Scramble to sz97?
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TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
3 fighters moved from Queensland to Shan State
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 117 Sea Zone
4 fighters moved from Western Germany to 117 Sea Zone
1 infantry moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
5 artilleries and 27 infantry moved from Eastern Poland to Baltic States
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Baltic States
Germans attack with 5 artilleries and 27 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 27 infantry in Baltic States, round 2 : 4/32 hits, 7.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 117 Sea Zone
Germans attack with 4 fighters and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 fighters in 117 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 117 Sea Zone
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 4 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 fighters moved from 117 Sea Zone to Poland
2 fighters moved from 117 Sea Zone to Western Germany
1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 116 Sea Zone
1 destroyer moved from 128 Sea Zone to 116 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
11 armour, 2 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine
6 mech_infantrys moved from Romania to Ukraine
3 infantry moved from Romania to Bessarabia
1 aaGun moved from Eastern Poland to Poland
3 aaGuns moved from Eastern Poland to Baltic States
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 9 infantry
EDIT: Adding units owned by Germans to Finland: 9 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Western Germany
1 transport placed in 116 Sea Zone
1 submarine placed in 113 Sea Zone
1 armour, 8 infantry and 1 mech_infantry placed in Romania
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : -4.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Southern Manchuria to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Leningrad to Northern Belarus
2 fighters and 1 tactical_bomber moved from Leningrad to Northern Belarus
Combat - Russians
Battle in Northern Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northern Belarus to Rostov
3 infantry moved from Stalingrad to Rostov
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Southern Caucasus to Northern Caucasus
2 artilleries and 4 infantry moved from Russia to Samara
1 aaGun, 5 armour, 4 artilleries, 2 infantry and 4 mech_infantrys moved from Leningrad to Novgorod
3 aaGuns, 2 artilleries and 22 infantry moved from Smolensk to Novgorod
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Yenisey to Yakut S.S.R.
Place Units - Russians
2 armour and 1 mech_infantry placed in Stalingrad
2 armour and 1 mech_infantry placed in Urals
1 armour, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 airfields and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 bomber and 3 tactical_bombers moved from Anhwe to Yunnan
4 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
3 marines moved from Davao to 36 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 36 Sea Zone to 38 Sea Zone
3 marines moved from 38 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 44 Sea Zone to 45 Sea Zone
2 destroyers moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 artillery moved from Siberia to Amur
1 infantry moved from Korea to Amur
1 infantry moved from Korea to Southern Manchuria
Japanese take Southern Manchuria from Chinese
1 artillery moved from Northern Manchuria to Amur
1 armour moved from Northern Manchuria to Amur
1 armour moved from Northern Manchuria to Jehol
1 infantry moved from Shantung to Jehol
1 armour moved from Shansi to Jehol
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 45 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 45 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 cruiser in 45 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
1 cruiser owned by the Americans lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 cruiser
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 marine
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 5/6 hits, 3.00 expected hits
Americans roll dice for 1 marine in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 marine owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 marine
Battle in Sumatra
Japanese attack with 3 marines
British defend with 1 marine
Japanese roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 2/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 3 marines remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Yunnan
Japanese attack with 1 bomber, 4 fighters, 7 infantry and 6 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 4 fighters, 7 infantry and 6 tactical_bombers in Yunnan, round 2 : 5/18 hits, 7.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 4 fighters, 6 infantry and 6 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Jehol
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Amur, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Northern Manchuria to Southern Manchuria
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 37 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 37 Sea Zone to French Indo China
1 carrier moved from 44 Sea Zone to 38 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
2 carriers moved from 36 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 infantry moved from French Indo China to Yunnan
3 fighters moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to 37 Sea Zone
3 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 armour moved from Shansi to Anhwe
1 infantry moved from Anhwe to Shansi
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
Place Units - Japanese
1 airfield and 3 infantry placed in French Indo China
1 airfield placed in Kwangsi
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.67
Japanese regular : -3.67
UK_Pacific regular : -0.33
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Sumatra
2 artilleries and 2 infantry moved from Eastern India to 40 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 40 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to Sumatra
1 bomber moved from Shan State to 42 Sea Zone
1 destroyer moved from 81 Sea Zone to 42 Sea Zone
1 cruiser moved from 40 Sea Zone to 39 Sea Zone
Combat Hit Differential Summary :
@mainah Couple scramble possibilities
@mikawagunichi
scramble fig to SZ 42
No scramble to sumatra
But since we have a clear example - am I able to scramble 1 to each? I know the scrambling rules are 1 per carrier, but is that based on the attacking territory or the defending? As in, is the rule 1 per carrier based on the attack to sumatra, and 1 per carrier to the attack to the sea zone, or is it the carrier itself is only allowed to scramble 1 plane in total, regardless of how many zones around it are under attack?
