@dawgoneit Happy Christmas! :)
PTV Mikawagunichi vs Daaras (axis +13)
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Albania to Greece 2 artilleries and 2 infantry moved from Northern Italy to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 2 fighters moved from Southern Italy to Greece 1 bomber moved from Northern Italy to Greece 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Greece Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 3/9 hits, 3.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Greece to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis 1 artillery moved from Libya to Tobruk 1 aaGun moved from Southern Italy to Northern Italy 4 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Libya to Tobruk Place Units - Italians 1 destroyer placed in 99 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5 Italians collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -0.17 Neutral_Allies regular : -1.33 -
TripleA Manual Gamesave Post: French round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers and 6 transports; Remaining resources: 2 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 116 Sea Zone to 115 Sea Zone 2 bombers moved from Holland Belgium to 115 Sea Zone 3 bombers moved from Western Germany to 115 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 5 bombers, 1 cruiser, 2 submarines and 1 transport French defend with 1 cruiser Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 5 bombers, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/7 hits, 3.67 expected hits French roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 submarines in 115 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the French lost in 115 Sea Zone Germans win with 1 battleship, 5 bombers, 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is 11 Casualties for French: 1 cruiser Non Combat Move - Germans 5 bombers moved from 115 Sea Zone to Western Germany 1 fighter moved from Holland Belgium to Western Germany 4 tactical_bombers moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Holland Belgium to France 1 artillery and 4 infantry moved from Normandy Bordeaux to Holland Belgium 6 armour, 2 artilleries and 5 mech_infantrys moved from France to Western Germany 2 aaGuns, 3 artilleries and 17 infantry moved from Poland to Germany 3 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Austria 2 infantry moved from Romania to Slovakia Hungary 7 infantry moved from Finland to Norway Place Units - Germans 1 carrier, 2 destroyers and 6 transports placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 fighter and 5 tactical_bombers EDIT: Adding units owned by Germans to 115 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 4 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 40 PUs; end with 42 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
French regular : -0.50 Germans regular : -4.00 -
TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 5 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 infantry moved from Karelia to Vyborg 2 artilleries moved from Leningrad to Vyborg 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 infantry moved from Northern Belarus to Leningrad 2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 2 infantry moved from Western Ukraine to Eastern Poland 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Kursk to Bessarabia 2 aaGuns, 3 artilleries and 12 infantry moved from Siberia to Amur Place Units - Russians 1 armour and 2 mech_infantrys placed in Leningrad 2 armour and 1 mech_infantry placed in Ukraine 2 armour placed in Stalingrad Turn Complete - Russians Russians collect 46 PUs; end with 47 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 2 factory_minors and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Trigger Japanese Declare War on Russia Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to War Combat Move - Japanese 1 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Northern Manchuria to Amur 1 armour, 1 artillery, 2 bombers, 7 infantry and 1 mech_infantry moved from Korea to Amur 7 fighters and 5 tactical_bombers moved from Japan to Amur 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 cruiser moved from 7 Sea Zone to 6 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from Japan to 6 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from 5 Sea Zone to Siberia 2 artilleries and 2 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 4 infantry moved from Japan to 7 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 7 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from Jehol to 20 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Shansi to Anhwe 1 artillery and 4 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Anhwe to Kiangsi 2 infantry moved from Jehol to Anhwe Combat - Japanese Battle in Siberia Battle in Amur Japanese attack with 1 armour, 3 artilleries, 2 bombers, 7 fighters, 10 infantry, 1 mech_infantry and 5 tactical_bombers Russians defend with 2 aaGuns, 3 artilleries and 15 infantry Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in Amur, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 10 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 2 : 12/29 hits, 11.83 expected hits Russians roll