Test summary from TripleA, engine version: 2.7.14900, time: 7:25:27 AM
Savegame
PtV - Mr_Stucifer vs Culann
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@Culann I think it would be worth it to take Egypt with a small force, I’d have rolled the dice with 1 fighter and 2 infantry/1art or 3 inf/1 art.
It’s 7 IPCs since it would pop the NO for you, and keeps UK ships from entering the med next round. sure you can’t hold it but that is a lot of IPCs for units that don’t have much other opportunity until you either rebuild fleet (unlikely) or they get destroyed at minimal cost by an overwhelming allied force
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Malaya to 42 Sea Zone 1 fighter moved from Malaya to Shan State 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 cruiser moved from 27 Sea Zone to 32 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 6,1 ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 2 infantry moved from Finland to Vyborg 3 artilleries moved from Finland to Vyborg 1 bomber moved from Finland to Vyborg 3 armour moved from Eastern Poland to Leningrad Germans take Leningrad from Russians 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 9 infantry moved from Baltic States to Leningrad 4 artilleries moved from Baltic States to Leningrad 3 armour moved from Poland to Leningrad 4 mech_infantrys moved from Poland to Leningrad 1 tactical_bomber moved from Finland to Vyborg Combat - Germans Battle in Vyborg Germans attack with 3 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 3 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 3/7 hits, 2.67 expected hits Russians roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 3 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber moved from Vyborg to Germany 5 infantry moved from Baltic States to Eastern Poland 3 aaGuns moved from Baltic States to Eastern Poland 2 artilleries moved from Baltic States to Eastern Poland 7 infantry moved from Poland to Eastern Poland 2 artilleries moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Romania 1 armour moved from Germany to Romania 2 mech_infantrys moved from Germany to Eastern Poland 5 armour moved from Poland to Eastern Poland 2 armour moved from Germany to Eastern Poland 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 2 infantry moved from Norway to Finland 2 artilleries moved from Norway to Finland 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 2 artilleries moved from 116 Sea Zone to Norway 1 tactical_bomber moved from Vyborg to Germany Place Units - Germans 1 destroyer placed in 117 Sea Zone 2 artilleries and 2 infantry placed in Western Germany 2 artilleries and 7 infantry placed in Germany 1 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Germans from 94 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 97 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 118 Sea Zone to 117 Sea Zone 1 fighter moved from Novgorod to Northern Belarus 2 fighters moved from Southern Belarus to Northern Belarus 1 infantry moved from Southern Belarus to Northern Belarus Combat - Russians Battle in 117 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser and 1 destroyer Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 117 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Russians lost in 117 Sea Zone Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Northern Belarus Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Northern Belarus, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus 1 infantry owned by the Germans lost in Northern Belarus Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Southern Belarus to Bryansk 2 aaGuns and 3 infantry moved from Novgorod to Yaroslavl 2 artilleries and 4 infantry moved from Russia to Yaroslavl 1 fighter moved from Northern Belarus to Russia 2 fighters moved from Northern Belarus to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 aaGun and 1 infantry moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 3 artilleries and 10 infantry moved from Southern Belarus to Bryansk 1 aaGun and 3 infantry moved from Smolensk to Bryansk 3 infantry moved from Siberia to Sakha 1 infantry moved from Siberia to Amur 2 infantry moved from Siberia to Amur 1 submarine moved from 126 Sea Zone to 128 Sea Zone Place Units - Russians 2 artilleries and 1 fighter placed in Siberia 1 artillery and 2 infantry placed in Ukraine 8 infantry placed in Russia Russians undo move 3. 5 infantry placed in Russia 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0.83 Russians regular : -0.00
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Soooo much Russian infantry…
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@Culann The Germans are welcome to go back to Berlin, all glorious Soviet Union requires is the concession of Romania, Poland, and Finland.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Manilla to Davao Japanese take Davao from Americans 2 infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 4 fighters moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Yunnan 2 artilleries moved from French Indo China to Kwangsi 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 marine moved from Borneo to 44 Sea Zone 1 marine and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 4 infantry moved from Shansi to Honan Japanese take Honan from Chinese 2 artilleries moved from Shansi to Honan 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Honan 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 battleship moved from 21 Sea Zone to 36 Sea Zone 2 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Kwangtung to Kwangsi Combat - Japanese Battle in Celebes Japanese attack with 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Celebes, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Celebes ANZAC win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 1 marine Battle in Yunnan Japanese attack with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/10 hits, 4.