L24 OOB (LL) AndrewAAGamer (X) vs SuperBattleshipYamato (L+72)


  • @AndrewAAGamer

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to 37 Sea Zone
    
        Combat - Americans
            Battle in 37 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 37 Sea Zone to India
            1 armour, 3 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone
            1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 30 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 armour moved from 54 Sea Zone to Queensland
            1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 10 Sea Zone
            1 aaGun and 2 infantry moved from Brazil to British Guiana
            2 infantry moved from Morocco to Algeria
            1 fighter moved from 54 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 4 destroyers and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Kweichow
            1 fighter moved from Kweichow to Burma
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Karelia: 1 artillery and 8 infantry
            EDIT: Adding units owned by Russians to Novgorod: 1 artillery and 8 infantry
            EDIT: Turning off Edit Mode
            2 fighters moved from Morocco to Tunisia
            1 armour moved from Morocco to Tunisia
            1 tactical_bomber moved from Malta to Tunisia
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Tunisia
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 cruiser moved from 81 Sea Zone to 94 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to Tunisia
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Tunisia
                British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 armour, 2 artilleries, 1 fighter and 2 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 carrier moved from 98 Sea Zone to 94 Sea Zone
            2 destroyers moved from 98 Sea Zone to 94 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 artillery moved from Trans-Jordan to Iraq
            3 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            1 armour and 1 infantry moved from Kenya to 72 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Persia
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 tactical_bomber moved from Tunisia to 94 Sea Zone
            1 tactical_bomber moved from Tunisia to Algeria
            1 fighter moved from Tunisia to 94 Sea Zone
            1 fighter moved from Tunisia to Morocco
            1 bomber moved from Tunisia to Algeria
            1 fighter moved from Yunnan to Burma
            1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from India to Burma
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            3 fighters moved from United Kingdom to Scotland
            1 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            1 factory_minor placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 3 infantry
    


  • @SuperbattleshipYamato said in L24 OOB (LL) AndrewAAGamer (X) vs SuperBattleshipYamato (L+72):

    Combat Move - British
    Turning on Edit Mode
    EDIT: Removing units owned by Russians from Karelia: 1 artillery and 8 infantry
    EDIT: Adding units owned by Russians to Novgorod: 1 artillery and 8 infantry
    EDIT: Turning off Edit Mode

    I don’t allow any edits after the other Player has gone. Therefore, I will undo the Russian edit you made after the Chinese went…

  • 2025 2024 '23 '22 '21 '20

    I see you thought about landing 3 UK fighters in Karelia, before you decided to edit the Russians out. Now that the Russians are back in do you wish to do that?

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Greece
                  Italians take Greece from Neutral_Allies
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 armour moved from Romania to Eastern Poland
            2 fighters moved from Romania to Southern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Western Germany
            1 artillery moved from Northern Italy to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Whether you land 3 UK fighters in Karelia or not makes no difference to the Italian move so I took their Turn. Feel free to edit the British fighters if you want to.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Greece
                  Italians take Greece from Neutral_Allies
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 armour moved from Romania to Eastern Poland
            2 fighters moved from Romania to Southern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Western Germany
            1 artillery moved from Northern Italy to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 1 artillery and 8 infantry
            EDIT: Adding units owned by Russians to Karelia: 1 artillery and 8 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @AndrewAAGamer

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to 54 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

  • @AndrewAAGamer

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to 54 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Morocco to Algeria
            1 fighter moved from Morocco to United Kingdom
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.33
    

  • @AndrewAAGamer

    I felt like explaining to you my revised decision on this matter.

    So I decided not to move them to Karelia because those nasty German planes are in Finland and I believe that, if I landed those high value fighters there, you would use the army and planes in Finland (the latter of which cannot reach any part of the front that would demand such a large force)) you would attack, and my battle calculator suggested in such a situation that there would be an average TUV swing in Germany’s favor of 30+ IPCs.

    If you don’t mind me asking, is such an assessment correct? You may answer it at any time (if you don’t want to give “spoilers” now, I would welcome it if you told me after the game).



  • @SuperbattleshipYamato said in L24 OOB (LL) AndrewAAGamer (X) vs SuperBattleshipYamato (L+72):

    @AndrewAAGamer

    I felt like explaining to you my revised decision on this matter.

    So I decided not to move them to Karelia because those nasty German planes are in Finland and I believe that, if I landed those high value fighters there, you would use the army and planes in Finland (the latter of which cannot reach any part of the front that would demand such a large force)) you would attack, and my battle calculator suggested in such a situation that there would be an average TUV swing in Germany’s favor of 30+ IPCs.

    If you don’t mind me asking, is such an assessment correct? You may answer it at any time (if you don’t want to give “spoilers” now, I would welcome it if you told me after the game).

    As Germany you left me two prime targets, however I did feel the Karelia target was more desirable of the two. If you had landed the UK fighters there I would still make that attack. The only difference is, instead of losing 4 infantry, I would lose all 8 of the infantry; well worth it.

  • 2025 2024 '23 '22 '21 '20

    When we are done if you like I can give you advice and some critique at the same time.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            4 fighters, 7 infantry and 5 tactical_bombers moved from Finland to Karelia
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            12 armour, 8 artilleries, 30 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Slovakia Hungary to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 12 armour, 8 artilleries, 30 infantry and 14 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 12 armour, 8 artilleries, 30 infantry and 14 mech_infantrys in Belarus, round 2 : 17/1 hits, 17.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 12 armour, 8 artilleries, 30 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Germans attack with 4 fighters, 7 infantry and 5 tactical_bombers
                Russians defend with 1 artillery and 8 infantry
                    Germans roll dice for 4 fighters, 7 infantry and 5 tactical_bombers in Karelia, round 2 : 6/1 hits, 6.33 expected hits
                    Russians roll dice for 1 artillery and 8 infantry in Karelia, round 2 : 3/0 hits, 3.00 expected hits
                    3 infantry owned by the Germans lost in Karelia
                    6 infantry owned by the Russians lost in Karelia
                    Germans roll dice for 4 fighters, 4 infantry and 5 tactical_bombers in Karelia, round 3 : 5/1 hits, 5.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Karelia, round 3 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Karelia
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 4 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 artillery and 8 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Baltic States to Novgorod
            1 aaGun moved from Eastern Poland to Belarus
            4 fighters and 5 tactical_bombers moved from Karelia to Eastern Poland
            2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Southern Italy to Western Germany
            1 aaGun, 2 artilleries and 1 infantry moved from Holland Belgium to France
            2 aaGuns and 2 bombers moved from Holland Belgium to Western Germany
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            2 infantry placed in France
            2 infantry placed in Western Germany
            2 artilleries and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs (4 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -1.50
    

    Savegame



  • @AndrewAAGamer

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Bessarabia
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
    
        Non Combat Move - Russians
            1 fighter, 9 infantry and 1 tactical_bomber moved from Russia to Bryansk
            1 armour, 1 fighter and 1 mech_infantry moved from Archangel to Bryansk
            2 aaGuns, 1 armour, 4 artilleries, 23 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            4 infantry moved from Bryansk to Smolensk
            2 aaGuns, 1 artillery and 13 infantry moved from Archangel to Vologda
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Ukraine to Bryansk
    
        Place Units - Russians
            10 infantry placed in Russia
            2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :


  • @AndrewAAGamer

    Soviet Union Turn 4 Complete.tsvg

    No idea how the Soviets are so weak, or rather the Germans so powerful. When I take the Axis Germany is nowhere near this powerful in the Soviet Union. 10+ tanks, 20+ mechanised infantry, 10+ planes? I usually have half of that. I guess that’s just “expert player magic”.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery and 2 infantry moved from Shensi to Tsinghai
            2 fighters and 2 tactical_bombers moved from Anhwe to Tsinghai
            2 bombers moved from French Indo China to Tsinghai
            2 infantry moved from French Indo China to Yunnan
            1 fighter moved from Anhwe to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from 35 Sea Zone to Yunnan
            1 fighter moved from French Indo China to 41 Sea Zone
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/0 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Tsinghai
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/1 hits, 4.50 expected hits
                    Chinese roll dice for 4 infantry in Tsinghai, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                    4 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 2/1 hits, 2.17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
            2 tactical_bombers moved from Anhwe to 6 Sea Zone
            1 artillery and 1 infantry moved from Suiyuyan to Kansu
            2 bombers moved from Tsinghai to Hopei
            2 fighters and 2 tactical_bombers moved from Tsinghai to Shensi
            2 infantry moved from Korea to Manchuria
            1 armour and 1 mech_infantry moved from Manchuria to Anhwe
    
        Place Units - Japanese
            1 airfield and 3 infantry placed in French Indo China
            3 artilleries placed in Manchuria
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.67
    ANZAC regular : -0.67
    

    Savegame


  • @AndrewAAGamer

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 6 destroyers and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 4 destroyers, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Americans
            6 destroyers and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

  • @AndrewAAGamer

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 6 destroyers and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from India to Hopei
    
        Combat - Americans
            Battle in Hopei
                Americans attack with 1 bomber
                Japanese defend with 2 bombers
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 bomber
            Battle in Caroline Islands
                Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 2 mech_infantrys moved from Western United States to Central United States
            1 carrier, 4 destroyers, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Americans
            6 destroyers and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

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