Nearly a catastrophic mistake there.
L23 Avner - MrRoboto (L +18)
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 5 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Iraq to Volgograd 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 fighter moved from Eastern United States to British Columbia 1 submarine moved from 19 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 destroyer and 3 submarines moved from 33 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 1 cruiser owned by the Americans lost in 6 Sea Zone Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2,3,4,5 Units damaged: 1 battleship owned by the Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 6 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 5 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 4 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in British Columbia Americans attack with 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 fighter in British Columbia, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in British Columbia, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from British Columbia to Western United States 1 destroyer and 10 submarines moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Volgograd to Iraq 5 carriers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone Place Units - Americans 1 carrier and 2 submarines placed in 101 Sea Zone 5 fighters and 4 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 106 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 2 fighters EDIT: Turning off Edit Mode Americans undo move 1. 1 submarine placed in 10 Sea Zone 1 carrier and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 artillery and 3 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 artillery moved from Suiyuyan to Shensi 2 infantry moved from Kansu to Shensi 1 infantry moved from Hopei to Shensi 1 fighter moved from Kwangsi to Shensi Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kiangsu Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 aaGun and 1 artillery Chinese roll dice for 1 artillery and 4 infantry in Kiangsu, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu Chinese win, taking Kweichow from Japanese, taking Kiangsu from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 aaGun and 1 artillery Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 armour and 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Shensi, round 2 : 3/5 hits, 1,50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 1,17 expected hits 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Shensi Chinese win, taking Shensi from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese 1 fighter moved from Shensi to Hopei 1 artillery and 2 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Kwangsi to Hunan Place Units - Chinese 3 infantry placed in Hopei 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 33 PUs; British buy 11 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to Eire British take Eire from Germans 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Eastern Persia to Turkmenistan British take Turkmenistan from Germans 1 mech_infantry moved from Kwangsi to Yunnan 1 armour and 1 mech_infantry moved from Burma to Yunnan 5 mech_infantrys moved from India to Yunnan 1 infantry moved from Shan State to Yunnan 3 infantry moved from Persia to Northwest Persia 1 bomber and 1 fighter moved from Iraq to Northwest Persia Combat - British Battle in Yunnan British attack with 1 armour, 1 infantry and 7 mech_infantrys Japanese defend with 2 armour, 1 artillery and 2 mech_infantrys British roll dice for 1 armour, 1 infantry and 7 mech_infantrys in Yunnan, round 2 : 3/9 hits, 1,83 expected hits Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 3/5 hits, 2,00 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Yunnan 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan British roll dice for 1 armour and 5 mech_infantrys in Yunnan, round 3 : 2/6 hits, 1,33 expected hits Japanese roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 13 Casualties for British: 1 infantry and 2 mech_infantrys Casualties for Japanese: 2 armour, 1 artillery and 2 mech_infantrys Battle in Northwest Persia British attack with 1 bomber, 1 fighter and 3 infantry Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Northwest Persia 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - British 1 bomber and 1 fighter moved from Northwest Persia to Iraq 1 fighter moved from Iraq to Egypt 1 artillery and 1 mech_infantry moved from Alexandria to Egypt 5 mech_infantrys moved from Eastern Persia to Iraq 1 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 3 aaGuns, 3 artilleries and 14 infantry moved from Anhwe to Kweichow 2 infantry moved from Scotland to United Kingdom Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 2 infantry and 5 