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 2 transports moved from 37 Sea Zone to 7 Sea Zone 2 artilleries and 1 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 2 artilleries moved from 21 Sea Zone to Kwangtung 2 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 aaGun moved from Shansi to Honan 1 submarine moved from 45 Sea Zone to 132 Sea Zone 2 bombers moved from Yunnan to Kwangtung 2 tactical_bombers moved from Yunnan to Kwangtung 4 fighters moved from Yunnan to Kwangtung Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 2 infantry placed in Japan 2 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.33 ANZAC regular : 0.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 42 Sea Zone to 132 Sea Zone 1 bomber moved from Queensland to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 132 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 132 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 132 Sea Zone Americans win, taking 132 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 45 Sea Zone to Queensland 1 submarine moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 aaGun, 1 infantry and 3 marines moved from Wake Island to 32 Sea Zone 2 fighters moved from Wake Island to Hawaiian Islands 1 aaGun, 3 battleships, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 2 infantry, 3 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 32 Sea Zone to 27 Sea Zone 1 aaGun, 2 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 2 marines moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 4 submarines moved from 11 Sea Zone to 27 Sea Zone 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 battleship and 1 carrier placed in 104 Sea Zone 1 fighter placed in Western United States 1 armour placed in Central United States 1 transport placed in 104 Sea Zone 1 infantry placed in Central United States 1 artillery placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Shansi Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Kweichow from Japanese, taking Shansi from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 2 infantry moved from Sumatra to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 1 armour moved from Anglo-Egyptian Sudan to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry and 1 transport moved from 73 Sea Zone to 85 Sea Zone 1 infantry moved from 85 Sea Zone to French West Africa Combat - British Battle in Borneo Battle in French West Africa Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Borneo: 1 infantry EDIT: Adding units owned by British to Sumatra: 1 infantry EDIT: Turning off Edit Mode 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 38 Sea Zone 2 submarines moved from 40 Sea Zone to 38 Sea Zone 1 fighter moved from Shan State to Szechwan 1 aaGun and 3 infantry moved from Shan State to Malaya 1 tactical_bomber moved from Shan State to Szechwan 1 infantry moved from Shan State to Malaya 1 aaGun, 1 artillery and 2 infantry moved from Shan State to Burma 1 fighter moved from Eastern India to Szechwan 1 infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt 2 infantry moved from Ethiopia to 78 Sea Zone 2 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 3 fighters and 1 tactical_bomber moved from Cyprus to Egypt 2 infantry moved from 83 Sea Zone to Egypt 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 artillery moved from French Madagascar to 74 Sea Zone 1 artillery and 1 infantry moved from 74 Sea Zone to Kenya 1 carrier, 1 fighter and 1 submarine moved from 73 Sea Zone to 60 Sea Zone 1 destroyer moved from 78 Sea Zone to 83 Sea Zone Place Units - British 1 fighter and 2 infantry placed in Union of South Africa 1 destroyer and 2 transports placed in 109 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3 UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.83 Americans regular : 0.33 Japanese regular : -0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Italians 5 infantry moved from Tobruk to Libya 2 artilleries moved from Tobruk to Libya 5 infantry moved from Bulgaria to Romania 2 armour moved from Bulgaria to Romania 1 artillery moved from Bulgaria to Romania Non Combat Move - Italians 1 armour moved from Libya to Algeria 1 aaGun moved from Yugoslavia to Romania Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from Shan State to 38 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 artillery moved from New South Wales to Queensland 1 cruiser moved from 32 Sea Zone to 27 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Queensland to Dutch New Guinea 1 submarine moved from 64 Sea Zone to 59 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Changing ownership of Alexandria from Italians to British EDIT: Removing units owned by ANZAC from Egypt: 2 infantry EDIT: Adding units owned by ANZAC to Alexandria: 2 infantry EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 destroyer moved from 117 Sea Zone to 116 Sea Zone 1 tactical_bomber moved from Germany to Southern Italy 1 bomber moved from Germany to Southern Italy 1 cruiser moved from 117 Sea Zone to 116 Sea Zone Combat - Germans Non Combat Move - Germans 2 infantry moved from Vyborg to Leningrad 3 artilleries moved from Vyborg to Leningrad 2 infantry moved from Finland to Vyborg 2 artilleries moved from Finland to Vyborg 2 artilleries and 2 infantry moved from Norway to 116 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 2 artilleries moved from 118 Sea Zone to Leningrad 7 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 factory_minor placed in Leningrad 1 fighter and 1 infantry placed in France 4 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,5 Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
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Sorry brother I got in to a new 4x game forgot about this.
