L23 Avner - MrRoboto (L +18)

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Iraq to Volgograd
            1 infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 fighter moved from Eastern United States to British Columbia
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 destroyer and 3 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                    1 cruiser owned by the Americans lost in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2,3,4,5
                Units damaged: 1 battleship owned by the Americans
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 5 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 4 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in British Columbia
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in British Columbia, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in British Columbia, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from British Columbia to Western United States
            1 destroyer and 10 submarines moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Volgograd to Iraq
            5 carriers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 101 Sea Zone
            5 fighters and 4 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 106 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
            EDIT: Turning off Edit Mode
            Americans undo move 1.
            1 submarine placed in 10 Sea Zone
            1 carrier and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 artillery and 3 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 artillery moved from Suiyuyan to Shensi
            2 infantry moved from Kansu to Shensi
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Kwangsi to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kiangsu
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 aaGun and 1 artillery
                    Chinese roll dice for 1 artillery and 4 infantry in Kiangsu, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu
                Chinese win, taking Kweichow from Japanese, taking Kiangsu from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 aaGun and 1 artillery
            Battle in Shensi
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 armour and 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Shensi, round 2 : 3/5 hits, 1,50 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 1,17 expected hits
                    1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Shensi
                Chinese win, taking Shensi from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Hopei
            1 artillery and 2 infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Kwangsi to Hunan
    
        Place Units - Chinese
            3 infantry placed in Hopei
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 20 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 33 PUs; 
            British buy 11 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Scotland to Eire
                  British take Eire from Germans
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Eastern Persia to Turkmenistan
                  British take Turkmenistan from Germans
            1 mech_infantry moved from Kwangsi to Yunnan
            1 armour and 1 mech_infantry moved from Burma to Yunnan
            5 mech_infantrys moved from India to Yunnan
            1 infantry moved from Shan State to Yunnan
            3 infantry moved from Persia to Northwest Persia
            1 bomber and 1 fighter moved from Iraq to Northwest Persia
    
        Combat - British
            Battle in Yunnan
                British attack with 1 armour, 1 infantry and 7 mech_infantrys
                Japanese defend with 2 armour, 1 artillery and 2 mech_infantrys
                    British roll dice for 1 armour, 1 infantry and 7 mech_infantrys in Yunnan, round 2 : 3/9 hits, 1,83 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 3/5 hits, 2,00 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Yunnan
                    1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan
                    British roll dice for 1 armour and 5 mech_infantrys in Yunnan, round 3 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry and 2 mech_infantrys
                Casualties for Japanese: 2 armour, 1 artillery and 2 mech_infantrys
            Battle in Northwest Persia
                British attack with 1 bomber, 1 fighter and 3 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Northwest Persia to Iraq
            1 fighter moved from Iraq to Egypt
            1 artillery and 1 mech_infantry moved from Alexandria to Egypt
            5 mech_infantrys moved from Eastern Persia to Iraq
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from India to West India
            3 aaGuns, 3 artilleries and 14 infantry moved from Anhwe to Kweichow
            2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 2 infantry and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 2,33
    Americans regular : -0,17
    Japanese regular : -0,50
    Germans AA : -0,17
    Germans regular : -0,83
    British regular : 2,17
    

    Savegame

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Iraq to Volgograd
            1 infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 fighter moved from Eastern United States to British Columbia
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 destroyer and 3 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                    1 cruiser owned by the Americans lost in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2,3,4,5
                Units damaged: 1 battleship owned by the Americans
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 5 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 4 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in British Columbia
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in British Columbia, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in British Columbia, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from British Columbia to Western United States
            1 destroyer and 10 submarines moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Volgograd to Iraq
            5 carriers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 101 Sea Zone
            5 fighters and 4 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 106 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
            EDIT: Turning off Edit Mode
            Americans undo move 1.
            1 submarine placed in 10 Sea Zone
            1 carrier and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 artillery and 3 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 artillery moved from Suiyuyan to Shensi
            2 infantry moved from Kansu to Shensi
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Kwangsi to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kiangsu
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 aaGun and 1 artillery
                    Chinese roll dice for 1 artillery and 4 infantry in Kiangsu, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu
                Chinese win, taking Kweichow from Japanese, taking Kiangsu from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 aaGun and 1 artillery
            Battle in Shensi
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 armour and 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Shensi, round 2 : 3/5 hits, 1,50 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 1,17 expected hits
                    1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Shensi
                Chinese win, taking Shensi from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Hopei
            1 artillery and 2 infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Kwangsi to Hunan
    
        Place Units - Chinese
            3 infantry placed in Hopei
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 20 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 33 PUs; 
            British buy 11 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Scotland to Eire
                  British take Eire from Germans
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Eastern Persia to Turkmenistan
                  British take Turkmenistan from Germans
            1 mech_infantry moved from Kwangsi to Yunnan
            1 armour and 1 mech_infantry moved from Burma to Yunnan
            5 mech_infantrys moved from India to Yunnan
            1 infantry moved from Shan State to Yunnan
            3 infantry moved from Persia to Northwest Persia
            1 bomber and 1 fighter moved from Iraq to Northwest Persia
    
        Combat - British
            Battle in Yunnan
                British attack with 1 armour, 1 infantry and 7 mech_infantrys
                Japanese defend with 2 armour, 1 artillery and 2 mech_infantrys
                    British roll dice for 1 armour, 1 infantry and 7 mech_infantrys in Yunnan, round 2 : 3/9 hits, 1,83 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 3/5 hits, 2,00 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Yunnan
                    1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan
                    British roll dice for 1 armour and 5 mech_infantrys in Yunnan, round 3 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry and 2 mech_infantrys
                Casualties for Japanese: 2 armour, 1 artillery and 2 mech_infantrys
            Battle in Northwest Persia
                British attack with 1 bomber, 1 fighter and 3 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Northwest Persia to Iraq
            1 fighter moved from Iraq to Egypt
            1 artillery and 1 mech_infantry moved from Alexandria to Egypt
            5 mech_infantrys moved from Eastern Persia to Iraq
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from India to West India
            3 aaGuns, 3 artilleries and 14 infantry moved from Anhwe to Kweichow
            2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 2 infantry and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 2,33
    Americans regular : -0,17
    Japanese regular : -0,50
    Germans AA : -0,17
    Germans regular : -0,83
    British regular : 2,17
    

    Savegame

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Iraq to Volgograd
            1 infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 fighter moved from Eastern United States to British Columbia
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 destroyer and 3 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                    1 cruiser owned by the Americans lost in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2,3,4,5
                Units damaged: 1 battleship owned by the Americans
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 5 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 4 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in British Columbia
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in British Columbia, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in British Columbia, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from British Columbia to Western United States
            1 destroyer and 10 submarines moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Volgograd to Iraq
            5 carriers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 101 Sea Zone
            5 fighters and 4 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 106 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
            EDIT: Turning off Edit Mode
            Americans undo move 1.
            1 submarine placed in 10 Sea Zone
            1 carrier and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 artillery and 3 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 artillery moved from Suiyuyan to Shensi
            2 infantry moved from Kansu to Shensi
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Kwangsi to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kiangsu
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 aaGun and 1 artillery
                    Chinese roll dice for 1 artillery and 4 infantry in Kiangsu, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu
                Chinese win, taking Kweichow from Japanese, taking Kiangsu from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 aaGun and 1 artillery
            Battle in Shensi
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 armour and 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Shensi, round 2 : 3/5 hits, 1,50 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 1,17 expected hits
                    1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Shensi
                Chinese win, taking Shensi from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Hopei
            1 artillery and 2 infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Kwangsi to Hunan
    
        Place Units - Chinese
            3 infantry placed in Hopei
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 20 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 33 PUs; 
            British buy 11 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Scotland to Eire
                  British take Eire from Germans
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Eastern Persia to Turkmenistan
                  British take Turkmenistan from Germans
            1 mech_infantry moved from Kwangsi to Yunnan
            1 armour and 1 mech_infantry moved from Burma to Yunnan
            5 mech_infantrys moved from India to Yunnan
            1 infantry moved from Shan State to Yunnan
            3 infantry moved from Persia to Northwest Persia
            1 bomber and 1 fighter moved from Iraq to Northwest Persia
    
        Combat - British
            Battle in Yunnan
                British attack with 1 armour, 1 infantry and 7 mech_infantrys
                Japanese defend with 2 armour, 1 artillery and 2 mech_infantrys
                    British roll dice for 1 armour, 1 infantry and 7 mech_infantrys in Yunnan, round 2 : 3/9 hits, 1,83 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 3/5 hits, 2,00 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Yunnan
                    1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan
                    British roll dice for 1 armour and 5 mech_infantrys in Yunnan, round 3 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry and 2 mech_infantrys
                Casualties for Japanese: 2 armour, 1 artillery and 2 mech_infantrys
            Battle in Northwest Persia
                British attack with 1 bomber, 1 fighter and 3 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Northwest Persia to Iraq
            1 fighter moved from Iraq to Egypt
            1 artillery and 1 mech_infantry moved from Alexandria to Egypt
            5 mech_infantrys moved from Eastern Persia to Iraq
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from India to West India
            3 aaGuns, 3 artilleries and 14 infantry moved from Anhwe to Kweichow
            2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 2 infantry and 5 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from Quebec: 1 armour
            EDIT: Adding units owned by British to Alberta Saskatchewan Manitoba: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 2,33
    Americans regular : -0,17
    Japanese regular : -0,50
    Germans AA : -0,17
    Germans regular : -0,83
    British regular : 2,17
    

    Savegame

  • 2025 '22

    ita08.tsvg

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 97 Sea Zone to 95 Sea Zone
            1 artillery moved from Bulgaria to Albania
            1 infantry moved from Bulgaria to Albania
    
        Place Units - Italians
            1 carrier and 1 transport placed in 95 Sea Zone
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 29 PUs; end with 29 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

  • '19 '18

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            2 submarines moved from 33 Sea Zone to 34 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Okinawa
            1 destroyer and 2 submarines moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in Okinawa
                ANZAC attack with 2 infantry
                Japanese defend with 1 bomber and 1 tactical_bomber
                    ANZAC roll dice for 1 cruiser in Okinawa, round 2 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 2 infantry in Okinawa, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 tactical_bomber in Okinawa, round 2 : 0/2 hits, 0,67 expected hits
                    1 bomber owned by the Japanese lost in Okinawa
                    ANZAC roll dice for 2 infantry in Okinawa, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Okinawa, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the ANZAC lost in Okinawa
                    ANZAC roll dice for 1 infantry in Okinawa, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 tactical_bomber in Okinawa, round 4 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 infantry in Okinawa, round 5 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 tactical_bomber in Okinawa, round 5 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the ANZAC lost in Okinawa
                    1 tactical_bomber owned by the Japanese lost in Okinawa
                Japanese win with no units remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 bomber and 1 tactical_bomber
                Casualties for ANZAC: 2 infantry
            Battle in 22 Sea Zone
                ANZAC attack with 1 destroyer and 2 submarines
                Japanese defend with 1 submarine
                    ANZAC roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Japanese lost in 22 Sea Zone
                ANZAC win, taking 22 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 34 Sea Zone
                ANZAC attack with 1 destroyer and 3 submarines
                Japanese defend with 2 submarines
                    ANZAC roll dice for 3 submarines in 34 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 3 submarines in 34 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 submarines in 34 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                    ANZAC roll dice for 3 submarines in 34 Sea Zone, round 4 : 2/3 hits, 1,00 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            2 submarines moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to Philippines
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            1 carrier and 1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
            ANZAC collect 23 PUs (1 lost to blockades); end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    ANZAC regular : -0,83
    

    Savegame

  • 2025 '22

    jap09.tsvg

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 fighter moved from Japan to 19 Sea Zone
            1 bomber moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 bomber and 1 fighter
                ANZAC defend with 1 cruiser, 1 submarine and 1 transport
                1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 1 bomber and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 19 Sea Zone
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
                Casualties for ANZAC: 1 cruiser and 1 transport
    
        Non Combat Move - Japanese
            1 bomber and 1 fighter moved from 19 Sea Zone to Japan
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 marine moved from Aleutian Islands to 8 Sea Zone
            1 battleship, 5 carriers, 3 fighters, 1 marine and 4 tactical_bombers moved from 8 Sea Zone to 1 Sea Zone
            1 marine moved from 1 Sea Zone to Alaska
    
        Place Units - Japanese
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,6,6,5,2,6,4,3,3,4,3,4,5,4,1,5,2,6,2,2,1,4,1,1,4,1,2,3,4,6,6,6,6,3,4,3,1,4
            Japanese collect 5 PUs (9 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : -0.50
    
  • '19 '18

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 106 Sea Zone to 90 Sea Zone
            1 submarine moved from 106 Sea Zone to 103 Sea Zone
            2 fighters moved from United Kingdom to 103 Sea Zone
            3 fighters moved from United Kingdom to 90 Sea Zone
            1 infantry moved from Western United States to British Columbia
                  British take British Columbia from Japanese
            3 fighters moved from Western United States to Alaska
            3 fighters moved from Western United States to 91 Sea Zone
            12 submarines moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 bomber moved from Iraq to Greece
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Siberia
            1 tactical_bomber moved from 6 Sea Zone to Siberia
    

    Savegame

  • '19 '18

    Will your subs fight, in SZ 91? Or Submerge?

