Oh I forgot the walk to Alexandria. I will add that on NCM.
L23 Avner - MrRoboto (L +18)
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 carriers, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 8 armour, 5 artilleries and 5 mech_infantrys moved from Bryansk to Russia 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 3 mech_infantrys moved from Western Ukraine to Russia 1 infantry moved from Vyborg to Karelia Germans take Karelia from Russians 1 bomber moved from Greece to Russia 1 bomber moved from Greece to Russia 1 fighter moved from Greece to Russia 1 tactical_bomber moved from Greece to Russia 1 tactical_bomber moved from Greece to Russia 1 tactical_bomber moved from Greece to Russia Combat - Germans Battle in Russia Germans attack with 9 armour, 5 artilleries, 2 bombers, 2 fighters, 8 mech_infantrys and 4 tactical_bombers Russians defend with 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 19 infantry and 1 tactical_bomber Germans roll dice for 9 armour, 5 artilleries, 2 bombers, 2 fighters, 8 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 10/30 hits, 13.33 expected hits Russians roll dice for 3 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber in Russia, round 2 : 10/25 hits, 9.17 expected hits 3 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia 10 infantry owned by the Russians lost in Russia Germans roll dice for 9 armour, 2 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Russia, round 3 : 12/20 hits, 10.50 expected hits Russians roll dice for 3 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Russia, round 3 : 5/15 hits, 5.83 expected hits 2 artilleries owned by the Germans, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia 9 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Russia Germans roll dice for 7 armour, 2 bombers, 2 fighters and 4 tactical_bombers in Russia, round 4 : 9/15 hits, 8.50 expected hits Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 4 : 2/3 hits, 1.83 expected hits 2 armour owned by the Germans lost in Russia 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians lost in Russia Germans captures 31PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 5 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 4 armour, 5 artilleries and 8 mech_infantrys Casualties for Russians: 3 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Vologda from Russians to Germans EDIT: Turning off Edit Mode 1 aaGun moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 5 infantry moved from Ukraine to Rostov 8 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Belarus to Bryansk 2 bombers, 2 fighters and 4 tactical_bombers moved from Russia to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Vologda 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Novgorod 1 tactical_bomber moved from Finland to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 111 Sea Zone 1 infantry moved from Archangel to 127 Sea Zone 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 armour and 3 mech_infantrys moved from Germany to Romania Place Units - Germans 2 carriers and 1 submarine placed in 112 Sea Zone 3 mech_infantrys placed in Ukraine 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUsCombat Hit Differential Summary :
Russians regular : 0.17 Germans regular : -1.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Combat Move - Russians 2 infantry moved from Shensi to Hopei Combat - Russians Battle in Hopei Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hopei Russians roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Tambov to Samara Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : 1,33 Russians regular : -0,50 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 41 Sea Zone 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 infantry moved from Formosa to 20 Sea Zone 1 artillery moved from Formosa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 fighter moved from 20 Sea Zone to Philippines 1 bomber moved from French Indo China to Philippines 1 artillery moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 destroyer moved from 34 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to 43 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangsi Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Kwangsi, round 2 : 4/10 hits, 5.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 artillery in Celebes, round 5 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC and Japanese reach a stalemate . Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from French Indo China to Kwangsi 1 armour and 1 mech_infantry moved from Kwangtung to Kiangsu 1 artillery moved from Kiangsi to Kiangsu 1 armour moved from Jehol to Suiyuyan 1 mech_infantry moved from Jehol to Suiyuyan 1 infantry moved from Manchuria to Jehol 3 submarines moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Formosa 1 bomber moved from 43 Sea Zone to Formosa 1 bomber moved from Philippines to Formosa 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 fighter moved from Philippines to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu Place Units - Japanese 2 carriers placed in 19 Sea Zone 2 infantry placed in Japan 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2 Japanese collect 42 PUs (4 lost to blockades); end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.00 Japanese regular : -6.33 ANZAC regular : 0.67 UK_Pacific regular : -0.33 -
Hey man, are you there?
:)
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 5 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 armour and 1 infantry moved from 83 Sea Zone to French West Africa 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in Marshall Islands Battle in 35 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking Marshall Islands from Japanese, taking 35 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Guam from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French West Africa Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo Americans win, taking French West Africa from Neutral_Axis, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 battleship and 2 cruisers moved from 42 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 2 fighters moved from Eastern United States to 10 Sea Zone 1 carrier, 3 fighters, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 3 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Queensland to India 1 destroyer and 1 submarine moved from 108 Sea Zone to 106 Sea Zone Place Units - Americans 2 carriers and 1 transport placed in 101 Sea Zone 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Yunnan to Kwangsi 1 fighter and 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 1 artillery and 5 infantry in Kwangsi, round 2 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 aaGun owned by the Japanese lost in Kwangsi Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 3 : 0/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 4 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 5 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Egypt to Caucasus 1 infantry moved from Shan State to Siam 1 armour moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from French Indo China to Siam 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Yunnan to Siam Combat - British Battle in Siam British attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Siam, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Siam British win, taking Siam from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Caucasus British attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt 1 artillery moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq 2 fighters moved from Egypt to 81 Sea Zone 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 bomber moved from Caucasus to Iraq 3 infantry moved from Persia to Northwest Persia 2 armour and 5 mech_infantrys moved from India to Eastern Persia 1 fighter moved from India to Iraq 1 armour and 3 mech_infantrys moved from Yunnan to Sikang 3 aaGuns, 3 artilleries and 14 infantry moved from Yunnan to Kwangsi Place Units - British 1 carrier placed in 81 Sea Zone 1 submarine placed in 98 Sea Zone 1 infantry placed in Egypt 3 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,4,2,6,4,5,6,2,5,2,6,2,6 UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -2,00 Americans regular : 0,00 Japanese regular : -1,00 Germans regular : -0,67 British regular : 0,17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Caucasus 2 armour and 1 mech_infantry moved from Rostov to Caucasus 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk 1 mech_infantry moved from Western Ukraine to Tambov Italians take Tambov from Russians Combat - Italians Battle in Gibraltar Battle in Tobruk Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Gibraltar from British, taking Tobruk from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 2 armour, 1 bomber and 1 mech_infantry British defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Caucasus 1 infantry owned by the British lost in Caucasus Italians roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from British with 1 armour and 1 bomber remaining. Battle score for attacker is -4 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 armour moved from Bessarabia to Rostov 1 bomber moved from Caucasus to Russia 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Tunisia to Algeria Place Units - Italians 1 marine placed in Southern Italy 1 carrier and 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 41 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 aaGun and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 aaGun moved from 54 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from Yunnan to Sikang Place Units - ANZAC 1 artillery placed in Queensland 2 submarines placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French 1 fighter moved from Iraq to Caucasus Combat - French Battle in Caucasus French attack with 1 fighter Italians defend with 1 armour French roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Caucasus French win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - French 1 fighter moved from Caucasus to Northwest Persia 1 destroyer moved from 42 Sea Zone to 54 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0,50 French regular : 0,50 Japanese regular : -0,83 ANZAC regular : -0,33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 destroyer, 3 fighters, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Samara 1 bomber moved from Bryansk to Persia 1 armour moved from Russia to Volgograd Germans take Volgograd from Russians 1 bomber, 2 fighters and 4 tactical_bombers moved from Bryansk to Samara 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Eire 1 infantry moved from 109 Sea Zone to Eire Combat - Germans Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Persia causes 4 damage total. Battle in Eire Battle in Samara Germans attack with 1 bomber, 2 fighters, 1 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 4 tactical_bombers in Samara, round 2 : 6/8 hits, 4.