L23 Avner - MrRoboto (L +18)

  • 2025 '22

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
            2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
            1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Anhwe to Kweichow
            1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
            1 destroyer moved from 19 Sea Zone to 18 Sea Zone
            1 destroyer moved from 19 Sea Zone to 17 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 20 Sea Zone
            Japanese creates battle in territory 19 Sea Zone
            Battle in Kweichow
                Japanese attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                ANZAC defend with 1 fighter
                    Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kweichow, round 2 : 1/7 hits, 2.17 expected hits
                    Chinese roll dice for 1 fighter in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    1 fighter owned by the ANZAC lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 fighter
            Battle in Hopei
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/5 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Hopei
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Hopei to Japan
            1 tactical_bomber moved from Hopei to Shantung
            1 aaGun, 1 artillery and 1 infantry moved from Kiangsu to Shantung
            1 carrier, 1 submarine, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 marine moved from Formosa to 20 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 marine, 4 submarines, 3 tactical_bombers and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 marine placed in Japan
            1 carrier and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
            Japanese collect 21 PUs (4 lost to blockades); end with 21 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : -0.83
    

    Savegame

  • '19 '18

    Forgot to attack Scotland.

    Will attack with 4 inf

    [dice 4d6<=1]

    [dice 1d6<=2]


  • 4d6<=1: 5, 6, 1, 4; Hits: 1
    1d6<=2: 2; Hits: 1

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 10 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from 22 Sea Zone to Marianas
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 bomber moved from Kansu to Novosibirsk
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
            1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            2 fighters moved from 33 Sea Zone to 18 Sea Zone
            2 fighters moved from 33 Sea Zone to Paulau Island
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 33 Sea Zone to 18 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Battle in Manchuria
            Battle in Marianas
            Battle in 17 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese, taking Manchuria from Japanese, taking Marianas from Japanese, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
                Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/6 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Novosibirsk
                Americans attack with 1 bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber in Novosibirsk, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 18 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 18 Sea Zone
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 18 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
            1 bomber moved from Novosibirsk to Iraq
            4 fighters moved from 106 Sea Zone to United Kingdom
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            2 fighters moved from Eastern United States to 106 Sea Zone
            3 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
    
        Place Units - Americans
            1 destroyer, 8 submarines and 1 transport placed in 101 Sea Zone
            2 submarines placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            2 artilleries and 5 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kansu to Kwangsi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Yunnan
            1 artillery and 2 infantry placed in Kwangsi
            Chinese undo move 3.
            1 infantry placed in Hopei
            1 artillery and 1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 31 PUs; 
            British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 mech_infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
            3 infantry moved from Persia to Northwest Persia
            1 bomber and 1 fighter moved from Iraq to Northwest Persia
            2 fighters moved from 81 Sea Zone to Alexandria
    
        Combat - British
            Battle in Alexandria
                British attack with 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 8/11 hits, 4,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/4 hits, 1,50 expected hits
                    2 infantry owned by the British lost in Alexandria
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Northwest Persia
                British attack with 1 bomber, 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                    British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 3 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber and 1 fighter moved from Northwest Persia to Iraq
            1 infantry moved from West India to Eastern Persia
            1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
            1 armour and 2 mech_infantrys moved from Persia to Iraq
            1 infantry and 5 mech_infantrys moved from India to West India
            5 mech_infantrys moved from West India to Eastern Persia
            1 armour and 1 mech_infantry moved from Kwangsi to Burma
            1 infantry moved from French Indo China to Shan State
            1 mech_infantry moved from Kiangsi to Kwangsi
            3 aaGuns, 3 artilleries and 14 infantry moved from Kiangsi to Anhwe
            2 fighters moved from Alexandria to 81 Sea Zone
            3 fighters and 1 tactical_bomber moved from Alexandria to Egypt
    
        Place Units - British
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,5,1,3,1,5,3,2,2,2,6,3,6,1,2,5,3,5,6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5
            British collect 29 PUs (8 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 infantry and 5 mech_infantrys placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 4 infantry
            EDIT: Removing units owned by Germans from Scotland: 1 infantry
            EDIT: Changing ownership of Scotland from Germans to British
            EDIT: Adding units owned by British to Scotland: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for British from 32 to 35
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 1 infantry and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Italians regular : 0,50
    Japanese regular : 0,00
    Germans regular : -1,33
    British regular : 2,33
    

    Savegame

  • 2025 '22

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Yugoslavia to Albania
            1 artillery moved from Yugoslavia to Albania
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Greece
            1 bomber moved from Southern Italy to Bulgaria
            1 fighter moved from Southern Italy to Albania
            1 tactical_bomber moved from Southern Italy to Albania
            1 infantry moved from Yugoslavia to Albania
    
        Combat - Italians
            Battle in Greece
            Battle in Bulgaria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bulgaria, round 2 : 3/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Bulgaria
                Italians win, taking Greece from British, taking Bulgaria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Albania
                Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Albania, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Albania
                Italians win, taking Albania from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Yugoslavia to Albania
            1 bomber moved from Bulgaria to Southern Italy
            1 fighter moved from Algeria to 97 Sea Zone
            1 fighter moved from Albania to 97 Sea Zone
            1 tactical_bomber moved from Albania to 97 Sea Zone
    
        Place Units - Italians
            1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport placed in 97 Sea Zone
            Italians undo move 1.
            1 fighter placed in Southern Italy
            1 destroyer, 1 tactical_bomber and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 29 PUs; end with 29 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -0.67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - ANZAC
            Battle in Formosa
            Battle in Iwo Jima
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Iwo Jima
                    1 infantry owned by the Japanese lost in Iwo Jima
                ANZAC win, taking Formosa from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            3 submarines moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 24 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 16 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Non Combat Move - French
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,33
    

    Savegame

  • 2025 '22

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 infantry, 7 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Sikang to Tsinghai
            1 mech_infantry moved from Sikang to Shensi
            1 mech_infantry moved from Sikang to Szechwan
            1 mech_infantry moved from Sikang to Szechwan
            1 mech_infantry moved from Sikang to Shensi
            1 mech_infantry moved from Sikang to Tsinghai
            1 armour moved from Sikang to Tsinghai
            1 armour moved from Sikang to Shensi
            1 armour moved from Sikang to Szechwan
            1 mech_infantry moved from Russia to Urals
                  Germans take Urals from Russians
            3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
            2 bombers moved from Caucasus to Northwest Persia
    
        Combat - Germans
            Battle in Szechwan
                Germans attack with 1 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Germans win, taking Szechwan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Germans attack with 1 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Germans win, taking Shensi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Germans attack with 1 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tsinghai
                    1 infantry owned by the Chinese lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Northwest Persia
                Germans attack with 2 bombers, 3 infantry and 1 mech_infantry
                British defend with 3 infantry
                    Germans roll dice for 2 bombers, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/6 hits, 2.00 expected hits
                    British roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                    2 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Northwest Persia, round 3 : 0/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Northwest Persia, round 4 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Northwest Persia to Greece
            1 bomber moved from Northwest Persia to Greece
            4 fighters and 4 tactical_bombers moved from Caucasus to Greece
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Turkmenistan to Caucasus
            2 armour and 4 mech_infantrys moved from Volgograd to Caucasus
            1 infantry moved from Eire to 109 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 5 submarines, 2 tactical_bombers and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 carrier and 3 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 infantry moved from Finland to Norway
            1 infantry moved from Finland to Norway
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 bomber placed in Western Germany
            7 submarines placed in 112 Sea Zone
            1 infantry and 2 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            2 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Germans regular : -1.00
    British regular : 0.33
    

    Savegame

  • '19 '18

    I have nothing with Russia.

  • 2025 '22

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Shantung to Kiangsu
            1 infantry moved from Shantung to Kiangsu
            1 tactical_bomber moved from Shantung to 20 Sea Zone
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            1 bomber moved from Japan to 34 Sea Zone
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to British Columbia
            1 battleship and 1 marine moved from 6 Sea Zone to 8 Sea Zone
            1 marine moved from 8 Sea Zone to Aleutian Islands
            1 cruiser and 1 marine moved from 6 Sea Zone to 1 Sea Zone
            1 marine moved from 1 Sea Zone to Alaska
            5 carriers moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from 3 Sea Zone to Soviet Far East
            2 armour, 1 artillery and 3 mech_infantrys moved from Kweichow to Yunnan
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in British Columbia
            Battle in Soviet Far East
            Battle in Aleutian Islands
            Battle in Alaska
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking British Columbia from British, taking Soviet Far East from Russians, taking Aleutian Islands from Americans, taking Alaska from Americans, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the ANZAC lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    French roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                    1 destroyer owned by the French lost in 16 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Kiangsu
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC submerged
                    1 transport owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 2 armour, 1 artillery and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Yunnan, round 2 : 3/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber and 2 submarines
                Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in 34 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 transport
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            1 bomber moved from 34 Sea Zone to Okinawa
            1 aaGun moved from Shantung to Kiangsu
            1 tactical_bomber moved from 20 Sea Zone to Okinawa
            1 fighter and 2 tactical_bombers moved from 16 Sea Zone to 8 Sea Zone
            1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
            1 fighter moved from 17 Sea Zone to 8 Sea Zone
            1 fighter moved from 19 Sea Zone to Japan
    
        Place Units - Japanese
            8 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
            Japanese collect 21 PUs (2 lost to blockades); end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -0.50
    French regular : 0.67
    Japanese regular : 3.00
    

    Savegame

  • '19 '18

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Iraq to Volgograd
            1 infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 fighter moved from Eastern United States to British Columbia
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 destroyer and 3 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
    

    Savegame

  • '19 '18

    Kamikaze?
    Scramble?

  • 2025 '22

    @MrRoboto said in L23 Avner - MrRoboto (L +18):

    Kamikaze?
    Scramble?

    no scramble

    4 kamikaze vs BB
    1 kamikaze vs 1 CA
    1 kamikaze vs 2 CA

    thx

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Iraq to Volgograd
            1 infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 fighter moved from Eastern United States to British Columbia
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 destroyer and 3 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                    1 cruiser owned by the Americans lost in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2,3,4,5
                Units damaged: 1 battleship owned by the Americans
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 5 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 4 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in British Columbia
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in British Columbia, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in British Columbia, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from British Columbia to Western United States
            1 destroyer and 10 submarines moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Volgograd to Iraq
            5 carriers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 101 Sea Zone
            5 fighters and 4 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 106 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
            EDIT: Turning off Edit Mode
            Americans undo move 1.
            1 submarine placed in 10 Sea Zone
            1 carrier and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 artillery and 3 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 artillery moved from Suiyuyan to Shensi
            2 infantry moved from Kansu to Shensi
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Kwangsi to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kiangsu
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 aaGun and 1 artillery
                    Chinese roll dice for 1 artillery and 4 infantry in Kiangsu, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu
                Chinese win, taking Kweichow from Japanese, taking Kiangsu from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 aaGun and 1 artillery
            Battle in Shensi
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 armour and 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Shensi, round 2 : 3/5 hits, 1,50 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 1,17 expected hits
                    1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Shensi
                Chinese win, taking Shensi from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Hopei
            1 artillery and 2 infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Kwangsi to Hunan
    
        Place Units - Chinese
            3 infantry placed in Hopei
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 20 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 33 PUs; 
            British buy 11 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Scotland to Eire
                  British take Eire from Germans
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Eastern Persia to Turkmenistan
                  British take Turkmenistan from Germans
            1 mech_infantry moved from Kwangsi to Yunnan
            1 armour and 1 mech_infantry moved from Burma to Yunnan
            5 mech_infantrys moved from India to Yunnan
            1 infantry moved from Shan State to Yunnan
            3 infantry moved from Persia to Northwest Persia
            1 bomber and 1 fighter moved from Iraq to Northwest Persia
    
