@SuperbattleshipYamato Did you quit or something you have not taken your turn.
1914 oob, TGC (CP) vs. Super Battleship Yamato
-
Game History
Round: 4 Puchase Units - AustroHungarians Condition TankProductionAustroHungarians: AustroHungarians has their production frontier changed to: lateWarProduction AustroHungarians buy 5 infantry and 3 tanks; Remaining resources: 0 PUs; Combat Move - AustroHungarians 2 infantry moved from Vienna to Tyrolia 1 fighter moved from Vienna to Ukraine 1 artillery and 5 infantry moved from Galicia to Ukraine 2 infantry moved from Romania to Ukraine 4 artilleries, 1 fighter and 22 infantry moved from Poland to Ukraine 7 infantry moved from Vienna to Trieste 3 artilleries and 3 infantry moved from Budapest to Trieste Combat - AustroHungarians Combat Move - AustroHungarians Turning on Edit Mode EDIT: Changing ownership of Belarus from Russians to AustroHungarians EDIT: Removing units owned by AustroHungarians from Livonia: 1 infantry EDIT: Adding units owned by AustroHungarians to Belarus: 1 infantry EDIT: Turning off Edit Mode Place Units - AustroHungarians 5 infantry and 3 tanks placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 35 PUs; end with 35 PUs
-
@Krieghund After the Russian Revolution occurs, can other Allied units move into territories contested between Russia and the Central Powers?
-
No.
Rules reference, page 13, “Other Allied powers may no longer move units into original Russian territories that are either controlled by the Russian Empire or shared between the Russian Empire and the Central Powers.”
Here is the rulebook for reference: https://renegadegamestudios.com/content/File Storage for site/Rulebooks/Axis Allies/A%26A_1914_Rulebook_WEB.pdf
-
having problems getting this game to load. comes with an error message. any advice guys?
-
Thank you! Yeah, couldn’t find a pdf of the new rulebook.
-
The 1914 map is currently unavailable normally and you need to do something with the file to make it work.
@The_Good_Captain Knows how to do this better than me, but I’ll try to help. There were the instructions he sent to me:
Download the file from this link and then follow the instructions below. Let me know if that gets it working. https://www.mediafire.com/file/6l8ni5rzkruakro/world_war_i_1914.zip/file
You have to move the unzipped map to the downloadedMaps folder in the folder where you installed Triplea. Reboot the game and look for 1914.
-
Game History
Round: 4 Puchase Units - Russians Condition TankProductionRussians: Russians has their production frontier changed to: lateWarProduction Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Sevastopol: 1 infantry EDIT: Turning off Edit Mode 1 battleship moved from SZ 7 to SZ 3 1 artillery and 2 infantry moved from Moscow to Belarus 1 infantry moved from Moscow to Belarus 15 artilleries, 2 fighters and 47 infantry moved from Moscow to Karelia Combat - Russians Battle in Belarus Russians attack with 1 artillery and 3 infantry AustroHungarians defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits, 1.67 expected hits AustroHungarians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Belarus AustroHungarians and Russians reach a stalemate . Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Karelia Russians attack with 15 artilleries, 2 fighters and 47 infantry Germans defend with 1 infantry and 1 port Russians roll dice for 15 artilleries, 2 fighters and 47 infantry in Karelia, round 2 : 33/64 hits, 28.83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 15 artilleries, 2 fighters and 47 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Combat Move - Russians Place Units - Russians 6 infantry placed in Moscow Turning on Edit Mode EDIT: Removing units owned by Russians from Moscow: 2 infantry EDIT: Changing PUs for Russians from 2 to 0 EDIT: Adding units owned by Russians to Moscow: 2 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 artillery and 1 infantry EDIT: Adding units owned by Russians to Karelia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 2.50 AustroHungarians regular : 0.50
-
Russia Turn 4 Complete 1914 Game 8.tsvg
Sorry I changed Belarus after the fact. I forgot that Russia didn’t need to retake the territory to forestall the revolution, only to make it contested. Having only remembered that after the battle was over, I changed the units I would’ve used to attack accordingly.
