Regarding some sort of mandated non-aggression pact between the Soviet Union and Japan:
I for one, hate built in rules like that. I believe the purpose of this game is to allow us to sort of go back in time and act as the leaders of our own country like Japan,
Russia, etc… We are not going to make the same decisions as the real leaders did, but thats what’s great about this game, it gives us a starting point in history and allows us to recreate it. Pacts should never be mandated. And they should NEVER give you free guys. This is war, and if you want to risk moving troops off of one of your borders, you can do that, but if your enemy then strikes, you shouldn’t magically get free guys to place there. If you wanted them there, you should have left them there. Its just one of many tough decisions you have to make in war.
Now I personally think that is what’s going to be great about the global game, Japan will be able to invade the Russian far east, but just like in AAP1940, it will do so at the risk of overstreching itself. Same goes for the US or any other power that has a global influence. If they shift too many resources to one front, sure they will make a big impact on that front, but at the expense of the other one, so it should balance out, at least in theory. If America goes all out against Germany, Japan will not only destroy the British, Anzac, and Chinese forces, but they will then be free to pressure Russia as well, will take some pressure off Germany, thereby counterbalancing America’s decision to go a KGF strategy.