dice for 2 aaGuns, 3 artilleries and 15 infantry in Amur, round 2 : 10/18 hits, 6.00 expected hits 10 infantry owned by the Japanese lost in Amur 11 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 1 mech_infantry and 5 tactical_bombers in Amur, round 3 : 9/19 hits, 9.67 expected hits Russians roll dice for 3 artilleries and 4 infantry in Amur, round 3 : 3/7 hits, 2.33 expected hits 3 artilleries owned by the Japanese lost in Amur 4 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Amur Japanese win, taking Siberia from Russians, taking Amur from Russians with 1 armour, 2 bombers, 7 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 3 artilleries and 10 infantry Casualties for Russians: 2 aaGuns, 3 artilleries and 15 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan 2 bombers moved from Amur to Japan 7 fighters and 5 tactical_bombers moved from Amur to Southern Manchuria 1 artillery and 7 infantry moved from 35 Sea Zone to Caroline Islands Russians take Olgiy from Mongolians Russians take Dzavhan from Mongolians Russians take Tsagaan Olom from Mongolians Russians take Central Mongolia from Mongolians Russians take Buyant-Uhaa from Mongolians Russians take Ulaanbaatar from Mongolians Place Units - Japanese 1 factory_minor placed in Shantung 1 factory_minor placed in Kiangsu 1 artillery and 4 infantry placed in Japan Trigger Japanese Declare War on Russia Mongolia 2: Changing Relationship for Russians and Mongolians from War to Allied Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 Russians regular : 4.67 Russians AA : -1.00 -
TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 2 factory_minors and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Trigger Japanese Declare War on Russia Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to War Combat Move - Japanese 1 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Northern Manchuria to Amur 1 armour, 1 artillery, 2 bombers, 7 infantry and 1 mech_infantry moved from Korea to Amur 7 fighters and 5 tactical_bombers moved from Japan to Amur 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 cruiser moved from 7 Sea Zone to 6 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from Japan to 6 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from 5 Sea Zone to Siberia 2 artilleries and 2 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 4 infantry moved from Japan to 7 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 7 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from Jehol to 20 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Shansi to Anhwe 1 artillery and 4 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Anhwe to Kiangsi 2 infantry moved from Jehol to Anhwe Combat - Japanese Battle in Siberia Battle in Amur Japanese attack with 1 armour, 3 artilleries, 2 bombers, 7 fighters, 10 infantry, 1 mech_infantry and 5 tactical_bombers Russians defend with 2 aaGuns, 3 artilleries and 15 infantry Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in Amur, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 10 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 2 : 12/29 hits, 11.83 expected hits Russians roll dice for 2 aaGuns, 3 artilleries and 15 infantry in Amur, round 2 : 10/18 hits, 6.00 expected hits 10 infantry owned by the Japanese lost in Amur 11 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 1 mech_infantry and 5 tactical_bombers in Amur, round 3 : 9/19 hits, 9.67 expected hits Russians roll dice for 3 artilleries and 4 infantry in Amur, round 3 : 3/7 hits, 2.33 expected hits 3 artilleries owned by the Japanese lost in Amur 4 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Amur Japanese win, taking Siberia from Russians, taking Amur from Russians with 1 armour, 2 bombers, 7 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 3 artilleries and 10 infantry Casualties for Russians: 2 aaGuns, 3 artilleries and 15 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan 2 bombers moved from Amur to Japan 7 fighters and 5 tactical_bombers moved from Amur to Southern Manchuria 1 artillery and 7 infantry moved from 35 Sea Zone to Caroline Islands Russians take Olgiy from Mongolians Russians take Dzavhan from Mongolians Russians take Tsagaan Olom from Mongolians Russians take Central Mongolia from Mongolians Russians take Buyant-Uhaa from Mongolians Russians take Ulaanbaatar from Mongolians Place Units - Japanese 1 factory_minor placed in Shantung 1 factory_minor placed in Kiangsu 1 artillery and 4 infantry placed in Japan Trigger Japanese Declare War on Russia Mongolia 2: Changing Relationship for Russians and Mongolians from War to Allied Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 aaGun EDIT: Adding units owned by Japanese to Southern Manchuria: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.00 Russians regular : 4.67 Russians AA : -1.00 -
TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 1 destroyer, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 65 Sea Zone to 63 Sea Zone 1 destroyer and 1 submarine moved from 55 Sea Zone to 63 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 3 submarines moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 artillery moved from Eastern United States to Central United States 1 infantry moved from Central United States to Eastern United States 2 aaGuns moved from Eastern United States to Central United States 1 battleship moved from 91 Sea Zone to 104 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 battleship and 1 cruiser placed in 104 Sea Zone Americans undo move 1. 1 transport placed in 104 Sea Zone 1 destroyer and 1 transport placed in 104 Sea Zone 1 marine placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 9 infantry moved from Yunnan to Szechwan 8 infantry moved from Tsinghai to Szechwan Place Units - Chinese 4 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British repair damage of 14x factory_major; Remaining resources: 22 PUs; British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from 74 Sea Zone to Kenya 1 artillery moved from Ethiopia to Kenya 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in Kenya British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 2 infantry moved from Sumatra to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 destroyer moved from 42 Sea Zone to 40 Sea Zone 3 infantry moved from Malaya to Shan State 3 infantry moved from Eastern India to Burma 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 94 Sea Zone to 113 Sea Zone 3 fighters moved from Gibraltar to United Kingdom 2 fighters moved from 113 Sea Zone to United Kingdom 1 bomber moved from Quebec to United Kingdom 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 122 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to United Kingdom 1 cruiser and 1 transport moved from 78 Sea Zone to 81 Sea Zone 1 destroyer moved from 78 Sea Zone to 100 Sea Zone Place Units - British 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Some Units in Eastern India change ownership: 2 artilleries and 4 infantryCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 1.17 -
TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits, 2.50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in 100 Sea Zone Italians attack with 1 battleship, 2 cruisers, 2 destroyers and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 destroyers in 100 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Syria Italians take Syria from Neutral_Axis 2 aaGuns, 1 armour and 5 infantry moved from Northern Italy to Yugoslavia 5 infantry moved from Bulgaria to Yugoslavia 1 armour moved from Greece to Yugoslavia 1 artillery moved from Greece to Bulgaria 1 infantry moved from Greece to Bulgaria Place Units - Italians 3 infantry placed in Northern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : -0.17 British regular : 1.33 -
TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 59 Sea Zone 2 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Turning on Edit Mode EDIT: Removing units owned by Russians from 117 Sea Zone: 1 cruiser EDIT: Removing units owned by Italians from Southern Italy: 1 bomber and 2 fighters EDIT: Adding units owned by Italians to Germany: 2 fighters EDIT: Adding units owned by Italians to Western Germany: 1 bomber EDIT: Turning off Edit Mode Combat Move - Germans 7 infantry moved from Norway to Finland 1 destroyer and 2 submarines moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 3 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 7 transports moved from 115 Sea Zone to 116 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to 116 Sea Zone 1 artillery and 9 infantry moved from Germany to 116 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 11 infantry and 7 transports moved from 116 Sea Zone to 118 Sea Zone 3 artilleries and 11 infantry moved from 118 Sea Zone to Vyborg 1 tactical_bomber moved from Western Germany to Vyborg 1 fighter moved from Southern Italy to 118 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Austria to Slovakia Hungary 2 artilleries and 8 infantry moved from Germany to Poland 2 bombers moved from Western Germany to Vyborg 3 bombers moved from Western Germany to 113 Sea Zone 6 armour and 5 mech_infantrys moved from Western Germany to Poland 1 artillery and 4 infantry moved from Holland Belgium to Western Germany Combat - Germans Battle in 118 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports in 118 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 113 Sea Zone Germans attack with 3 bombers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 3 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 6/12 hits, 6.50 expected hits British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 113 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits 1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 113 Sea Zone 1 destroyer owned by the British, 2 cruisers owned by the British, 1 battleship owned by the British and 1 carrier owned by the British lost in 113 Sea Zone Germans win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Germans: 1 destroyer and 2 submarines Casualties for British: 1 battleship, 1 carrier, 2 cruisers and 1 destroyer Battle in Vyborg Germans attack with 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber Russians defend with 2 artilleries and 6 infantry Germans roll dice for 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber in Vyborg, round 2 : 6/17 hits, 4.83 expected hits Russians roll dice for 2 artilleries