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@Culann ooo what game
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New Stellaris patch? haha
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Amur to Korea 1 fighter moved from Siberia to Korea 1 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 infantry moved from Yaroslavl to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Ukraine to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Korea, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 3 infantry moved from Stalingrad to Rostov 3 infantry moved from Russia to Yaroslavl 1 fighter moved from Vologda to Russia 2 infantry moved from Russia to Bryansk 2 infantry moved from Bryansk to Kursk 1 fighter moved from Korea to Siberia 2 infantry moved from Sakha to Amur 1 artillery and 2 infantry moved from Siberia to Amur 2 infantry moved from Siberia to Amur 1 artillery moved from Siberia to Amur 1 aaGun moved from Siberia to Amur Place Units - Russians 1 artillery and 9 infantry placed in Russia Russians undo move 1. 1 artillery and 8 infantry placed in Russia 3 infantry placed in Ukraine 3 infantry placed in Siberia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.33 Russians regular : 1.33
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@Stucifer Age of Wonders 4, it’s surprisingly balanced.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 8 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to Yunnan 2 artilleries moved from Kwangsi to Yunnan 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Kweichow 1 artillery moved from Hunan to Kweichow 1 artillery moved from Honan to Shansi 2 infantry moved from Jehol to Shansi 3 infantry moved from Honan to Tsinghai 2 artilleries moved from Honan to Tsinghai 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 2 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 2 fighters moved from Kwangtung to Yunnan 1 bomber moved from Kwangtung to 44 Sea Zone 1 bomber moved from Kwangtung to Kweichow 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 marine moved from Davao to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Borneo 1 marine moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangtung to Borneo 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Japan to Korea 2 tactical_bombers moved from Japan to Korea 2 transports moved from 7 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 artilleries moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow 1 carrier moved from 7 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Kweichow Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shansi Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shansi, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tsinghai Japanese attack with 2 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 3 infantry in Tsinghai, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Yunnan, round 2 : 5/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Korea Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Korea, round 2 : 6/12 hits, 6.00 expected hits Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 fighter moved from Korea to 7 Sea Zone 1 tactical_bomber moved from Korea to 7 Sea Zone 1 fighter moved from Korea to 7 Sea Zone 1 tactical_bomber moved from Korea to 7 Sea Zone 2 tactical_bombers moved from Korea to Japan 2 fighters moved from Korea to Japan 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone 1 fighter moved from 56 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Borneo to 37 Sea Zone 1 fighter moved from Borneo to 37 Sea Zone 1 bomber moved from 44 Sea Zone to Kwangtung 1 bomber moved from Kweichow to Kwangtung 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangtung 2 fighters moved from Yunnan to Kwangtung Place Units - Japanese 1 carrier placed in 7 Sea Zone 3 infantry placed in Kwangtung 1 armour and 2 infantry placed in Kiangsu 3 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Honan: 1 aaGun EDIT: Adding units owned by Japanese to Tsinghai: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 2.67 UK_Pacific regular : 0.33 Russians regular : -0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria 2 fighters moved from 93 Sea Zone to Algeria 1 submarine moved from 38 Sea Zone to 36 Sea Zone 1 destroyer moved from 132 Sea Zone to 36 Sea Zone 1 bomber moved from Queensland to 36 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 27 Sea Zone to 34 Sea Zone 2 artilleries and 2 infantry moved from 34 Sea Zone to Caroline Islands 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands Combat - Americans Japanese scrambles 1 units out of 37 Sea Zone to defend against the attack in 36 Sea Zone Battle in Caroline Islands Americans attack with 2 artilleries, 2 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 2 infantry and 1 marine in Caroline Islands, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 2 artilleries, 2 infantry and 1 marine in Caroline Islands, round 3 : 0/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 artilleries, 2 infantry and 1 marine in Caroline Islands, round 4 : 3/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Battle in Algeria Americans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Italians defend with 1 armour, 2 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Algeria 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Algeria 2 fighters owned by the Americans retreated 1 armour owned by the Americans retreated to Morocco Italians win with 1 armour remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 2 infantry and 1 mech_infantry Battle in 36 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 carrier, 2 fighters and 1 tactical_bomber Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 36 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Americans roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 bomber in 36 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits 1 bomber owned by the Americans lost in 36 Sea Zone 1 tactical_bomber owned by the Japanese lost in 36 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is 6 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Japanese: 1 carrier and 1 tactical_bomber Moving scrambled unit from 36 Sea Zone to 37 Sea Zone 1 fighter owned by the Japanese forced to land in Davao Non Combat Move - Americans 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 fighter moved from Western United States to 93 Sea Zone 1 transport moved from 93 Sea Zone to 105 Sea Zone 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Algeria to 93 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 105 Sea Zone to 104 Sea Zone 1 armour moved from 93 Sea Zone to Morocco 1 submarine moved from 27 Sea Zone to 55 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 carrier and 2 submarines placed in 11 Sea Zone 2 transports placed in 104 Sea Zone 1 armour, 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Kansu to Tsinghai 9 infantry moved from Szechwan to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 10 infantry Japanese defend with 1 aaGun, 2 artilleries and 2 infantry Chinese roll dice for 10 infantry in Tsinghai, round 2 : 0/10 hits, 1.67 expected hits Japanese roll dice for 1 aaGun, 2 artilleries and 2 infantry in Tsinghai, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 8 infantry in Tsinghai, round 3 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 aaGun, 2 artilleries and 2 infantry in Tsinghai, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Tsinghai Chinese roll dice for 7 infantry in Tsinghai, round 4 : 2/7 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun, 2 artilleries and 2 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Szechwan 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British British creates battle in territory 109 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone EDIT: 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from French West Africa to 85 Sea Zone 1 infantry and 1 transport moved from 85 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 armour moved from French Central Africa to Anglo-Egyptian Sudan 1 transport moved from 74 Sea Zone to 73 Sea Zone 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from Kenya to Anglo-Egyptian Sudan 2 infantry moved from 74 Sea Zone to Kenya 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to 40 Sea Zone 1 carrier moved from 60 Sea Zone to 40 Sea Zone 1 submarine moved from 60 Sea Zone to 38 Sea Zone 1 fighter moved from 60 Sea Zone to Malaya 2 artilleries and 3 infantry moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Szechwan to Tsinghai 1 fighter moved from Szechwan to Tsinghai 1 fighter moved from Szechwan to Malaya Place Units - British 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Union of South Africa 1 transport placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 3 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 1 armour, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : 1.33 Italians regular : 0.33 Japanese regular : -0.17
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@Culann I skipped kamikaze but scrambled the fighter to the phillipines battle, if you want to kamikaze it let me know we can roll that out (I will need to redo UK turn though)
pulled an archerfish-shinano a few years early :p
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 5 infantry moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 artillery moved from Romania to Bessarabia 2 armour moved from Romania to Bessarabia Combat - Italians Non Combat Move - Italians 1 aaGun moved from Romania to Bessarabia 5 infantry moved from Libya to Tunisia 2 artilleries moved from Libya to Tunisia Place Units - Italians 1 submarine placed in 97 Sea Zone 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :