@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Ukraine: 4 fighters
EDIT: Adding units owned by Russians to Russia: 4 fighters
L23 Avner - MrRoboto (L +18)
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This match also shows that the KJF strategy is interesting (even if some naval battles were lucky for the Allies).
However I’m not so sure (as an Allied) in taking the Russians out of the game so soon…
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Yunnan to Kazakhstan 2 fighters moved from Sikang to Kazakhstan Combat - ANZAC Battle in Kazakhstan ANZAC attack with 3 fighters Italians defend with 1 armour and 1 mech_infantry ANZAC roll dice for 3 fighters in Kazakhstan, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits 1 fighter owned by the ANZAC lost in Kazakhstan 1 mech_infantry owned by the Italians lost in Kazakhstan ANZAC roll dice for 2 fighters in Kazakhstan, round 3 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Kazakhstan ANZAC win with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 fighter Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Kazakhstan to Sikang 1 infantry moved from Northwest Persia to Iraq 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 2 aaGuns moved from Queensland to Northern Territory 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Sikang to Kweichow 1 infantry moved from Yunnan to Hunan Place Units - ANZAC 2 infantry placed in Queensland 1 transport placed in 54 Sea Zone 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Northwest Persia to Iraq 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0,33 ANZAC regular : -0,50 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Anhwe to Kweichow 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 destroyer moved from 19 Sea Zone to 18 Sea Zone 1 destroyer moved from 19 Sea Zone to 17 Sea Zone Combat - Japanese Japanese creates battle in territory 20 Sea Zone Japanese creates battle in territory 19 Sea Zone Battle in Kweichow Japanese attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys ANZAC defend with 1 fighter Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kweichow, round 2 : 1/7 hits, 2.17 expected hits Chinese roll dice for 1 fighter in Kweichow, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 fighter owned by the ANZAC lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Battle in Hopei Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/5 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Hopei 2 infantry owned by the Chinese lost in Hopei Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Hopei to Japan 1 tactical_bomber moved from Hopei to Shantung 1 aaGun, 1 artillery and 1 infantry moved from Kiangsu to Shantung 1 carrier, 1 submarine, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from Formosa to 20 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 marine, 4 submarines, 3 tactical_bombers and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan Place Units - Japanese 1 marine placed in Japan 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4 Japanese collect 21 PUs (4 lost to blockades); end with 21 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -0.83 -
Forgot to attack Scotland.
Will attack with 4 inf
[dice 4d6<=1]
[dice 1d6<=2]
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4d6<=1: 5, 6, 1, 4; Hits: 1
1d6<=2: 2; Hits: 1 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 10 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 mech_infantry moved from 22 Sea Zone to Marianas 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 bomber moved from Kansu to Novosibirsk 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from 33 Sea Zone to 18 Sea Zone 2 fighters moved from 33 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone Combat - Americans Americans creates battle in territory 20 Sea Zone Battle in Manchuria Battle in Marianas Battle in 17 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 20 Sea Zone from Japanese, taking Manchuria from Japanese, taking Marianas from Japanese, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Novosibirsk Americans attack with 1 bomber Germans defend with 1 infantry Americans roll dice for 1 bomber in Novosibirsk, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novosibirsk Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 18 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 18 Sea Zone 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 18 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 bomber moved from Novosibirsk to Iraq 4 fighters moved from 106 Sea Zone to United Kingdom 3 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 3 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - Americans 1 destroyer, 8 submarines and 1 transport placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Chinese creates battle in territory Anhwe Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 2 artilleries and 5 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Kwangsi Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Yunnan 1 artillery and 2 infantry placed in Kwangsi Chinese undo move 3. 1 infantry placed in Hopei 1 artillery and 1 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 31 PUs; British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 1 mech_infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria 3 infantry moved from Persia to Northwest Persia 1 bomber and 1 fighter moved from Iraq to Northwest Persia 2 fighters moved from 81 Sea Zone to Alexandria Combat - British Battle in Alexandria British attack with 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 8/11 hits, 4,33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the British lost in Alexandria 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Battle in Northwest Persia British attack with 1 bomber, 1 fighter and 3 infantry Germans defend with 2 infantry British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Northwest Persia British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 3 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber and 1 fighter moved from Northwest Persia to Iraq 1 infantry moved from West India to Eastern Persia 1 armour and 2 mech_infantrys moved from Eastern Persia to Persia 1 armour and 2 mech_infantrys moved from Persia to Iraq 1 infantry and 5 mech_infantrys moved from India to West India 5 mech_infantrys moved from West India to Eastern Persia 1 armour and 1 mech_infantry moved from Kwangsi to Burma 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Kiangsi to Kwangsi 3 aaGuns, 3 artilleries and 14 infantry moved from Kiangsi to Anhwe 2 fighters moved from Alexandria to 81 Sea Zone 3 fighters and 1 tactical_bomber moved from Alexandria to Egypt Place Units - British 3 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,5,1,3,1,5,3,2,2,2,6,3,6,1,2,5,3,5,6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5 British collect 29 PUs (8 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 infantry and 5 mech_infantrys placed in India Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 4 infantry EDIT: Removing units owned by Germans from Scotland: 1 infantry EDIT: Changing ownership of Scotland from Germans to British EDIT: Adding units owned by British to Scotland: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for British from 32 to 35 EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 1 infantry and 5 mech_infantrysCombat Hit Differential Summary :
Americans regular : 1,00 Italians regular : 0,50 Japanese regular : 0,00 Germans regular : -1,33 British regular : 2,33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Albania 1 artillery moved from Yugoslavia to Albania 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 bomber moved from Southern Italy to Bulgaria 1 fighter moved from Southern Italy to Albania 1 tactical_bomber moved from Southern Italy to Albania 1 infantry moved from Yugoslavia to Albania Combat - Italians Battle in Greece Battle in Bulgaria Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bulgaria, round 2 : 3/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Bulgaria Italians win, taking Greece from British, taking Bulgaria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Albania Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Albania, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Yugoslavia to Albania 1 bomber moved from Bulgaria to Southern Italy 1 fighter moved from Algeria to 97 Sea Zone 1 fighter moved from Albania to 97 Sea Zone 1 tactical_bomber moved from Albania to 97 Sea Zone Place Units - Italians 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport placed in 97 Sea Zone Italians undo move 1. 1 fighter placed in Southern Italy 1 destroyer, 1 tactical_bomber and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 29 PUs; end with 29 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa Combat - ANZAC Battle in Formosa Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Iwo Jima 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Formosa from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 3 submarines moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 24 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 16 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Non Combat Move - French 1 destroyer moved from 33 Sea Zone to 16 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,33 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 infantry, 7 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Sikang to Shensi 1 mech_infantry moved from Sikang to Szechwan 1 mech_infantry moved from Sikang to Szechwan 1 mech_infantry moved from Sikang to Shensi 1 mech_infantry moved from Sikang to Tsinghai 1 armour moved from Sikang to Tsinghai 1 armour moved from Sikang to Shensi 1 armour moved from Sikang to Szechwan 1 mech_infantry moved from Russia to Urals Germans take Urals from Russians 3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 2 bombers moved from Caucasus to Northwest Persia Combat - Germans Battle in Szechwan Germans attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Germans win, taking Szechwan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Germans attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Germans win, taking Shensi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Germans attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Northwest Persia Germans attack with 2 bombers, 3 infantry and 1 mech_infantry British defend with 3 infantry Germans roll dice for 2 bombers, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Northwest Persia 2 infantry owned by the British lost in Northwest Persia Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Northwest Persia, round 3 : 0/5 hits, 1.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Northwest Persia, round 4 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 3 infantry Non Combat Move - Germans 1 bomber moved from Northwest Persia to Greece 1 bomber moved from Northwest Persia to Greece 4 fighters and 4 tactical_bombers moved from Caucasus to Greece 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Turkmenistan to Caucasus 2 armour and 4 mech_infantrys moved from Volgograd to Caucasus 1 infantry moved from Eire to 109 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 5 submarines, 2 tactical_bombers and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 carrier and 3 submarines moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 submarine moved from 91 Sea Zone to 110 Sea Zone Place Units - Germans 1 bomber placed in Western Germany 7 submarines placed in 112 Sea Zone 1 infantry and 2 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 2 mech_infantrys placed in Russia Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Germans regular : -1.00 British regular : 0.33 -