  • 2025 '22

    fight all subs

    thx

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 106 Sea Zone to 90 Sea Zone
            1 submarine moved from 106 Sea Zone to 103 Sea Zone
            2 fighters moved from United Kingdom to 103 Sea Zone
            3 fighters moved from United Kingdom to 90 Sea Zone
            1 infantry moved from Western United States to British Columbia
                  British take British Columbia from Japanese
            3 fighters moved from Western United States to Alaska
            3 fighters moved from Western United States to 91 Sea Zone
            12 submarines moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 bomber moved from Iraq to Greece
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Siberia
            1 tactical_bomber moved from 6 Sea Zone to Siberia
    
        Combat - Americans
            Strategic bombing raid in Greece
                    Italians roll AA dice in Greece : 0/1 hits, 0,17 expected hits
                Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: airfield
                Bombing raid in Greece causes 6 damage total. 
            Battle in 103 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 cruiser
                    Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 103 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 cruiser in 103 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Americans lost in 103 Sea Zone
                    1 cruiser owned by the Germans lost in 103 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 cruiser
            Battle in 90 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 90 Sea Zone
                    1 destroyer owned by the Germans lost in 90 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Alaska
                Americans attack with 3 fighters
                Japanese defend with 2 marines
                    Americans roll dice for 3 fighters in Alaska, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 2 marines in Alaska, round 2 : 0/2 hits, 0,67 expected hits
                    1 marine owned by the Japanese lost in Alaska
                    Americans roll dice for 3 fighters in Alaska, round 3 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 marine in Alaska, round 3 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Alaska
                Americans win with 3 fighters remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 marines
            Battle in Siberia
                Americans attack with 2 fighters and 2 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 tactical_bombers in Siberia, round 2 : 3/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 91 Sea Zone
                Americans attack with 4 fighters and 13 submarines
                Germans defend with 3 carriers, 1 destroyer, 1 infantry, 16 submarines and 1 transport
                    Germans roll dice for 16 submarines in 91 Sea Zone, round 2 : 7/16 hits, 2,67 expected hits
                    7 submarines owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 6 submarines in 91 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
                    Americans roll dice for 4 fighters in 91 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                Units damaged: 2 carriers owned by the Germans
                    Germans roll dice for 3 carriers, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    2 submarines owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 14 submarines in 91 Sea Zone, round 3 : 3/14 hits, 2,33 expected hits
                    3 submarines owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 3 submarines in 91 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 4 fighters in 91 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 3 carriers, 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits
                    1 submarine owned by the Americans lost in 91 Sea Zone
                    1 carrier owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 14 submarines in 91 Sea Zone, round 4 : 3/14 hits, 2,33 expected hits
                    2 submarines owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 4 fighters in 91 Sea Zone, round 4 : 3/4 hits, 2,00 expected hits
                    Germans roll dice for 2 carriers, 1 destroyer and 1 transport in 91 Sea Zone, round 4 : 0/3 hits, 1,00 expected hits
                    1 destroyer owned by the Germans and 2 carriers owned by the Germans lost in 91 Sea Zone
                14 submarines owned by the Germans submerged
                    1 infantry owned by the Germans and 1 transport owned by the Germans lost in 91 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 13 submarines
                Casualties for Germans: 3 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 91 Sea Zone to Gibraltar
            3 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            3 carriers, 3 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 carrier and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from 90 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 103 Sea Zone to 91 Sea Zone
            3 fighters moved from Alaska to Western United States
            1 infantry moved from Korea to Amur
            2 fighters and 2 tactical_bombers moved from Siberia to Amur
            1 bomber moved from Greece to Egypt
    
        Place Units - Americans
            1 factory_minor and 1 harbour placed in Korea
            3 submarines and 2 transports placed in 101 Sea Zone
            1 artillery, 1 fighter and 3 infantry placed in Eastern United States
            1 mech_infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Szechwan
            Chinese creates battle in territory Sikang
    
        Non Combat Move - Chinese
            1 artillery and 7 infantry moved from Kweichow to Shensi
            1 fighter and 3 infantry moved from Hopei to Shensi
            1 artillery and 4 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Hunan to Kweichow
    
