I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Avner + 25 Allies - vs - dawgoneit Axis BM tourney
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Poland to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia Combat - Germans Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 5 armour, 2 artilleries, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/2 hits, 0.33 expected hits Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 9/19 hits, 6.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits 6 infantry owned by the Germans lost in France 1 aaGun owned by the French, 1 artillery owned by the British, 6 infantry owned by the French and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/13 hits, 5.33 expected hits French roll dice for 2 armour and 1 fighter in France, round 3 : 1/3 hits, 1.67 expected hits 1 artillery owned by the Germans lost in France 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 2 submarines owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans lost in 110 Sea Zone 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 2/2 hits, 0.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 3/14 hits, 4.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 3 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries and 8 infantry in Yugoslavia, round 3 : 4/13 hits, 3.83 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 2 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hitsCombat Hit Differential Summary :
French regular : 0.67 Neutral_Allies regular : -0.33 Germans regular : 1.17 British regular : 1.50 French AA : -0.33 -
Ok here we go
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Poland to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia Combat - Germans Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 5 armour, 2 artilleries, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/2 hits, 0.33 expected hits Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 9/19 hits, 6.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits 6 infantry owned by the Germans lost in France 1 aaGun owned by the French, 1 artillery owned by the British, 6 infantry owned by the French and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/13 hits, 5.33 expected hits French roll dice for 2 armour and 1 fighter in France, round 3 : 1/3 hits, 1.67 expected hits 1 artillery owned by the Germans lost in France 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 2 submarines owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans lost in 110 Sea Zone 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 2/2 hits, 0.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 3/14 hits, 4.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 3 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries and 8 infantry in Yugoslavia, round 3 : 4/13 hits, 3.83 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 2 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Germans lost in 111 Sea Zone 1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from France to Western Germany 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 2 aaGuns, 3 artilleries and 9 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to France Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
French regular : 0.67 Neutral_Allies regular : -0.33 Germans regular : 1.83 British regular : 1.50 French AA : -0.33 -
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 125 Sea Zone 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 armour moved from Volgograd to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 1 armour moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 1 fighter moved from Novgorod to Russia 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Archangel to Belarus 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 3.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 1 fighter and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Hunan to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to Kwangsi 1 fighter moved from Korea to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 fighters and 2 tactical_bombers moved from Manchuria to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -1.83 -
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Philippines to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to 30 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 bomber moved from Central United States to Eastern United States 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 2 carriers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 3/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 4 infantry moved from Szechwan to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 bomber moved from United Kingdom to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone Combat - British Battle in 111 Sea Zone British attack with 1 bomber, 1 destroyer and 4 fighters Germans defend with 1 battleship and 1 submarine British roll dice for 1 bomber, 1 destroyer and 4 fighters in 111 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 111 Sea Zone British win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 26 Casualties for Germans: 1 battleship and 1 submarine Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 aaGun moved from 92 Sea Zone to Algeria 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from 92 Sea Zone to Algeria 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 111 Sea Zone to Gibraltar 1 fighter moved from 111 Sea Zone to Gibraltar 1 fighter moved from 111 Sea Zone to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 fighter moved from 111 Sea Zone to United Kingdom 1 bomber moved from 111 Sea Zone to United Kingdom 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 artillery moved from 80 Sea Zone to Persia 1 fighter moved from Burma to India 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 2 infantry moved from Burma to India 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec Place Units - British 1 airfield placed in Gibraltar 3 infantry placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,1 British collect 29 PUs (1 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 2.67 Italians regular : -1.00 Japanese regular : -1.33 Germans regular : -0.83 British regular : -4.50 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 armour moved from Northern Italy to 95 Sea Zone 1 armour moved from Albania to 97 Sea Zone 1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Albania to 97 Sea Zone 2 armour, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 2 armour moved from 98 Sea Zone to Alexandria 2 infantry moved from 98 Sea Zone to Alexandria 1 bomber moved from Northern Italy to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Alexandria Italians attack with 3 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 3 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 96 Sea Zone Italians attack with 1 destroyer, 2 fighters and 1 submarine British defend with 1 submarine Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 96 Sea Zone Italians win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 2 fighters moved from 96 Sea Zone to Tobruk 1 bomber moved from Alexandria to Tobruk Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 11 PUs (1 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.50 -
