Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from South Australia to New South Wales 1 cruiser moved from 56 Sea Zone to 62 Sea Zone 3 fighters moved from Western Australia to South Australia 3 fighters moved from South Australia to New South Wales 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from South Australia to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUscrockett36 l vs dawgoneit x oob 33 bid semi cooperative
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@crockett36 Did you want to do any edits? If so I don’t see a link after your message.
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@dawgoneit no I don’t.
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@crockett36 need to check nom after combat action action
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@crockett36 japan is up. no changes needed. didn’t have my reading glasses.
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@dawgoneit I think you need better reading glasses. italy was up. Lol
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@crockett36 whats our tech for this round?
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Improved mechanical infantry for Germany, improved artillery support for Japanese, super subs for USA, UK gets super subs too.
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@crockett36 you like the tech? we’re about to get into some serious techs! Germany’s up
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@crockett36 said in crockett36 l vs dawgoneit x oob 33 bid semi cooperative:
@crockett36 you like the tech? we’re about to get into some serious techs! Germany’s up
I like it.
I was thinking if we do it again that for each round that every country gets the same tech. -
Yes advance mechanical
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start again? super subs for everyone t1?
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@crockett36 said in crockett36 l vs dawgoneit x oob 33 bid semi cooperative:
start again? super subs for everyone t1?
we can finish this one.
unless you want to start a second one.
we could roll to see what tech we get each round.
Just a thought.