        Place Units - Chinese
            6 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 35 PUs; 
            British buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Persia to Northwest Persia
            4 fighters moved from Egypt to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 4 fighters and 3 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 4 fighters and 3 infantry in Northwest Persia, round 2 : 2/7 hits, 2,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Libya from Italians to British
            EDIT: Turning off Edit Mode
            2 infantry and 5 mech_infantrys moved from India to West India
            1 infantry and 5 mech_infantrys moved from West India to Eastern Persia
            1 armour and 5 mech_infantrys moved from Yunnan to Shensi
            3 aaGuns, 3 artilleries and 14 infantry moved from Kweichow to Shensi
            4 fighters moved from Northwest Persia to Iraq
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Tobruk to Libya
            1 infantry moved from Eastern Persia to Persia
            4 mech_infantrys moved from Iraq to Egypt
            1 infantry moved from Eire to Scotland
    
        Place Units - British
            3 infantry placed in Egypt
            3 infantry placed in Persia
            2 artilleries and 1 infantry placed in Iraq
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1,1,3,3,6,6,3,4,1,2,4,3,3,1,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 1 armour and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : 2,00
    Japanese regular : -1,33
    Germans regular : 3,50
    British regular : -0,50
    Italians AA : -0,17
    

    Savegame

  • 2025 '22

    ITA09ool.tsvg

    ool Cairo

    (for bmb USA)

  • '19 '18

    yeah, take the us bomber.

    oh god, am I gonna lose this game? I had the win in a pocket…

  • 2025 '22

    ita09.tsvg

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 airfield and 3 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Southern Italy to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 tactical_bomber moved from Southern Italy to Egypt
            1 fighter moved from 95 Sea Zone to Egypt
            1 tactical_bomber moved from 95 Sea Zone to Egypt
            1 tactical_bomber moved from 95 Sea Zone to Egypt
            1 fighter moved from 95 Sea Zone to Egypt
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Egypt
                Italians attack with 1 bomber, 3 fighters and 3 tactical_bombers
                British defend with 1 artillery, 1 factory_minor, 1 harbour, 9 infantry, 5 mech_infantrys and 1 tactical_bomber; Americans defend with 1 bomber
                    Italians roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Egypt, round 2 : 3/7 hits, 4.17 expected hits
                    British roll dice for 1 artillery, 1 bomber, 9 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 7/17 hits, 5.67 expected hits
                    3 tactical_bombers owned by the Italians, 1 bomber owned by the Italians and 3 fighters owned by the Italians lost in Egypt
                    1 bomber owned by the Americans and 2 infantry owned by the British lost in Egypt
                British win, taking Trans-Jordan from British with 1 artillery, 7 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -57
                Casualties for Italians: 1 bomber, 3 fighters and 3 tactical_bombers
                Casualties for Americans: 1 bomber
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 aaGun and 2 artilleries moved from Albania to Greece
            1 artillery and 2 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 airfield placed in Caucasus
            3 armour placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 29 PUs; end with 30 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.17
    British regular : 1.33
    
  • 2025 '22

    It’s a sneaky move but “c’est la guerre”…

    By playing a lot as an ally and having conceded, you learn…

  • '19 '18

    I feel empty.

    Man this sucks so hard. I have been throwing games lately and this is even worse than losing by dice. It feels horrible.

    I wish I could say it’s the first time, but I have to admit it happened before.

    Wow am I angry right now.

    Would you grant me a rematch?

  • MrRobotoM MrRoboto referenced this topic on
  • 2025 '22

    Frankly… I thought you wouldn’t leave TJ free… among other things I put some of the German planes in Southern Italy instead of in the North with another surprise airport… pretending to aim only for Gyb… .

    I think this is the price to pay for having left the German free too much, just as with Japanese left me free @Sovietishcat (playoff).

    Ok for revenge but still me Axis and you Allies?

  • '19 '18

    @Avner said in L23 Avner - MrRoboto (L +18):

    I thought you wouldn’t leave TJ free

    Well obviously I didn’t spot that move incoming.

    We can remake at +18 for me or we can bid again, as you wish

  • 2025 '22

    It’s good at +18

  • '19 '18

    Alright. you can start the new game with the same bid then

  • 2025 '22

    @MrRoboto said in L23 Avner - MrRoboto (L +18):

    Alright. you can start the new game with the same bid then

    same BID positioning?

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