Zone
            1 artillery moved from Northern Italy to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 cruiser moved from 98 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 2 artilleries and 1 infantry
                    Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    1 infantry owned by the British lost in Trans-Jordan
                1 bomber owned by the Italians retreated
                British win with 2 artilleries remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Alexandria
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Alexandria
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is -2
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Trans-Jordan to Greece
            1 armour moved from Albania to Greece
            1 armour moved from Northern Italy to Albania
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            2 artilleries and 3 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    British regular : 1.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 marine moved from New South Wales to Queensland
            1 cruiser moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Shan State to Burma
    
        Place Units - ANZAC
            1 submarine placed in 64 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Combat - Germans
    
        Non Combat Move - Germans
            5 infantry moved from Slovakia Hungary to Romania
            2 artilleries and 5 infantry moved from Slovakia Hungary to Poland
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Slovakia Hungary to Poland
            3 armour moved from Greece to Romania
            3 armour moved from Germany to Poland
            2 armour moved from Germany to Romania
            2 armour moved from Germany to Poland
            1 armour moved from Germany to Romania
            1 armour moved from Western Germany to Poland
            3 mech_infantrys moved from Germany to Romania
            2 mech_infantrys moved from Germany to Poland
            2 bombers, 6 fighters and 5 tactical_bombers moved from Southern Italy to Western Germany
            1 artillery moved from Holland Belgium to Western Germany
            1 aaGun moved from France to Southern France
            1 aaGun moved from Western Germany to France
            1 artillery moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Romania
            1 infantry placed in Germany
            1 infantry placed in Western Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun, 2 artilleries and 9 infantry moved from Siberia to Amur
            2 infantry moved from Sakha to Siberia
            1 aaGun moved from Sakha to Siberia
            2 artilleries and 1 infantry moved from Sakha to Amur
            3 infantry moved from Southern Belarus to Northern Belarus
            1 infantry moved from Northern Belarus to Southern Belarus
            1 infantry moved from Northern Belarus to Southern Belarus
            1 infantry moved from Western Ukraine to Ukraine
            1 fighter moved from Western Ukraine to Kursk
            1 infantry moved from Northern Caucasus to Southern Caucasus
            1 infantry moved from Northern Caucasus to Southern Caucasus
            1 artillery and 2 infantry moved from Stalingrad to Rostov
            1 artillery and 2 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Siberia
            2 artilleries and 1 infantry placed in Leningrad
            1 artillery and 2 infantry placed in Ukraine
            1 infantry placed in Urals
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 infantry moved from Japan to 6 Sea Zone
            8 infantry moved from Northern Manchuria to Korea
            1 artillery and 3 infantry moved from Jehol to Chahar
            1 fighter and 1 tactical_bomber moved from Jehol to Chahar
            1 artillery moved from Jehol to Southern Manchuria
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Kiangsu to Kiangsi
            1 bomber moved from Anhwe to Kiangsi
            1 artillery and 3 infantry moved from Kwangsi to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Fukien to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            3 infantry moved from Hunan to Szechwan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from Anhwe to Southern Manchuria
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Korea
            4 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Anhwe to Fukien
            1 armour moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
            1 mech_infantry moved from Anhwe to Fukien
            1 carrier moved from 44 Sea Zone to 21 Sea Zone
            1 battleship moved from 37 Sea Zone to 44 Sea Zone
            2 fighters moved from 44 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 1 fighter, 12 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 fighter, 12 infantry and 1 tactical_bomber in Korea, round 2 : 5/14 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    2 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Kiangsi
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Chahar
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Chahar, round 2 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Chahar to Southern Manchuria
            1 fighter and 1 tactical_bomber moved from Korea to Southern Manchuria
            1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 tactical_bomber moved from Szechwan to Yunnan
            1 bomber moved from Szechwan to Kwangsi
            1 bomber moved from Kiangsi to Kwangsi
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries and 2 infantry placed in Japan
            1 transport placed in 6 Sea Zone
            1 destroyer and 1 submarine placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 1.00
    Russians regular : 0.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser moved from 105 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 11 Sea Zone
            1 marine placed in Western United States
            1 destroyer, 1 tactical_bomber and 1 transport placed in 104 Sea Zone
            1 artillery and 2 infantry placed in Central United States
            Americans undo move 4.
            Americans undo move 2.
            1 infantry placed in Western United States
            1 artillery, 1 infantry and 1 marine placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,2,2,3
            Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shansi to Jehol
            2 infantry moved from Honan to Anhwe
            1 infantry moved from Hopei to Kiangsi
            1 fighter moved from Honan to Kiangsi
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                1 infantry owned by the Chinese retreated to Shansi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Honan
            2 infantry moved from Honan to Hopei
            1 infantry moved from Honan to Shansi
            1 infantry moved from Honan to Anhwe
    
        Place Units - Chinese
            4 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries, 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from French Indo China to Siam
            1 infantry moved from Burma to Shan State
            1 cruiser and 1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            3 fighters moved from Malta to 100 Sea Zone
            2 infantry moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            2 artilleries moved from Trans-Jordan to Iraq
            2 infantry moved from Southern Persia to Iraq
            2 artilleries and 2 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
            1 bomber moved from Egypt to Iraq
    
        Combat - British
            Battle in 100 Sea Zone
                British attack with 1 cruiser, 1 destroyer and 3 fighters
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 1 cruiser, 1 destroyer and 3 fighters in 100 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 100 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the British lost in 100 Sea Zone
                    1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 100 Sea Zone
                British win, taking 100 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 9
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 cruiser and 1 transport
            Battle in Alexandria
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Iraq
                British attack with 3 artilleries, 1 bomber and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 3 artilleries, 1 bomber and 3 infantry in Iraq, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Iraq
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 3 artilleries, 1 bomber and 1 infantry in Iraq, round 3 : 3/5 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 fighter moved from 100 Sea Zone to Malta
            1 fighter moved from 100 Sea Zone to Malta
            1 fighter moved from Alexandria to 100 Sea Zone
            1 tactical_bomber moved from Alexandria to Egypt
            1 bomber moved from Iraq to Egypt
            1 artillery and 1 infantry moved from 81 Sea Zone to Western India
            1 battleship and 1 destroyer moved from 40 Sea Zone to 81 Sea Zone
            1 armour and 1 mech_infantry moved from Kenya to Egypt
            1 artillery and 1 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 fighter moved from Gibraltar to United Kingdom
    
        Place Units - British
            1 carrier and 1 destroyer placed in 100 Sea Zone
            1 artillery placed in Egypt
            1 submarine placed in 73 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Adding units owned by British to 73 Sea Zone: 1 transport
            EDIT: Removing units owned by British from 83 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 artilleries, 2 infantry and 1 marine placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6,1,2,5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4,2,4,6,5,3,6,6,5,5,2,2,3,6,1,1,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
            UK_Pacific collect 12 PUs (8 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in Eastern India change ownership: 2 artilleries, 2 infantry and 1 marine
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Italians regular : 0.00
    Japanese regular : 1.00
    Neutral_Axis regular : 0.67
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Albania to Northern Italy
            1 armour moved from Greece to Yugoslavia
            1 bomber moved from Greece to Southern Italy
            2 artilleries and 3 infantry moved from Tobruk to Libya
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Alexandria
    
