TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 infantry and 3 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 marine moved from Central United States to 104 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 armour, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 2 battleships and 2 cruisers in Morocco, round 2 : 3/4 hits, 2.33 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to 93 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 63 Sea Zone to 55 Sea Zone
2 infantry and 2 marines moved from 55 Sea Zone to Queensland
4 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 11 Sea Zone
1 bomber and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
3 artilleries and 1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 3 armour, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 96 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from Eastern India to French Indo China
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Kenya to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
1 battleship moved from 40 Sea Zone to 82 Sea Zone
Combat - British
British creates battle in territory 45 Sea Zone
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 armour, 2 artilleries and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 armour, 2 artilleries and 2 infantry in Iraq, round 2 : 1/5 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour and 2 artilleries in Iraq, round 3 : 1/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in French Indo China
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 45 Sea Zone
British attack with 1 transport
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
Casualties for British: 1 transport
Non Combat Move - British
1 cruiser and 1 transport moved from 81 Sea Zone to 40 Sea Zone
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 artillery and 2 infantry moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from 96 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from United Kingdom to 112 Sea Zone
2 infantry moved from United Kingdom to 112 Sea Zone
1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 122 Sea Zone to 111 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 submarine placed in 112 Sea Zone
1 transport placed in 109 Sea Zone
1 armour and 1 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,3,4,4,3,6
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in Eastern India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 0.67
Japanese regular : -1.00
Neutral_Axis regular : 0.33
British regular : -0.67
Savegame