and 6 infantry in Vyborg, round 2 : 0/8 hits, 2.67 expected hits 6 infantry owned by the Russians lost in Vyborg Germans roll dice for 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber in Vyborg, round 3 : 6/17 hits, 4.83 expected hits Russians roll dice for 2 artilleries in Vyborg, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vyborg 2 artilleries owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 3 artilleries, 2 bombers, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Russians: 2 artilleries and 6 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 3 bombers, 4 fighters and 4 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from Vyborg to 118 Sea Zone 2 bombers moved from Vyborg to Germany 2 aaGuns moved from Germany to Poland 2 aaGuns moved from Holland Belgium to Western Germany Place Units - Germans 3 artilleries and 7 infantry placed in Germany 2 armour and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,4 Germans collect 40 PUs; end with 40 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Russians regular : -2.50 Germans regular : 3.17 British regular : 0.83 -
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Turning on Edit Mode EDIT: Removing units owned by Russians from 117 Sea Zone: 1 cruiser EDIT: Removing units owned by Italians from Southern Italy: 1 bomber and 2 fighters EDIT: Adding units owned by Italians to Germany: 2 fighters EDIT: Adding units owned by Italians to Western Germany: 1 bomber EDIT: Turning off Edit Mode Combat Move - Germans 7 infantry moved from Norway to Finland 1 destroyer and 2 submarines moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 3 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 7 transports moved from 115 Sea Zone to 116 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to 116 Sea Zone 1 artillery and 9 infantry moved from Germany to 116 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 11 infantry and 7 transports moved from 116 Sea Zone to 118 Sea Zone 3 artilleries and 11 infantry moved from 118 Sea Zone to Vyborg 1 tactical_bomber moved from Western Germany to Vyborg 1 fighter moved from Southern Italy to 118 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Austria to Slovakia Hungary 2 artilleries and 8 infantry moved from Germany to Poland 2 bombers moved from Western Germany to Vyborg 3 bombers moved from Western Germany to 113 Sea Zone 6 armour and 5 mech_infantrys moved from Western Germany to Poland 1 artillery and 4 infantry moved from Holland Belgium to Western Germany Combat - Germans Battle in 118 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports in 118 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 113 Sea Zone Germans attack with 3 bombers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 3 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 6/12 hits, 6.50 expected hits British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 113 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits 1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 113 Sea Zone 1 destroyer owned by the British, 2 cruisers owned by the British, 1 battleship owned by the British and 1 carrier owned by the British lost in 113 Sea Zone Germans win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Germans: 1 destroyer and 2 submarines Casualties for British: 1 battleship, 1 carrier, 2 cruisers and 1 destroyer Battle in Vyborg Germans attack with 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber Russians defend with 2 artilleries and 6 infantry Germans roll dice for 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber in Vyborg, round 2 : 6/17 hits, 4.83 expected hits Russians roll dice for 2 artilleries and 6 infantry in Vyborg, round 2 : 0/8 hits, 2.67 expected hits 6 infantry owned by the Russians lost in Vyborg Germans roll dice for 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber in Vyborg, round 3 : 6/17 hits, 4.83 expected hits Russians roll dice for 2 artilleries in Vyborg, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vyborg 2 artilleries owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 3 artilleries, 2 bombers, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Russians: 2 artilleries and 6 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 3 bombers, 4 fighters and 4 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from Vyborg to 118 Sea Zone 2 bombers moved from Vyborg to Germany 2 aaGuns moved from Germany to Poland 2 aaGuns moved from Holland Belgium to Western Germany Place Units - Germans 3 artilleries and 7 infantry placed in Germany 2 armour and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,4 Germans collect 40 PUs; end with 40 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 2 armour and 5 infantry EDIT: Adding units owned by Italians to Romania: 2 armour and 5 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -2.50 Germans regular : 3.17 British regular : 0.83 -
@mikawagunichi make sure to declare war on italy as the russians. i forgot to edit that
