@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Komi
Russians take Komi from Germans
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Tula
Russians take Tula from Germans
1 armour moved from Tula to Russia
8 fighters and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Gorky to Samara
Combat - Russians
Battle in Samara
Russians attack with 8 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 4/11 hits, 5.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Timguska to Urals
8 fighters and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 59 Sea Zone to 42 Sea Zone
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
Japanese take 44 Sea Zone from Americans
1 destroyer moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from French Indo China to Hunan
1 artillery and 1 infantry moved from Kweichow to Hunan
3 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Jehol to Anhwe
2 fighters and 1 tactical_bomber moved from Japan to Anhwe
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Kiangsi
1 tactical_bomber moved from 7 Sea Zone to Anhwe
1 armour and 1 mech_infantry moved from Evenkiyskiy to Northern Sinkiang
Japanese take Timguska from Russians
Japanese take Northern Sinkiang from Chinese
6 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
1 marine moved from Marshall Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 48 Sea Zone
1 marine moved from 48 Sea Zone to New Britain
2 infantry moved from Marshall Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to New Britain
1 tactical_bomber moved from Caroline Islands to New Britain
1 bomber moved from Caroline Islands to 47 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in 47 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 47 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in New Britain
Japanese attack with 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in New Britain, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 infantry, 1 marine and 1 tactical_bomber in New Britain, round 2 : 3/4 hits, 1.17 expected hits
ANZAC roll dice for 2 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in New Britain
Japanese win, taking New Britain from ANZAC with 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 31 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 cruiser, 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 42 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Hunan, round 2 : 0/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Hunan, round 3 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hunan
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kiangsi
1 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 4 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
2 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 infantry moved from French Indo China to Shan State
1 carrier moved from 7 Sea Zone to 21 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun and 5 infantry moved from Japan to 7 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 7 Sea Zone to 21 Sea Zone
1 aaGun and 5 infantry moved from 21 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Southern Manchuria to Jehol
2 infantry moved from Yenisey to Evenkiyskiy
1 aaGun and 3 infantry moved from Yenisey to Timguska
1 carrier moved from 7 Sea Zone to 34 Sea Zone
6 fighters and 2 tactical_bombers moved from 31 Sea Zone to 34 Sea Zone
2 infantry and 1 marine moved from Gilbert Islands to 33 Sea Zone
2 battleships, 4 carriers, 3 destroyers, 2 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 48 Sea Zone
1 tactical_bomber moved from New Britain to 34 Sea Zone
2 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands
1 bomber moved from 47 Sea Zone to Caroline Islands
1 carrier moved from 34 Sea Zone to 48 Sea Zone
2 fighters moved from 34 Sea Zone to 48 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from Java to 43 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to French Indo China
1 fighter moved from Hunan to 21 Sea Zone
2 fighters moved from Hunan to French Indo China
1 fighter moved from French Indo China to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
Place Units - Japanese
1 armour, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Japan
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 3,6
Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.50
Japanese regular : -0.67
ANZAC regular : -0.67
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Combat Move - British
9 armour, 5 artilleries, 10 infantry and 3 mech_infantrys moved from Yunnan to French Indo China
2 fighters moved from Eastern India to French Indo China
1 artillery and 5 infantry moved from Eastern India to Burma
1 artillery moved from Northwest Persia to Southern Caucasus
2 armour moved from Iraq to Southern Caucasus
3 armour moved from Southern Persia to Southern Caucasus
Combat Hit Differential Summary :
@Stucifer Scramble to FIC?
@mikawagunichi Yes full scramble please.
