Allies win
1 CA + 4 ftr + 1 tac + 1 sb remain
[LL] pacifiersboard (X) -vs- MrRoboto (L +18) BM
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 2 fighters moved from Queensland to Hawaiian Islands 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Eastern Persia to Persia 1 infantry moved from Hunan to Kiangsi Place Units - ANZAC 1 carrier, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Persia Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan 1 bomber, 4 fighters and 5 tactical_bombers moved from French Indo China to Kiangsi 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi 3 fighters moved from 21 Sea Zone to Kiangsi 1 armour and 1 mech_infantry moved from Shantung to Kiangsi 2 artilleries, 2 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter moved from Japan to Kiangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 battleship and 1 cruiser moved from 17 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/1 hits, 1,50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 1,33 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Jehol Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Jehol, round 2 : 2/1 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 armour, 2 artilleries, 1 bomber, 9 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers British defend with 3 aaGuns, 1 artillery and 4 infantry; ANZAC defend with 1 infantry; Chinese defend with 1 artillery, 1 fighter and 7 infantry British roll AA dice in Kiangsi : 2/1 hits, 1,50 expected hits 2 fighters owned by the Japanese lost in Kiangsi Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 7 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers in Kiangsi, round 2 : 12/1 hits, 11,17 expected hits Chinese roll dice for 3 aaGuns, 2 artilleries, 1 fighter and 12 infantry in Kiangsi, round 2 : 5/1 hits, 5,33 expected hits 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi 1 infantry owned by the ANZAC, 3 aaGuns owned by the British, 4 infantry owned by the Chinese and 4 infantry owned by the British lost in Kiangsi Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters, 1 mech_infantry and 7 tactical_bombers in Kiangsi, round 3 : 10/0 hits, 10,00 expected hits Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kiangsi, round 3 : 2/1 hits, 2,33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsi 3 infantry owned by the Chinese, 1 fighter owned by the Chinese, 1 artillery owned by the British and 1 artillery owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour, 1 bomber, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry Casualties for British: 3 aaGuns, 1 artillery and 4 infantry Casualties for Chinese: 1 artillery, 1 fighter and 7 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 aaGun moved from French Indo China to Yunnan 1 carrier moved from 20 Sea Zone to 19 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Korea to Jehol 1 infantry moved from Korea to Manchuria 1 destroyer moved from 17 Sea Zone to 19 Sea Zone 2 destroyers moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 battleship, 4 carriers, 2 destroyers and 1 marine moved from 21 Sea Zone to 19 Sea Zone 3 fighters moved from Kiangsi to 19 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 19 Sea Zone to Kiangsu 1 fighter and 6 tactical_bombers moved from Kiangsi to 19 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu 2 fighters moved from Kiangsi to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33 Japanese regular : 1,83 British AA : 0,50
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I will do my turn later, but thought you might be interested in your ELO graph.
Since you seem to play OOB and BM4 both, I made the graph for your overall rating.
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Ah this doesn’t include your latest win against AndrewAA, which I just added.
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hey, yeah, that is much appreciated - cool stuff, thanks a lot !)
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Americans buy 4 artilleries, 4 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Libya to Tobruk Americans take Tobruk from Italians 1 submarine moved from 34 Sea Zone to 20 Sea Zone 1 destroyer, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Spain to Normandy Bordeaux 1 infantry moved from Spain to Normandy Bordeaux 1 artillery and 3 infantry moved from Spain to Southern France 1 infantry moved from Spain to Southern France
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kamikaze?
Man this bombardment on Gibraltar has so much impact.
