@cwglee51 18 hits on round 1. I took the 3 sub hits as soaks on the carriers, but wanted to see if there was an order of loss you wanted for the rest. Sea battles can be finicky.
L24 OOB (LL) AndrewAAGamer (X) vs SuperBattleshipYamato (L+72)
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Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 fighter moved from Kweichow to Burma Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
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Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 37 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 37 Sea Zone to India 1 armour, 3 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone 1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 30 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 armour moved from 54 Sea Zone to Queensland 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 10 Sea Zone 1 aaGun and 2 infantry moved from Brazil to British Guiana 2 infantry moved from Morocco to Algeria 1 fighter moved from 54 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 4 destroyers and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 fighter moved from Kweichow to Burma Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Russians from Karelia: 1 artillery and 8 infantry EDIT: Adding units owned by Russians to Novgorod: 1 artillery and 8 infantry EDIT: Turning off Edit Mode 2 fighters moved from Morocco to Tunisia 1 armour moved from Morocco to Tunisia 1 tactical_bomber moved from Malta to Tunisia 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 cruiser moved from 81 Sea Zone to 94 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Tunisia 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tunisia British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour, 2 artilleries, 1 fighter and 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Non Combat Move - British 1 carrier moved from 98 Sea Zone to 94 Sea Zone 2 destroyers moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to Algeria 1 artillery moved from Trans-Jordan to Iraq 3 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Alexandria to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 armour and 1 infantry moved from Kenya to 72 Sea Zone 1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Persia 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 tactical_bomber moved from Tunisia to 94 Sea Zone 1 tactical_bomber moved from Tunisia to Algeria 1 fighter moved from Tunisia to 94 Sea Zone 1 fighter moved from Tunisia to Morocco 1 bomber moved from Tunisia to Algeria 1 fighter moved from Yunnan to Burma 1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from India to Burma 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from United Kingdom to Scotland 1 infantry moved from Scotland to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Egypt 1 factory_minor placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 3 infantry -
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@SuperbattleshipYamato said in L24 OOB (LL) AndrewAAGamer (X) vs SuperBattleshipYamato (L+72):
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia: 1 artillery and 8 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 artillery and 8 infantry
EDIT: Turning off Edit ModeI don’t allow any edits after the other Player has gone. Therefore, I will undo the Russian edit you made after the Chinese went…
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I see you thought about landing 3 UK fighters in Karelia, before you decided to edit the Russians out. Now that the Russians are back in do you wish to do that?
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 mech_infantry moved from Romania to Greece Italians take Greece from Neutral_Allies Combat - Italians Non Combat Move - Italians 2 armour moved from Romania to Eastern Poland 2 fighters moved from Romania to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 bomber moved from Southern Italy to Western Germany 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
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Whether you land 3 UK fighters in Karelia or not makes no difference to the Italian move so I took their Turn. Feel free to edit the British fighters if you want to.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 mech_infantry moved from Romania to Greece Italians take Greece from Neutral_Allies Combat - Italians Non Combat Move - Italians 2 armour moved from Romania to Eastern Poland 2 fighters moved from Romania to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 bomber moved from Southern Italy to Western Germany 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 artillery and 8 infantry EDIT: Adding units owned by Russians to Karelia: 1 artillery and 8 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Java Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Java Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to Algeria 1 fighter moved from Morocco to United Kingdom 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 98 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.33 -
I felt like explaining to you my revised decision on this matter.
So I decided not to move them to Karelia because those nasty German planes are in Finland and I believe that, if I landed those high value fighters there, you would use the army and planes in Finland (the latter of which cannot reach any part of the front that would demand such a large force)) you would attack, and my battle calculator suggested in such a situation that there would be an average TUV swing in Germany’s favor of 30+ IPCs.
If you don’t mind me asking, is such an assessment correct? You may answer it at any time (if you don’t want to give “spoilers” now, I would welcome it if you told me after the game).
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@SuperbattleshipYamato said in L24 OOB (LL) AndrewAAGamer (X) vs SuperBattleshipYamato (L+72):
I felt like explaining to you my revised decision on this matter.
So I decided not to move them to Karelia because those nasty German planes are in Finland and I believe that, if I landed those high value fighters there, you would use the army and planes in Finland (the latter of which cannot reach any part of the front that would demand such a large force)) you would attack, and my battle calculator suggested in such a situation that there would be an average TUV swing in Germany’s favor of 30+ IPCs.
If you don’t mind me asking, is such an assessment correct? You may answer it at any time (if you don’t want to give “spoilers” now, I would welcome it if you told me after the game).
As Germany you left me two prime targets, however I did feel the Karelia target was more desirable of the two. If you had landed the UK fighters there I would still make that attack. The only difference is, instead of losing 4 infantry, I would lose all 8 of the infantry; well worth it.
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When we are done if you like I can give you advice and some critique at the same time.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 4 fighters, 7 infantry and 5 tactical_bombers moved from Finland to Karelia 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 12 armour, 8 artilleries, 30 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus 3 mech_infantrys moved from Slovakia Hungary to Belarus Combat - Germans Battle in Belarus Germans attack with 12 armour, 8 artilleries, 30 infantry and 14 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 8 artilleries, 30 infantry and 14 mech_infantrys in Belarus, round 2 : 17/1 hits, 17.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 12 armour, 8 artilleries, 30 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 4 fighters, 7 infantry and 5 tactical_bombers Russians defend with 1 artillery and 8 infantry Germans roll dice for 4 fighters, 7 infantry and 5 tactical_bombers in Karelia, round 2 : 6/1 hits, 6.33 expected hits Russians roll dice for 1 artillery and 8 infantry in Karelia, round 2 : 3/0 hits, 3.00 expected hits 3 infantry owned by the Germans lost in Karelia 6 infantry owned by the Russians lost in Karelia Germans roll dice for 4 fighters, 4 infantry and 5 tactical_bombers in Karelia, round 3 : 5/1 hits, 5.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Karelia, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Karelia 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 4 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 4 infantry Casualties for Russians: 1 artillery and 8 infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to Novgorod 1 aaGun moved from Eastern Poland to Belarus 4 fighters and 5 tactical_bombers moved from Karelia to Eastern Poland 2 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Southern Italy to Western Germany 1 aaGun, 2 artilleries and 1 infantry moved from Holland Belgium to France 2 aaGuns and 2 bombers moved from Holland Belgium to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone Place Units - Germans 2 infantry placed in France 2 infantry placed in Western Germany 2 artilleries and 8 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs (4 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.50 -
Sure!
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Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bessarabia Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - Russians 1 fighter, 9 infantry and 1 tactical_bomber moved from Russia to Bryansk 1 armour, 1 fighter and 1 mech_infantry moved from Archangel to Bryansk 2 aaGuns, 1 armour, 4 artilleries, 23 infantry and 1 mech_infantry moved from Ukraine to Bryansk 4 infantry moved from Bryansk to Smolensk 2 aaGuns, 1 artillery and 13 infantry moved from Archangel to Vologda 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Ukraine to Bryansk Place Units - Russians 10 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 31 PUsCombat Hit Differential Summary :
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Soviet Union Turn 4 Complete.tsvg
No idea how the Soviets are so weak, or rather the Germans so powerful. When I take the Axis Germany is nowhere near this powerful in the Soviet Union. 10+ tanks, 20+ mechanised infantry, 10+ planes? I usually have half of that. I guess that’s just “expert player magic”.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 2 infantry moved from Shensi to Tsinghai 2 fighters and 2 tactical_bombers moved from Anhwe to Tsinghai 2 bombers moved from French Indo China to Tsinghai 2 infantry moved from French Indo China to Yunnan 1 fighter moved from Anhwe to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter moved from French Indo China to 41 Sea Zone 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java 1 submarine moved from 39 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Tsinghai Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/1 hits, 4.50 expected hits Chinese roll dice for 4 infantry in Tsinghai, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 4 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 2/1 hits, 2.17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China 2 tactical_bombers moved from Anhwe to 6 Sea Zone 1 artillery and 1 infantry moved from Suiyuyan to Kansu 2 bombers moved from Tsinghai to Hopei 2 fighters and 2 tactical_bombers moved from Tsinghai to Shensi 2 infantry moved from Korea to Manchuria 1 armour and 1 mech_infantry moved from Manchuria to Anhwe Place Units - Japanese 1 airfield and 3 infantry placed in French Indo China 3 artilleries placed in Manchuria 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.67 ANZAC regular : -0.67 -
Game History
Round: 4 Purchase Units - Americans Americans buy 6 destroyers and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 33 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 4 destroyers, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Algeria to Tunisia Place Units - Americans 6 destroyers and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs