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Eire from Neutral_Allies, taking Samara from Russians with 1 bomber, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 armour moved from Russia to Volgograd 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Rostov to Caucasus 1 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 3 infantry moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Bryansk to Rostov 8 mech_infantrys moved from Bryansk to Caucasus 1 bomber, 2 fighters and 4 tactical_bombers moved from Samara to Caucasus 1 armour and 3 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Belarus to Bryansk 1 infantry moved from Karelia to Finland 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 submarine moved from 111 Sea Zone to 109 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 bomber moved from Persia to Caucasus Place Units - Germans 1 destroyer and 4 submarines placed in 112 Sea Zone 1 bomber and 1 fighter placed in Western Germany 2 armour and 1 mech_infantry placed in Russia 1 armour and 2 mech_infantrys placed in Ukraine 2 fighters placed in Novgorod Germans undo move 2. 1 bomber placed in Novgorod Germans undo move 5. 1 bomber and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUsCombat Hit Differential Summary :
British AA : -0.17 Russians regular : -0.33 Germans regular : 1.83 -
Nothing with Russia
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 20 Sea Zone to 43 Sea Zone 1 fighter moved from 19 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Hunan 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to Kiangsi 1 bomber moved from Formosa to Hunan 1 bomber moved from Formosa to Kiangsi 2 carriers moved from 19 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to Kiangsi 1 tactical_bomber moved from 19 Sea Zone to Kiangsi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 artillery owned by the Chinese lost in Hunan Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsi Japanese attack with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers in Kiangsi, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 21 Sea Zone to Japan 1 mech_infantry moved from Suiyuyan to Anhwe 1 artillery moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 1 armour moved from Suiyuyan to Anhwe 2 infantry and 1 mech_infantry moved from Shantung to Anhwe 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 43 Sea Zone to 20 Sea Zone 1 fighter moved from Kiangsi to 20 Sea Zone 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 1 tactical_bomber moved from Kiangsi to 19 Sea Zone 1 bomber moved from Kiangsi to Anhwe 1 fighter moved from Hunan to Anhwe 1 tactical_bomber moved from Hunan to Anhwe 1 bomber moved from Hunan to Anhwe Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 19 Sea Zone 1 destroyer and 1 submarine placed in 19 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1 Japanese collect 26 PUs (2 lost to blockades); end with 26 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 2.00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour and 1 infantry moved from French West Africa to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 19 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 bomber moved from India to Chahar 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone 3 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in Gibraltar Americans attack with 1 armour and 3 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 armour and 3 infantry in Gibraltar, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking 106 Sea Zone from Germans, taking Gibraltar from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Chahar Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 3 infantry and 3 mech_infantrys Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 3 infantry and 3 mech_infantrys in Caroline Islands, round 2 : 0/6 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 2 infantry and 3 mech_infantrys in Caroline Islands, round 3 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 infantry and 3 mech_infantrys in Caroline Islands, round 4 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry and 3 mech_infantrys in Caroline Islands, round 5 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 3 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Caroline Islands: 1 mech_infantry EDIT: Adding units owned by Americans to Caroline Islands: 1 infantry EDIT: Turning off Edit Mode 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 44 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 bomber moved from Chahar to Kansu 2 carriers moved from 101 Sea Zone to 106 Sea Zone 4 fighters moved from Eastern United States to 106 Sea Zone Place Units - Americans 2 fighters and 3 infantry placed in Eastern United States 1 carrier, 1 destroyer, 3 submarines and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 artillery and 2 infantry moved from Kansu to Suiyuyan 2 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei 2 artilleries and 5 infantry moved from Kwangsi to Kiangsi Combat - Chinese Chinese creates battle in territory Chahar Battle in Suiyuyan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Chahar from Japanese, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 