@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 4 destroyers, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 21 Sea Zone
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 2 tactical_bombers and 3 transports
4 submarines owned by the Japanese submerged
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 3 transports in 21 Sea Zone, round 2 : 7/15 hits, 6.67 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 marine moved from French Indo China to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 armour, 3 battleships, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 tactical_bombers and 8 transports moved from 113 Sea Zone to 126 Sea Zone
1 destroyer moved from 107 Sea Zone to 105 Sea Zone
1 fighter moved from Western United States to 104 Sea Zone
10 infantry moved from Western United States to Central United States
Place Units - Americans
1 destroyer placed in 37 Sea Zone
1 armour and 1 mech_infantry placed in French Indo China
3 destroyers and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,4,5,4,1,4,5,5,3,4,6,6,1,6,1,5,3,5,5,2,1,5,4,5,4,1
Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,6
Americans collect 50 PUs (4 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 45 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Chahar
2 infantry moved from Honan to Anhwe
1 fighter moved from Tsinghai to Anhwe
1 artillery and 6 infantry moved from Honan to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 6 infantry in Shansi, round 2 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 6 infantry in Shansi, round 3 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Kweichow
1 fighter moved from Anhwe to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
2 artilleries and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 32 PUs;
British buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 28 PUs;
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Hunan to Kwangtung
2 artilleries and 2 infantry moved from Kwangsi to Kwangtung
1 destroyer moved from 113 Sea Zone to 127 Sea Zone
2 fighters and 1 tactical_bomber moved from 126 Sea Zone to 127 Sea Zone
Combat - British
Battle in Kwangtung
British attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 mech_infantry
British roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/8 hits, 3.17 expected hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
1 mech_infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 127 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 127 Sea Zone
British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
3 aaGuns, 1 artillery and 12 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 marines moved from French Indo China to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 marines moved from 37 Sea Zone to 45 Sea Zone
2 marines moved from 45 Sea Zone to Celebes
1 artillery moved from Eastern India to 40 Sea Zone
1 artillery and 1 transport moved from 40 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
3 fighters moved from 83 Sea Zone to Iraq
1 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 tactical_bomber moved from 83 Sea Zone to Trans-Jordan
2 carriers, 1 cruiser, 3 destroyers and 2 transports moved from 83 Sea Zone to 82 Sea Zone
2 tactical_bombers moved from Eastern India to Trans-Jordan
3 fighters moved from Trans-Jordan to Iraq
1 submarine moved from 113 Sea Zone to 108 Sea Zone
1 transport moved from 113 Sea Zone to 126 Sea Zone
2 fighters and 1 tactical_bomber moved from 127 Sea Zone to 126 Sea Zone
Place Units - British
2 armour and 1 artillery placed in Iraq
1 artillery and 2 infantry placed in Southern Persia
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,2,5,5
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
3 armour and 2 mech_infantrys placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,3,3,3,2,2,2,3,1,3,4,2,6,4,4,5,4,3,4,6,6,5,6,6,5,2
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in Eastern India change ownership: 3 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : -0.33
Japanese regular : -0.33
Germans regular : -0.17
British regular : 1.83
@ArtofWar1947 Assumed no scramble to Kwangtung.
Correct assumption regarding Kwangtung.
Intercept SBR on Iraq mIC?
@ArtofWar1947 no intercept
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Anglo-Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from French
Italians take French Central Africa from British
1 armour moved from Anglo-Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Anglo-Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Rhodesia
Italians take Belgian Congo from British
Italians take Rhodesia from British
1 bomber moved from Southern Italy to Iraq
7 fighters moved from Egypt to Iraq
Combat - Italians
Air Battle in Iraq
Italians attacks with 8 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Cleaning up after air battles
Non Combat Move - Italians
2 artilleries and 2 mech_infantrys moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 100 Sea Zone to 95 Sea Zone
3 transports moved from 100 Sea Zone to 97 Sea Zone
1 armour moved from Germany to Eastern Poland
1 bomber moved from Iraq to Egypt
7 fighters moved from Iraq to Egypt
Place Units - Italians
1 armour and 2 artilleries placed in Egypt
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
@ArtofWar1947 Looks like that gamesave file is still for the combat move
Also Post After Combat Move was not turned on, but autosave ‘before the battle’ should capture a combat move.
@ArtofWar1947 I am saying that game save is the same as the one you previously posted for the intercept decision. It’s not at the end of Italy’s turn. Do you have it saved locally that you are able to post or else we’ll need to edit the rest of Italy’s turn.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 transport moved from 64 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 armour moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@ArtofWar1947 Thanks!