-
Game History
Round: 4 Puchase Units - Germans Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction Germans buy 2 artilleries, 3 infantry and 5 tanks; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Livonia to Ukraine 1 fighter moved from Poland to Ukraine 2 infantry moved from Hanover to Ruhr 2 infantry moved from Tyrolia to Munich 10 infantry moved from Silesia to Hanover 1 battleship, 1 cruiser and 1 submarine moved from SZ 4 to SZ 10 22 infantry moved from Livonia to Belarus 1 infantry moved from Livonia to Belarus 9 artilleries and 5 infantry moved from Livonia to Poland 3 artilleries and 6 infantry moved from Poland to Ukraine 1 infantry moved from Ukraine to Tatarstan Germans take Tatarstan from Russians 1 artillery and 3 infantry moved from South West Africa to Union of South Africa Germans take Union of South Africa from British Combat - Germans Battle in Belarus Germans attack with 23 infantry; AustroHungarians loiter and taunt Russians defend with 1 infantry Germans roll dice for 23 infantry in Belarus, round 2 : 9/23 hits, 7.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 22 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Russians to Sevastopol: 1 infantry EDIT: Turning off Edit Mode Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Berlin: 2 fighters and 11 infantry EDIT: Adding units owned by Germans to Hanover: 11 infantry EDIT: Adding units owned by Germans to Ruhr: 2 fighters EDIT: Turning off Edit Mode 2 artilleries, 3 infantry and 5 tanks placed in Berlin Turning on Edit Mode EDIT: Removing units owned by Germans from Hanover: 1 infantry EDIT: Adding units owned by Germans to Kiel: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : 1.33
-
Game History
Round: 4 Puchase Units - French Condition TankProductionFrench: French has their production frontier changed to: lateWarProduction French buy 10 infantry; Remaining resources: 1 PUs; Combat Move - French Germans roll mine dice in SZ 10 : 1/3 hits, 0.50 expected hits Units damaged: 1 battleship owned by the French lost in SZ 10 8 infantry moved from Belgium to Alsace 2 infantry moved from Paris to Burgundy 8 infantry moved from Picardy to Belgium 1 artillery and 6 infantry moved from Paris to Picardy 2 battleships and 1 cruiser moved from SZ 8 to SZ 10 2 infantry moved from Portugal to SZ 14 1 artillery, 5 infantry and 3 transports moved from SZ 8 to SZ 9 Combat - French Battle in SZ 10 French attack with 2 battleships and 1 cruiser Germans defend with 1 battleship, 1 cruiser, 1 mines and 1 submarine French roll dice for 2 battleships and 1 cruiser in SZ 10, round 2 : 1/3 hits, 1.83 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 submarine in SZ 10, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the French 1 submarine owned by the Germans lost in SZ 10 French roll dice for 2 battleships and 1 cruiser in SZ 10, round 3 : 1/3 hits, 1.83 expected hits Germans roll dice for 1 battleship and 1 cruiser in SZ 10, round 3 : 2/2 hits, 1.17 expected hits 1 battleship owned by the French, 1 cruiser owned by the French and 1 cruiser owned by the Germans lost in SZ 10 French roll dice for 1 battleship in SZ 10, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in SZ 10, round 4 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 battleship owned by the French lost in SZ 10 Germans win with no units remaining. Battle score for attacker is -6 Casualties for Germans: 1 battleship, 1 cruiser and 1 submarine Casualties for French: 2 battleships and 1 cruiser Combat Move - French Place Units - French 10 infantry placed in Paris Turn Complete - French French collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : -1.33 Germans regular : 0.67 Germans mine : 0.50
-
Game History
Round: 4 Puchase Units - British Condition TankProductionBritish: British has their production frontier changed to: lateWarProduction British buy 2 artilleries, 8 infantry and 1 tank; Remaining resources: 0 PUs; Combat Move - British 3 artilleries and 8 infantry moved from India to Persia 1 infantry moved from Kamerun to Nigeria British take Nigeria from Germans 1 artillery and 5 infantry moved from Angola to Union of South Africa 1 transport moved from SZ 17 to SZ 16 2 infantry moved from Spanish Morocco to SZ 16 2 infantry and 1 transport moved from SZ 16 to SZ 17 2 infantry moved from SZ 17 to Egypt 1 transport moved from SZ 14 to SZ 2 2 infantry moved from Canada to SZ 2 2 infantry and 1 transport moved from SZ 2 to SZ 14 2 infantry moved from SZ 14 to Spanish Morocco 1 artillery and 5 infantry moved from SZ 9 to Belgium Combat - British British creates battle in territory SZ 18 Battle in Union of South Africa British attack with 1 artillery and 5 infantry Germans defend with 1 artillery and 3 infantry British roll dice for 1 artillery and 5 infantry in Union of South Africa, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Union of South Africa, round 2 : 4/4 hits, 2.00 expected hits 2 infantry owned by the Germans and 4 infantry owned by the British lost in Union of South Africa Germans and British reach a stalemate . Battle score for attacker is -6 Casualties for British: 4 infantry Casualties for Germans: 2 infantry Combat Move - British Place Units - British 2 artilleries, 8 infantry and 1 tank placed in India Turn Complete - British British collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 British regular : -0.33
-
UK Turn 4 Complete 1914 Game 8.tsvg
Hope I handled that naval battle the way you wanted it.
-
Game History
Round: 4 Puchase Units - Ottomans Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Turning on Edit Mode EDIT: Removing units owned by Ottomans from Sevastopol: 1 infantry EDIT: Adding units owned by Neutral_True to Sevastopol: 1 infantry EDIT: Turning off Edit Mode Ottomans buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Ottomans 1 infantry moved from Sevastopol to Mesopotamia 1 artillery and 8 infantry moved from Ankara to Mesopotamia 2 infantry moved from Arabia to Mesopotamia 2 infantry moved from Trans-Jordan to Arabia 2 infantry moved from Smyrna to Trans-Jordan 2 infantry moved from Constantinople to Smyrna 5 infantry moved from Constantinople to Ankara Combat Move - Ottomans Place Units - Ottomans 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 20 PUs
-
Game History
Round: 4 Puchase Units - Italians Condition TankProductionItalians: Italians has their production frontier changed to: lateWarProduction Italians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 infantry moved from Tuscany to Venice 3 infantry moved from Tuscany to Venice 4 infantry moved from Rome to Tuscany 2 infantry and 1 transport moved from SZ 14 to SZ 17 1 infantry moved from Angola to South West Africa Italians take South West Africa from Germans Combat - Italians Combat Move - Italians Place Units - Italians 5 infantry placed in Rome Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
-
Game History
Round: 5 Puchase Units - AustroHungarians AustroHungarians buy 11 infantry; Remaining resources: 2 PUs; Combat Move - AustroHungarians 22 infantry moved from Ukraine to Tatarstan 1 infantry moved from Ukraine to Tatarstan 1 infantry moved from Ukraine to Belarus 1 infantry moved from Ukraine to Tatarstan 1 infantry moved from Ukraine to Belarus 5 infantry and 3 tanks moved from Vienna to Trieste Combat Move - AustroHungarians Place Units - AustroHungarians 11 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 35 PUs; end with 37 PUs
-
Game History
Round: 5 Puchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Sevastopol: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Karelia to Livonia Russians take Livonia from Germans 16 artilleries, 2 fighters and 47 infantry moved from Karelia to Moscow 1 battleship moved from SZ 3 to SZ 9 Combat - Russians Combat Move - Russians Place Units - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Sevastopol: 1 infantry EDIT: Turning off Edit Mode 4 infantry placed in Moscow Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
-
Russia Turn 5 Complete 1914 Game 8.tsvg
Okay. What did I do wrong with Russia? I must admit I’ve never really seen what you’ve done before. Was definitely unprepared.
-
Game History
Round: 5 Puchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 4 infantry moved from Moscow to Ukraine 2 fighters moved from Karelia to Ukraine 1 infantry moved from Karelia to Livonia Russians take Livonia from Germans 16 artilleries and 47 infantry moved from Karelia to Moscow Combat - Russians Russians creates battle in territory Sevastopol Battle in Sevastopol Russians attack with 1 infantry and 1 port Ottomans defend with 1 infantry Russians roll dice for 1 infantry in Sevastopol, round 2 : 0/1 hits, 0.33 expected hits Ottomans roll dice for 1 infantry in Sevastopol, round 2 : 0/1 hits, 0.50 expected hits Ottomans and Russians reach a stalemate Air Battle in Ukraine Russians attacks with 2 units heading to Ukraine Germans launches 5 interceptors out of Ukraine Attackers Fire, : 0/2 hits, 0.67 expected hits Defenders Fire, : 1/5 hits, 1.67 expected hits 1 fighter owned by the Russians lost in Ukraine Attackers Fire, : 1/1 hits, 0.33 expected hits Defenders Fire, : 0/5 hits, 1.67 expected hits 1 fighter owned by the Germans lost in Ukraine Attackers Fire, : 1/1 hits, 0.33 expected hits Defenders Fire, : 0/4 hits, 1.33 expected hits 1 fighter owned by the AustroHungarians lost in Ukraine Attackers Fire, : 0/1 hits, 0.33 expected hits Defenders Fire, : 1/3 hits, 1.00 expected hits 1 fighter owned by the Russians lost in Ukraine Air Battle is over, the attackers have all died Battle in Ukraine Russians attack with 2 artilleries and 4 infantry Germans defend with 3 artilleries, 2 fighters and 6 infantry; AustroHungarians defend with 5 artilleries, 1 fighter and 3 infantry Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 8 artilleries, 3 fighters and 9 infantry in Ukraine, round 2 : 12/20 hits, 10.83 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win with 8 artilleries, 3 fighters and 8 infantry remaining. Battle score for attacker is -17 Casualties for Russians: 2 artilleries and 4 infantry Casualties for Germans: 1 infantry Combat Move - Russians 1 battleship moved from SZ 3 to SZ 9 Place Units - Russians 4 infantry placed in Moscow Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Defenders Fire, : -3.67 Attackers Fire, : 0.33 Germans regular : 1.17 Russians regular : -2.00 Ottomans regular : -0.50
-
Russia Turn 5 Complete 1914 Game 8 Version 2.tsvg
Edit Central Powers casualties as needed. Thank you so much for giving me this chance to course correct a bit.