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Java 1 aaGun moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 aaGun moved from 42 Sea Zone to Java 2 fighters moved from New Zealand to Java 1 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 fighter moved from United Kingdom to Morocco 1 infantry moved from Algeria to Morocco Combat - French Battle in Morocco French attack with 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry French roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco 1 fighter owned by the French retreated Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 1 fighter moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 79 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
French regular : -0.67 Neutral_Axis regular : 0.67 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 2 artilleries and 7 infantry moved from Yugoslavia to Romania 4 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 2 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Slovakia Hungary to Romania 2 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Slovakia Hungary to Poland 1 artillery moved from Slovakia Hungary to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Tobruk 1 armour moved from Normandy Bordeaux to Northern Italy 1 armour moved from France to Southern Italy 1 mech_infantry moved from France to Southern Italy 1 mech_infantry moved from France to Northern Italy 4 infantry moved from Norway to Finland 1 submarine moved from 106 Sea Zone to 121 Sea Zone 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to Northern Italy Combat - Germans Battle in 111 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 1/8 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 2/7 hits, 2.17 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour and 3 infantry in Greece, round 4 : 2/6 hits, 2.00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 1 artillery moved from France to Southern France Germans take Southern France from Neutral_Axis 4 armour and 2 mech_infantrys moved from France to Germany 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from France to Southern France 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 1 bomber, 1 fighter and 2 infantry placed in Western Germany 3 infantry placed in France 3 infantry placed in Normandy Bordeaux 1 armour, 2 artilleries and 2 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Neutral_Allies regular : 0.33 Germans regular : -1.67 British regular : -0.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Sakha 2 infantry moved from Caucasus to Rostov 3 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 6 infantry moved from Russia to Bryansk 8 infantry moved from Novgorod to Belarus Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 harbour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 5 infantry moved from Korea to Manchuria 1 artillery and 2 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Anhwe to Yunnan 1 armour moved from Kwangsi to Yunnan 2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 bombers, 10 fighters, 2 infantry, 1 mech_infantry and 8 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 10 fighters, 2 infantry, 1 mech_infantry and 8 tactical_bombers in Yunnan, round 2 : 16/25 hits, 13.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 10 fighters, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone 2 bombers, 7 fighters and 6 tactical_bombers moved from Yunnan to Anhwe 3 artilleries, 2 bombers, 7 fighters, 3 infantry and 6 tactical_bombers moved from Anhwe to Chahar 1 infantry moved from Chahar to Anhwe 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 1 cruiser and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 1 harbour placed in Hainan 1 transport placed in 6 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 2.83 -
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 carriers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 artillery moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from India to Iraq 1 fighter moved from India to Iraq 1 fighter moved from India to Iraq 1 mech_infantry moved from Egypt to Syria British take Syria from Neutral_Axis 1 armour, 2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Algeria to Tunisia British take Tunisia from Neutral_Axis 1 infantry moved from Algeria to Morocco British take Morocco from Neutral_Axis 1 submarine moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 bomber moved from United Kingdom to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 destroyer and 1 submarine Italians defend with 1 destroyer and 1 submarine British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in Iraq British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Anglo Egyptian Sudan British attack with 1 armour, 2 artilleries and 3 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 1 armour, 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 3 : 3/5 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 98 Sea Zone British attack with 4 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers and 2 transports British roll dice for 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 3 fighters owned by the British lost in 98 Sea Zone 1 cruiser owned by the Italians lost in 98 Sea Zone British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 fighter owned by the British lost in 98 Sea Zone 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone 2 transports owned by the Italians lost in 98 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 4 fighters Casualties for Italians: 1 battleship, 2 cruisers and 2 transports Non Combat Move - British 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 bomber moved from 96 Sea Zone to Malta 1 aaGun moved from Algeria to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 carrier, 2 cruisers, 1 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Eire to United Kingdom 3 infantry moved from Shan State to Burma 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 aaGuns, 10 infantry and 2 mech_infantrys moved from India to Burma Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 7 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Italians regular : 0.50 Neutral_Axis regular : 0.00 British regular : 0.67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 bomber moved from Tobruk to Malta 1 infantry moved from Kenya to Tanganyika Territory 2 fighters moved from Tobruk to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in Malta Italians attack with 1 bomber British defend with 1 bomber Italians roll dice for 1 bomber in Malta, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 bomber in Malta, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 bomber in Malta, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 bomber in Malta, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Malta Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 1 bomber Battle in Tanganyika Territory Italians attack with 1 infantry British defend with 1 infantry Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Egypt Italians attack with 3 armour, 1 artillery, 5 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 3 armour, 1 artillery, 5 infantry and 1 mech_infantry in Egypt, round 2 : 5/10 hits, 3.00 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 3 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 96 Sea Zone Italians attack with 3 fighters British defend with 1 destroyer and 1 submarine 1 submarine owned by the British submerged Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 3 fighters moved from 96 Sea Zone to Alexandria 1 bomber moved from Malta to Alexandria 1 artillery and 1 infantry moved from Tobruk to Alexandria Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : 2.83 British regular : -1.00 -