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 2,33 Americans regular : -0,17 Japanese regular : -0,50 Germans AA : -0,17 Germans regular : -0,83 British regular : 2,17 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 5 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Iraq to Volgograd 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 fighter moved from Eastern United States to British Columbia 1 submarine moved from 19 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 destroyer and 3 submarines moved from 33 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 1 cruiser owned by the Americans lost in 6 Sea Zone Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2,3,4,5 Units damaged: 1 battleship owned by the Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 6 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 5 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 4 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in British Columbia Americans attack with 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 fighter in British Columbia, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in British Columbia, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from British Columbia to Western United States 1 destroyer and 10 submarines moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Volgograd to Iraq 5 carriers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone Place Units - Americans 1 carrier and 2 submarines placed in 101 Sea Zone 5 fighters and 4 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 106 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 2 fighters EDIT: Turning off Edit Mode Americans undo move 1. 1 submarine placed in 10 Sea Zone 1 carrier and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 artillery and 3 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 artillery moved from Suiyuyan to Shensi 2 infantry moved from Kansu to Shensi 1 infantry moved from Hopei to Shensi 1 fighter moved from Kwangsi to Shensi Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kiangsu Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 aaGun and 1 artillery Chinese roll dice for 1 artillery and 4 infantry in Kiangsu, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu Chinese win, taking Kweichow from Japanese, taking Kiangsu from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 aaGun and 1 artillery Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 armour and 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Shensi, round 2 : 3/5 hits, 1,50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 1,17 expected hits 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Shensi Chinese win, taking Shensi from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese 1 fighter moved from Shensi to Hopei 1 artillery and 2 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Kwangsi to Hunan Place Units - Chinese 3 infantry placed in Hopei 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 33 PUs; British buy 11 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to Eire British take Eire from Germans 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Eastern Persia to Turkmenistan British take Turkmenistan from Germans 1 mech_infantry moved from Kwangsi to Yunnan 1 armour and 1 mech_infantry moved from Burma to Yunnan 5 mech_infantrys moved from India to Yunnan 1 infantry moved from Shan State to Yunnan 3 infantry moved from Persia to Northwest Persia 1 bomber and 1 fighter moved from Iraq to Northwest Persia Combat - British Battle in Yunnan British attack with 1 armour, 1 infantry and 7 mech_infantrys Japanese defend with 2 armour, 1 artillery and 2 mech_infantrys British roll dice for 1 armour, 1 infantry and 7 mech_infantrys in Yunnan, round 2 : 3/9 hits, 1,83 expected hits Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 3/5 hits, 2,00 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Yunnan 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan British roll dice for 1 armour and 5 mech_infantrys in Yunnan, round 3 : 2/6 hits, 1,33 expected hits Japanese roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 13 Casualties for British: 1 infantry and 2 mech_infantrys Casualties for Japanese: 2 armour, 1 artillery and 2 mech_infantrys Battle in Northwest Persia British attack with 1 bomber, 1 fighter and 3 infantry Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Northwest Persia 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - British 1 bomber and 1 fighter moved from Northwest Persia to Iraq 1 fighter moved from Iraq to Egypt 1 artillery and 1 mech_infantry moved from Alexandria to Egypt 5 mech_infantrys moved from Eastern Persia to Iraq 1 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 3 aaGuns, 3 artilleries and 14 infantry moved from Anhwe to Kweichow 2 infantry moved from Scotland to United Kingdom Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 2 infantry and 5 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 1 armour EDIT: Adding units owned by British to Alberta Saskatchewan Manitoba: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 2,33 Americans regular : -0,17 Japanese regular : -0,50 Germans AA : -0,17 Germans regular : -0,83 British regular : 2,17 -