Must have made a mistake, I think some of the transports off Kwangtung were supposed to unload in FIC lol. I remember there being like a 50% chance you’d take it. oh well
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Americans buy 2 armour, 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Morocco to 95 Sea Zone
2 submarines moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
1 destroyer moved from 32 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Midway
4 battleships and 6 destroyers moved from 94 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Vyborg to Archangel
Russians take Archangel from Germans
Combat - Americans
Americans creates battle in territory 45 Sea Zone
Battle in Gilbert Islands
Battle in 96 Sea Zone
Americans attack with 4 battleships and 6 destroyers
Italians defend with 1 battleship and 2 transports
Americans roll dice for 4 battleships and 6 destroyers in 96 Sea Zone, round 2 : 5/10 hits, 4.67 expected hits
Italians roll dice for 1 battleship and 2 transports in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
2 transports owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone
Americans win, taking 45 Sea Zone from Japanese, taking Gilbert Islands from Japanese with 4 battleships and 6 destroyers remaining. Battle score for attacker is 30
Casualties for Italians: 1 battleship and 2 transports
Battle in 95 Sea Zone
Americans attack with 1 bomber and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 95 Sea Zone
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win, taking 95 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Midway
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 2/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 27 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
3 fighters and 1 tactical_bomber moved from Midway to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from 95 Sea Zone to Egypt
1 submarine moved from 94 Sea Zone to 101 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
2 carriers, 2 destroyers and 4 transports moved from 94 Sea Zone to 93 Sea Zone
1 aaGun moved from Gibraltar to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Morocco
1 infantry moved from Eastern United States to 104 Sea Zone
10 infantry moved from Central United States to 104 Sea Zone
11 infantry and 6 transports moved from 104 Sea Zone to 93 Sea Zone
11 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from Norway to 93 Sea Zone
3 artilleries moved from Finland to Vyborg
3 armour moved from Norway to Vyborg
1 submarine moved from 58 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 38 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
2 armour and 1 mech_infantry placed in Norway
1 artillery and 2 infantry placed in Finland
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Hunan
13 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Kweichow, round 2 : 3/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hunan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hunan, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 infantry in Hunan, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hunan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Eastern Sinkiang to Szechwan
Place Units - Chinese
4 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
9 armour, 5 artilleries, 10 infantry and 3 mech_infantrys moved from Yunnan to French Indo China
2 fighters moved from Eastern India to French Indo China
1 artillery and 5 infantry moved from Eastern India to Burma
1 artillery moved from Northwest Persia to Southern Caucasus
2 armour moved from Iraq to Southern Caucasus
3 armour moved from Southern Persia to Southern Caucasus
Combat - British
Japanese scrambles 2 units out of 37 Sea Zone to defend against the attack in French Indo China
Battle in Southern Caucasus
British attack with 5 armour and 1 artillery
Germans defend with 2 armour and 2 mech_infantrys
British roll dice for 5 armour and 1 artillery in Southern Caucasus, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Southern Caucasus, round 2 : 3/4 hits, 2.00 expected hits
1 artillery owned by the British and 2 armour owned by the British lost in Southern Caucasus
1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Southern Caucasus
British roll dice for 3 armour in Southern Caucasus, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Southern Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the British lost in Southern Caucasus
1 armour owned by the Germans lost in Southern Caucasus
British win, taking Southern Caucasus from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for British: 3 armour and 1 artillery
Casualties for Germans: 2 armour and 2 mech_infantrys
Battle in Burma
British attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 5 infantry in Burma, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 9 armour, 5 artilleries, 2 fighters, 10 infantry and 3 mech_infantrys
Japanese defend with 1 airfield, 7 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 14 infantry
British roll dice for 9 armour, 5 artilleries, 2 fighters, 10 infantry and 3 mech_infantrys in French Indo China, round 2 : 6/29 hits, 10.67 expected hits
Japanese roll dice for 7 artilleries, 4 fighters and 14 infantry in French Indo China, round 2 : 14/25 hits, 9.67 expected hits
4 artilleries owned by the British and 10 infantry owned by the British lost in French Indo China
6 infantry owned by the Japanese lost in French Indo China
2 fighters owned by the British retreated
3 mech_infantrys owned by the British, 1 artillery owned by the British and 9 armour owned by the British retreated to Yunnan