I have nothing with Russia.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Shantung to Kiangsu 1 infantry moved from Shantung to Kiangsu 1 tactical_bomber moved from Shantung to 20 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 bomber moved from Japan to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to British Columbia 1 battleship and 1 marine moved from 6 Sea Zone to 8 Sea Zone 1 marine moved from 8 Sea Zone to Aleutian Islands 1 cruiser and 1 marine moved from 6 Sea Zone to 1 Sea Zone 1 marine moved from 1 Sea Zone to Alaska 5 carriers moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 2 armour, 1 artillery and 3 mech_infantrys moved from Kweichow to Yunnan Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in British Columbia Battle in Soviet Far East Battle in Aleutian Islands Battle in Alaska Battle in 6 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking British Columbia from British, taking Soviet Far East from Russians, taking Aleutian Islands from Americans, taking Alaska from Americans, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits French roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone 1 destroyer owned by the French lost in 16 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Battle in Kiangsu Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 2 armour, 1 artillery and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Yunnan, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 bomber and 2 submarines Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in 34 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 bomber moved from 34 Sea Zone to Okinawa 1 aaGun moved from Shantung to Kiangsu 1 tactical_bomber moved from 20 Sea Zone to Okinawa 1 fighter and 2 tactical_bombers moved from 16 Sea Zone to 8 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone 1 fighter moved from 17 Sea Zone to 8 Sea Zone 1 fighter moved from 19 Sea Zone to Japan Place Units - Japanese 8 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1 Japanese collect 21 PUs (2 lost to blockades); end with 21 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.50 French regular : 0.67 Japanese regular : 3.00 -
TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 5 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Iraq to Volgograd 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 fighter moved from Eastern United States to British Columbia 1 submarine moved from 19 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 destroyer and 3 submarines moved from 33 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone -
Kamikaze?
Scramble? -
@MrRoboto said in L23 Avner - MrRoboto (L +18):
Kamikaze?
Scramble?no scramble
4 kamikaze vs BB
1 kamikaze vs 1 CA
1 kamikaze vs 2 CAthx
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 5 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Iraq to Volgograd 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 fighter moved from Eastern United States to British Columbia 1 submarine moved from 19 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 destroyer and 3 submarines moved from 33 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 1 cruiser owned by the Americans lost in 6 Sea Zone Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2,3,4,5 Units damaged: 1 battleship owned by the Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 6 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 5 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 4 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in British Columbia Americans attack with 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 fighter in British Columbia, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in British Columbia, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from British Columbia to Western United States 1 destroyer and 10 submarines moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Volgograd to Iraq 5 carriers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone Place Units - Americans 1 carrier and 2 submarines placed in 101 Sea Zone 5 fighters and 4 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 106 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 2 fighters EDIT: Turning off Edit Mode Americans undo move 1. 