@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
@dawgoneit according to the rules for carrier scrambles, can’t scramble to a sea zone with only submarines and/or transports. there has to be a surface warship (Destroyer, cruiser, carrier, or battleship). no scramble from me to 99 🤓
@Stucifer 20865339-aa72-4e9a-85c5-94fb7ba1a35a-IT 7.tsvg
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 armour, 1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 2 fighters and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Yugoslavia
Combat - Italians
Battle in 99 Sea Zone
Germans loiter and taunt; Italians attack with 1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 1 transport
Americans defend with 1 transport
Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Yugoslavia
Italians attack with 2 armour, 1 artillery and 3 infantry
Americans defend with 2 infantry
Italians win, taking Yugoslavia from Americans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,6
Italians collect 12 PUs; end with 12 PUs
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 airfield and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Malaya to Yunnan
1 fighter moved from Malaya to 43 Sea Zone
1 fighter moved from 43 Sea Zone to Java
3 fighters moved from Malaya to Sumatra
1 tactical_bomber moved from Malaya to Java
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to 83 Sea Zone
Place Units - ANZAC
2 infantry placed in Queensland
1 airfield placed in Java
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
@Stucifer e6aa78c3-1a02-48c9-a087-b20b89c02db4-German 8.tsvg
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 4 mech_infantrys moved from Eastern Poland to Yugoslavia
1 armour and 1 mech_infantry moved from Germany to Yugoslavia
3 armour and 3 mech_infantrys moved from Western Germany to Yugoslavia
20 armour, 2 artilleries and 9 mech_infantrys moved from Bryansk to Kursk
1 infantry moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 artillery moved from Karelia to Vyborg
2 infantry moved from Baltic States to Leningrad
2 transports moved from 118 Sea Zone to 116 Sea Zone
2 infantry moved from Norway to 116 Sea Zone
3 infantry moved from France to Normandy Bordeaux
3 artilleries and 5 infantry moved from France to Southern France
3 infantry moved from Southern France to Northern Italy
1 tactical_bomber moved from Eastern Poland to Southern Italy
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Leningrad to Northern Belarus
7 artilleries moved from Eastern Poland to Romania
Combat - Germans
Battle in Kursk
Germans attack with 20 armour, 2 artilleries and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 20 armour, 2 artilleries and 9 mech_infantrys in Kursk, round 2 : 16/31 hits, 13.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Kursk
Germans win, taking Kursk from Russians with 20 armour, 1 artillery and 9 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from 116 Sea Zone to Norway
2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
5 armour and 2 mech_infantrys placed in Germany
2 infantry placed in France
2 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 2.33
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 4 infantry moved from Northern Manchuria to Korea
1 artillery and 2 infantry moved from Northern Manchuria to Southern Manchuria
3 artilleries and 8 infantry moved from Ukraine to Kursk
4 armour and 4 mech_infantrys moved from Russia to Bryansk
Russians take Bryansk from Germans
4 armour and 4 mech_infantrys moved from Bryansk to Kursk
4 fighters moved from Russia to Kursk
2 artilleries and 3 infantry moved from Vologda to Archangel
3 artilleries and 5 infantry moved from Yaroslavl to Novgorod
1 infantry moved from Smolensk to Novgorod
Combat - Russians
Battle in Kursk
Russians attack with 4 armour, 3 artilleries, 4 fighters, 8 infantry and 4 mech_infantrys
Germans defend with 20 armour, 1 artillery and 9 mech_infantrys
Russians roll dice for 4 armour, 3 artilleries, 4 fighters, 8 infantry and 4 mech_infantrys in Kursk, round 2 : 7/23 hits, 8.17 expected hits
Germans roll dice for 20 armour, 1 artillery and 9 mech_infantrys in Kursk, round 2 : 10/30 hits, 14.83 expected hits
8 infantry owned by the Russians, 1 artillery owned by the Germans, 2 artilleries owned by the Russians and 6 mech_infantrys owned by the Germans lost in Kursk
4 fighters owned by the Russians retreated
4 mech_infantrys owned by the Russians, 4 armour owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
Germans win with 20 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 2 artilleries and 8 infantry
Casualties for Germans: 1 artillery and 6 mech_infantrys
Battle in Korea
Russians attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Korea, round 2 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 3 artilleries and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 6 infantry in Novgorod, round 2 : 1/9 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Manchuria
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Northern Manchuria
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Buryatia to Northern Manchuria
2 infantry moved from Sakha to Buryatia
3 infantry moved from Siberia to Sakha
1 artillery and 2 infantry moved from Urals to Samara
4 fighters moved from Kursk to Russia
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Tula to Tambov
1 infantry moved from Russia to Tula
10 infantry moved from Russia to Bryansk
10 artilleries moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Yaroslavl to Novgorod
1 aaGun, 2 artilleries and 4 infantry moved from Yaroslavl to Vologda
4 artilleries moved from Russia to Samara
3 artilleries moved from Russia to Bryansk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 artillery and 2 infantry placed in Siberia
1 infantry placed in Urals
2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -5.50