        Non Combat Move - ANZAC
            1 cruiser moved from 55 Sea Zone to 64 Sea Zone
            1 transport moved from 55 Sea Zone to 56 Sea Zone
            1 infantry moved from Dutch New Guinea to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Queensland
            1 marine moved from Queensland to New South Wales
            1 infantry moved from New South Wales to South Australia
            1 artillery and 2 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 55 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 57 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Norway to Finland
            1 artillery moved from Germany to Poland
            16 infantry moved from Romania to Slovakia Hungary
            1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
            2 bombers, 8 fighters and 7 tactical_bombers moved from Western Germany to Southern Italy
            1 submarine moved from 90 Sea Zone to 107 Sea Zone
            3 artilleries moved from Poland to Slovakia Hungary
            1 armour moved from Romania to Slovakia Hungary
            1 armour moved from Poland to Slovakia Hungary
            1 mech_infantry moved from Romania to Slovakia Hungary
    
        Non Combat Move - Germans
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Romania
            9 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 116 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Adding units owned by Germans to 116 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to Norway: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Russians
            1 cruiser moved from 117 Sea Zone to 116 Sea Zone
            1 submarine moved from 118 Sea Zone to 116 Sea Zone
            1 infantry moved from Amur to Northern Manchuria
    
        Combat - Russians
            Battle in Northern Manchuria
                Russians attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Northern Manchuria
                Russians win, taking Northern Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 116 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 cruiser and 1 transport
                    Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 submarine in 116 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 cruiser in 116 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 116 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians lost in 116 Sea Zone
                    Russians roll dice for 1 cruiser in 116 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 116 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 116 Sea Zone
                Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -17
                Casualties for Russians: 1 cruiser and 1 submarine
    
        Non Combat Move - Russians
            2 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Southern Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 infantry moved from Rostov to Northern Caucasus
            1 artillery moved from Rostov to Northern Caucasus
            1 infantry moved from Rostov to Northern Caucasus
            2 infantry moved from Rostov to Kursk
            4 artilleries moved from Ukraine to Kursk
            1 infantry moved from Bryansk to Kursk
            1 infantry moved from Ukraine to Kursk
            1 infantry moved from Urals to Kazakhstan
            4 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Bryansk to Kursk
            2 artilleries and 2 infantry moved from Northern Belarus to Smolensk
            1 aaGun moved from Northern Belarus to Smolensk
            1 infantry moved from Northern Belarus to Southern Belarus
            1 artillery and 2 infantry moved from Siberia to Amur
            2 infantry moved from Amur to Northern Manchuria
            1 artillery moved from Amur to Northern Manchuria
            1 artillery moved from Amur to Northern Manchuria
            2 infantry moved from Buryatia to Northern Manchuria
            1 aaGun moved from Amur to Northern Manchuria
            2 infantry moved from Amur to Northern Manchuria
            1 artillery moved from Amur to Northern Manchuria
            2 infantry moved from Amur to Northern Manchuria
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Siberia
            2 artilleries and 1 infantry placed in Leningrad
            1 artillery placed in Ukraine
            1 artillery and 2 infantry placed in Stalingrad
            2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    Russians regular : -2.17
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 cruiser and 1 marine moved from 44 Sea Zone to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone
            1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Manilla
            1 infantry moved from 21 Sea Zone to Manilla
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Malaya
            1 armour moved from Kwangsi to French Indo China
                  Japanese take French Indo China from UK_Pacific
            1 armour moved from French Indo China to Siam
            1 fighter moved from Kwangsi to Siam
            1 bomber moved from Kwangsi to Siam
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            1 artillery moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Yunnan to Shan State
            1 bomber moved from Kwangsi to Shan State
            2 fighters and 2 tactical_bombers moved from Yunnan to Burma
            1 tactical_bomber moved from Kwangsi to Burma
            1 mech_infantry moved from Fukien to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Hunan
            1 infantry moved from Hunan to Kwangtung
            1 fighter and 1 tactical_bomber moved from Fukien to Kwangtung
            11 infantry moved from Korea to Amur
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
            2 artilleries and 4 infantry moved from 5 Sea Zone to Amur
            1 artillery moved from Chahar to Jehol
            1 artillery moved from Southern Manchuria to Jehol
            1 infantry moved from Kiangsu to Kiangsi
            2 fighters moved from 21 Sea Zone to Manilla
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


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