@mainah The rule is based on from, not to. So you cant’ double dip from a single carrier, but you could double dip by having carriers in multiple adjacent sea zones… basically just like scrambling from an airbase, where you could have 6 planes scramble to a SZ if you had two airbases in adjacent territories etc.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Eastern United States to 104 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 armour, 4 battleships, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 104 Sea Zone to 90 Sea Zone
1 artillery, 3 infantry and 1 marine moved from Suriname to 90 Sea Zone
1 armour, 1 artillery, 4 battleships, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 5 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 90 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Shan State to Kiangsu
Combat - Americans
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Morocco
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from New South Wales to 64 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 64 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 tactical_bomber moved from Queensland to 49 Sea Zone
1 marine moved from 49 Sea Zone to Gilbert Islands
1 bomber moved from Kiangsu to Hopei
Place Units - Americans
3 transports placed in 104 Sea Zone
1 transport placed in 104 Sea Zone
2 infantry placed in Eastern United States
2 destroyers placed in 11 Sea Zone
2 destroyers placed in 104 Sea Zone
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 8 infantry moved from Szechwan to Hopei
1 infantry moved from Chahar to Inner Mongolia
Place Units - Chinese
6 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Sumatra
2 artilleries and 2 infantry moved from Eastern India to 40 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 40 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to Sumatra
1 bomber moved from Shan State to 42 Sea Zone
1 destroyer moved from 81 Sea Zone to 42 Sea Zone
1 cruiser moved from 40 Sea Zone to 39 Sea Zone
Combat - British
Japanese scrambles 1 units out of 38 Sea Zone to defend against the attack in 42 Sea Zone
Battle in 42 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer and 1 fighter
British roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 destroyer owned by the British and 1 bomber owned by the British lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -20
Casualties for British: 1 bomber and 1 destroyer
Battle in Sumatra
British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 marines
British roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/7 hits, 3.00 expected hits
Japanese roll dice for 3 marines in Sumatra, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Sumatra
3 marines owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Japanese: 3 marines
Moving scrambled unit from 42 Sea Zone to 38 Sea Zone
Non Combat Move - British
3 aaGuns, 2 armour, 14 infantry and 1 mech_infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Sumatra to Eastern India
1 cruiser moved from 40 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 fighter moved from Suriname to 93 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
5 infantry moved from Northwest Persia to Southern Caucasus
2 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Southern Persia
Place Units - British
1 factory_minor placed in Iraq
2 artilleries and 1 infantry placed in Southern Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,5,5,3,3,6,6,6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
UK_Pacific collect 9 PUs (6 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Japanese regular : 2.00
Japanese AA : -0.17
British regular : -1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries, 1 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Morocco
4 artilleries and 3 infantry moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 fighter and 1 tactical_bomber moved from Gibraltar to Morocco
1 bomber moved from Malta to Morocco
2 fighters moved from Southern Italy to Morocco
Combat - Italians
Combat Hit Differential Summary :
Would you like to scramble to Morrocco, and if so, which planes?