Russians regular : -2.17
@Stucifer 881ee2cc-679f-426a-ba0b-ec1f33e723d0-Japan 8.tsvg
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 battleship, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Hopei to Szechwan
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from Kiangsu to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
Japanese take 132 Sea Zone from UK_Pacific
1 artillery, 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 destroyer and 1 submarine moved from 22 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 armour moved from Tsinghai to Eastern Sinkiang
2 armour moved from Tsinghai to Kansu
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Anhwe to Honan
1 infantry moved from Honan to Tsinghai
1 armour moved from Tsinghai to Kansu
1 fighter moved from 36 Sea Zone to Davao
1 tactical_bomber moved from 36 Sea Zone to Davao
4 fighters moved from Kwangsi to 36 Sea Zone
3 fighters moved from Kwangsi to Szechwan
1 artillery moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Korea
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 4 infantry
Japanese roll dice for 1 artillery and 3 infantry in Korea, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 4 infantry in Korea, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Korea, round 3 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 2 battleships in Davao, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Eastern Sinkiang
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Eastern Sinkiang, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Szechwan, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese roll dice for 3 armour in Kansu, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 armour moved from 20 Sea Zone to Southern Manchuria
1 aaGun moved from Jehol to Southern Manchuria
3 fighters moved from Szechwan to Hopei
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
1 battleship and 1 destroyer placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.33
Japanese regular : -0.33
UK_Pacific regular : -0.33
Russians regular : 2.00
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 132 Sea Zone
1 submarine moved from 42 Sea Zone to 132 Sea Zone
Combat - Americans
Battle in 132 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 132 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 132 Sea Zone
Americans win, taking 132 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 132 Sea Zone to 42 Sea Zone
1 transport moved from 101 Sea Zone to 100 Sea Zone
1 transport moved from 101 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to 98 Sea Zone
1 armour moved from Egypt to 100 Sea Zone
1 armour and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from 101 Sea Zone to Greece
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 93 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 infantry moved from Western United States to 11 Sea Zone
1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from Java to Egypt
1 transport moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
3 fighters and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 11 Sea Zone
1 airfield, 1 factory_minor and 1 harbour placed in Greece
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,6,6,1,2,3,5,3,1,5,5,4,2
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
2 infantry moved from Yunnan to Szechwan
4 artilleries moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 3 fighters
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 fighters in Hopei, round 2 : 2/3 hits, 2.00 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 4 artilleries and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 artilleries and 2 infantry in Szechwan, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
2 infantry moved from Sumatra to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
2 armour moved from Yunnan to Hopei
2 fighters and 1 tactical_bomber moved from Yunnan to Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Greece to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Sardinia
2 fighters and 1 tactical_bomber moved from Greece to 97 Sea Zone
2 fighters moved from 101 Sea Zone to 97 Sea Zone
Combat - British
Battle in Borneo
Battle in Sardinia
Battle in Hopei
British attack with 2 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 3 fighters
British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Hopei, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 3 fighters in Hopei, round 2 : 1/3 hits, 2.00 expected hits
3 fighters owned by the Japanese and 1 armour owned by the British lost in Hopei
British win, taking Borneo from Japanese, taking Sardinia from Italians, taking Hopei from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 1 armour
Casualties for Japanese: 3 fighters
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Hopei to Szechwan
1 aaGun, 3 artilleries and 6 infantry moved from Yunnan to Szechwan
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from Eastern India to Yunnan
1 carrier and 1 fighter moved from 82 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Southern Persia to Iraq
2 infantry and 1 transport moved from 83 Sea Zone to 80 Sea Zone
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
3 transports moved from 101 Sea Zone to 100 Sea Zone
2 artilleries and 4 infantry moved from Trans-Jordan to 100 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
2 artilleries, 4 infantry and 3 transports moved from 100 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from 101 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 101 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 aaGun moved from Algeria to Tunisia
Place Units - British
2 infantry and 1 mech_infantry placed in Egypt
1 armour placed in Union of South Africa
2 infantry placed in Southern Persia
1 transport placed in 82 Sea Zone
1 destroyer and 1 submarine placed in 73 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
1 submarine and 1 transport placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 4 infantry
Some Units in 40 Sea Zone change ownership: 1 submarine and 1 transport
Combat Hit Differential Summary :
Chinese regular : -0.00
Americans regular : -0.50
Japanese regular : 0.00
British regular : 0.33
@dawgoneit Did not scramble to 97 on UK’s turn due to odds (5 to 3) but can redo that if you want
@Stucifer afe7e29d-9c7e-45e4-b309-514400c5b182-IT8.tsvg
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Sardinia
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from British
Combat - Italians
Battle in Sardinia
Italians attack with 1 artillery
British defend with 2 infantry
Italians roll dice for 1 battleship in Sardinia, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Sardinia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry in Sardinia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Sardinia
Italians roll dice for 1 artillery in Sardinia, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Sardinia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sardinia
Italians win, taking Sardinia from British with 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
2 armour moved from Yugoslavia to Southern Italy
1 artillery moved from Yugoslavia to Northern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,4,4,3
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -1.00
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to South Australia
1 cruiser moved from 59 Sea Zone to 42 Sea Zone
1 transport moved from 59 Sea Zone to 63 Sea Zone
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
@Stucifer 997a55a8-cb86-4302-b435-4c23da56a34a-German 9.tsvg
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 armour and 1 mech_infantry moved from Kursk to Ukraine
1 mech_infantry moved from Kursk to Rostov
1 infantry moved from Bessarabia to Romania
7 armour and 8 mech_infantrys moved from Yugoslavia to Bulgaria
7 artilleries moved from Romania to Bulgaria
5 armour and 2 mech_infantrys moved from Germany to Romania
2 infantry moved from France to Southern France
2 infantry moved from Southern France to Northern Italy
3 artilleries moved from Southern France to Northern Italy
2 infantry moved from Germany to Western Germany
3 infantry moved from Leningrad to Vyborg
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Rostov
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 97 Sea Zone
Germans attack with 2 fighters; Italians loiter and taunt
British defend with 1 transport
1 transport owned by the British lost in 97 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Ukraine
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
18 armour moved from Kursk to Bessarabia
Place Units - Germans
2 armour and 5 mech_infantrys placed in Germany
2 infantry placed in Western Germany
3 infantry placed in Southern France
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,4
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.33
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Karelia
Russians take Karelia from Germans
1 infantry moved from Vologda to Leningrad
Russians take Leningrad from Germans
2 infantry moved from Novgorod to Northern Belarus
2 infantry moved from Bryansk to Southern Belarus
1 infantry moved from Tula to Kursk
1 artillery moved from Bryansk to Kursk
2 infantry moved from Stalingrad to Rostov
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Kursk
1 fighter moved from Russia to Southern Belarus
1 fighter moved from Russia to Northern Belarus
Combat - Russians
Battle in Northern Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kursk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Kursk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Battle in Southern Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 3/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Samara
1 fighter moved from Kursk to Russia
1 fighter moved from Northern Belarus to Russia
1 fighter moved from Southern Belarus to Russia
1 aaGun, 3 artilleries and 4 infantry moved from Novgorod to Leningrad
1 aaGun, 2 artilleries and 3 infantry moved from Vologda to Leningrad
1 artillery moved from Archangel to Leningrad
1 artillery and 2 infantry moved from Archangel to Karelia
1 artillery and 9 infantry moved from Russia to Bryansk
4 armour and 4 mech_infantrys moved from Bryansk to Samara
3 artilleries and 2 infantry moved from Samara to Stalingrad
2 artilleries moved from Samara to Urals
1 infantry moved from Urals to Western Sinkiang
1 infantry moved from Tambov to Stalingrad
1 artillery and 3 infantry moved from Northern Manchuria to Korea
1 infantry moved from Buryatia to Amur
3 infantry moved from Sakha to Amur
1 artillery and 1 infantry moved from Siberia to Amur
Place Units - Russians
1 fighter and 2 infantry placed in Siberia
3 infantry placed in Urals
1 artillery and 2 infantry placed in Stalingrad
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -1.67
Russians regular : 2.50
@Stucifer 374664de-0a61-45cb-8238-4ad045f715f6-Japan 9.tsvg
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 6 fighters, 1 infantry, 5 submarines, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from 37 Sea Zone to Kwangsi
1 battleship and 1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 artillery moved from Kiangsu to 20 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hopei
1 artillery moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei
1 armour moved from Eastern Sinkiang to Honan
1 artillery moved from Honan to Hopei
1 infantry moved from Tsinghai to Eastern Sinkiang
1 armour moved from Eastern Sinkiang to Inner Mongolia
1 artillery moved from Inner Mongolia to Tsinghai
2 armour moved from Kansu to Chahar
1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 armour moved from Northern Manchuria to Korea
1 artillery and 1 infantry moved from Southern Manchuria to Korea
1 artillery moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
3 destroyers and 3 submarines moved from 7 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Korea
Japanese attack with 1 armour, 3 artilleries and 5 infantry
Russians defend with 2 artilleries and 6 infantry
Japanese roll dice for 1 battleship in Korea, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 3 artilleries and 5 infantry in Korea, round 2 : 6/9 hits, 2.83 expected hits
Russians roll dice for 2 artilleries and 6 infantry in Korea, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Korea, round 3 : 0/7 hits, 2.50 expected hits
Russians roll dice for 2 artilleries in Korea, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 armour, 3 artilleries and 2 infantry in Korea, round 4 : 3/6 hits, 2.17 expected hits
Russians roll dice for 2 artilleries in Korea, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 4 infantry
Casualties for Russians: 2 artilleries and 6 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 2 fighters
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 fighters in Kwangsi, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese roll dice for 2 battleships in Borneo, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 armour moved from Kiangsu to Anhwe
2 fighters moved from Kwangsi to 37 Sea Zone
Place Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
1 armour and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 2.00
UK_Pacific regular : 0.00
Russians regular : 0.00
@Stucifer I trust your choices
@dawgoneit I deliberated a lot taking the carrier or a DD/cruiser on the first round, I had an average or below average roll I think and that made me think the carrier would have been a worse choice since it is important to maximize defense for the british attack follow up. So I made the edit after the first round (given you got 11 hits, but you wouldn’t have known that, it definitely was the best choice). Also tripleA didn’t give the US fleet the option to retreat to 99 so I edited that, I made sure to move the UK fleet into 99 before attacking so I wouldn’t have to edit that again in case of retreat, which ended up happening
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 9 infantry and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 97 Sea Zone
Americans take 99 Sea Zone from Italians
2 transports moved from 101 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Southern Spain
2 artilleries, 9 infantry and 1 mech_infantry moved from Gibraltar to Southern Spain
1 armour and 2 artilleries moved from Morocco to 93 Sea Zone
3 infantry moved from Morocco to 93 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Venezuela
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 67 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 67 Sea Zone
2 artilleries and 2 infantry moved from 67 Sea Zone to Chile
1 artillery and 1 infantry moved from 91 Sea Zone to Venezuela
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Portugal
1 armour and 1 infantry moved from 91 Sea Zone to Venezuela
1 bomber moved from Egypt to 97 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Portugal
1 submarine moved from 27 Sea Zone to 17 Sea Zone
1 fighter moved from 27 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Chile
Americans attack with 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Chile, round 2 : 2/4 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Venezuela
Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Venezuela, round 2 : 0/5 hits, 1.83 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Venezuela
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Venezuela, round 3 : 1/4 hits, 1.67 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Venezuela, round 4 : 1/4 hits, 1.67 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Southern Spain
Americans attack with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry in Southern Spain, round 2 : 2/16 hits, 4.17 expected hits
Neutral_True roll dice for 6 infantry in Southern Spain, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Southern Spain
Americans roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Southern Spain, round 3 : 6/13 hits, 3.67 expected hits
Neutral_True roll dice for 4 infantry in Southern Spain, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Southern Spain
Americans win, taking Southern Spain from Neutral_True with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantry
Battle in Portugal
Americans attack with 1 artillery and 5 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery and 5 infantry in Portugal, round 2 : 2/6 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 tactical_bombers
Germans defend with 4 fighters and 1 tactical_bomber; Italians defend with 1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 1 infantry and 2 transports
Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Italians
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits
Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 11/16 hits, 7.50 expected hits
Units damaged: 1 battleship owned by the Americans
4 submarines owned by the Americans, 4 destroyers owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 97 Sea Zone
2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans retreated
1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 98 Sea Zone
Italians win with 1 battleship, 3 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -32
Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 4 submarines
Casualties for Italians: 1 carrier and 4 destroyers
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
2 fighters owned by the Germans forced to land in Southern Italy
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Greece
1 tactical_bomber moved from 97 Sea Zone to Greece
