Scramble 111 but not 110
sub fights in 106 and dies first.
@wizmark No scrambles
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Adding units owned by Japanese to Fukien: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
4 tactical_bombers moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from Holland Belgium to France
2 artilleries, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour moved from Austria to France
3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 fighter moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter and 2 submarines
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
2 submarines owned by the Germans lost in 114 Sea Zone
1 bomber owned by the Germans and 1 fighter owned by the Germans retreated
1 battleship owned by the Germans retreated to 115 Sea Zone
British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 113 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 5 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 3 fighters and 5 tactical_bombers in 113 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 submarines owned by the Germans lost in 113 Sea Zone
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
Germans win with 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 6 armour, 4 artilleries, 8 infantry and 5 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 4 artilleries, 8 infantry and 5 mech_infantrys in France, round 2 : 10/23 hits, 8.00 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits, 4.33 expected hits
7 infantry owned by the Germans lost in France
1 aaGun owned by the French, 1 armour owned by the French, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 4 artilleries, 1 infantry and 5 mech_infantrys in France, round 3 : 7/16 hits, 6.33 expected hits
French roll dice for 1 armour and 1 fighter in France, round 3 : 2/2 hits, 1.17 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in France
1 fighter owned by the French and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 1 artillery and 8 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 3/15 hits, 4.50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 3 : 4/15 hits, 4.50 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Yugoslavia
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 cruiser moved from 117 Sea Zone to 115 Sea Zone
1 fighter moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from 113 Sea Zone to 115 Sea Zone
3 aaGuns moved from Western Germany to Holland Belgium
5 tactical_bombers moved from 113 Sea Zone to Holland Belgium
2 fighters moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from 113 Sea Zone to Western Germany
1 bomber moved from 114 Sea Zone to Western Germany
1 fighter moved from Yugoslavia to Southern Italy
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 transport moved from 117 Sea Zone to 116 Sea Zone
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
2 infantry moved from Denmark to Western Germany
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 3.50
Neutral_Allies regular : -1.33
Germans regular : -4.00
British regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Leningrad
3 infantry moved from Vyborg to Leningrad
2 infantry moved from Karelia to Archangel
1 infantry moved from Archangel to Leningrad
1 infantry moved from Southern Belarus to Northern Belarus
1 armour and 1 mech_infantry moved from Stalingrad to Gorky
1 armour and 1 mech_infantry moved from Russia to Gorky
1 aaGun, 1 artillery and 1 infantry moved from Russia to Gorky
2 infantry moved from Southern Caucasus to Northern Caucasus
3 infantry moved from Buryatia to Sakha
2 aaGuns and 6 infantry moved from Sakha to Siberia
3 infantry moved from Amur to Siberia
Place Units - Russians
3 artilleries placed in Siberia
3 artilleries placed in Leningrad
3 artilleries placed in Ukraine
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Shansi
1 artillery moved from Jehol to Shansi
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Fukien to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 4 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Shansi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shansi, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/9 hits, 3.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 fighter moved from Formosa to Kwangsi
1 mech_infantry moved from Southern Manchuria to Shansi
1 artillery moved from Southern Manchuria to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
1 infantry moved from Formosa to 21 Sea Zone
1 artillery moved from Fukien to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
1 artillery moved from Japan to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Kwangsi
1 artillery moved from 37 Sea Zone to Kwangsi
1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 carrier moved from 7 Sea Zone to 37 Sea Zone
1 battleship and 1 destroyer moved from 7 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 37 Sea Zone
3 infantry moved from Southern Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Shansi to Jehol
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Korea to Southern Manchuria
1 artillery and 1 infantry moved from Shantung to Anhwe
3 infantry moved from Fukien to Kiangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Korea to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
3 infantry moved from Japan to Kyushu
1 infantry moved from Hokkaido to Japan
3 aaGuns moved from Japan to Kyushu
1 armour moved from Japan to Kyushu
1 artillery moved from Japan to Kyushu
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 7 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
Place Units - Japanese
4 transports placed in 7 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -3.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Western United States to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 104 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 infantry placed in Central United States
1 carrier and 2 transports placed in 104 Sea Zone
2 destroyers placed in 104 Sea Zone
1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Eastern Sinkiang to Tsinghai
3 infantry moved from Kansu to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
2 infantry moved from Hopei to Tsinghai
4 infantry moved from Szechwan to Tsinghai
1 fighter moved from Yunnan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
EDIT: 1 fighter moved from Davao to Wake Island
1 armour moved from Alexandria to Anglo-Egyptian Sudan
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Eastern India to Iraq
1 infantry moved from Western India to Baluchistan
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 destroyer moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 battleship moved from 132 Sea Zone to 40 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 98 Sea Zone
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
British take Southern Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Anglo-Egyptian Sudan
1 cruiser moved from 93 Sea Zone to 109 Sea Zone
1 destroyer and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Eastern India
3 aaGuns, 1 fighter and 5 infantry moved from Eastern India to Burma
Place Units - British
1 transport placed in 73 Sea Zone
1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Adding units owned by British to British Guiana: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 90 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Italians regular : 0.67
Japanese regular : -0.33
Neutral_Axis regular : -0.33
British regular : -2.17
@Daaras I had to edit some noncombat moves because I’m bad. I’ll be less sloppy going forward.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Kenya
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Northern Italy to Tunisia
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
2 infantry moved from Southern Italy to 97 Sea Zone
1 battleship and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern France
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 infantry moved from 95 Sea Zone to Southern France
Combat - Italians
Battle in Gibraltar
Battle in 95 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 95 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 95 Sea Zone
Italians win, taking Gibraltar from British, taking 95 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 19
Casualties for French: 1 cruiser and 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Southern France, round 2 : 1/8 hits, 2.67 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
1 infantry owned by the French lost in Southern France
Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Southern France, round 3 : 3/7 hits, 2.50 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 armour moved from Albania to Slovakia Hungary
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 transport placed in 99 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : 0.83
Italians regular : -2.00
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Kenya
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Northern Italy to Tunisia
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
2 infantry moved from Southern Italy to 97 Sea Zone
1 battleship and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern France
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 infantry moved from 95 Sea Zone to Southern France
Combat - Italians
Battle in Gibraltar
Battle in 95 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 95 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 95 Sea Zone
Italians win, taking Gibraltar from British, taking 95 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 19
Casualties for French: 1 cruiser and 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Southern France, round 2 : 1/8 hits, 2.67 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
1 infantry owned by the French lost in Southern France
Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Southern France, round 3 : 3/7 hits, 2.50 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 armour moved from Albania to Slovakia Hungary
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 transport placed in 99 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Albania: 2 infantry
EDIT: Adding units owned by Italians to Bulgaria: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.83
Italians regular : -2.00
British regular : -0.33
@Daaras np im nearly always editing…as long as its not after the other players turn im totally fine with it…just done it myself with italian inf from albania to romania!
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from New Zealand to Queensland
1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 aaGun and 1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 65 Sea Zone to 58 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to Queensland
EDIT: 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
EDIT: 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 aaGun and 1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 65 Sea Zone to 58 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-Jordan
EDIT: 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 126 Sea Zone
EDIT: 1 destroyer moved from 109 Sea Zone to 126 Sea Zone
EDIT: 2 fighters moved from United Kingdom to 126 Sea Zone
EDIT: ANZAC undo move 9.
EDIT: 2 fighters moved from United Kingdom to Iceland
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 fighter moved from United Kingdom to Iceland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Daaras So I obviously forgot to move the english boats, but you had already taken your Italian turn. The second file is the edited one if you don’t mind that edit.
@Daaras Ok, I assumed that was an oversight. But in future I tend to be of the opinion that once the oppo has taken his turn then the move is set. Especially if a day or two has gone by. If the reply is within minutes of your post then a bit of flexibility would apply of course. Is that ok?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 10 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Germans
1 unit repaired.
