Really appreciate the questions/concerns
This is not all aimed at you, oysteilo, but putting a summary out there for everyone wondering about the big change.
The league has had annual playoffs for many years. The tradition has always been to record all regular season results by year. The year used to end on October 31, not that many years ago. We had a 14 month year once to get it to December 31.
Annual playoffs are a very high priority for the league, to name a league champion every year.
Reliable ratings for players are a very high priority for the league - so that you know what skill level you’re getting when you challenge someone to a game that takes many hours over many months of time.
We’ve always had a start-over of records each league year. Was November 1, now has been January 1.
It was just logical when doing a simple standings spreadsheet. In 2012 and before it was just a list of how many wins and losses each player had, ordered by Winning %
The ELO system spreadsheet that MrRoboto has created makes it feasible to accumulate data over the years and since there is a database, can be presented in some different ways.
The # of games played within a (calendar or league) year is still very important because it continues to be a league rule that a minimum is required to participate in the playoffs. This is already tracked in the new spreadsheets.
The sensitivity set for the first three to six games has been set at a sufficiently high level that a new player to the league will have a fair shot at a fair spot in the playoffs based on 1 year’s performance. The minimum # of games of 3-6 helps ensure this. Obviously with only 3 games played, the player’s skill may not be accurately assessed, but this has always been true.
It’s the nature of our game. And we like to include new comers into the playoff action without too much obstacle, but also not too easily.
Daaras is our latest example. 3 games PTV finished just in December, all 3 against a single player, and he gets to participate in the playoffs. Nothing new here. Would be the same if he did it a year from now.
To @oysteilo your questions
- If you’ve played like 20-30 games since 5 years ago, the games you won/lost 5 years ago have very little bearing.
- This depends a LOT on how many you played THIS year. The more you played this year, the less previous years will make a difference
- You will have the same ELO number at the end, either way. So your playoff spot would be the same (if you ignore the timing differences for your opponents, and their ELO’s would be different in your scenario) at the end of the current year.
However, you would have been able to participate in year 1 as a player who’d won 4 times against a 1500, and in year 2 as a player who’d won 8 time against a 1500 - that is the difference.
Running out of time to write. With the database, year-by-year data could be reported (wins/losses by player, sides taken).
The year by year cutoff concept doesn’t have to completely die. We can talk about what we want to see.
I strongly favor playoff seeding that looks back farther then January 1 of the current year, especially for players who just met or barely exceeded the minimum # of games.
In other words, I’d like to just go by current ELO (would be lifetime) at 12/31, and check minimum # of games have been played. The last 3, 6, 15 whatever games you have played have a lot more weight on your ELO. The one 80 games ago in 2014 is a nice statistic in your win-loss record and percent, but almost nothing, maybe 1 point, in your current ELO.
ELOs still tracked by version, plus overall, so potentially 4 different ratings per player.