1 submarine moved from 108 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Venezuela to Brazil
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
1 destroyer and 11 submarines moved from 27 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Southern Persia
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to Greece
2 fighters moved from Java to 38 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship, 3 carriers and 1 marine moved from 42 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Malaya
1 submarine moved from 132 Sea Zone to 38 Sea Zone
Place Units - Americans
1 carrier and 2 fighters placed in 99 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 carrier
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
EDIT: Adding units owned by Germans to 97 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
4 transports placed in 104 Sea Zone
9 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Hopei
1 infantry moved from Szechwan to Hopei
1 artillery and 1 infantry moved from Szechwan to Tsinghai
1 artillery and 1 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Szechwan to Hopei
1 infantry moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hopei
1 tactical_bomber moved from Szechwan to Hopei
1 fighter moved from Szechwan to Hunan
1 fighter moved from Yunnan to Hunan
1 destroyer moved from 42 Sea Zone to 132 Sea Zone
1 destroyer moved from 83 Sea Zone to 97 Sea Zone
1 battleship moved from 101 Sea Zone to 99 Sea Zone
1 battleship moved from 99 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 97 Sea Zone
3 fighters moved from Greece to 97 Sea Zone
2 destroyers moved from 93 Sea Zone to 97 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Hopei
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hunan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 1 tactical_bomber
Germans defend with 4 fighters and 1 tactical_bomber; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 2 transports
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/10 hits, 4.83 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
1 destroyer owned by the Italians, 3 destroyers owned by the British, 2 cruisers owned by the Italians, 1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
1 tactical_bomber owned by the British and 3 fighters owned by the British retreated
1 cruiser owned by the British, 1 battleship owned by the British and 1 carrier owned by the British retreated to 99 Sea Zone
Italians win with 1 battleship, 4 fighters and 2 transports remaining. Battle score for attacker is 22
Casualties for British: 3 destroyers and 1 fighter
Casualties for Germans: 1 tactical_bomber
Casualties for Italians: 1 carrier, 2 cruisers and 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
2 fighters owned by the Germans forced to land in Southern Italy
Non Combat Move - British
1 fighter moved from 97 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Greece
3 transports moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 1 mech_infantry moved from Egypt to 100 Sea Zone
4 infantry moved from Egypt to 100 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 100 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Iraq to Syria
2 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 destroyer and 1 submarine moved from 73 Sea Zone to 83 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 fighters moved from 42 Sea Zone to 38 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 transport moved from 40 Sea Zone to 82 Sea Zone
4 infantry moved from Eastern India to Burma
1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Szechwan
2 fighters moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
Place Units - British
2 artilleries and 1 infantry placed in Egypt
1 airfield and 3 infantry placed in Southern Persia
2 infantry placed in Union of South Africa
1 transport placed in 73 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
1 destroyer placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,4,6,2,2,1,1,4,3,2,6,2,5,6,6,2,6,2,2,6,1,1,3,4,3,5,4,2,3,6,6,6,3,6,4,1,2,5,1,1,3,4,4,6
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 5 infantry
Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : -2.33
Italians regular : 4.17
Japanese regular : 0.00
Neutral_True regular : 0.67
British regular : 0.67
@Stucifer 7b22d16a-130e-46dd-8d6b-ad11a0b711df-IT 9.tsvg Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
Combat Move - Italians
1 unit repaired.
1 artillery moved from Sardinia to 97 Sea Zone
2 armour moved from Southern Italy to Southern France
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 artillery, 3 infantry and 2 transports
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to Southern France: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,4,3,2,1,1,4,4,6,4,1
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,4
Italians collect 2 PUs (11 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
@dawgoneit
40357-france-9.tsvg
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from South Australia to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 marine moved from Java to 42 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Malaya
1 fighter moved from Java to 43 Sea Zone
1 tactical_bomber moved from Java to 43 Sea Zone
2 fighters moved from Queensland to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
1 fighter moved from Sumatra to 38 Sea Zone
1 fighter moved from Sumatra to Java
1 infantry moved from Yunnan to Shan State
Place Units - ANZAC
2 submarines placed in 55 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
@Stucifer da89e911-baff-41ca-b321-0c281da9ec7e-Germn Battle.tsvg
Any scramble?
OOL please
@dawgoneit Full scramble from carriers. I don’t know if it should only be two because one is damaged, though.
Lose American units before British units of the same type but use normal order (AAA, Inf, Art, Mech, Tank, Tac, Fighter)