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from Java to India 1 aaGun moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 aaGun moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Shan State to Burma Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Algeria to Gibraltar 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 fighter moved from Northern Italy to Egypt 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Poland 1 armour and 1 mech_infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Germany to Slovakia Hungary 1 armour moved from Germany to Romania 1 armour moved from Germany to Slovakia Hungary 1 armour moved from Germany to Poland 1 mech_infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Romania 1 infantry moved from France to Southern France 1 infantry moved from France to Southern France 1 infantry moved from France to Normandy Bordeaux 3 bombers moved from Western Germany to United Kingdom 1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia 3 fighters moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Romania 1 tactical_bomber moved from Western Germany to Slovakia Hungary 1 tactical_bomber moved from Western Germany to Poland Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans killed by AA in United Kingdom Bombing raid in United Kingdom rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany 3 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
British AA : 0.50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Kazakhstan to Shensi 1 fighter moved from Russia to Shensi 1 fighter moved from Russia to Shensi 1 tactical_bomber moved from Russia to Shensi 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 3 infantry moved from Ukraine to Western Ukraine 6 infantry moved from Bryansk to Belarus 6 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Bryansk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 3 artilleries, 2 bombers, 7 fighters, 2 infantry and 6 tactical_bombers moved from Chahar to Anhwe 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Kwangsi 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 artilleries moved from Manchuria to 19 Sea Zone 3 infantry moved from Manchuria to 19 Sea Zone 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone Combat - Japanese Non Combat Move - Japanese 3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi 3 transports moved from 36 Sea Zone to 19 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 3 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Chahar Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Shensi Japanese win, taking Hunan from Japanese, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 7 infantry moved from Shensi to Sikang 1 fighter moved from Hopei to Sikang Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 armour moved from Anglo Egyptian Sudan to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Tunisia to Libya British take Libya from Italians 3 infantry moved from Burma to Yunnan 2 infantry moved from Kwangtung to Kiangsi 1 artillery moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians Combat - British Battle in French Madagascar Battle in Yunnan British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi British attack with 2 infantry Japanese defend with 2 infantry British roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kiangsi British roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 1 mech_infantry moved from Burma to Szechwan 1 mech_infantry moved from Burma to Szechwan 1 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 mech_infantry moved from India to Burma 1 mech_infantry moved from India to Burma 1 infantry moved from India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Belgian Congo to Kenya 1 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 carrier, 2 cruisers and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Syria to Iraq 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq Place Units - British 1 factory_minor placed in Persia 1 destroyer placed in 106 Sea Zone 2 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 1.00 British regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 3 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Chahar Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Shensi Japanese win, taking Hunan from Japanese, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 7 infantry moved from Shensi to Sikang 1 fighter moved from Hopei to Sikang Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 armour moved from Anglo Egyptian Sudan to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Tunisia to Libya British take Libya from Italians 3 infantry moved from Burma to Yunnan 2 infantry moved from Kwangtung to Kiangsi 1 artillery moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians Combat - British Battle in French Madagascar Battle in Yunnan British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi British attack with 2 infantry Japanese defend with 2 infantry British roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kiangsi British roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 1 mech_infantry moved from Burma to Szechwan 1 mech_infantry moved from Burma to Szechwan 1 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 mech_infantry moved from India to Burma 1 mech_infantry moved from India to Burma 1 infantry moved from India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Belgian Congo to Kenya 1 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 carrier, 2 cruisers and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Syria to Iraq 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq Place Units - British 1 factory_minor placed in Persia 1 destroyer placed in 106 Sea Zone 2 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 artillery EDIT: Removing units owned by British from French Equatorial Africa: 1 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by British to French Equatorial Africa: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 1.00 British regular : -0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor and 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Egypt to Trans-Jordan 1 bomber and 1 fighter moved from Alexandria to Trans-Jordan 2 fighters moved from Alexandria to Anglo Egyptian Sudan Combat - Italians Battle in Trans-Jordan Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 3 : 3/4 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Alexandria to Egypt 1 bomber moved from Trans-Jordan to Southern Italy Place Units - Italians 1 factory_minor placed in Egypt 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.00





