Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
2 infantry moved from Eastern India to 40 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Sumatra
Combat - ANZAC
Battle in Celebes
Battle in Sumatra
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Celebes from Japanese, taking Sumatra from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 bomber and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
7 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Eastern Poland to Romania
Germans take Romania from Russians
4 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
2 armour and 2 mech_infantrys moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 7 transports moved from 118 Sea Zone to 117 Sea Zone
7 artilleries and 7 infantry moved from Germany to 117 Sea Zone
7 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 7 infantry and 7 transports moved from 117 Sea Zone to 118 Sea Zone
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour, 6 artilleries, 17 infantry and 2 mech_infantrys moved from Leningrad to Novgorod
Germans take Novgorod from Russians
4 armour moved from Eastern Poland to Novgorod
1 armour moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
Combat - Germans
Non Combat Move - Germans
2 aaGuns moved from Eastern Poland to Western Ukraine
7 artilleries and 7 infantry moved from 118 Sea Zone to Leningrad
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 artillery placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,2
Germans collect 45 PUs (5 lost to blockades); end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
2 armour moved from Iraq to Southern Caucasus
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Northeast Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 artillery and 8 infantry moved from Russia to Smolensk
4 armour and 6 mech_infantrys moved from Ukraine to Stalingrad
3 artilleries and 3 infantry moved from Ukraine to Rostov
2 infantry moved from Yakut S.S.R. to Buryatia
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
1 infantry moved from Inner Mongolia to Honan
1 infantry moved from Smolensk to Yaroslavl
Place Units - Russians
3 armour, 1 artillery, 3 infantry and 3 mech_infantrys placed in Russia
1 armour placed in Stalingrad
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 cruisers, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 bomber and 1 destroyer in 26 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 bomber and 1 destroyer in 26 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarines
Non Combat Move - Americans
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Eastern India to Tsinghai
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Tunisia
2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from French West Africa to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Algeria
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 aaGun moved from Central United States to Western United States
1 fighter and 1 tactical_bomber moved from Queensland to Hawaiian Islands
Place Units - Americans
1 carrier, 2 cruisers, 3 destroyers and 1 transport placed in 11 Sea Zone
1 infantry placed in Western United States
1 cruiser placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Hopei to Hunan
1 artillery and 2 infantry moved from Hopei to Kiangsi
1 artillery and 2 infantry moved from Hopei to Anhwe
1 artillery and 2 infantry moved from Honan to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Tsinghai
2 artilleries moved from Honan to Inner Mongolia
2 artilleries and 6 infantry moved from Hopei to Szechwan
Place Units - Chinese
1 infantry placed in Inner Mongolia
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 destroyer moved from 40 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern India to 42 Sea Zone
1 marine moved from Eastern India to 40 Sea Zone
1 cruiser and 1 marine moved from 40 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
1 infantry moved from Anglo-Egyptian Sudan to Egypt
British take Egypt from Italians
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tunisia
1 infantry moved from Malta to 96 Sea Zone
1 mech_infantry moved from Malta to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 infantry and 1 mech_infantry moved from 100 Sea Zone to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
1 armour moved from Southern Persia to Trans-Jordan
3 fighters moved from Malta to Trans-Jordan
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
2 infantry moved from 74 Sea Zone to French Madagascar
Combat - British
Battle in Java
Battle in Borneo
Battle in French Madagascar
Battle in 42 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
British win, taking Java from Japanese, taking Borneo from Japanese, taking French Madagascar from Neutral_Axis, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Trans-Jordan
British attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/7 hits, 3.00 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Trans-Jordan
1 artillery owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour, 1 bomber and 3 fighters in Trans-Jordan, round 3 : 1/5 hits, 2.50 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Trans-Jordan, round 3 : 1/3 hits, 1.33 expected hits
1 armour owned by the British lost in Trans-Jordan
1 artillery owned by the Italians lost in Trans-Jordan
1 bomber owned by the British and 3 fighters owned by the British retreated
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries
Non Combat Move - British
1 bomber and 3 fighters moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Eastern India
1 armour and 2 mech_infantrys moved from Burma to Szechwan
1 artillery moved from Eastern India to Burma
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 mech_infantry moved from French Central Africa to Anglo-Egyptian Sudan
2 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Western India
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
Place Units - British
1 factory_minor placed in Southern Persia
1 destroyer placed in 73 Sea Zone
1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Iraq
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Some Units in 40 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Burma: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.33
Italians regular : 0.00
Japanese regular : -1.33
British regular : -4.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to 56 Sea Zone
1 bomber moved from New South Wales to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber and 3 fighters in 56 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to Queensland
2 fighters moved from 56 Sea Zone to 64 Sea Zone
1 bomber moved from 56 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 81 Sea Zone
1 fighter moved from Gibraltar to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 4 artilleries, 11 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Romania to Bessarabia
1 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
7 artilleries and 7 infantry moved from Leningrad to Novgorod
7 infantry moved from Archangel to Vologda
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 7 transports moved from 118 Sea Zone to 116 Sea Zone
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
5 bombers moved from Southern Italy to 100 Sea Zone
1 artillery and 5 infantry moved from Western Germany to France
Combat - Germans
Battle in 100 Sea Zone
Germans attack with 5 bombers; Italians loiter and taunt
British defend with 1 transport
1 transport owned by the British lost in 100 Sea Zone
Germans win with 5 bombers remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Italians takes Southern France from Neutral_Axis
EDIT: Turning off Edit Mode
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
5 bombers moved from 100 Sea Zone to Eastern Poland
EDIT: 1 infantry moved from Northern Italy to Southern France
EDIT: Germans undo move 2.
2 aaGuns moved from Western Ukraine to Ukraine
Place Units - Germans
1 submarine placed in 116 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
3 artilleries and 5 infantry placed in Western Germany
3 infantry placed in France
Germans undo move 4.
Germans undo move 3.
1 artillery and 7 infantry placed in Western Germany
2 artilleries and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,3
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Amur
1 armour, 1 infantry and 1 mech_infantry moved from Buryatia to Northern Manchuria
2 infantry moved from Smolensk to Southern Belarus
2 fighters and 1 tactical_bomber moved from Russia to Southern Belarus
1 armour moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 armour moved from Northern Belarus to Leningrad
Russians take Leningrad from Germans
1 tactical_bomber moved from Russia to Southern Belarus
Combat - Russians
Battle in Amur
Russians attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Southern Belarus
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Northern Manchuria
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northern Manchuria, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Northern Manchuria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
1 infantry owned by the Japanese lost in Northern Manchuria
Russians roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Northern Manchuria, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Northern Manchuria
1 armour owned by the Russians retreated to Buryatia
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
4 aaGuns, 4 artilleries, 21 infantry and 2 mech_infantrys moved from Smolensk to Russia
5 armour and 6 mech_infantrys moved from Stalingrad to Samara
2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
3 artilleries and 2 infantry moved from Rostov to Stalingrad
2 armour moved from Southern Caucasus to Stalingrad
1 infantry moved from Northwest Persia to Southern Caucasus
1 infantry moved from Northwest Persia to Southern Caucasus
Place Units - Russians
3 fighters placed in Russia
1 artillery and 2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.67
Russians regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Northern Manchuria to Buryatia
1 artillery moved from Northern Manchuria to Amur
1 armour and 1 mech_infantry moved from Siberia to Buryatia
Japanese take Sakha from Russians
2 infantry moved from Siberia to Amur
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Gilbert Islands
2 infantry moved from Davao to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
1 artillery and 2 infantry moved from Japan to 7 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Fukien to Kiangsi
4 artilleries and 10 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe
2 artilleries and 1 infantry moved from Kwangsi to French Indo China
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 infantry moved from 37 Sea Zone to French Indo China
1 artillery and 3 infantry moved from Celebes to 45 Sea Zone
1 battleship moved from 45 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 43 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 45 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from 47 Sea Zone to New Guinea
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
1 destroyer moved from 7 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in New Guinea
Battle in New Britain
Battle in Gilbert Islands
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Gilbert Islands from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in French Indo China, round 2 : 3/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 5 artilleries and 11 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 5 artilleries and 11 infantry in Kiangsi, round 2 : 2/16 hits, 4.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kiangsi
2 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 5 artilleries and 10 infantry in Kiangsi, round 3 : 3/15 hits, 4.17 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 5 artilleries and 10 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Borneo
Japanese attack with 1 artillery and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 0/4 hits, 1.00 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese roll dice for 1 artillery and 2 infantry in Borneo, round 3 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Borneo, round 4 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 cruiser
Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in 43 Sea Zone
1 cruiser owned by the British lost in 43 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 cruiser
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 47 Sea Zone
1 fighter moved from 44 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in Shantung
1 destroyer and 3 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : -2.00
UK_Pacific regular : 0.33
Russians regular : -0.83
British regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 5 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Tsinghai to Kiangsu
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Algeria to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 113 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Holland Belgium
2 artilleries, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from Italians
1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Midway
Combat Hit Differential Summary :
@mikawagunichi no scrambles
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 5 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Tsinghai to Kiangsu
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Algeria to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 113 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Holland Belgium
2 artilleries, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from Italians
1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Midway
Combat - Americans
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 aaGun in Normandy Bordeaux, round 2 : 0/0 hits, 0.00 expected hits
1 aaGun owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Holland Belgium
Americans attack with 1 infantry and 1 marine
Germans defend with 1 aaGun
Americans roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 aaGun in Holland Belgium, round 2 : 0/0 hits, 0.00 expected hits
1 aaGun owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from 26 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Queensland
1 bomber moved from Kiangsu to Tsinghai
2 infantry moved from Tunisia to Algeria
2 infantry moved from Eastern United States to 104 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
2 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 11 Sea Zone
3 destroyers and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 1 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Hopei to Hunan
1 fighter moved from Tsinghai to Hunan
1 infantry moved from Hopei to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 1 fighter in Hunan, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Chahar
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 1 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 artilleries in Chahar, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Chahar
Chinese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Chinese: 2 artilleries and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Tsinghai
3 artilleries moved from Honan to Shansi
Place Units - Chinese
2 infantry placed in Shansi
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 1 cruiser; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
2 infantry moved from French Madagascar to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery moved from Iraq to Trans-Jordan
1 bomber and 3 fighters moved from Iraq to Egypt
1 armour and 2 mech_infantrys moved from Szechwan to French Indo China
2 fighters and 1 tactical_bomber moved from Eastern India to French Indo China
Combat - British
Battle in Celebes
Battle in Egypt
British attack with 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/8 hits, 2.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the British lost in Egypt
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British roll dice for 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/6 hits, 2.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the British lost in Egypt
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win, taking Celebes from Japanese, taking Egypt from Italians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in French Indo China
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Indo China
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - British
1 bomber and 3 fighters moved from Egypt to Iraq
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship moved from 40 Sea Zone to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 40 Sea Zone
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Eastern India
2 infantry moved from Western India to Eastern India
1 transport moved from 81 Sea Zone to 40 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Algeria to 94 Sea Zone
1 aaGun moved from Algeria to 94 Sea Zone
1 armour moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Algeria
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 108 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 aaGun, 1 armour and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery and 2 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Southern Persia
2 transports placed in 113 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,5,2,1,1,2,3,3
British collect 33 PUs (4 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 artilleries placed in Eastern India
1 cruiser placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 3 artilleries
Some Units in 40 Sea Zone change ownership: 1 cruiser
Combat Hit Differential Summary :
Chinese regular : -4.00
Americans regular : 2.00
Italians regular : 0.33
Japanese regular : 3.67
Japanese AA : -0.17
Germans regular : 0.00
British regular : -1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 2 transports moved from 100 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
7 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 armour and 1 mech_infantry placed in Northern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 40 Sea Zone
1 fighter moved from French Equatorial Africa to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
3 artilleries and 6 infantry moved from France to Normandy Bordeaux
2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Southern Italy to Holland Belgium
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
3 fighters and 3 tactical_bombers moved from Southern Italy to Normandy Bordeaux
4 infantry moved from Western Germany to 116 Sea Zone
4 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
2 bombers moved from Eastern Poland to Leningrad
2 infantry moved from Ukraine to Rostov
3 bombers moved from Eastern Poland to Rostov
3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Northern Belarus
Germans take Northern Belarus from Russians
1 armour and 1 mech_infantry moved from Northern Belarus to Southern Belarus
7 infantry moved from Vologda to Novgorod
1 infantry moved from Bessarabia to Eastern Poland
5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Rostov
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Rostov, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern Belarus
Germans roll dice for 1 armour in Southern Belarus, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Southern Belarus, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 2 bombers and 4 infantry
Russians defend with 1 airfield, 1 armour and 1 harbour
Germans roll dice for 2 bombers and 4 infantry in Leningrad, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 armour in Leningrad, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 marine
Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits
Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 marine owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry and 1 marine
Battle in Normandy Bordeaux
Germans attack with 2 armour, 3 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun, 1 armour and 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 armour, 3 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 9/21 hits, 8.83 expected hits
Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/9 hits, 3.33 expected hits
3 infantry owned by the Germans lost in Normandy Bordeaux
1 aaGun owned by the British, 3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 3 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 3 : 10/18 hits, 8.33 expected hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 armour, 3 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 3 infantry
Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 1 armour and 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 116 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from Ukraine to Kursk
4 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
3 bombers moved from Rostov to Eastern Poland
2 bombers moved from Leningrad to Eastern Poland
Place Units - Germans
1 factory_minor placed in Ukraine
3 artilleries, 1 fighter and 6 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Germany
Germans undo move 3.
3 infantry placed in Germany
Germans undo move 4.
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
British AA : -0.50
Russians regular : -0.83
Germans regular : -0.83
@mikawagunichi assumed no scramble as they remained 100% with more losses incurred to you
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Stalingrad to Rostov
2 tactical_bombers moved from Russia to Rostov
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 tactical_bombers moved from Rostov to Stalingrad
1 infantry moved from Stalingrad to Tambov
2 infantry moved from Southern Caucasus to Northern Caucasus
2 armour and 2 mech_infantrys moved from Samara to Timguska
1 infantry moved from Honan to Shansi
Place Units - Russians
10 infantry placed in Russia
1 armour placed in Urals
2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 55 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 3 artilleries, 3 destroyers and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 artillery and 2 infantry moved from Amur to Buryatia
2 artilleries and 4 infantry moved from Shantung to Jehol
5 artilleries and 10 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 fighter moved from 47 Sea Zone to 45 Sea Zone
1 fighter and 2 tactical_bombers moved from 47 Sea Zone to 27 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone
1 artillery and 3 infantry moved from Gilbert Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
3 submarines moved from 7 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
Combat - Japanese
Combat Hit Differential Summary :
@Daaras max scramble from Hawaii