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 carrier, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 armour moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Leningrad
1 infantry moved from Archangel to Vologda
1 bomber moved from Germany to Vologda
1 fighter moved from Leningrad to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from Vologda to Leningrad
1 tactical_bomber moved from Western Germany to Leningrad
1 aaGun, 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Archangel to Leningrad
1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys moved from Baltic States to Leningrad
2 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad
3 transports moved from 118 Sea Zone to 117 Sea Zone
3 infantry moved from Germany to 117 Sea Zone
3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
3 infantry moved from Finland to 118 Sea Zone
6 infantry moved from 118 Sea Zone to Leningrad
6 armour and 6 mech_infantrys moved from Eastern Poland to Baltic States
3 infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Germany to Western Germany
1 aaGun moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 transport moved from 100 Sea Zone to 95 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to Egypt
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 infantry moved from Western Ukraine to Bessarabia
1 aaGun, 2 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
3 tactical_bombers moved from France to Southern Italy
Place Units - Germans
1 carrier placed in 95 Sea Zone
1 infantry placed in Southern France
3 artilleries placed in Leningrad
1 infantry placed in France
1 tactical_bomber placed in Western Germany
4 artilleries and 4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,5
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Southern Belarus to Northern Belarus
Russians take Northern Belarus from Germans
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
2 tactical_bombers moved from Russia to Western Ukraine
1 bomber and 1 tactical_bomber moved from Russia to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber and 1 tactical_bomber moved from Bessarabia to Ukraine
2 tactical_bombers moved from Western Ukraine to Ukraine
2 armour and 1 mech_infantry moved from Stalingrad to Ukraine
1 armour and 1 mech_infantry moved from Urals to Timguska
1 armour and 1 mech_infantry moved from Timguska to Yenisey
1 fighter moved from Russia to Yenisey
1 infantry moved from Novgorod to Vologda
4 aaGuns, 7 artilleries and 49 infantry moved from Novgorod to Smolensk
1 artillery and 3 infantry moved from Russia to Smolensk
Place Units - Russians
2 armour and 1 mech_infantry placed in Stalingrad
4 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2,5,4,6,5
Russians collect 33 PUs (1 lost to blockades); end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -0.67
Did not intercept SBR on FIC because of more than 2:1 odds.
Did not scramble fighter to defend SZ 36 because of overwhelming odds.
But will re-roll these if you wish.
The two fighters that accompanied the bomber to FIC should have come from a CV in SZ 21 which would leave 2 spaces to move during NCM). But I in correcting another error, I had two fighters from Fukien (which left only 1 space to move during NCM) instead. If you will not allow the edit, then, I will redo the J10 NCM.
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Guam to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
1 bomber and 2 fighters moved from Fukien to French Indo China
4 armour, 1 artillery and 2 mech_infantrys moved from Kiangsi to Kwangtung
2 artilleries, 2 infantry and 2 tactical_bombers moved from Fukien to Kwangtung
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 bomber moved from Marianas to Anhwe
1 submarine moved from 21 Sea Zone to 37 Sea Zone
Japanese take 21 Sea Zone from Americans
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 37 Sea Zone
2 fighters moved from 21 Sea Zone to Kwangtung
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Paulau
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 submarine moved from 22 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 3 submarines moved from 21 Sea Zone to 36 Sea Zone
Combat - Japanese
Air Battle in French Indo China
Japanese attacks with 3 units heading to French Indo China
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in French Indo China
Americans roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Kwangtung
Japanese attack with 4 armour, 3 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 artilleries and 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 4 armour, 3 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 : 8/15 hits, 6.67 expected hits
UK_Pacific roll dice for 3 artilleries and 2 infantry in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Kwangtung
3 artilleries owned by the British and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 4 armour, 3 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for British: 3 artilleries and 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 submarines and 3 transports
British defend with 1 destroyer
Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Manilla
Battle in Davao
Battle in Paulau
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Manilla from Americans, taking Davao from Americans, taking Paulau from UK_Pacific with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters could not land in French Indo China and were removed
1 submarine moved from 27 Sea Zone to 11 Sea Zone
1 aaGun moved from Southern Manchuria to Northern Manchuria
1 armour and 1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Fukien to Kiangsi
1 armour and 1 mech_infantry moved from Kiangsu to Shantung
1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Fukien
1 bomber moved from French Indo China to Fukien
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to Fukien
3 transports moved from 21 Sea Zone to 7 Sea Zone
1 marine moved from Gilbert Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 32 Sea Zone
2 infantry moved from Wake Island to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone
1 cruiser moved from 7 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone
Place Units - Japanese
2 armour and 1 infantry placed in Kiangsu
3 artilleries, 3 infantry and 1 tactical_bomber placed in Japan
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 0.50
Americans AA : -0.17
UK_Pacific regular : 0.33
British regular : 0.67
@ArtofWar1947 The edit is fine… I saw you edited the two fig to SZ 36, is there anything else that needs to be done?
Thanks. All else is right with the universe.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 65 PUs;
Americans buy 1 armour, 4 artilleries, 1 destroyer, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 128 Sea Zone
Non Combat Move - Americans
1 marine moved from Celebes to 45 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber moved from 45 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
4 destroyers moved from 45 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 2 carriers, 6 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 104 Sea Zone to 126 Sea Zone
6 transports moved from 126 Sea Zone to 104 Sea Zone
8 infantry moved from Central United States to Western United States
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from 126 Sea Zone to Iceland
2 infantry moved from Central United States to Western United States
Place Units - Americans
1 submarine placed in 104 Sea Zone
2 artilleries and 8 infantry placed in Central United States
2 artilleries placed in Eastern United States
1 armour and 1 mech_infantry placed in French Indo China
1 destroyer placed in 37 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 4,4,5,2
Americans collect 47 PUs (4 lost to blockades); end with 47 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 6 infantry moved from Shansi to Honan
1 fighter and 1 infantry moved from Tsinghai to Honan
1 infantry moved from Kweichow to Kwangsi
Place Units - Chinese
1 infantry placed in Anhwe
1 artillery and 4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 30 PUs;
British buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 26 PUs;
UK_Pacific buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
British creates battle in territory 108 Sea Zone
Non Combat Move - British
1 artillery, 1 infantry and 2 marines moved from Celebes to 45 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 2 marines and 1 transport moved from 45 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 38 Sea Zone to Sumatra
2 armour, 1 artillery and 6 fighters moved from Iraq to Trans-Jordan
2 transports moved from 82 Sea Zone to 40 Sea Zone
2 carriers, 1 cruiser and 3 destroyers moved from 82 Sea Zone to 74 Sea Zone
2 fighters moved from Trans-Jordan to 74 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 74 Sea Zone
1 artillery and 2 infantry moved from Southern Persia to Iraq
3 armour and 2 mech_infantrys moved from Eastern India to Baluchistan
1 transport moved from 126 Sea Zone to 104 Sea Zone
1 destroyer moved from 127 Sea Zone to 126 Sea Zone
1 infantry moved from Eastern United States to Central United States
Place Units - British
1 armour placed in Southern Persia
2 infantry placed in Southern Persia
3 infantry placed in Iraq
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,1,3,6,3,6
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 armour, 2 artilleries and 2 infantry placed in Eastern India
1 transport placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 armour, 2 artilleries and 2 infantry
Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from French Central Africa to French West Africa
Italians take French West Africa from British
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Rhodesia to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Belgian Congo
1 armour moved from Anglo-Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Anglo-Egyptian Sudan
1 armour moved from Eastern Poland to Southern Belarus
Italians take Southern Belarus from Russians
1 armour moved from Southern Belarus to Eastern Poland
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Rhodesia to Belgian Congo
1 aaGun and 1 infantry moved from Southern France to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 100 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 100 Sea Zone
1 aaGun and 5 infantry moved from 100 Sea Zone to Egypt
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
1 carrier placed in 97 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2,5,5,4,4,5,6,1,3,1
Italians collect 25 PUs (2 lost to blockades); end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
Combat - ANZAC
Battle in Gilbert Islands
Non Combat Move - ANZAC
1 armour moved from New South Wales to Queensland
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Celebes to 45 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Sumatra
Place Units - ANZAC
2 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Leningrad to Northern Belarus
1 bomber moved from Leningrad to Northern Belarus
1 bomber moved from Western Germany to Northern Belarus
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Leningrad to Bessarabia
1 tactical_bomber moved from Western Germany to Bessarabia
7 armour, 9 artilleries, 30 infantry and 7 mech_infantrys moved from Leningrad to Vologda
Combat - Germans
Germans creates battle in territory 108 Sea Zone
Battle in Bessarabia
Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Bessarabia, round 2 : 4/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northern Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Northern Belarus, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 infantry in Northern Belarus, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 7 armour, 9 artilleries, 30 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 9 artilleries, 30 infantry and 7 mech_infantrys in Vologda, round 2 : 13/53 hits, 15.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 7 armour, 9 artilleries, 30 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Novgorod from Russians to Germans
EDIT: Turning off Edit Mode
1 bomber moved from Northern Belarus to Western Germany
1 bomber moved from Northern Belarus to Germany
1 aaGun moved from Leningrad to Vologda
6 armour and 6 mech_infantrys moved from Baltic States to Eastern Poland
1 armour moved from Poland to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
4 artilleries and 6 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to Germany
1 destroyer and 3 transports moved from 118 Sea Zone to 116 Sea Zone
1 tactical_bomber moved from Egypt to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
3 tactical_bombers moved from Southern Italy to France
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from France to Holland Belgium
1 fighter and 2 tactical_bombers moved from Bessarabia to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
4 infantry and 1 tactical_bomber placed in Western Germany
3 artilleries and 3 infantry placed in Germany
1 artillery and 2 infantry placed in Leningrad
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,4
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : -2.00