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Buyant-Uhaa to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia 2 fighters and 1 tactical_bomber moved from Leningrad to Romania 3 infantry moved from Bessarabia to Romania 2 artilleries moved from Bessarabia to Romania 2 infantry moved from Bessarabia to Romania Combat - Russians Battle in Buryatia Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Buryatia, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Romania Russians attack with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber Italians defend with 2 armour and 5 infantry Russians roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Romania, round 2 : 3/10 hits, 3.50 expected hits Germans roll dice for 2 armour and 5 infantry in Romania, round 2 : 0/7 hits, 2.67 expected hits 3 infantry owned by the Italians lost in Romania Russians roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Romania, round 3 : 3/10 hits, 3.50 expected hits Germans roll dice for 2 armour and 2 infantry in Romania, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Romania 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Romania Russians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Romania, round 4 : 5/9 hits, 3.33 expected hits Germans roll dice for 1 armour in Romania, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Romania 1 armour owned by the Italians lost in Romania Russians win, taking Romania from Germans with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Italians: 2 armour and 5 infantry Casualties for Russians: 2 infantry Non Combat Move - Russians 1 infantry moved from Eastern Poland to Baltic States 2 aaGuns, 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Leningrad to Northern Belarus 2 fighters and 1 tactical_bomber moved from Romania to Ukraine 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 2 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 armour moved from Stalingrad to Southern Caucasus 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Central Mongolia to Inner Mongolia 1 infantry moved from Tsagaan Olom to Inner Mongolia 2 infantry moved from Olgiy to Yenisey Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 5 infantry placed in Russia 1 armour and 1 mech_infantry placed in Urals 1 armour and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1 Russians collect 45 PUs (1 lost to blockades); end with 45 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -2.83 Russians regular : 1.17 -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 9 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 submarine moved from 35 Sea Zone to 56 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 bomber moved from Japan to Davao 1 bomber moved from Japan to Manilla 2 artilleries and 4 infantry moved from Hunan to Kwangsi 3 infantry moved from Hunan to Kwangtung 1 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Anhwe to Kiangsi 3 fighters moved from Southern Manchuria to Japan 1 marine moved from Siberia to 5 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Amur to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Amur to Korea 1 fighter and 1 tactical_bomber moved from Southern Manchuria to 6 Sea Zone 3 fighters and 4 tactical_bombers moved from Southern Manchuria to Fukien 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 cruiser and 1 marine moved from 5 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Guam Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Guam from Americans, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery and 5 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 5 infantry in Kwangtung, round 2 : 2/6 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 5 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Manilla Japanese attack with 1 bomber and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Manilla, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the British lost in Celebes Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Davao Japanese attack with 1 bomber and 2 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Davao, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kwangsi Japanese attack with 2 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Kwangsi, round 2 : 0/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 2 artilleries and 3 infantry in Kwangsi, round 3 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Manilla to Paulau 1 bomber moved from Davao to Paulau 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone 1 battleship, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 45 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Japanese regular : 0.67 UK_Pacific regular : -1.00 -
@mikawagunichi obvious miscklick in SZ 45. kill that tt lol