Japanese win with 7 artilleries, 4 fighters and 8 infantry remaining. Battle score for attacker is -28
Casualties for British: 4 artilleries and 10 infantry
Casualties for Japanese: 6 infantry
Moving scrambled unit from French Indo China to 37 Sea Zone
Moving scrambled unit from French Indo China to 37 Sea Zone
Non Combat Move - British
2 fighters moved from French Indo China to Kweichow
1 carrier and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Union of South Africa to Egypt
2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
Place Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Southern Persia
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 submarine placed in 40 Sea Zone
1 artillery placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 artillery
Some Units in 40 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.50
Japanese regular : 4.83
Italians regular : 1.00
Germans regular : 1.50
British regular : -4.33
@Stucifer Welp, you murdered me on the dice, so it was a great move by you lol
😳😵
Guess it did, wow
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Ukraine to Northern Caucasus
1 armour moved from Rostov to Northern Caucasus
1 fighter and 1 tactical_bomber moved from Malta to Greece
1 fighter moved from Malta to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Malta to Greece
2 infantry moved from Yugoslavia to Albania
1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 2 infantry moved from Southern France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,3,1,5,5
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,3
Italians collect 7 PUs (12 lost to blockades); end with 7 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
@mikawagunichi sorry, marked this as read but didn’t make any moves! 😅 I’ll get to it today
@Stucifer Don’t forget to roll very poor dice in a major attack whenever you’re ready
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 1 artillery, 1 fighter and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
1 transport moved from 103 Sea Zone to 102 Sea Zone
4 infantry moved from Romania to 102 Sea Zone
4 infantry and 2 transports moved from 102 Sea Zone to 103 Sea Zone
4 infantry moved from 103 Sea Zone to Southern Caucasus
1 fighter and 1 tactical_bomber moved from Stalingrad to Southern Caucasus
1 bomber, 1 fighter and 1 tactical_bomber moved from Stalingrad to Samara
2 infantry moved from Stalingrad to Samara
2 infantry moved from Leningrad to Archangel
4 fighters moved from Leningrad to Archangel
1 bomber and 1 fighter moved from Leningrad to Norway
1 bomber moved from Leningrad to Finland
2 fighters moved from Western Germany to Norway
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Bryansk to Tula
Germans take Tula from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Tula to Bryansk
3 fighters and 3 tactical_bombers moved from Bryansk to Samara
Combat - Germans
Air Battle in Norway
Germans attacks with 4 units heading to Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Strategic bombing raid in Finland
Americans roll AA dice in Finland : 0/1 hits, 0.17 expected hits
Bombing raid in Finland rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Finland causes 3 damage total.
Battle in Southern Caucasus
Germans attack with 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 armour
Germans roll dice for 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 3/8 hits, 2.67 expected hits
Russians roll dice for 2 armour in Southern Caucasus, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Southern Caucasus
2 armour owned by the British lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 2 armour
Battle in Archangel
Germans attack with 4 fighters and 2 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 4 fighters and 2 infantry in Archangel, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Archangel
Germans win, taking Archangel from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 mech_infantry
Battle in Samara
Germans attack with 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers in Samara, round 2 : 6/11 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Ukraine to Kursk
1 artillery and 1 infantry moved from Kursk to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 infantry moved from Eastern Poland to Southern Belarus
1 armour and 1 mech_infantry moved from Poland to Leningrad
3 infantry moved from Baltic States to Leningrad
3 infantry moved from Poland to Baltic States
5 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 infantry moved from Rostov to Stalingrad
2 armour moved from Stalingrad to Rostov
1 fighter and 1 tactical_bomber moved from Southern Caucasus to Northern Caucasus
1 fighter moved from Samara to Northern Caucasus
3 fighters and 3 tactical_bombers moved from Samara to Bryansk
1 tactical_bomber moved from Samara to Northern Caucasus
1 bomber moved from Samara to Northern Caucasus
1 aaGun moved from Stalingrad to Rostov
1 armour moved from Western Sinkiang to Northern Caucasus
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
6 infantry moved from Germany to Poland
2 fighters moved from Norway to Western Germany
1 bomber and 1 fighter moved from Norway to Leningrad
1 bomber moved from Finland to Leningrad
1 fighter moved from Archangel to Leningrad
3 fighters moved from Archangel to Leningrad
1 infantry moved from Leningrad to Archangel
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 submarine moved from 128 Sea Zone to 127 Sea Zone
1 mech_infantry moved from Eastern Poland to Bessarabia
Place Units - Germans
3 infantry placed in Stalingrad
1 airfield placed in Northern Caucasus
3 infantry placed in Ukraine
Germans undo move 3.
