Oh you’re right. Delete the mech in Egypt.
L23 - PtV - Mr_Stucifer (X+9) vs ArtofWar (L) - Game #2
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@ArtofWar1947
Bad Stu, neglecting the extra move having those damn ANZAC fighters on US/UK Carriers has 😅 Thought I had a secure beachhead there for one round. Hmm. I think I have to pass on the scramble here. -
@mr_stucifer
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters and 1 infantry moved from New South Wales to Queensland 2 artilleries, 1 fighter and 7 infantry moved from South Australia to Queensland 2 fighters moved from 43 Sea Zone to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 2 artilleries, 5 fighters and 8 infantry Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry ANZAC roll dice for 2 artilleries, 5 fighters and 8 infantry in Queensland, round 2 : 2/15 hits, 4.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Queensland, round 2 : 2/6 hits, 2.33 expected hits 2 infantry owned by the ANZAC lost in Queensland 2 infantry owned by the Japanese lost in Queensland ANZAC roll dice for 2 artilleries, 5 fighters and 6 infantry in Queensland, round 3 : 9/13 hits, 4.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Queensland, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the ANZAC lost in Queensland 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 2 artilleries, 5 fighters and 5 infantry remaining. Battle score for attacker is 15 Casualties for ANZAC: 3 infantry Casualties for Japanese: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - ANZAC 1 aaGun moved from South Australia to New South Wales 5 fighters moved from Queensland to New South Wales 1 fighter and 1 tactical_bomber moved from Eastern India to 43 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 40 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 tactical_bomber moved from Eastern India to Java 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,6,5,6,1,1,4,2,2,5,2,2,5,5,5,4,1,6,5,5,4,6,5,5,6,4 ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 56 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : 1.67
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 14 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Leningrad to Vologda 2 fighters and 2 tactical_bombers moved from Leningrad to Vologda 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Eastern Poland 1 armour moved from Southern Belarus to Eastern Poland 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 10 armour and 10 mech_infantrys moved from Leningrad to Finland 5 artilleries and 11 infantry moved from Vyborg to Finland 1 infantry moved from France to Normandy Bordeaux 3 fighters moved from France to Normandy Bordeaux 3 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 infantry moved from Southern France to 95 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Algeria to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 fighter moved from Leningrad to Vologda Combat - Germans Battle in Trans-Jordan Germans attack with 1 artillery and 1 infantry British defend with 1 aaGun, 5 armour, 4 artilleries, 5 fighters, 7 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber Germans roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 aaGun, 5 armour, 4 artilleries, 5 fighters, 7 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 10/27 hits, 12.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Trans-Jordan 2 infantry owned by the British lost in Trans-Jordan British win with 1 aaGun, 5 armour, 4 artilleries, 5 fighters, 5 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in Normandy Bordeaux Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/10 hits, 4.67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Vologda Germans attack with 3 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 100 Sea Zone to Egypt 2 artilleries and 4 infantry moved from Alexandria to Egypt 1 transport moved from 100 Sea Zone to 95 Sea Zone 3 fighters moved from Normandy Bordeaux to Gibraltar 3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 artillery and 4 infantry moved from Holland Belgium to France 2 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to France 1 aaGun and 1 infantry moved from Holland Belgium to Western Germany 1 artillery and 9 infantry moved from Western Germany to Germany 7 infantry moved from Poland to Eastern Poland 2 transports moved from 118 Sea Zone to 117 Sea Zone 1 artillery moved from Germany to 117 Sea Zone 3 infantry moved from Germany to 117 Sea Zone 5 infantry moved from Germany to Poland 1 artillery, 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 3 infantry moved from 118 Sea Zone to Finland 3 fighters and 2 tactical_bombers moved from Vologda to Leningrad 10 artilleries and 14 infantry moved from Bessarabia to Eastern Poland 1 artillery and 2 infantry moved from Romania to Eastern Poland EDIT: 5 armour and 5 mech_infantrys moved from Finland to Vyborg Place Units - Germans 3 infantry placed in Romania 2 infantry placed in Leningrad 1 transport placed in 118 Sea Zone 9 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,2 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.50 British regular : -1.67
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@ArtofWar1947 Edit in NCM, was to move some mech/armour back from Finland I accidentally moved on combat (no combat occurred)
If you want to take an AA in Trans-Jordan go ahead and edit
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@mr_stucifer
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 armour moved from Southern Belarus to Bryansk 1 armour moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 armour moved from Northern Belarus to Novgorod Russians take Novgorod from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns, 2 armour, 7 artilleries, 49 infantry and 3 mech_infantrys moved from Smolensk to Novgorod 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 1 armour and 1 mech_infantry moved from Russia to Yaroslavl 3 artilleries and 13 infantry moved from Russia to Yaroslavl 5 infantry moved from Rostov to Ukraine 3 infantry moved from Stalingrad to Rostov Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
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@mr_stucifer
Japan is up. Let me know if you need more time.