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 infantry and 3 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 marine moved from Central United States to 104 Sea Zone 1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 armour, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 2 battleships and 2 cruisers in Morocco, round 2 : 3/4 hits, 2.33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Eastern United States to 93 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 63 Sea Zone to 55 Sea Zone 2 infantry and 2 marines moved from 55 Sea Zone to Queensland 4 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 11 Sea Zone 1 bomber and 1 infantry placed in Western United States 1 infantry placed in Eastern United States 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan Place Units - Chinese 3 artilleries and 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 3 armour, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 96 Sea Zone 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Shan State to French Indo China 2 fighters and 1 tactical_bomber moved from Eastern India to French Indo China 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Kenya to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq 1 armour moved from Egypt to Iraq 1 battleship moved from 40 Sea Zone to 82 Sea Zone Combat - British British creates battle in territory 45 Sea Zone Battle in 96 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 armour, 2 artilleries and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour, 2 artilleries and 2 infantry in Iraq, round 2 : 1/5 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour and 2 artilleries in Iraq, round 3 : 1/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour and 2 artilleries remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in French Indo China British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 45 Sea Zone British attack with 1 transport Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport 1 transport owned by the British lost in 45 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6 Casualties for British: 1 transport Non Combat Move - British 1 cruiser and 1 transport moved from 81 Sea Zone to 40 Sea Zone 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan 1 destroyer moved from 40 Sea Zone to 82 Sea Zone 1 artillery and 2 infantry moved from Eastern India to Burma 2 fighters and 1 tactical_bomber moved from French Indo China to Burma 1 bomber moved from 96 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from United Kingdom to 112 Sea Zone 2 infantry moved from United Kingdom to 112 Sea Zone 1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 3 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 122 Sea Zone to 111 Sea Zone Place Units - British 2 armour and 1 mech_infantry placed in Union of South Africa 1 submarine placed in 112 Sea Zone 1 transport placed in 109 Sea Zone 1 armour and 1 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,3,4,4,3,6 British collect 28 PUs (3 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in Eastern India change ownership: 2 armour and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 0.67 Japanese regular : -1.00 Neutral_Axis regular : 0.33 British regular : -0.67 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 5 infantry moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Bulgaria to Romania 2 fighters moved from Germany to Romania 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from Syria to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 bomber moved from Western Germany to Romania Combat - Italians Battle in Cyprus Battle in Egypt Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 4/7 hits, 2.33 expected hits British roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Italians lost in Egypt 2 infantry owned by the ANZAC, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Italians win, taking Cyprus from British, taking Egypt from British with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 3 infantry Casualties for British: 1 artillery and 1 infantry Casualties for ANZAC: 2 infantry Battle in Romania Italians attack with 1 artillery, 1 bomber, 2 fighters and 6 infantry Russians defend with 2 artilleries and 3 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 6 infantry in Romania, round 2 : 1/10 hits, 3.00 expected hits Russians roll dice for 2 artilleries and 3 infantry in Romania, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Italians lost in Romania 1 infantry owned by the Russians lost in Romania Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Romania, round 3 : 2/9 hits, 2.83 expected hits Russians roll dice for 2 artilleries and 2 infantry in Romania, round 3 : 4/4 hits, 1.33 expected hits 4 infantry owned by the Italians lost in Romania 2 infantry owned by the Russians lost in Romania Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Romania, round 4 : 3/5 hits, 2.17 expected hits Russians roll dice for 2 artilleries in Romania, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Romania 2 artilleries owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 6 infantry Casualties for Russians: 2 artilleries and 3 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Crete from Neutral_Allies to Italians EDIT: Turning off Edit Mode 2 aaGuns moved from Yugoslavia to Northern Italy 1 bomber moved from Romania to Southern Italy 2 fighters moved from Romania to Austria 3 infantry moved from Northern Italy to Southern Italy 1 infantry moved from 101 Sea Zone to Crete Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 2.33 British regular : 1.67 -
TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 3 fighters moved from Queensland to 56 Sea ZoneCombat Hit Differential Summary :
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@Daaras Scramble?
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@mikawagunichi no thanks