1 submarine placed in 10 Sea Zone 1 carrier and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 artillery and 3 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 artillery moved from Suiyuyan to Shensi 2 infantry moved from Kansu to Shensi 1 infantry moved from Hopei to Shensi 1 fighter moved from Kwangsi to Shensi Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kiangsu Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 aaGun and 1 artillery Chinese roll dice for 1 artillery and 4 infantry in Kiangsu, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu Chinese win, taking Kweichow from Japanese, taking Kiangsu from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 aaGun and 1 artillery Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 armour and 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Shensi, round 2 : 3/5 hits, 1,50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 1,17 expected hits 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Shensi Chinese win, taking Shensi from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese 1 fighter moved from Shensi to Hopei 1 artillery and 2 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Kwangsi to Hunan Place Units - Chinese 3 infantry placed in Hopei 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 33 PUs; British buy 11 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to Eire British take Eire from Germans 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Eastern Persia to Turkmenistan British take Turkmenistan from Germans 1 mech_infantry moved from Kwangsi to Yunnan 1 armour and 1 mech_infantry moved from Burma to Yunnan 5 mech_infantrys moved from India to Yunnan 1 infantry moved from Shan State to Yunnan 3 infantry moved from Persia to Northwest Persia 1 bomber and 1 fighter moved from Iraq to Northwest Persia Combat - British Battle in Yunnan British attack with 1 armour, 1 infantry and 7 mech_infantrys Japanese defend with 2 armour, 1 artillery and 2 mech_infantrys British roll dice for 1 armour, 1 infantry and 7 mech_infantrys in Yunnan, round 2 : 3/9 hits, 1,83 expected hits Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 3/5 hits, 2,00 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Yunnan 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan British roll dice for 1 armour and 5 mech_infantrys in Yunnan, round 3 : 2/6 hits, 1,33 expected hits Japanese roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 13 Casualties for British: 1 infantry and 2 mech_infantrys Casualties for Japanese: 2 armour, 1 artillery and 2 mech_infantrys Battle in Northwest Persia British attack with 1 bomber, 1 fighter and 3 infantry Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Northwest Persia 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - British 1 bomber and 1 fighter moved from Northwest Persia to Iraq 1 fighter moved from Iraq to Egypt 1 artillery and 1 mech_infantry moved from Alexandria to Egypt 5 mech_infantrys moved from Eastern Persia to Iraq 1 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 3 aaGuns, 3 artilleries and 14 infantry moved from Anhwe to Kweichow 2 infantry moved from Scotland to United Kingdom Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 2 infantry and 5 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 2,33 Americans regular : -0,17 Japanese regular : -0,50 Germans AA : -0,17 Germans regular : -0,83 British regular : 2,17 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 5 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Iraq to Volgograd 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 fighter moved from Eastern United States to British Columbia 1 submarine moved from 19 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 destroyer and 3 submarines moved from 33 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 1 cruiser owned by the Americans lost in 6 Sea Zone Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2,3,4,5 Units damaged: 1 battleship owned by the Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 6 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 5 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 4 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in British Columbia Americans attack with 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 fighter in British Columbia, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in British Columbia, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from British Columbia to Western United States 1 destroyer and 10 submarines moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Volgograd to Iraq 5 carriers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone Place Units - Americans 1 carrier and 2 submarines placed in 101 Sea Zone 5 fighters and 4 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 106 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 2 fighters EDIT: Turning off Edit Mode Americans undo move 1. 1 submarine placed in 10 Sea Zone 1 carrier and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 artillery and 3 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 artillery moved from Suiyuyan to Shensi 2 infantry moved from Kansu to Shensi 1 infantry moved from Hopei to Shensi 1 fighter moved from Kwangsi to Shensi Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kiangsu Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 aaGun and 1 artillery Chinese roll dice for 1 artillery and 4 infantry in Kiangsu, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu Chinese win, taking Kweichow from Japanese, taking Kiangsu from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 aaGun and 1 artillery Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 armour and 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Shensi, round 2 : 3/5 hits, 1,50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 1,17 expected hits 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Shensi Chinese win, taking Shensi from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese 1 fighter moved from Shensi to Hopei 1 artillery and 2 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Kwangsi to Hunan Place Units - Chinese 3 infantry placed in Hopei 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 33 PUs; British buy 11 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to Eire British take Eire from Germans 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Eastern Persia to Turkmenistan British take Turkmenistan from Germans 1 mech_infantry moved from Kwangsi to Yunnan 1 armour and 1 mech_infantry moved from Burma to Yunnan 5 mech_infantrys moved from India to Yunnan 1 infantry moved from Shan State to Yunnan 3 infantry moved from Persia to Northwest Persia 1 bomber and 1 fighter moved from Iraq to Northwest Persia Combat - British Battle in Yunnan British attack with 1 armour, 1 infantry and 7 mech_infantrys Japanese defend with 2 armour, 1 artillery and 2 mech_infantrys British roll dice for 1 armour, 1 infantry and 7 mech_infantrys in Yunnan, round 2 : 3/9 hits, 1,83 expected hits Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 3/5 hits, 2,00 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Yunnan 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan British roll dice for 1 armour and 5 mech_infantrys in Yunnan, round 3 : 2/6 hits, 1,33 expected hits Japanese roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 13 Casualties for British: 1 infantry and 2 mech_infantrys Casualties for Japanese: 2 armour, 1 artillery and 2 mech_infantrys Battle in Northwest Persia British attack with 1 bomber, 1 fighter and 3 infantry Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Northwest Persia 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - British 1 bomber and 1 fighter moved from Northwest Persia to Iraq 1 fighter moved from Iraq to Egypt 1 artillery and 1 mech_infantry moved from Alexandria to Egypt 5 mech_infantrys moved from Eastern Persia to Iraq 1 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 3 aaGuns, 3 artilleries and 14 infantry moved from Anhwe to Kweichow 2 infantry moved from Scotland to United Kingdom Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 2 infantry and 5 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 2,33 Americans regular : -0,17 Japanese regular : -0,50 Germans AA : -0,17 Germans regular : -0,83 British regular : 2,17 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 5 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Iraq to Volgograd 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 fighter moved from Eastern United States to British Columbia 1 submarine moved from 19 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 destroyer and 3 submarines moved from 33 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 1 cruiser owned by the Americans lost in 6 Sea Zone Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2,3,4,5 Units damaged: 1 battleship owned by the Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 6 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 5 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 4 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in British Columbia Americans attack with 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 fighter in British Columbia, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in British Columbia, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from British Columbia to Western United States 1 destroyer and 10 submarines moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Volgograd to Iraq 5 carriers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone Place Units - Americans 1 carrier and 2 submarines placed in 101 Sea Zone 5 fighters and 4 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 106 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 2 fighters EDIT: Turning off Edit Mode Americans undo move 1. 1 submarine placed in 10 Sea Zone 1 carrier and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 artillery and 3 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 artillery moved from Suiyuyan to Shensi 2 infantry moved from Kansu to Shensi 1 infantry moved from Hopei to Shensi 1 fighter moved from Kwangsi to Shensi Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kiangsu Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 aaGun and 1 artillery Chinese roll dice for 1 artillery and 4 infantry in Kiangsu, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu Chinese win, taking Kweichow from Japanese, taking Kiangsu from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 aaGun and 1 artillery Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 armour and 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Shensi, round 2 : 3/5 hits, 1,50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 1,17 expected hits 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Shensi Chinese win, taking Shensi from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese 1 fighter moved from Shensi to Hopei 1 artillery and 2 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Kwangsi to Hunan Place Units - Chinese 3 infantry placed in Hopei 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 33 PUs; British buy 11 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to Eire British take Eire from Germans 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Eastern Persia to Turkmenistan British take Turkmenistan from Germans 1 mech_infantry moved from Kwangsi to Yunnan 1 armour and 1 mech_infantry moved from Burma to Yunnan 5 mech_infantrys moved from India to Yunnan 1 infantry moved from Shan State to Yunnan 3 infantry moved from Persia to Northwest Persia 1 bomber and 1 fighter moved from Iraq to Northwest Persia Combat - British Battle in Yunnan British attack with 1 armour, 1 infantry and 7 mech_infantrys Japanese defend with 2 armour, 1 artillery and 2 mech_infantrys British roll dice for 1 armour, 1 infantry and 7 mech_infantrys in Yunnan, round 2 : 3/9 hits, 1,83 expected hits Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 3/5 hits, 2,00 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Yunnan 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan British roll dice for 1 armour and 5 mech_infantrys in Yunnan, round 3 : 2/6 hits, 1,33 expected hits Japanese roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 13 Casualties for British: 1 infantry and 2 mech_infantrys Casualties for Japanese: 2 armour, 1 artillery and 2 mech_infantrys Battle in Northwest Persia British attack with 1 bomber, 1 fighter and 3 infantry Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Northwest Persia 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - British 1 bomber and 1 fighter moved from Northwest Persia to Iraq 1 fighter moved from Iraq to Egypt 1 artillery and 1 mech_infantry moved from Alexandria to Egypt 5 mech_infantrys moved from Eastern Persia to Iraq 1 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 3 aaGuns, 3 artilleries and 14 infantry moved from Anhwe to Kweichow 2 infantry moved from Scotland to United Kingdom Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 2 infantry and 5 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 1 armour EDIT: Adding units owned by British to Alberta Saskatchewan Manitoba: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 2,33 Americans regular : -0,17 Japanese regular : -0,50 Germans AA : -0,17 Germans regular : -0,83 British regular : 2,17 -
Game History
Round: 8 Purchase Units - Italians Italians buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 97 Sea Zone to 95 Sea Zone 1 artillery moved from Bulgaria to Albania 1 infantry moved from Bulgaria to Albania Place Units - Italians 1 carrier and 1 transport placed in 95 Sea Zone 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 29 PUs; end with 29 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 2 submarines moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Okinawa 1 destroyer and 2 submarines moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in Okinawa ANZAC attack with 2 infantry Japanese defend with 1 bomber and 1 tactical_bomber ANZAC roll dice for 1 cruiser in Okinawa, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 2 infantry in Okinawa, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 tactical_bomber in Okinawa, round 2 : 0/2 hits, 0,67 expected hits 1 bomber owned by the Japanese lost in Okinawa ANZAC roll dice for 2 infantry in Okinawa, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 tactical_bomber in Okinawa, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC lost in Okinawa ANZAC roll dice for 1 infantry in Okinawa, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 tactical_bomber in Okinawa, round 4 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 infantry in Okinawa, round 5 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 tactical_bomber in Okinawa, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC lost in Okinawa 1 tactical_bomber owned by the Japanese lost in Okinawa Japanese win with no units remaining. Battle score for attacker is 19 Casualties for Japanese: 1 bomber and 1 tactical_bomber Casualties for ANZAC: 2 infantry Battle in 22 Sea Zone ANZAC attack with 1 destroyer and 2 submarines Japanese defend with 1 submarine ANZAC roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Japanese lost in 22 Sea Zone ANZAC win, taking 22 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 3 submarines Japanese defend with 2 submarines ANZAC roll dice for 3 submarines in 34 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits ANZAC roll dice for 3 submarines in 34 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 submarines in 34 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC roll dice for 3 submarines in 34 Sea Zone, round 4 : 2/3 hits, 1,00 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to Philippines 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in Queensland 1 carrier and 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 ANZAC collect 23 PUs (1 lost to blockades); end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : -0,83 -
Game History
Round: 9 Purchase Units - Japanese Japanese buy 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 fighter moved from Japan to 19 Sea Zone 1 bomber moved from Japan to 19 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 bomber and 1 fighter ANZAC defend with 1 cruiser, 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 bomber and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 19 Sea Zone 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Non Combat Move - Japanese 1 bomber and 1 fighter moved from 19 Sea Zone to Japan 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 marine moved from Aleutian Islands to 8 Sea Zone 1 battleship, 5 carriers, 3 fighters, 1 marine and 4 tactical_bombers moved from 8 Sea Zone to 1 Sea Zone 1 marine moved from 1 Sea Zone to Alaska Place Units - Japanese 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,6,6,5,2,6,4,3,3,4,3,4,5,4,1,5,2,6,2,2,1,4,1,1,4,1,2,3,4,6,6,6,6,3,4,3,1,4 Japanese collect 5 PUs (9 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -0.50