@mainah no thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries, 1 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Morocco
4 artilleries and 3 infantry moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 fighter and 1 tactical_bomber moved from Gibraltar to Morocco
1 bomber moved from Malta to Morocco
2 fighters moved from Southern Italy to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 4 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; Americans defend with 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry
Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 9/16 hits, 6.33 expected hits
Americans roll dice for 1 armour, 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 3/11 hits, 4.00 expected hits
3 infantry owned by the Italians lost in Morocco
5 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Morocco
Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 3 : 4/13 hits, 5.50 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Morocco, round 3 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Morocco
1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 armour, 4 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Italians: 5 infantry
Casualties for Americans: 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Morocco to Gibraltar
1 bomber moved from Morocco to Malta
2 fighters moved from Morocco to Algeria
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
2 marines moved from Cyprus to 101 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 marines moved from 101 Sea Zone to 97 Sea Zone
2 marines moved from 97 Sea Zone to Southern Italy
Place Units - Italians
2 artilleries and 1 marine placed in Southern Italy
2 transports placed in 99 Sea Zone
1 artillery and 1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 marine moved from New South Wales to 64 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 64 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 49 Sea Zone to Gilbert Islands
2 fighters moved from New South Wales to Queensland
3 fighters moved from Shan State to Hopei
1 infantry moved from Shan State to Malaya
Place Units - ANZAC
1 fighter, 1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 12 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 carrier, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 118 Sea Zone
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Ukraine
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 carrier, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 118 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 118 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 118 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 118 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
4 infantry moved from Western Germany to 116 Sea Zone
4 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Baltic States
10 infantry moved from Finland to Vyborg
2 fighters moved from Poland to Western Germany
3 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
8 infantry moved from Romania to Bessarabia
1 submarine moved from 113 Sea Zone to 127 Sea Zone
Place Units - Germans
1 transport placed in 116 Sea Zone
3 artilleries and 3 infantry placed in Germany
1 armour and 9 infantry placed in Romania
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -2.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Rostov to Kursk
Russians take Kursk from Germans
1 armour moved from Kursk to Rostov
1 infantry moved from Northern Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Northern Belarus to Leningrad
1 artillery and 1 infantry moved from Novgorod to Leningrad
Combat - Russians
Battle in Leningrad
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 3/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Stalingrad to Rostov
1 infantry moved from Northern Caucasus to Rostov
2 artilleries and 4 infantry moved from Samara to Stalingrad
1 armour moved from Urals to Yenisey
3 infantry moved from Yakut S.S.R. to Buryatia
1 armour and 1 mech_infantry moved from Russia to Stalingrad
1 armour and 1 mech_infantry moved from Urals to Stalingrad
Place Units - Russians
2 armour and 1 mech_infantry placed in Stalingrad
3 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 2.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 46 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 3 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Malaya
1 artillery moved from 38 Sea Zone to Sumatra
1 infantry moved from 38 Sea Zone to Malaya
1 infantry moved from 38 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from French Indo China to Malaya
3 tactical_bombers moved from Kwangsi to 39 Sea Zone
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 armour moved from Jehol to Inner Mongolia
1 infantry moved from Shansi to Inner Mongolia
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 artilleries
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 artilleries in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
2 artilleries owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Inner Mongolia
Japanese attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Inner Mongolia, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 destroyer and 3 tactical_bombers
British defend with 1 cruiser and 2 transports
Japanese roll dice for 1 destroyer and 3 tactical_bombers in 39 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 cruiser and 2 transports in 39 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
1 transport owned by the British and 1 cruiser owned by the British lost in 39 Sea Zone
1 transport owned by the British lost in 39 Sea Zone
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer
Casualties for British: 1 cruiser and 2 transports
Non Combat Move - Japanese
3 aaGuns, 2 artilleries and 3 infantry moved from French Indo China to Yunnan
3 tactical_bombers moved from 39 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Sumatra to 38 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
1 artillery moved from Celebes to 45 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Manilla
1 fighter moved from French Indo China to Kiangsu
1 fighter moved from French Indo China to Shantung
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 aaGun and 1 infantry moved from Southern Manchuria to Northern Manchuria
1 armour, 2 artilleries and 1 infantry moved from Amur to Northern Manchuria
1 bomber moved from Malaya to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to Shansi: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 armour, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.00
UK_Pacific regular : 0.00
ANZAC regular : 0.00
British regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - British
2 armour, 14 infantry and 1 mech_infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
Combat Hit Differential Summary :
@mainah Scramble to Yunnan?
@mikawagunichi
1 fig 2 tacs please.
Work is a bit nuts right now, my play is going to run a little slow for a few weeks.