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 infantry placed in Romania
3 infantry placed in Leningrad
1 fighter and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans AA : -0.33
Russians regular : -0.67
Germans regular : 1.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Komi to Samara
1 infantry moved from Russia to Samara
8 fighters and 1 tactical_bomber moved from Russia to Samara
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Tula
Russians take Tula from Germans
1 armour moved from Tula to Russia
Combat - Russians
Battle in Samara
Russians attack with 8 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 5/11 hits, 5.00 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Urals to Samara
8 fighters and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 fighter, 10 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 armour and 1 mech_infantry moved from Northern Sinkiang to Urals
Japanese take Urals from Russians
2 infantry moved from Timguska to Urals
1 infantry moved from Evenkiyskiy to Komi
Japanese take Komi from Russians
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
7 artilleries, 2 fighters and 8 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 fighters moved from 37 Sea Zone to Yunnan
1 fighter moved from 21 Sea Zone to Yunnan
1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to Yunnan
2 infantry and 1 marine moved from New Britain to 48 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 infantry moved from 56 Sea Zone to Northern Australia
2 infantry and 1 transport moved from 48 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
1 cruiser and 1 marine moved from 48 Sea Zone to 55 Sea Zone
Japanese take 55 Sea Zone from Americans
1 destroyer moved from 48 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 battleship moved from 34 Sea Zone to 55 Sea Zone
1 bomber moved from Caroline Islands to 26 Sea Zone
5 fighters and 3 tactical_bombers moved from 34 Sea Zone to 31 Sea Zone
1 fighter moved from 48 Sea Zone to 31 Sea Zone
1 fighter moved from 48 Sea Zone to 49 Sea Zone
1 destroyer moved from 34 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 31 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
1 battleship and 1 marine moved from 34 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Northern Australia
Battle in Solomon Islands
Battle in New Guinea
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking Northern Australia from ANZAC, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Gilbert Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 3 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Gilbert Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Gilbert Islands
Japanese win, taking Gilbert Islands from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 3 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 4 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 4/10 hits, 5.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 38 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 38 Sea Zone
Japanese win, taking 38 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 7 artilleries, 7 fighters, 11 infantry and 1 tactical_bomber
British defend with 3 aaGuns, 9 armour, 1 artillery and 3 mech_infantrys
British roll AA dice in Yunnan : 3/8 hits, 1.33 expected hits
3 fighters owned by the Japanese lost in Yunnan
Japanese roll dice for 7 artilleries, 4 fighters, 11 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/23 hits, 8.00 expected hits
Chinese roll dice for 3 aaGuns, 9 armour, 1 artillery and 3 mech_infantrys in Yunnan, round 2 : 7/13 hits, 6.33 expected hits
7 infantry owned by the Japanese lost in Yunnan
2 mech_infantrys owned by the British, 3 aaGuns owned by the British and 1 artillery owned by the British lost in Yunnan
Japanese roll dice for 7 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/16 hits, 6.33 expected hits
Chinese roll dice for 9 armour and 1 mech_infantry in Yunnan, round 3 : 6/10 hits, 5.00 expected hits
4 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
1 mech_infantry owned by the British and 3 armour owned by the British lost in Yunnan
Japanese roll dice for 5 artilleries, 4 fighters and 1 tactical_bomber in Yunnan, round 4 : 3/10 hits, 4.33 expected hits
Chinese roll dice for 6 armour in Yunnan, round 4 : 5/6 hits, 3.00 expected hits
5 artilleries owned by the Japanese lost in Yunnan
3 armour owned by the British lost in Yunnan
Japanese roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 5 : 2/5 hits, 2.67 expected hits
Chinese roll dice for 3 armour in Yunnan, round 5 : 1/3 hits, 1.50 expected hits
1 tactical_bomber owned by the Japanese lost in Yunnan
2 armour owned by the British lost in Yunnan
Japanese roll dice for 4 fighters in Yunnan, round 6 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 armour in Yunnan, round 6 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Yunnan
1 armour owned by the British lost in Yunnan
Japanese win with 3 fighters remaining. Battle score for attacker is -23
Casualties for Japanese: 7 artilleries, 4 fighters, 11 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 9 armour, 1 artillery and 3 mech_infantrys
Non Combat Move - Japanese
Trigger Urals Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 fighters moved from Yunnan to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 infantry moved from Kwangtung to Kiangsi
1 carrier moved from 37 Sea Zone to 56 Sea Zone
1 carrier moved from 21 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 46 Sea Zone
1 fighter moved from 49 Sea Zone to 56 Sea Zone
1 carrier moved from 48 Sea Zone to 55 Sea Zone
6 fighters and 3 tactical_bombers moved from 31 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
1 armour and 1 mech_infantry moved from Korea to Buryatia
1 infantry moved from Korea to Southern Manchuria
1 artillery moved from Jehol to Shansi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from Timguska to Northern Sinkiang
1 aaGun moved from Timguska to Urals
1 infantry moved from Evenkiyskiy to Timguska
1 bomber moved from 26 Sea Zone to Japan
1 destroyer moved from 34 Sea Zone to 56 Sea Zone
4 carriers moved from 34 Sea Zone to 55 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 carrier and 1 transport placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 tactical_bomber placed in Japan
Japanese undo move 3.