I wish my AAA hit… -
yes, one token sz35
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Americans buy 4 artilleries, 4 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Libya to Tobruk Americans take Tobruk from Italians 1 submarine moved from 34 Sea Zone to 20 Sea Zone 1 destroyer, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Spain to Normandy Bordeaux 1 infantry moved from Spain to Normandy Bordeaux 1 artillery and 3 infantry moved from Spain to Southern France 1 infantry moved from Spain to Southern France Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 1 destroyer owned by the Americans lost in 35 Sea Zone Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 artillery and 4 infantry Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Americans roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/1 hits, 1,17 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Southern France 1 infantry owned by the Italians lost in Southern France Americans roll dice for 1 artillery and 3 infantry in Southern France, round 3 : 1/0 hits, 1,00 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Southern France Americans roll dice for 1 artillery and 3 infantry in Southern France, round 4 : 1/0 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry and 1 mech_infantry Battle in 35 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine 1 submarine owned by the Japanese submerged Non Combat Move - Americans 2 infantry moved from Peru to Brazil 1 infantry moved from Bolivia to Brazil 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 2 transports moved from 101 Sea Zone to 89 Sea Zone 3 infantry moved from Venezuela to 89 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 3 fighters moved from Spain to 92 Sea Zone 7 fighters moved from 92 Sea Zone to Egypt 1 carrier and 5 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Spain 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 1 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone Place Units - Americans 1 artillery, 1 harbour and 2 infantry placed in Spain 3 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 71 PUs (2 lost to blockades); end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 5 infantry Japanese defend with 1 armour Chinese roll dice for 5 infantry in Kiangsi, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 armour owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Anhwe Chinese undo move 1. 6 infantry placed in Hunan Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British repair damage of 1x harbour; Remaining resources: 34 PUs; British buy 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Yunnan 2 infantry moved from Burma to Yunnan 1 infantry moved from Kwangsi to Yunnan 5 mech_infantrys moved from India to Yunnan Combat - British Battle in Yunnan British attack with 4 infantry and 5 mech_infantrys Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 4 infantry and 5 mech_infantrys in Yunnan, round 2 : 1/1 hits, 1,50 expected hits Japanese roll dice for 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 1,50 expected hits 1 infantry owned by the British lost in Yunnan 1 aaGun owned by the Japanese lost in Yunnan British roll dice for 3 infantry and 5 mech_infantrys in Yunnan, round 3 : 1/1 hits, 1,33 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 1,50 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British roll dice for 2 infantry and 5 mech_infantrys in Yunnan, round 4 : 1/1 hits, 1,17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 1,17 expected hits 1 infantry owned by the British lost in Yunnan 1 mech_infantry owned by the Japanese lost in Yunnan British roll dice for 1 infantry and 5 mech_infantrys in Yunnan, round 5 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 5 : 1/1 hits, 0,83 expected hits 1 infantry owned by the British lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan British roll dice for 5 mech_infantrys in Yunnan, round 6 : 0/1 hits, 0,83 expected hits Japanese roll dice for 1 armour in Yunnan, round 6 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British lost in Yunnan British roll dice for 4 mech_infantrys in Yunnan, round 7 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in Yunnan, round 7 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British lost in Yunnan 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for British: 4 infantry and 2 mech_infantrys Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - British 1 infantry moved from India to Burma 1 infantry moved from West India to Eastern Persia 3 armour moved from Belgian Congo to Egypt 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 3 mech_infantrys placed in Union of South Africa 1 destroyer, 1 submarine and 1 transport placed in 106 Sea Zone Turn Complete - British British collect 24 PUs (4 lost to blockades); end with 25 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 armour, 1 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,17 Japanese regular : 0,50 Italians regular : -1,00 Germans regular : -0,33 British regular : -1,50
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Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia 1 infantry moved from Kazakhstan to Turkmenistan Italians take Turkmenistan from Russians 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Italians Americans scrambles 1 units out of Spain to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 fighter Americans defend with 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 8 transports; Russians defend with 1 submarine 3 submarines owned by the Americans and 1 submarine owned by the Russians submerged Italians roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 carriers, 1 destroyer, 1 fighter and 8 transports in 92 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits 1 fighter owned by the Italians lost in 92 Sea Zone Americans win with 2 carriers, 1 destroyer, 1 fighter and 8 transports remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter Battle in Eastern Persia Italians attack with 1 fighter and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 fighter and 1 tactical_bomber in Eastern Persia, round 2 : 1/1 hits, 1,17 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tobruk Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry Americans defend with 1 artillery Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 2/1 hits, 1,50 expected hits Americans roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tobruk 1 artillery owned by the Americans lost in Tobruk Italians win, taking Tobruk from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Moving scrambled unit from 92 Sea Zone back to originating territory: Spain Non Combat Move - Italians 1 infantry moved from Northern Italy to France 1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq 1 mech_infantry moved from Syria to Trans-Jordan 1 infantry moved from Northwest Persia to Iraq Place Units - Italians 1 mech_infantry placed in Northern Italy 1 carrier placed in 95 Sea Zone Italians undo move 1. 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Italians regular : -0,17 British regular : -0,33
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TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam
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again kamikaze?
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same again, yes
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 3 Battle in Guam Battle in 35 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 carrier and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to Caroline Islands Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland ANZAC undo move 1. 1 artillery placed in Queensland 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,67
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Intercept
No Scramble -
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For the record, since I have a destroyer the sub hit is a normal hit and not a surprise attack. Therefore I do not have to choose casualties now, but at the end with all the other hits.
However, I will choose a sub as a casualty in any case.
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You are right and this is why you prefer dice bot, isn’t it?
Shall I pick Russian or American sub in TripleA? You may correct this after next dice rolled ofc.
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I.e. as it is LL we already know next hits…