No scramble, thanks
L24 PTV MikawaGunichi (X+13) vs Avandoo
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians repair damage of 3x harbour; Remaining resources: 38 PUs; Italians buy 2 destroyers and 7 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 units repaired. 1 mech_infantry moved from Northern Caucasus to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 armour and 1 mech_infantry moved from Northern Caucasus to Kursk 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia Italians take Ethiopia from British 1 infantry moved from Anglo-Egyptian Sudan to Kenya Italians take Kenya from British 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from British 1 mech_infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa 1 destroyer moved from 83 Sea Zone to 78 Sea Zone 3 fighters moved from Egypt to 78 Sea Zone Combat - Italians Battle in Kursk Italians attack with 1 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour and 1 mech_infantry in Kursk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 2 infantry in Kursk, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Kursk Russians win with 2 infantry remaining. Battle score for attacker is -11 Casualties for Italians: 1 armour and 1 mech_infantry Battle in 78 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 cruiser Italians roll dice for 1 destroyer and 3 fighters in 78 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 cruiser in 78 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Italians lost in 78 Sea Zone 1 cruiser owned by the British lost in 78 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 destroyer Casualties for British: 1 cruiser Non Combat Move - Italians 3 fighters moved from 78 Sea Zone to Egypt 3 artilleries and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Syria 1 infantry moved from Trans-Jordan to Egypt 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 5 transports moved from 83 Sea Zone to 99 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Egypt 1 infantry placed in Northern Italy 2 destroyers placed in 99 Sea Zone Turn Complete - Italians Italians collect 32 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : 1.33 British regular : 0.50
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 1 submarine moved from 46 Sea Zone to 55 Sea Zone 2 destroyers moved from 64 Sea Zone to 55 Sea Zone 1 destroyer moved from 43 Sea Zone to 40 Sea Zone Combat - ANZAC Battle in Java Battle in 40 Sea Zone British loiter and taunt; ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 40 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 40 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 40 Sea Zone Japanese win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Non Combat Move - ANZAC 2 infantry moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.67
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 armour and 2 mech_infantrys moved from Stalingrad to Western Sinkiang Germans take Western Sinkiang from Chinese 2 bombers moved from Stalingrad to Northern Belarus 2 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Baltic States to Northern Belarus 1 armour moved from Stalingrad to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Stalingrad 1 armour moved from Stalingrad to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Stalingrad 7 armour and 9 mech_infantrys moved from Stalingrad to Ukraine Combat - Germans Battle in Northern Belarus Germans attack with 2 bombers and 3 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 3 infantry in Northern Belarus, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 3 infantry in Northern Belarus, round 3 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Northern Belarus to Leningrad 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Baltic States to Leningrad 1 artillery moved from Poland to 117 Sea Zone 1 artillery and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 3 infantry moved from Western Germany to 116 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 2 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad 4 armour and 4 mech_infantrys moved from Germany to Baltic States 2 submarines moved from 99 Sea Zone to 83 Sea Zone Place Units - Germans 3 infantry placed in Leningrad 4 armour and 4 mech_infantrys placed in Germany Germans undo move 2. 3 artilleries and 3 infantry placed in Germany 2 armour and 2 mech_infantrys placed in Germany 2 armour, 2 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,2 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Urals Russians take Urals from Italians 1 infantry moved from Russia to Samara 1 infantry moved from Kursk to Tambov Russians take Tambov from Germans 1 infantry moved from Kursk to Rostov Russians take Rostov from Italians 2 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 artillery and 1 infantry moved from Yaroslavl to Novgorod 2 infantry moved from Southern Belarus to Eastern Poland 1 fighter moved from Russia to Eastern Poland 3 fighters and 2 tactical_bombers moved from Russia to Northern Belarus 2 infantry moved from Buryatia to Sakha Combat - Russians Battle in Northern Belarus Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers Germans defend with 3 infantry Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 3/7 hits, 3.17 expected hits Germans roll dice for 3 infantry in Northern Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Northern Belarus 3 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 11 artilleries and 29 infantry moved from Smolensk to Novgorod 1 fighter moved from Eastern Poland to Novgorod 10 armour and 8 mech_infantrys moved from Southern Belarus to Novgorod 1 artillery moved from Southern Belarus to Smolensk 3 fighters and 2 tactical_bombers moved from Northern Belarus to Novgorod 7 artilleries and 18 infantry moved from Russia to Smolensk Place Units - Russians 4 artilleries and 5 infantry placed in Russia 1 artillery placed in Siberia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.00 Russians regular : 0.00