        Combat - British
            Battle in Yunnan
                British attack with 1 armour, 1 infantry and 7 mech_infantrys
                Japanese defend with 2 armour, 1 artillery and 2 mech_infantrys
                    British roll dice for 1 armour, 1 infantry and 7 mech_infantrys in Yunnan, round 2 : 3/9 hits, 1,83 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 3/5 hits, 2,00 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Yunnan
                    1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan
                    British roll dice for 1 armour and 5 mech_infantrys in Yunnan, round 3 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry and 2 mech_infantrys
                Casualties for Japanese: 2 armour, 1 artillery and 2 mech_infantrys
            Battle in Northwest Persia
                British attack with 1 bomber, 1 fighter and 3 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Northwest Persia to Iraq
            1 fighter moved from Iraq to Egypt
            1 artillery and 1 mech_infantry moved from Alexandria to Egypt
            5 mech_infantrys moved from Eastern Persia to Iraq
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from India to West India
            3 aaGuns, 3 artilleries and 14 infantry moved from Anhwe to Kweichow
            2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 2 infantry and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 2,33
    Americans regular : -0,17
    Japanese regular : -0,50
    Germans AA : -0,17
    Germans regular : -0,83
    British regular : 2,17
    

    Savegame

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Iraq to Volgograd
            1 infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 fighter moved from Eastern United States to British Columbia
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 destroyer and 3 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                    1 cruiser owned by the Americans lost in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2,3,4,5
                Units damaged: 1 battleship owned by the Americans
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 5 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 4 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in British Columbia
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in British Columbia, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in British Columbia, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from British Columbia to Western United States
            1 destroyer and 10 submarines moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Volgograd to Iraq
            5 carriers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 101 Sea Zone
            5 fighters and 4 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 106 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
            EDIT: Turning off Edit Mode
            Americans undo move 1.
            1 submarine placed in 10 Sea Zone
            1 carrier and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 artillery and 3 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 artillery moved from Suiyuyan to Shensi
            2 infantry moved from Kansu to Shensi
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Kwangsi to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kiangsu
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 aaGun and 1 artillery
                    Chinese roll dice for 1 artillery and 4 infantry in Kiangsu, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu
                Chinese win, taking Kweichow from Japanese, taking Kiangsu from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 aaGun and 1 artillery
            Battle in Shensi
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 armour and 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Shensi, round 2 : 3/5 hits, 1,50 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 1,17 expected hits
                    1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Shensi
                Chinese win, taking Shensi from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Hopei
            1 artillery and 2 infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Kwangsi to Hunan
    
        Place Units - Chinese
            3 infantry placed in Hopei
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 20 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 33 PUs; 
            British buy 11 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Scotland to Eire
                  British take Eire from Germans
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Eastern Persia to Turkmenistan
                  British take Turkmenistan from Germans
            1 mech_infantry moved from Kwangsi to Yunnan
            1 armour and 1 mech_infantry moved from Burma to Yunnan
            5 mech_infantrys moved from India to Yunnan
            1 infantry moved from Shan State to Yunnan
            3 infantry moved from Persia to Northwest Persia
            1 bomber and 1 fighter moved from Iraq to Northwest Persia
    
        Combat - British
            Battle in Yunnan
                British attack with 1 armour, 1 infantry and 7 mech_infantrys
                Japanese defend with 2 armour, 1 artillery and 2 mech_infantrys
                    British roll dice for 1 armour, 1 infantry and 7 mech_infantrys in Yunnan, round 2 : 3/9 hits, 1,83 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 3/5 hits, 2,00 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Yunnan
                    1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan
                    British roll dice for 1 armour and 5 mech_infantrys in Yunnan, round 3 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry and 2 mech_infantrys
                Casualties for Japanese: 2 armour, 1 artillery and 2 mech_infantrys
            Battle in Northwest Persia
                British attack with 1 bomber, 1 fighter and 3 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Northwest Persia to Iraq
            1 fighter moved from Iraq to Egypt
            1 artillery and 1 mech_infantry moved from Alexandria to Egypt
            5 mech_infantrys moved from Eastern Persia to Iraq
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from India to West India
            3 aaGuns, 3 artilleries and 14 infantry moved from Anhwe to Kweichow
            2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 2 infantry and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 2,33
    Americans regular : -0,17
    Japanese regular : -0,50
    Germans AA : -0,17
    Germans regular : -0,83
    British regular : 2,17
    

    Savegame

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Iraq to Volgograd
            1 infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 fighter moved from Eastern United States to British Columbia
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 destroyer and 3 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                    1 cruiser owned by the Americans lost in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2,3,4,5
                Units damaged: 1 battleship owned by the Americans
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 5 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 4 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in British Columbia
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in British Columbia, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in British Columbia, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from British Columbia to Western United States
            1 destroyer and 10 submarines moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Volgograd to Iraq
            5 carriers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 101 Sea Zone
            5 fighters and 4 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 106 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
            EDIT: Turning off Edit Mode
            Americans undo move 1.
            1 submarine placed in 10 Sea Zone
            1 carrier and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 artillery and 3 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 artillery moved from Suiyuyan to Shensi
            2 infantry moved from Kansu to Shensi
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Kwangsi to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kiangsu
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 aaGun and 1 artillery
                    Chinese roll dice for 1 artillery and 4 infantry in Kiangsu, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu
                Chinese win, taking Kweichow from Japanese, taking Kiangsu from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 aaGun and 1 artillery
            Battle in Shensi
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 armour and 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Shensi, round 2 : 3/5 hits, 1,50 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 1,17 expected hits
                    1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Shensi
                Chinese win, taking Shensi from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Hopei
            1 artillery and 2 infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Kwangsi to Hunan
    
        Place Units - Chinese
            3 infantry placed in Hopei
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 20 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 33 PUs; 
            British buy 11 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Scotland to Eire
                  British take Eire from Germans
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Eastern Persia to Turkmenistan
                  British take Turkmenistan from Germans
            1 mech_infantry moved from Kwangsi to Yunnan
            1 armour and 1 mech_infantry moved from Burma to Yunnan
            5 mech_infantrys moved from India to Yunnan
            1 infantry moved from Shan State to Yunnan
            3 infantry moved from Persia to Northwest Persia
            1 bomber and 1 fighter moved from Iraq to Northwest Persia
    
        Combat - British
            Battle in Yunnan
                British attack with 1 armour, 1 infantry and 7 mech_infantrys
                Japanese defend with 2 armour, 1 artillery and 2 mech_infantrys
                    British roll dice for 1 armour, 1 infantry and 7 mech_infantrys in Yunnan, round 2 : 3/9 hits, 1,83 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 3/5 hits, 2,00 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Yunnan
                    1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan
                    British roll dice for 1 armour and 5 mech_infantrys in Yunnan, round 3 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry and 2 mech_infantrys
                Casualties for Japanese: 2 armour, 1 artillery and 2 mech_infantrys
            Battle in Northwest Persia
                British attack with 1 bomber, 1 fighter and 3 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Northwest Persia to Iraq
            1 fighter moved from Iraq to Egypt
            1 artillery and 1 mech_infantry moved from Alexandria to Egypt
            5 mech_infantrys moved from Eastern Persia to Iraq
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from India to West India
            3 aaGuns, 3 artilleries and 14 infantry moved from Anhwe to Kweichow
            2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 2 infantry and 5 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from Quebec: 1 armour
            EDIT: Adding units owned by British to Alberta Saskatchewan Manitoba: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 2,33
    Americans regular : -0,17
    Japanese regular : -0,50
    Germans AA : -0,17
    Germans regular : -0,83
    British regular : 2,17
    

    Savegame

  • 2025 '22

    ita08.tsvg

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 97 Sea Zone to 95 Sea Zone
            1 artillery moved from Bulgaria to Albania
            1 infantry moved from Bulgaria to Albania
    
        Place Units - Italians
            1 carrier and 1 transport placed in 95 Sea Zone
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 29 PUs; end with 29 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

  • '19 '18

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            2 submarines moved from 33 Sea Zone to 34 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Okinawa
            1 destroyer and 2 submarines moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in Okinawa
                ANZAC attack with 2 infantry
                Japanese defend with 1 bomber and 1 tactical_bomber
                    ANZAC roll dice for 1 cruiser in Okinawa, round 2 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 2 infantry in Okinawa, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 tactical_bomber in Okinawa, round 2 : 0/2 hits, 0,67 expected hits
                    1 bomber owned by the Japanese lost in Okinawa
                    ANZAC roll dice for 2 infantry in Okinawa, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Okinawa, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the ANZAC lost in Okinawa
                    ANZAC roll dice for 1 infantry in Okinawa, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 tactical_bomber in Okinawa, round 4 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 infantry in Okinawa, round 5 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 tactical_bomber in Okinawa, round 5 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the ANZAC lost in Okinawa
                    1 tactical_bomber owned by the Japanese lost in Okinawa
                Japanese win with no units remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 bomber and 1 tactical_bomber
                Casualties for ANZAC: 2 infantry
            Battle in 22 Sea Zone
                ANZAC attack with 1 destroyer and 2 submarines
                Japanese defend with 1 submarine
                    ANZAC roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Japanese lost in 22 Sea Zone
                ANZAC win, taking 22 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 34 Sea Zone
                ANZAC attack with 1 destroyer and 3 submarines
                Japanese defend with 2 submarines
                    ANZAC roll dice for 3 submarines in 34 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 3 submarines in 34 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 submarines in 34 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                    ANZAC roll dice for 3 submarines in 34 Sea Zone, round 4 : 2/3 hits, 1,00 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            2 submarines moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to Philippines
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            1 carrier and 1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
            ANZAC collect 23 PUs (1 lost to blockades); end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    ANZAC regular : -0,83
    

    Savegame

  • 2025 '22

    jap09.tsvg

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 fighter moved from Japan to 19 Sea Zone
            1 bomber moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 bomber and 1 fighter
                ANZAC defend with 1 cruiser, 1 submarine and 1 transport
                1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 1 bomber and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 19 Sea Zone
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
                Casualties for ANZAC: 1 cruiser and 1 transport
    
        Non Combat Move - Japanese
            1 bomber and 1 fighter moved from 19 Sea Zone to Japan
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 marine moved from Aleutian Islands to 8 Sea Zone
            1 battleship, 5 carriers, 3 fighters, 1 marine and 4 tactical_bombers moved from 8 Sea Zone to 1 Sea Zone
            1 marine moved from 1 Sea Zone to Alaska
    
        Place Units - Japanese
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,6,6,5,2,6,4,3,3,4,3,4,5,4,1,5,2,6,2,2,1,4,1,1,4,1,2,3,4,6,6,6,6,3,4,3,1,4
            Japanese collect 5 PUs (9 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : -0.50
    
  • '19 '18

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 106 Sea Zone to 90 Sea Zone
            1 submarine moved from 106 Sea Zone to 103 Sea Zone
            2 fighters moved from United Kingdom to 103 Sea Zone
            3 fighters moved from United Kingdom to 90 Sea Zone
            1 infantry moved from Western United States to British Columbia
                  British take British Columbia from Japanese
            3 fighters moved from Western United States to Alaska
            3 fighters moved from Western United States to 91 Sea Zone
            12 submarines moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 bomber moved from Iraq to Greece
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Siberia
            1 tactical_bomber moved from 6 Sea Zone to Siberia
    

    Savegame

  • '19 '18

    Will your subs fight, in SZ 91? Or Submerge?

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