@simon33
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Farmboy (X) vs MrRoboto (L+10) 2023 BM Playoffs
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Ah right, because I have no destroyer.
Surprise strikes are chosen first.If I had a destroyer, the casualties are chosen at the end, with all others
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I’m happy with that roll but fine with continuing with the normal dice.
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Ok, so sorry about that - I should have chosen first.
However, actually there was no chance to chose the cruiser here for the surprise strike.
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You can go ahead as you please. Sub hits the carrier in all cases.
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@MrRoboto all good. I get the rules mixed up all the time.
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@farmboy I’ll stick with doing it with the in game dice and ignore the dice here. my thinking was to force a carrier hit and then retreat if the roll wasn’t good enough first round.
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I scored 3 hits. So now I’m assuming the same as before and you will keep the cruiser.
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indeed.
Big victory for you here. Let me PLEEEEASE take something with me here. -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 artillery moved from Ethiopia to Kenya Combat - Italians Battle in Gibraltar Battle in Tunisia Italians attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia 1 infantry owned by the French lost in Tunisia Italians win, taking Gibraltar from British, taking Tunisia from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser and 2 fighters Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 97 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone 1 cruiser owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 bomber and 1 cruiser remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer, 2 fighters and 1 submarine Casualties for British: 1 carrier, 1 cruiser and 2 fighters Non Combat Move - Italians 1 bomber moved from 97 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Romania 1 armour moved from Albania to Romania 2 infantry moved from Albania to Bulgaria 1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 marine placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 12 PUs (1 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.67 British regular : 1.33 -
@MrRoboto you got a pretty good trade for it I think.
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Java 1 fighter moved from Queensland to Java 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to Nigeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to 88 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 3 artilleries, 2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Southern France Germans take Southern France from French 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians -
scramble orders for 110
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No scramble
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to 88 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 3 artilleries, 2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Southern France Germans take Southern France from French 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in 88 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 88 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 110 Sea Zone Germans attack with 1 bomber, 1 cruiser, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 cruiser, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 1 cruiser, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 battleship Battle in Normandy Bordeaux Germans attack with 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/9 hits, 3.67 expected hits French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 2 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for French: 2 artilleries and 2 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 3 artilleries and 6 infantry moved from Germany to Poland 1 bomber moved from 88 Sea Zone to Gibraltar 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from 110 Sea Zone to Poland 5 infantry moved from Bulgaria to Romania 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 2 aaGuns moved from Holland Belgium to Western Germany 1 mech_infantry moved from Holland Belgium to Germany 1 armour and 1 mech_infantry moved from France to Germany 5 armour moved from France to Germany 2 artilleries and 7 infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Yugoslavia to Poland 1 submarine moved from 106 Sea Zone to 123 Sea Zone 2 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Slovakia Hungary to Poland 1 armour moved from Yugoslavia to Eastern Poland Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany Germans undo move 1. 1 destroyer placed in 112 Sea Zone 2 armour and 8 mech_infantrys placed in Germany 1 armour and 1 fighter placed in Western Germany Germans undo move 3. Germans undo move 2. 3 armour and 7 mech_infantrys placed in Germany 1 fighter and 1 mech_infantry placed in Western Germany Germans undo move 2. Germans undo move 2. 1 armour and 1 fighter placed in Western Germany 2 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
French regular : -0.33 Germans regular : 0.00 British regular : 0.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Novgorod to Vyborg 1 fighter moved from Russia to Karelia 1 infantry moved from Novgorod to Vyborg 2 infantry moved from Novgorod to Karelia 1 submarine moved from 112 Sea Zone to 110 Sea Zone Combat - Russians Battle in Vyborg Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 fighter moved from Karelia to Novgorod 2 aaGuns, 1 artillery and 7 infantry moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Belarus 1 infantry moved from Belarus to Bryansk 6 infantry moved from Russia to Bryansk 1 infantry moved from Bessarabia to Western Ukraine 1 artillery and 6 infantry moved from Bessarabia to Ukraine 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 1 armour and 1 mech_infantry moved from Sikang to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Samara 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 36 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : -0,17 Russians regular : 0,33 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 infantry, 1 marine, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 artilleries and 3 infantry moved from Anhwe to Hunan 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 2 bombers, 6 fighters and 6 tactical_bombers moved from Kwangsi to Hunan Combat - Japanese Battle in Hunan Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 4 infantry and 6 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 2 bombers, 6 fighters, 4 infantry and 6 tactical_bombers in Hunan, round 2 : 9/21 hits, 10.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 artilleries, 2 bombers, 6 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 battleship and 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 carrier and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China 2 artilleries and 1 infantry moved from Kwangsi to French Indo China 2 bombers moved from Hunan to Kwangsi 2 infantry moved from Kiangsi to Kwangsi 1 mech_infantry moved from Anhwe to Kwangsi 2 fighters and 3 tactical_bombers moved from Hunan to Anhwe 1 tactical_bomber moved from Hunan to Anhwe 1 fighter moved from Hunan to Manchuria 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Anhwe 1 aaGun and 3 infantry moved from Jehol to Manchuria 1 armour and 1 infantry moved from Korea to Manchuria 1 tactical_bomber moved from Anhwe to Manchuria Place Units - Japanese 2 submarines and 1 transport placed in 6 Sea Zone 1 artillery and 1 marine placed in Japan 1 infantry and 2 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.50 -
TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 artillery and 2 infantry moved from Persia to Iraq 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq 1 fighter moved from India to Iraq 1 infantry moved from 76 Sea Zone to Ethiopia 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Anglo Egyptian Sudan -
Scramble?
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no scramble