1 armour, 3 artilleries and 1 mech_infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Greece
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Western Germany to Greece
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Greece
Germans attack with 3 armour, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 5/12 hits, 4.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Greece
4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/9 hits, 4.17 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun moved from Holland Belgium to Normandy Bordeaux
3 aaGuns moved from Holland Belgium to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 115 Sea Zone to 93 Sea Zone
1 transport moved from 116 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from Holland Belgium to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Greece to Bulgaria
1 infantry moved from Yugoslavia to 99 Sea Zone
2 artilleries and 7 infantry moved from Yugoslavia to Romania
5 armour and 4 mech_infantrys moved from France to Germany
1 fighter moved from Greece to Alexandria
2 bombers moved from Greece to Southern Italy
Place Units - Germans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 115 Sea Zone
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
French regular : -0.67
Neutral_Allies regular : 0.67
Germans regular : 1.33
@wizmark Yeah, that makes total sense. I will even ask sometimes like “are the AA guns supposed to be there” Those often get overlooked as they don’t move in combat obviously. I don’t want to ever win a game because my opponent misclicked or did something that’s an obvious blunder.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Archangel to Leningrad
1 infantry moved from Northern Belarus to Leningrad
2 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Northern Caucasus to Rostov
1 fighter moved from Leningrad to Russia
1 aaGun moved from Russia to Gorky
3 infantry moved from Sakha to Siberia
Place Units - Russians
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
1 armour, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 6 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Kwangsi to Kweichow
1 artillery moved from Kiangsi to Hunan
5 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Shansi to Anhwe
1 infantry moved from Jehol to Chahar
1 artillery moved from Shansi to Anhwe
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
2 fighters and 2 tactical_bombers moved from Jehol to Anhwe
1 aaGun and 2 infantry moved from Southern Manchuria to Northern Manchuria
3 infantry moved from Southern Manchuria to Jehol
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 7 Sea Zone to 23 Sea Zone
1 infantry moved from Marianas to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
1 transport moved from 7 Sea Zone to 20 Sea Zone
1 armour moved from Kyushu to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Jehol
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Kwangsi
1 infantry moved from Japan to Kyushu
Place Units - Japanese
1 submarine and 3 transports placed in 7 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 submarine placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Szechwan
14 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Inner Mongolia, round 2 : 2/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 2 factory_minors and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
2 infantry moved from 74 Sea Zone to Kenya
1 artillery and 3 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 82 Sea Zone to 78 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 78 Sea Zone to 74 Sea Zone
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from 74 Sea Zone to Kenya
5 infantry moved from Shan State to Burma
2 artilleries and 3 infantry moved from Eastern India to Burma
1 fighter moved from Burma to Eastern India
1 infantry moved from Baluchistan to Southern Persia
1 destroyer and 1 transport moved from 90 Sea Zone to 104 Sea Zone
Combat - British
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 cruisers in Kenya, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Kenya, round 2 : 3/9 hits, 3.00 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Kenya
1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Anglo-Egyptian Sudan
1 mech_infantry moved from Iraq to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 battleship, 1 cruiser and 2 destroyers moved from 126 Sea Zone to 109 Sea Zone
2 fighters moved from Iceland to United Kingdom
Place Units - British
1 factory_minor placed in Iraq
1 factory_minor placed in Southern Persia
1 armour and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Italians regular : -0.33
Japanese regular : 0.33
British regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
2 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to Morocco
Combat - Italians
Battle in Cyprus
Battle in Morocco
Italians attack with 2 artilleries, 1 bomber and 2 infantry
French defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Morocco
Italians win, taking Cyprus from British, taking Morocco from French with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Gibraltar
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to Austria
2 fighters moved from Southern Italy to Gibraltar
Place Units - Italians
1 airfield placed in Gibraltar
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
2 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to Morocco
Combat - Italians
Battle in Cyprus
Battle in Morocco
Italians attack with 2 artilleries, 1 bomber and 2 infantry
French defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Morocco
Italians win, taking Cyprus from British, taking Morocco from French with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Gibraltar
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to Austria
2 fighters moved from Southern Italy to Gibraltar
Place Units - Italians
1 airfield placed in Gibraltar
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 2 infantry
EDIT: Adding units owned by Italians to Romania: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : 0.33