Game History
Round: 8 Purchase Units - Italians Italians buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 97 Sea Zone to 95 Sea Zone 1 artillery moved from Bulgaria to Albania 1 infantry moved from Bulgaria to Albania Place Units - Italians 1 carrier and 1 transport placed in 95 Sea Zone 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 29 PUs; end with 29 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 2 submarines moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Okinawa 1 destroyer and 2 submarines moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in Okinawa ANZAC attack with 2 infantry Japanese defend with 1 bomber and 1 tactical_bomber ANZAC roll dice for 1 cruiser in Okinawa, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 2 infantry in Okinawa, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 tactical_bomber in Okinawa, round 2 : 0/2 hits, 0,67 expected hits 1 bomber owned by the Japanese lost in Okinawa ANZAC roll dice for 2 infantry in Okinawa, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 tactical_bomber in Okinawa, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC lost in Okinawa ANZAC roll dice for 1 infantry in Okinawa, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 tactical_bomber in Okinawa, round 4 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 infantry in Okinawa, round 5 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 tactical_bomber in Okinawa, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC lost in Okinawa 1 tactical_bomber owned by the Japanese lost in Okinawa Japanese win with no units remaining. Battle score for attacker is 19 Casualties for Japanese: 1 bomber and 1 tactical_bomber Casualties for ANZAC: 2 infantry Battle in 22 Sea Zone ANZAC attack with 1 destroyer and 2 submarines Japanese defend with 1 submarine ANZAC roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Japanese lost in 22 Sea Zone ANZAC win, taking 22 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 3 submarines Japanese defend with 2 submarines ANZAC roll dice for 3 submarines in 34 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits ANZAC roll dice for 3 submarines in 34 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 submarines in 34 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC roll dice for 3 submarines in 34 Sea Zone, round 4 : 2/3 hits, 1,00 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to Philippines 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in Queensland 1 carrier and 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 ANZAC collect 23 PUs (1 lost to blockades); end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : -0,83 -
Game History
Round: 9 Purchase Units - Japanese Japanese buy 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 fighter moved from Japan to 19 Sea Zone 1 bomber moved from Japan to 19 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 bomber and 1 fighter ANZAC defend with 1 cruiser, 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 bomber and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 19 Sea Zone 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Non Combat Move - Japanese 1 bomber and 1 fighter moved from 19 Sea Zone to Japan 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 marine moved from Aleutian Islands to 8 Sea Zone 1 battleship, 5 carriers, 3 fighters, 1 marine and 4 tactical_bombers moved from 8 Sea Zone to 1 Sea Zone 1 marine moved from 1 Sea Zone to Alaska Place Units - Japanese 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,6,6,5,2,6,4,3,3,4,3,4,5,4,1,5,2,6,2,2,1,4,1,1,4,1,2,3,4,6,6,6,6,3,4,3,1,4 Japanese collect 5 PUs (9 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -0.50 -
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 106 Sea Zone to 90 Sea Zone 1 submarine moved from 106 Sea Zone to 103 Sea Zone 2 fighters moved from United Kingdom to 103 Sea Zone 3 fighters moved from United Kingdom to 90 Sea Zone 1 infantry moved from Western United States to British Columbia British take British Columbia from Japanese 3 fighters moved from Western United States to Alaska 3 fighters moved from Western United States to 91 Sea Zone 12 submarines moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 bomber moved from Iraq to Greece 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Siberia 1 tactical_bomber moved from 6 Sea Zone to Siberia -
Will your subs fight, in SZ 91? Or Submerge?