1 fighter placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Korea
3 infantry placed in Kwangtung
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Japanese collect 65 PUs (6 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 4.33
Americans regular : 0.50
Japanese regular : -9.33
British AA : 1.67
UK_Pacific regular : -0.67
@mikawagunichi said in L23 PTV - Game #5 - mr_stucifer (X+4) vs mikawagunichi (L):
@Stucifer Don’t forget to roll very poor dice in a major attack whenever you’re ready
Hope this one counts ;) the jungles of SEA are proving fickle and deadly for both sides
@Stucifer 63 IPCs below average… I’d say that qualifies lol
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 70 PUs;
Americans buy 3 armour, 1 artillery, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
10 infantry moved from Morocco to 93 Sea Zone
10 infantry and 5 transports moved from 93 Sea Zone to 96 Sea Zone
8 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Malta
1 infantry moved from 98 Sea Zone to Malta
6 infantry moved from 98 Sea Zone to Libya
2 infantry moved from 96 Sea Zone to Tunisia
1 fighter moved from 27 Sea Zone to 49 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 infantry moved from Midway to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
4 fighters and 3 tactical_bombers moved from 27 Sea Zone to Wake Island
1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Battle in Marshall Islands
Battle in Libya
Battle in Tunisia
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win, taking 42 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking Libya from Italians, taking Tunisia from Italians with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Malta
Battle in Wake Island
Americans attack with 4 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Wake Island, round 2 : 6/9 hits, 4.33 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Wake Island
2 infantry owned by the Japanese lost in Wake Island
Americans win, taking Malta from Italians, taking Wake Island from Japanese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 battleship, 5 carriers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone
4 fighters and 3 tactical_bombers moved from Wake Island to 32 Sea Zone
1 fighter moved from 49 Sea Zone to 32 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Libya
1 fighter moved from 93 Sea Zone to Norway
1 artillery and 2 infantry moved from Finland to Vyborg
2 armour and 1 mech_infantry moved from Norway to Vyborg
4 fighters moved from Eastern United States to 93 Sea Zone
1 battleship moved from 96 Sea Zone to 93 Sea Zone
2 battleships moved from 96 Sea Zone to 98 Sea Zone
5 destroyers moved from 96 Sea Zone to 98 Sea Zone
2 destroyers moved from 93 Sea Zone to 96 Sea Zone
1 bomber moved from Egypt to Russia
4 transports moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
3 tactical_bombers placed in Norway
3 armour placed in Finland
1 artillery and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Western Sinkiang: Chinese has 1 infantry placed in Western Sinkiang
2 infantry moved from Kansu to Northern Sinkiang
1 fighter moved from Szechwan to Northern Sinkiang
1 infantry moved from Eastern Sinkiang to Northern Sinkiang
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Western Sinkiang
Battle in Northern Sinkiang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Northern Sinkiang, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
Chinese win, taking Western Sinkiang from Germans, taking Northern Sinkiang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Northern Sinkiang to Eastern Sinkiang
Place Units - Chinese
2 artilleries and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
British creates battle in territory 40 Sea Zone
Non Combat Move - British
2 infantry moved from Morocco to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Libya
1 carrier moved from 93 Sea Zone to 96 Sea Zone
2 artilleries and 7 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Southern Persia to Northwest Persia
1 fighter moved from Egypt to Southern Persia
4 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Union of South Africa to Egypt
2 fighters moved from Kweichow to Eastern India
1 artillery moved from Eastern India to Burma
Place Units - British
1 armour and 2 fighters placed in Southern Persia
2 artilleries and 1 infantry placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Finland: 1 artillery and 5 infantry
EDIT: Adding units owned by British to Vyborg: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 1.67
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Northern Caucasus to Kazakhstan
2 fighters and 1 tactical_bomber moved from Greece to Kazakhstan
Combat - Italians
Battle in Kazakhstan
Italians attack with 2 armour, 2 fighters and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 3/5 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Kazakhstan to Northern Caucasus
1 fighter moved from Southern Italy to Southern Caucasus
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Albania to Bulgaria
2 infantry moved from Greece to Bulgaria
1 aaGun moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,1,1,4,5
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,6
Italians collect 9 PUs (9 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -0.33