2 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 5 infantry in Kiangsi, round 2 : 2/7 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 3 infantry placed in Kansu 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 39 PUs; British buy 13 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 bomber moved from Iraq to Volgograd Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 92 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Greece Non Combat Move - British 2 artilleries and 5 infantry moved from Northwest Persia to Iraq 1 infantry moved from Persia to Northwest Persia 2 infantry moved from Persia to Iraq 2 armour and 5 mech_infantrys moved from Eastern Persia to Iraq 3 aaGuns, 3 artilleries and 14 infantry moved from Kwangsi to Kiangsi 1 mech_infantry moved from Kwangtung to Kiangsi 1 armour and 1 mech_infantry moved from Siam to Kwangsi 1 infantry moved from Siam to French Indo China 1 armour and 2 mech_infantrys moved from India to Eastern Persia 1 infantry moved from India to West India 1 bomber moved from Volgograd to Iraq 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 3 infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,4,5,3,1,4,2,3,5,4,6,6,4 British collect 29 PUs (8 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry and 5 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5,6,3,4,6,1,2,6,5,2,4,6,1,3,3,4,4,2,3,1,4 UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 1 infantry and 5 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,50 Japanese regular : 0,67 Italians regular : -0,67 Germans AA : -0,17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 armour moved from Rostov to Kazakhstan 1 mech_infantry moved from Tambov to Kazakhstan 1 bomber moved from Russia to Kazakhstan 1 fighter moved from Southern Italy to 99 Sea Zone 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 92 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone 1 submarine owned by the British lost in 92 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Battle in Alexandria Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Kazakhstan to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 carrier moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from 92 Sea Zone to Algeria 1 infantry moved from Morocco to Algeria 1 aaGun, 2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : -2.17 Russians regular : -1.67 British regular : 0.50 -
This match also shows that the KJF strategy is interesting (even if some naval battles were lucky for the Allies).
However I’m not so sure (as an Allied) in taking the Russians out of the game so soon…
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Yunnan to Kazakhstan 2 fighters moved from Sikang to Kazakhstan Combat - ANZAC Battle in Kazakhstan ANZAC attack with 3 fighters Italians defend with 1 armour and 1 mech_infantry ANZAC roll dice for 3 fighters in Kazakhstan, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits 1 fighter owned by the ANZAC lost in Kazakhstan 1 mech_infantry owned by the Italians lost in Kazakhstan ANZAC roll dice for 2 fighters in Kazakhstan, round 3 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Kazakhstan ANZAC win with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 fighter Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Kazakhstan to Sikang 1 infantry moved from Northwest Persia to Iraq 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 2 aaGuns moved from Queensland to Northern Territory 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Sikang to Kweichow 1 infantry moved from Yunnan to Hunan Place Units - ANZAC 2 infantry placed in Queensland 1 transport placed in 54 Sea Zone 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Northwest Persia to Iraq 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0,33 ANZAC regular : -0,50 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Anhwe to Kweichow 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 destroyer moved from 19 Sea Zone to 18 Sea Zone 1 destroyer moved from 19 Sea Zone to 17 Sea Zone Combat - Japanese Japanese creates battle in territory 20 Sea Zone Japanese creates battle in territory 19 Sea Zone Battle in Kweichow Japanese attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys ANZAC defend with 1 fighter Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kweichow, round 2 : 1/7 hits, 2.17 expected hits Chinese roll dice for 1 fighter in Kweichow, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 fighter owned by the ANZAC lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Battle in Hopei Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/5 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Hopei 2 infantry owned by the Chinese lost in Hopei Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Hopei to Japan 1 tactical_bomber moved from Hopei to Shantung 1 aaGun, 1 artillery and 1 infantry moved from Kiangsu to Shantung 1 carrier, 1 submarine, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from Formosa to 20 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 marine, 4 submarines, 3 tactical_bombers and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan Place Units - Japanese 1 marine placed in Japan 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4 Japanese collect 21 PUs (4 lost to blockades); end with 21 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -0.83 -
Forgot to attack Scotland.
Will attack with 4 inf
[dice 4d6<=1]
[dice 1d6<=2]
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4d6<=1: 5, 6, 1, 4; Hits: 1
1d6<=2: 2; Hits: 1 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 10 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 mech_infantry moved from 22 Sea Zone to Marianas 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 bomber moved from Kansu to Novosibirsk 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from 33 Sea Zone to 18 Sea Zone 2 fighters moved from 33 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone Combat - Americans Americans creates battle in territory 20 Sea Zone Battle in Manchuria Battle in Marianas Battle in 17 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 20 Sea Zone from Japanese, taking Manchuria from Japanese, taking Marianas from Japanese, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Novosibirsk Americans attack with 1 bomber Germans defend with 1 infantry Americans roll dice for 1 bomber in Novosibirsk, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novosibirsk Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 18 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 18 Sea Zone 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 18 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 bomber moved from Novosibirsk to Iraq 4 fighters moved from 106 Sea Zone to United Kingdom 3 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 3 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - Americans 1 destroyer, 8 submarines and 1 transport placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Chinese creates battle in territory Anhwe Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 2 artilleries and 5 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Kwangsi Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Yunnan 1 artillery and 2 infantry placed in Kwangsi Chinese undo move 3. 1 infantry placed in Hopei 1 artillery and 1 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 31 PUs; British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 1 mech_infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria 3 infantry moved from Persia to Northwest Persia 1 bomber and 1 fighter moved from Iraq to Northwest Persia 2 fighters moved from 81 Sea Zone to Alexandria Combat - British Battle in Alexandria British attack with 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 8/11 hits, 4,33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the British lost in Alexandria 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Battle in Northwest Persia British attack with 1 bomber, 1 fighter and 3 infantry Germans defend with 2 infantry British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Northwest Persia British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 3 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber and 1 fighter moved from Northwest Persia to Iraq 1 infantry moved from West India to Eastern Persia 1 armour and 2 mech_infantrys moved from Eastern Persia to Persia 1 armour and 2 mech_infantrys moved from Persia to Iraq 1 infantry and 5 mech_infantrys moved from India to West India 5 mech_infantrys moved from West India to Eastern Persia 1 armour and 1 mech_infantry moved from Kwangsi to Burma 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Kiangsi to Kwangsi 3 aaGuns, 3 artilleries and 14 infantry moved from Kiangsi to Anhwe 2 fighters moved from Alexandria to 81 Sea Zone 3 fighters and 1 tactical_bomber moved from Alexandria to Egypt Place Units - British 3 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,5,1,3,1,5,3,2,2,2,6,3,6,1,2,5,3,5,6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5 British collect 29 PUs (8 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 infantry and 5 mech_infantrys placed in India Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 4 infantry EDIT: Removing units owned by Germans from Scotland: 1 infantry EDIT: Changing ownership of Scotland from Germans to British EDIT: Adding units owned by British to Scotland: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for British from 32 to 35 EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 1 infantry and 5 mech_infantrysCombat Hit Differential Summary :
Americans regular : 1,00 Italians regular : 0,50 Japanese regular : 0,00 Germans regular : -1,33 British regular : 2,33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Albania 1 artillery moved from Yugoslavia to Albania 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 bomber moved from Southern Italy to Bulgaria 1 fighter moved from Southern Italy to Albania 1 tactical_bomber moved from Southern Italy to Albania 1 infantry moved from Yugoslavia to Albania Combat - Italians Battle in Greece Battle in Bulgaria Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bulgaria, round 2 : 3/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Bulgaria Italians win, taking Greece from British, taking Bulgaria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Albania Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Albania, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Yugoslavia to Albania 1 bomber moved from Bulgaria to Southern Italy 1 fighter moved from Algeria to 97 Sea Zone 1 fighter moved from Albania to 97 Sea Zone 1 tactical_bomber moved from Albania to 97 Sea Zone Place Units - Italians 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport placed in 97 Sea Zone Italians undo move 1. 1 fighter placed in Southern Italy 1 destroyer, 1 tactical_bomber and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 29 PUs; end with 29 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa Combat - ANZAC Battle in Formosa Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Iwo Jima 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Formosa from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 3 submarines moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 24 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 16 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Non Combat Move - French 1 destroyer moved from 33 Sea Zone to 16 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,33