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 4 artilleries and 5 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 artillery and 6 infantry moved from Korea to Amur Japanese take Amur from Russians 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Kiangsu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 132 Sea Zone 1 battleship moved from 132 Sea Zone to 37 Sea Zone 1 marine moved from French Indo China to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 132 Sea Zone 2 infantry and 1 marine moved from 132 Sea Zone to Malaya 1 infantry moved from Yunnan to Shan State 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Shan State 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from French Indo China to Shan State 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Fukien to Kiangsi 1 submarine moved from 40 Sea Zone to 59 Sea Zone 1 battleship moved from 132 Sea Zone to 38 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 battleship moved from 20 Sea Zone to 132 Sea Zone 1 cruiser moved from 132 Sea Zone to 38 Sea Zone Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Malaya Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 cruisers in Malaya, round 2 : 1/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 mech_infantry British defend with 1 aaGun, 2 artilleries and 10 infantry Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour, 3 artilleries, 13 infantry and 1 mech_infantry in Shan State, round 2 : 4/18 hits, 4.50 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries and 10 infantry in Shan State, round 2 : 3/12 hits, 4.00 expected hits 3 infantry owned by the Japanese lost in Shan State 1 aaGun owned by the British and 5 infantry owned by the British lost in Shan State Japanese roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Shan State, round 3 : 5/15 hits, 4.00 expected hits UK_Pacific roll dice for 2 artilleries and 5 infantry in Shan State, round 3 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Japanese lost in Shan State 5 infantry owned by the British lost in Shan State Japanese roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Shan State, round 4 : 3/13 hits, 3.67 expected hits UK_Pacific roll dice for 2 artilleries in Shan State, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 28 Casualties for Japanese: 5 infantry Casualties for British: 1 aaGun, 2 artilleries and 10 infantry Non Combat Move - Japanese 2 carriers and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from Malaya to 38 Sea Zone 1 tactical_bomber moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 2 destroyers moved from 20 Sea Zone to 37 Sea Zone 1 aaGun and 3 artilleries moved from Hopei to Hunan 2 aaGuns and 1 infantry moved from Fukien to Kwangtung 2 artilleries moved from Honan to Anhwe Place Units - Japanese 3 destroyers placed in 20 Sea Zone 1 fighter and 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 UK_Pacific regular : -1.33
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kenya to Belgian Congo 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo 1 infantry and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo 3 fighters moved from Egypt to Belgian Congo 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British 7 artilleries and 8 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 7 artilleries and 8 infantry British defend with 1 infantry Italians roll dice for 7 artilleries and 8 infantry in Trans-Jordan, round 2 : 3/15 hits, 4.83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 7 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Belgian Congo Italians attack with 3 fighters, 3 infantry and 1 mech_infantry British defend with 4 armour and 1 mech_infantry Italians roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/7 hits, 2.17 expected hits British roll dice for 4 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/5 hits, 2.50 expected hits 1 infantry owned by the Italians lost in Belgian Congo 1 mech_infantry owned by the British lost in Belgian Congo Italians roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Belgian Congo, round 3 : 3/6 hits, 2.00 expected hits British roll dice for 4 armour in Belgian Congo, round 3 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Italians lost in Belgian Congo 3 armour owned by the British lost in Belgian Congo Italians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 4 : 3/5 hits, 1.83 expected hits British roll dice for 1 armour in Belgian Congo, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Belgian Congo 1 armour owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 20 Casualties for Italians: 3 infantry Casualties for British: 4 armour and 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Belgian Congo to Egypt 1 aaGun and 9 infantry moved from Southern Italy to 99 Sea Zone 1 aaGun, 9 infantry and 5 transports moved from 99 Sea Zone to 100 Sea Zone 1 aaGun moved from 100 Sea Zone to Egypt 1 infantry moved from 100 Sea Zone to Egypt 8 infantry moved from 100 Sea Zone to Trans-Jordan 1 fighter moved from Egypt to 100 Sea Zone 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 4 destroyers moved from 99 Sea Zone to 100 Sea Zone 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour and 2 mech_infantrys placed in Egypt 3 infantry placed in Southern Italy 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 British regular : -2.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from New South Wales to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 59 Sea Zone 1 submarine moved from 55 Sea Zone to 59 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam Combat - ANZAC Battle in Guam Battle in 59 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 59 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 59 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 59 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 59 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 59 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 59 Sea Zone ANZAC win, taking Guam from Japanese, taking 59 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 56 Sea Zone Place Units - ANZAC 1 battleship and 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -2.00
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Western Sinkiang to Northern Sinkiang Germans take Northern Sinkiang from Chinese 2 armour moved from Northern Sinkiang to Timguska Germans take Timguska from Russians 1 infantry moved from Stalingrad to Tambov 1 infantry moved from Stalingrad to Rostov 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Rostov 2 bombers moved from Leningrad to Russia 3 fighters moved from Western Germany to Northern Belarus 2 infantry moved from Leningrad to Northern Belarus 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 tactical_bombers moved from Western Germany to Eastern Poland 1 artillery and 1 infantry moved from Stalingrad to Tambov 1 artillery and 1 infantry moved from Stalingrad to Rostov 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Archangel 1 infantry moved from Leningrad to Archangel Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in Northern Belarus Germans attack with 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Northern Belarus, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 5/6 hits, 3.00 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 6 armour and 9 mech_infantrys moved from Ukraine to Northern Caucasus 2 armour moved from Stalingrad to Northern Caucasus 2 bombers moved from Russia to Leningrad 3 fighters moved from Northern Belarus to Leningrad 4 armour and 4 mech_infantrys moved from Baltic States to Leningrad 2 tactical_bombers moved from Eastern Poland to 118 Sea Zone 3 transports moved from 118 Sea Zone to 117 Sea Zone 3 artilleries and 3 infantry moved from Germany to 117 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 3 infantry moved from 118 Sea Zone to Leningrad 2 armour and 2 mech_infantrys moved from Western Germany to Poland 2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt 1 tactical_bomber moved from Southern Italy to Egypt 3 artilleries moved from 118 Sea Zone to Leningrad Place Units - Germans 1 carrier and 1 destroyer placed in 118 Sea Zone 1 bomber placed in Leningrad 1 armour, 3 infantry and 1 mech_infantry placed in Western Germany 3 artilleries and 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,6 Germans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 83 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 73 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 2.50 Russians AA : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 31 PUs; Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Vologda Russians take Vologda from Germans 2 infantry moved from Smolensk to Northern Belarus 1 fighter moved from Novgorod to Northern Belarus 3 fighters and 2 tactical_bombers moved from Novgorod to Northern Belarus 1 infantry moved from Samara to Saratov Russians take Saratov from Germans 1 infantry moved from Urals to Kazakhstan Russians take Kazakhstan from Italians 8 artilleries and 16 infantry moved from Smolensk to Novgorod 3 artilleries and 3 infantry moved from Russia to Smolensk Combat - Russians Battle in Northern Belarus Russians attack with 4 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 3/8 hits, 3.67 expected hits Germans roll dice for 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Northern Belarus 2 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Northern Belarus to Russia 3 fighters and 2 tactical_bombers moved from Northern Belarus to Novgorod 1 artillery and 2 infantry moved from Russia to Smolensk 2 aaGuns, 1 artillery and 9 infantry moved from Siberia to Sakha Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.67
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Amur to 5 Sea Zone 1 infantry moved from Amur to 5 Sea Zone 4 artilleries and 8 infantry moved from Amur to Siberia Japanese take Siberia from Russians 2 infantry and 1 transport moved from 5 Sea Zone to 9 Sea Zone 2 infantry moved from 9 Sea Zone to Aleutian Islands 1 fighter moved from Japan to 22 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 2 artilleries and 2 infantry moved from Shan State to 132 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 artillery moved from Shan State to 132 Sea Zone 1 armour moved from Shan State to Siam Japanese take Siam from UK_Pacific 1 armour moved from Siam to French Indo China 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Java 1 tactical_bomber moved from Kwangsi to Java 1 fighter moved from 38 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Sumatra 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 2 battleships and 2 cruisers moved from 132 Sea Zone to 43 Sea Zone 1 marine moved from Malaya to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 1 cruiser moved from 38 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra Combat - Japanese Battle in Aleutian Islands Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Celebes Battle in Java Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Celebes from ANZAC, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 destroyer moved from 132 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 2 carriers moved from 38 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone 1 tactical_bomber moved from Sumatra to 43 Sea Zone 1 fighter moved from Sumatra to 43 Sea Zone 1 fighter moved from 22 Sea Zone to Kwangtung 1 aaGun and 3 artilleries moved from Hunan to Kwangsi 5 infantry and 1 mech_infantry moved from Shan State to French Indo China 2 artilleries moved from Anhwe to Kiangsi 1 artillery moved from Northern Manchuria to Korea 3 transports moved from 5 Sea Zone to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 6 infantry moved from 20 Sea Zone to Kiangsu Place Units - Japanese 1 factory_minor placed in French Indo China 2 destroyers placed in 20 Sea Zone 1 infantry placed in Kiangsu 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 3,3,5 Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 infantry EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.17 ANZAC regular : -0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 6 artilleries, 1 battleship, 1 destroyer, 7 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 bomber moved from Tunisia to Northern Italy 1 submarine moved from 55 Sea Zone to 45 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 34 Sea Zone 1 battleship, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Northern Italy causes 8 damage total. Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from Northern Italy to Tunisia 1 aaGun, 2 artilleries and 3 infantry moved from Tunisia to Libya 6 artilleries and 6 infantry moved from Algeria to Tunisia 3 artilleries and 6 infantry moved from Morocco to Algeria 3 transports moved from 93 Sea Zone to 105 Sea Zone 4 artilleries moved from Central United States to 104 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 5 artilleries, 1 battleship, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 6 transports moved from 104 Sea Zone to 93 Sea Zone 3 transports moved from 105 Sea Zone to 104 Sea Zone 1 aaGun, 5 artilleries and 6 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 battleship, 1 destroyer and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 transports placed in 104 Sea Zone 4 artilleries and 6 infantry placed in Eastern United States 1 artillery placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Chahar to Shansi 2 infantry moved from Inner Mongolia to Shansi 3 infantry moved from Szechwan to Hopei 1 infantry moved from Szechwan to Hopei 2 infantry moved from Szechwan to Hunan 1 fighter moved from Inner Mongolia to Hunan Combat - Chinese Battle in Shansi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone 1 bomber moved from Tunisia to Northern Italy 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Syria to Iraq 1 artillery and 1 infantry moved from Northwest Persia to Southern Caucasus 1 fighter moved from 93 Sea Zone to 95 Sea Zone 1 bomber moved from Tunisia to Southern Italy 1 fighter moved from United Kingdom to Algeria Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Northern Italy causes 8 damage total. Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Southern Italy Bombing raid in Southern Italy causes 0 damage total. Battle in 96 Sea Zone British attack with 1 destroyer and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 destroyer and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone British roll dice for 1 tactical_bomber in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the British lost in 96 Sea Zone 1 destroyer owned by the Italians lost in 96 Sea Zone Italians win with no units remaining. Battle score for attacker is -10 Casualties for British: 1 destroyer and 1 tactical_bomber Casualties for Italians: 1 destroyer Battle in 95 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer British roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone 1 destroyer owned by the Italians lost in 95 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer Battle in Southern Caucasus British attack with 1 artillery and 1 infantry Germans defend with 1 armour British roll dice for 1 artillery and 1 infantry in Southern Caucasus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Southern Caucasus, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 1 infantry in Southern Caucasus, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Southern Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Southern Caucasus British win, taking Southern Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 armour, 10 infantry and 1 mech_infantry moved from Iraq to Southern Persia 1 infantry moved from Northwest Persia to Southern Persia 1 battleship, 1 destroyer and 2 transports moved from 82 Sea Zone to 74 Sea Zone 1 bomber moved from Northern Italy to Tunisia 1 artillery and 1 infantry moved from Tunisia to Libya 1 fighter moved from 95 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Eastern India to Southern Persia Place Units - British 2 fighters placed in Southern Persia 1 carrier placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2,5,2,4,3,4,5,1 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 6,5,4,2 British collect 28 PUs (3 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : 2.00 Japanese regular : 0.67 Germans regular : -1.00 British regular : -0.50 Italians AA : 0.50
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 7 artilleries and 16 infantry moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Egypt to 74 Sea Zone 1 fighter moved from 100 Sea Zone to 74 Sea Zone 2 destroyers moved from 100 Sea Zone to 74 Sea Zone 1 mech_infantry moved from Belgian Congo to Nigeria Italians take Nigeria from British 1 fighter moved from Egypt to 74 Sea Zone Combat - Italians Battle in 74 Sea Zone Italians attack with 2 destroyers and 3 fighters British defend with 1 battleship, 1 destroyer and 2 transports Italians roll dice for 2 destroyers and 3 fighters in 74 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 destroyer and 2 transports in 74 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the Italians lost in 74 Sea Zone Italians roll dice for 1 destroyer and 3 fighters in 74 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits British roll dice for 1 battleship, 1 destroyer and 2 transports in 74 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the Italians lost in 74 Sea Zone 1 destroyer owned by the British lost in 74 Sea Zone Italians roll dice for 3 fighters in 74 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits British roll dice for 1 battleship and 2 transports in 74 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 74 Sea Zone 2 transports owned by the British lost in 74 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 22 Casualties for Italians: 2 destroyers Casualties for British: 1 battleship, 1 destroyer and 2 transports Battle in Iraq Italians attack with 1 armour, 7 artilleries, 16 infantry and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 armour, 7 artilleries, 16 infantry and 2 mech_infantrys in Iraq, round 2 : 6/26 hits, 7.17 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 7 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Egypt to Alexandria 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 transports moved from 100 Sea Zone to 99 Sea Zone 1 infantry moved from British Somaliland to Ethiopia 1 fighter moved from 74 Sea Zone to Anglo-Egyptian Sudan 1 fighter moved from 74 Sea Zone to Anglo-Egyptian Sudan 1 fighter moved from 74 Sea Zone to Kenya Place Units - Italians 1 armour and 2 fighters placed in Egypt 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 29 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : -3.67 British regular : -1.00
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 59 Sea Zone to 63 Sea Zone 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 59 Sea Zone to 56 Sea Zone 1 battleship and 1 destroyer moved from 55 Sea Zone to 34 Sea Zone 1 battleship and 1 destroyer moved from 64 Sea Zone to 55 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from Southern Persia to Russia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 8 armour and 9 mech_infantrys moved from Northern Caucasus to Southern Caucasus 1 armour moved from Rostov to Southern Caucasus 1 artillery and 1 infantry moved from Tambov to Saratov 3 infantry moved from Stalingrad to Kazakhstan 1 armour moved from Timguska to Urals Germans take Urals from Russians 1 armour moved from Urals to Samara Germans take Samara from Russians 1 armour moved from Timguska to Komi Germans take Komi from Russians 1 armour moved from Komi to Gorky Germans take Gorky from Russians 3 bombers and 3 fighters moved from Leningrad to Russia 2 infantry moved from Leningrad to Vologda 2 infantry moved from Leningrad to Northern Belarus 1 tactical_bomber moved from 118 Sea Zone to Vologda 1 tactical_bomber moved from 118 Sea Zone to Northern Belarus 1 tactical_bomber moved from Western Germany to Northern Belarus
Combat Hit Differential Summary :
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@avandoo Intercept?
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 8 armour and 9 mech_infantrys moved from Northern Caucasus to Southern Caucasus 1 armour moved from Rostov to Southern Caucasus 1 artillery and 1 infantry moved from Tambov to Saratov 3 infantry moved from Stalingrad to Kazakhstan 1 armour moved from Timguska to Urals Germans take Urals from Russians 1 armour moved from Urals to Samara Germans take Samara from Russians 1 armour moved from Timguska to Komi Germans take Komi from Russians 1 armour moved from Komi to Gorky Germans take Gorky from Russians 3 bombers and 3 fighters moved from Leningrad to Russia 2 infantry moved from Leningrad to Vologda 2 infantry moved from Leningrad to Northern Belarus 1 tactical_bomber moved from 118 Sea Zone to Vologda 1 tactical_bomber moved from 118 Sea Zone to Northern Belarus 1 tactical_bomber moved from Western Germany to Northern Belarus Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in Saratov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Saratov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Saratov Germans win, taking Saratov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Caucasus Germans attack with 9 armour and 9 mech_infantrys British defend with 1 artillery and 1 infantry Germans roll dice for 9 armour and 9 mech_infantrys in Southern Caucasus, round 2 : 7/18 hits, 7.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Southern Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Southern Caucasus 1 artillery owned by the British and 1 infantry owned by the British lost in Southern Caucasus Germans win, taking Southern Caucasus from Russians with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Battle in Vologda Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans 1 tactical_bomber moved from Vologda to 118 Sea Zone 1 tactical_bomber moved from Northern Belarus to 118 Sea Zone 1 tactical_bomber moved from Northern Belarus to Leningrad 1 artillery and 2 infantry moved from Rostov to Stalingrad 2 bombers and 3 fighters moved from Russia to Stalingrad 3 transports moved from 118 Sea Zone to 117 Sea Zone 3 artilleries and 3 infantry moved from Germany to 117 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 3 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad 2 armour and 2 mech_infantrys moved from Poland to Leningrad 1 armour moved from Archangel to Leningrad 2 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 submarine moved from 73 Sea Zone to 74 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy 2 infantry moved from Western Germany to France Place Units - Germans 3 infantry placed in Leningrad 3 artilleries and 3 infantry placed in Germany 2 fighters and 1 tactical_bomber placed in Western Germany 4 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,1 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.50 Russians AA : 0.50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 19 PUs; Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Gorky 1 fighter moved from Russia to Gorky 8 infantry moved from Russia to Samara 2 infantry moved from Novgorod to Vologda 1 fighter moved from Novgorod to Vologda 2 infantry moved from Novgorod to Northern Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Northern Belarus Combat - Russians Battle in Gorky Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Gorky, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Gorky, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Northern Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 8 infantry Germans defend with 1 armour Russians roll dice for 8 infantry in Samara, round 2 : 1/8 hits, 1.33 expected hits Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 8 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 10 armour, 20 artilleries, 1 fighter, 42 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter moved from Vologda to Smolensk 1 fighter and 1 tactical_bomber moved from Northern Belarus to Russia 1 fighter moved from Gorky to Russia 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 10 armour and 8 mech_infantrys moved from Smolensk to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 Russians regular : 1.17
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Java to 43 Sea Zone 2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 43 Sea Zone to 36 Sea Zone Japanese take 36 Sea Zone from ANZAC 1 artillery, 1 infantry and 1 marine moved from Sumatra to 38 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Manilla 6 infantry moved from Kiangsu to 20 Sea Zone 6 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone 3 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers moved from 36 Sea Zone to Davao 1 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Aleutian Islands to 9 Sea Zone 1 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Paulau 1 destroyer moved from 43 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Manilla Battle in Alaska Battle in 45 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win, taking Manilla from Americans, taking Alaska from Americans, taking 45 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Paulau Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Paulau, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Paulau, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau 1 infantry owned by the Americans lost in Paulau Japanese win, taking Paulau from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Davao Japanese attack with 3 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry Japanese roll dice for 2 battleships and 2 cruisers in Davao, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 3 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Davao, round 2 : 7/16 hits, 5.33 expected hits Americans roll dice for 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Davao, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Davao 3 infantry owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery, 3 infantry, 1 marine and 1 mech_infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Davao to 36 Sea Zone 1 fighter moved from Kwangtung to Kwangsi 1 aaGun and 3 artilleries moved from Kwangsi to Kwangtung 2 artilleries moved from Kiangsi to Kwangtung 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 5 destroyers moved from 20 Sea Zone to 36 Sea Zone 4 artilleries and 7 infantry moved from Siberia to Amur Place Units - Japanese 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 3 fighters placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.83
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 5 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 84 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 93 Sea Zone to 84 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 84 Sea Zone to Nigeria 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 84 Sea Zone 1 artillery and 1 infantry moved from 84 Sea Zone to French Equatorial Africa 1 bomber moved from Tunisia to Southern Persia 1 destroyer moved from 11 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska Combat - Americans Battle in French Equatorial Africa Battle in 2 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking French Equatorial Africa from Italians, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in Alaska, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alexandria Americans attack with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 6/9 hits, 3.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria Americans win, taking Alexandria from Italians with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Nigeria Americans attack with 1 artillery, 1 infantry and 1 marine Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Nigeria, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 marine in Nigeria, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Nigeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Nigeria 1 mech_infantry owned by the Italians lost in Nigeria Americans win, taking Nigeria from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 aaGun, 2 artilleries and 3 infantry moved from Libya to Tobruk 6 artilleries and 6 infantry moved from Tunisia to Libya 3 artilleries and 6 infantry moved from Algeria to Tunisia 1 aaGun, 3 artilleries and 4 infantry moved from Morocco to Algeria 4 transports moved from 93 Sea Zone to 105 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 5 artilleries and 6 infantry moved from Eastern United States to 104 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 104 Sea Zone to 93 Sea Zone 4 transports moved from 105 Sea Zone to 104 Sea Zone 1 aaGun moved from Western United States to Central United States 6 artilleries and 6 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 destroyer placed in 104 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States 1 battleship, 1 cruiser, 2 destroyers and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi 1 fighter moved from Szechwan to Kwangsi 4 infantry moved from Hopei to Kiangsi 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 3 infantry moved from Shansi to Anhwe Combat - Chinese Battle in Kiangsi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kiangsi, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 airfield and 1 fighter Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter in Kwangsi, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Szechwan Place Units - Chinese 1 infantry placed in Jehol 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 3 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier moved from 109 Sea Zone to 93 Sea Zone 1 armour moved from Tunisia to Tobruk 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 1 infantry moved from Southern Persia to Northwest Persia 1 bomber moved from Tunisia to Iraq 1 armour, 6 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers moved from Southern Persia to Iraq 6 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 fighter moved from Algeria to 93 Sea Zone 1 fighter moved from Eastern India to Iraq Combat - British Battle in Iraq British attack with 1 armour, 1 bomber, 7 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers Italians defend with 1 armour, 7 artilleries, 16 infantry and 2 mech_infantrys British roll dice for 1 armour, 1 bomber, 7 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers in Iraq, round 2 : 7/26 hits, 9.00 expected hits Italians roll dice for 1 armour, 7 artilleries, 16 infantry and 2 mech_infantrys in Iraq, round 2 : 13/26 hits, 9.00 expected hits 13 infantry owned by the British lost in Iraq 7 infantry owned by the Italians lost in Iraq 3 tactical_bombers owned by the British, 1 bomber owned by the British and 7 fighters owned by the British retreated 1 mech_infantry owned by the British and 1 armour owned by the British retreated to Southern Persia Italians win with 1 armour, 7 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is -18 Casualties for British: 13 infantry Casualties for Italians: 7 infantry Non Combat Move - British 1 bomber, 7 fighters and 3 tactical_bombers moved from Iraq to Southern Persia 2 aaGuns, 7 artilleries and 11 infantry moved from Eastern India to Burma Place Units - British 3 infantry placed in Southern Persia 3 artilleries placed in Union of South Africa 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4,4 British collect 28 PUs (2 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 2.67 Italians regular : 4.33 Japanese regular : -2.00 British regular : -2.00
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