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fight all subs
thx
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 106 Sea Zone to 90 Sea Zone 1 submarine moved from 106 Sea Zone to 103 Sea Zone 2 fighters moved from United Kingdom to 103 Sea Zone 3 fighters moved from United Kingdom to 90 Sea Zone 1 infantry moved from Western United States to British Columbia British take British Columbia from Japanese 3 fighters moved from Western United States to Alaska 3 fighters moved from Western United States to 91 Sea Zone 12 submarines moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 bomber moved from Iraq to Greece 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Siberia 1 tactical_bomber moved from 6 Sea Zone to Siberia Combat - Americans Strategic bombing raid in Greece Italians roll AA dice in Greece : 0/1 hits, 0,17 expected hits Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: airfield Bombing raid in Greece causes 6 damage total. Battle in 103 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 cruiser Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 103 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 cruiser in 103 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Americans lost in 103 Sea Zone 1 cruiser owned by the Germans lost in 103 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Germans: 1 cruiser Battle in 90 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 90 Sea Zone 1 destroyer owned by the Germans lost in 90 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Alaska Americans attack with 3 fighters Japanese defend with 2 marines Americans roll dice for 3 fighters in Alaska, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 2 marines in Alaska, round 2 : 0/2 hits, 0,67 expected hits 1 marine owned by the Japanese lost in Alaska Americans roll dice for 3 fighters in Alaska, round 3 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 marine in Alaska, round 3 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Alaska Americans win with 3 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 2 marines Battle in Siberia Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 tactical_bombers in Siberia, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 91 Sea Zone Americans attack with 4 fighters and 13 submarines Germans defend with 3 carriers, 1 destroyer, 1 infantry, 16 submarines and 1 transport Germans roll dice for 16 submarines in 91 Sea Zone, round 2 : 7/16 hits, 2,67 expected hits 7 submarines owned by the Americans lost in 91 Sea Zone Americans roll dice for 6 submarines in 91 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Americans roll dice for 4 fighters in 91 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Units damaged: 2 carriers owned by the Germans Germans roll dice for 3 carriers, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits 2 submarines owned by the Germans lost in 91 Sea Zone Germans roll dice for 14 submarines in 91 Sea Zone, round 3 : 3/14 hits, 2,33 expected hits 3 submarines owned by the Americans lost in 91 Sea Zone Americans roll dice for 3 submarines in 91 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits Americans roll dice for 4 fighters in 91 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 3 carriers, 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits 1 submarine owned by the Americans lost in 91 Sea Zone 1 carrier owned by the Germans lost in 91 Sea Zone Germans roll dice for 14 submarines in 91 Sea Zone, round 4 : 3/14 hits, 2,33 expected hits 2 submarines owned by the Americans lost in 91 Sea Zone Americans roll dice for 4 fighters in 91 Sea Zone, round 4 : 3/4 hits, 2,00 expected hits Germans roll dice for 2 carriers, 1 destroyer and 1 transport in 91 Sea Zone, round 4 : 0/3 hits, 1,00 expected hits 1 destroyer owned by the Germans and 2 carriers owned by the Germans lost in 91 Sea Zone 14 submarines owned by the Germans submerged 1 infantry owned by the Germans and 1 transport owned by the Germans lost in 91 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 13 submarines Casualties for Germans: 3 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport Non Combat Move - Americans 1 fighter moved from 91 Sea Zone to Gibraltar 3 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 3 carriers, 3 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 carrier and 1 transport moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from 90 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 103 Sea Zone to 91 Sea Zone 3 fighters moved from Alaska to Western United States 1 infantry moved from Korea to Amur 2 fighters and 2 tactical_bombers moved from Siberia to Amur 1 bomber moved from Greece to Egypt Place Units - Americans 1 factory_minor and 1 harbour placed in Korea 3 submarines and 2 transports placed in 101 Sea Zone 1 artillery, 1 fighter and 3 infantry placed in Eastern United States 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Tsinghai Chinese creates battle in territory Szechwan Chinese creates battle in territory Sikang Non Combat Move - Chinese 1 artillery and 7 infantry moved from Kweichow to Shensi 1 fighter and 3 infantry moved from Hopei to Shensi 1 artillery and 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Hunan to Kweichow Place Units - Chinese 6 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 35 PUs; British buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Persia to Northwest Persia 4 fighters moved from Egypt to Northwest Persia Combat - British Battle in Northwest Persia British attack with 4 fighters and 3 infantry Germans defend with 2 mech_infantrys British roll dice for 4 fighters and 3 infantry in Northwest Persia, round 2 : 2/7 hits, 2,50 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to British EDIT: Turning off Edit Mode 2 infantry and 5 mech_infantrys moved from India to West India 1 infantry and 5 mech_infantrys moved from West India to Eastern Persia 1 armour and 5 mech_infantrys moved from Yunnan to Shensi 3 aaGuns, 3 artilleries and 14 infantry moved from Kweichow to Shensi 4 fighters moved from Northwest Persia to Iraq 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Tobruk to Libya 1 infantry moved from Eastern Persia to Persia 4 mech_infantrys moved from Iraq to Egypt 1 infantry moved from Eire to Scotland Place Units - British 3 infantry placed in Egypt 3 infantry placed in Persia 2 artilleries and 1 infantry placed in Iraq 1 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1,1,3,3,6,6,3,4,1,2,4,3,3,1,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4 British collect 34 PUs (2 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 1 armour and 5 mech_infantrysCombat Hit Differential Summary :
Americans regular : 2,00 Japanese regular : -1,33 Germans regular : 3,50 British regular : -0,50 Italians AA : -0,17 -
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yeah, take the us bomber.