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@ArtofWar1947 Hi yes, I should have it posted tonight. Thanks for the reminder 🤓
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 battleship, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 55 Sea Zone to 47 Sea Zone 2 battleships, 1 cruiser and 3 destroyers moved from 55 Sea Zone to 56 Sea Zone 5 fighters and 4 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone 5 carriers moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in 47 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 47 Sea Zone 1 destroyer owned by the Americans lost in 47 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 56 Sea Zone Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters and 4 tactical_bombers French defend with 1 destroyer Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters and 4 tactical_bombers in 56 Sea Zone, round 2 : 8/15 hits, 8.00 expected hits French roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the French lost in 56 Sea Zone Japanese win with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Japanese 2 infantry moved from New Guinea to Dutch New Guinea 1 marine moved from Solomon Islands to 55 Sea Zone 1 marine and 4 transports moved from 55 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 132 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 132 Sea Zone 2 fighters and 1 tactical_bomber moved from 47 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Dutch New Guinea 2 fighters moved from Japan to 132 Sea Zone 1 fighter moved from Szechwan to Malaya 1 fighter moved from Malaya to Dutch New Guinea 1 tactical_bomber moved from 35 Sea Zone to 132 Sea Zone 1 fighter moved from 35 Sea Zone to Caroline Islands 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Chahar to Inner Mongolia 2 infantry moved from Chahar to Shansi 1 aaGun, 3 artilleries and 9 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kwangtung to Hunan 2 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Shan State to Malaya 1 aaGun, 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Shan State to French Indo China 1 fighter moved from Shansi to Guam 1 transport moved from 46 Sea Zone to 22 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 bomber moved from Shansi to Malaya 1 armour and 1 mech_infantry moved from French Indo China to Kwangsi Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 battleship, 1 fighter and 1 submarine placed in 132 Sea Zone 1 destroyer placed in 21 Sea Zone Japanese undo move 3. 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 1 airfield placed in Dutch New Guinea Japanese undo move 1. 1 artillery and 1 infantry placed in French Indo China Japanese undo move 2. 1 destroyer placed in 37 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 French regular : 0.67 Japanese regular : 0.67
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@mr_stucifer
40280-STU-US11-scramble-intercept.tsvg
Scramble to defend SZ 115?
Intercept bombing raid on W. Germany?
Scramble to defend SZ 56?
OOL for SZ 56 if other than MAX D?
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No scramble 115.
No intercept. Can’t target the tacs specifically so it’s down to praying for the AA.
Full scramble 56.
I will probably need to call it round by round on SZ 56 battle, my expectation being average of 10 hits. The OOL up to 11 hits will be:
1 tilt BB
6 to carriers (sink 3 keep 2 intact)
2 destroyers
1 tactical (10th)
1 tactical (11th)If you get 12 hits on the first round sink an extra carrier and save that last tactical. More than 12 go max D. thanks
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@mr_stucifer
Dang. The J fighters and tac scrambled to NG, not 56. Will roll for them here and try to adjust.J tac [dice 1d6<=3]
2 J Fs [dice 2d6<=4] -
1d6<=3: 6; Hits: 0
2d6<=4: 5, 4; Hits: 1 -
@mr_stucifer
US
BB [dice 1d6<=4]
10F [dice 10d6<=3]
3Tacs [dice 3d6<=4]Japan
2BB- + 8F [dice 10d6<=4]
3Tacs +CA [dice 4d6<=3]
2CV [dice 2d6<=1] -
1d6<=4: 1; Hits: 1
10d6<=3: 5, 2, 3, 2, 6, 3, 1, 1, 3, 3; Hits: 8
3d6<=4: 2, 5, 6; Hits: 1
10d6<=4: 4, 6, 4, 1, 5, 5, 2, 1, 4, 6; Hits: 6
4d6<=3: 6, 4, 4, 6; Hits: 0
2d6<=1: 6, 2; Hits: 0 -
@mr_stucifer
US scores 10 hits.
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@ArtofWar1947 max D here on out
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Specifically I will lose the everything except fighters and the remaining battleships this round. Think that leaves me with 6 fighters and 2 tilt BBs.
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@mr_stucifer oops, 8 fighters.
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@mr_stucifer sorry, brain fart. Went back and counted 8 hits instead of 10.
6 fighters and the 2 BBs was correct. 😅 -
@mr_stucifer
Not sure what you mean. Max D = sinking 2 CVs, DD, CA, & BB-. Would you rather lose 1 of the 8 remaining F?