oh god, am I gonna lose this game? I had the win in a pocket…
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Game History
Round: 9 Purchase Units - Italians Italians buy 1 airfield and 3 armour; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Egypt 1 tactical_bomber moved from Southern Italy to Egypt 1 fighter moved from 95 Sea Zone to Egypt 1 tactical_bomber moved from 95 Sea Zone to Egypt 1 tactical_bomber moved from 95 Sea Zone to Egypt 1 fighter moved from 95 Sea Zone to Egypt Combat - Italians Battle in Trans-Jordan Battle in Egypt Italians attack with 1 bomber, 3 fighters and 3 tactical_bombers British defend with 1 artillery, 1 factory_minor, 1 harbour, 9 infantry, 5 mech_infantrys and 1 tactical_bomber; Americans defend with 1 bomber Italians roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Egypt, round 2 : 3/7 hits, 4.17 expected hits British roll dice for 1 artillery, 1 bomber, 9 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 7/17 hits, 5.67 expected hits 3 tactical_bombers owned by the Italians, 1 bomber owned by the Italians and 3 fighters owned by the Italians lost in Egypt 1 bomber owned by the Americans and 2 infantry owned by the British lost in Egypt British win, taking Trans-Jordan from British with 1 artillery, 7 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -57 Casualties for Italians: 1 bomber, 3 fighters and 3 tactical_bombers Casualties for Americans: 1 bomber Casualties for British: 2 infantry Non Combat Move - Italians 1 carrier moved from 95 Sea Zone to 98 Sea Zone 1 carrier moved from 95 Sea Zone to 98 Sea Zone 1 carrier moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun and 2 artilleries moved from Albania to Greece 1 artillery and 2 infantry moved from Algeria to Tunisia Place Units - Italians 1 airfield placed in Caucasus 3 armour placed in Southern Italy Turn Complete - Italians Italians collect 29 PUs; end with 30 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : -1.17 British regular : 1.33 -
It’s a sneaky move but “c’est la guerre”…
By playing a lot as an ally and having conceded, you learn…
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I feel empty.
Man this sucks so hard. I have been throwing games lately and this is even worse than losing by dice. It feels horrible.
I wish I could say it’s the first time, but I have to admit it happened before.
Wow am I angry right now.
Would you grant me a rematch?
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M MrRoboto referenced this topic on
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Frankly… I thought you wouldn’t leave TJ free… among other things I put some of the German planes in Southern Italy instead of in the North with another surprise airport… pretending to aim only for Gyb… .
I think this is the price to pay for having left the German free too much, just as with Japanese left me free @Sovietishcat (playoff).
Ok for revenge but still me Axis and you Allies?
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@Avner said in L23 Avner - MrRoboto (L +18):
I thought you wouldn’t leave TJ free
Well obviously I didn’t spot that move incoming.
We can remake at +18 for me or we can bid again, as you wish
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It’s good at +18
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Alright. you can start the new game with the same bid then
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@MrRoboto said in L23 Avner - MrRoboto (L +18):
Alright. you can start the new game with the same bid then
same BID positioning?
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yes, exactly





