L23 PtV Daaras (axis +8) vs mr_stucifer

  • 2025 2024 '23

    @Daaras said in L23 PtV Daaras (axis +8) vs mr_stucifer:

    Purchase Units - Germans
    Trigger BmbrM7: Setting movement to 7 for unitAttachment attached to bomber
    Trigger FtrA2: Setting attack to 2 for unitAttachment attached to fighter
    Trigger BmbrA2: Setting attack to 2 for unitAttachment attached to bomber
    Trigger HarborNoBonusMove: Setting givesMovement to 0:transport for unitAttachment attached to harbour
    Trigger HarborNoBonusMove: Setting givesMovement to 0:submarine for unitAttachment attached to harbour
    Trigger HarborNoBonusMove: Setting givesMovement to 0:destroyer for unitAttachment attached to harbour
    Trigger HarborNoBonusMove: Setting givesMovement to 0:cruiser for unitAttachment attached to harbour
    Trigger HarborNoBonusMove: Setting givesMovement to 0:carrier for unitAttachment attached to harbour
    Trigger HarborNoBonusMove: Setting givesMovement to 0:battleship for unitAttachment attached to harbour

    Think it might be one of the game options selected on accident, I’m seeing this on the first post with Germany’s turn

  • 2025 2024 '23

    Hmm so it looks like you had Mikawagunichi mod enabled which is probably part of why your Germany round went so poorly, it dropped strat bombers and fithers attack value to 2

  • 2025 2024 '23

    @Daaras Want to start over at G1 without the mod enabled and give me new scramble orders? 😅


  • @mr_stucifer i am a noob, i was wondering why it was so bad


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Fukien: 1 artillery
            EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery
            EDIT: Turning off Edit Mode
            Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 submarine moved from 106 Sea Zone to 109 Sea Zone
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 submarine moved from 121 Sea Zone to 114 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 battleship moved from 116 Sea Zone to 113 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 fighter moved from Holland Belgium to 114 Sea Zone
            2 tactical_bombers moved from Western Germany to 114 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
            2 bombers moved from Germany to 113 Sea Zone
            1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
            3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            1 tactical_bomber moved from Germany to Normandy Bordeaux
            3 armour and 3 mech_infantrys moved from Austria to France
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 armour and 1 fighter moved from Poland to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 infantry moved from Romania to Slovakia Hungary
            1 cruiser and 1 transport moved from 117 Sea Zone to 116 Sea Zone
            2 infantry moved from Denmark to Western Germany
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @mr_stucifer i did the same attacks, want the full scramble again?

  • 2025 2024 '23

    @Daaras Yeah same scramble as last time thanks!


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Fukien: 1 artillery
            EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery
            EDIT: Turning off Edit Mode
            Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 submarine moved from 106 Sea Zone to 109 Sea Zone
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 submarine moved from 121 Sea Zone to 114 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 battleship moved from 116 Sea Zone to 113 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 fighter moved from Holland Belgium to 114 Sea Zone
            2 tactical_bombers moved from Western Germany to 114 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
            2 bombers moved from Germany to 113 Sea Zone
            1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
            3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            1 tactical_bomber moved from Germany to Normandy Bordeaux
            3 armour and 3 mech_infantrys moved from Austria to France
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 armour and 1 fighter moved from Poland to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 infantry moved from Romania to Slovakia Hungary
            1 cruiser and 1 transport moved from 117 Sea Zone to 116 Sea Zone
            2 infantry moved from Denmark to Western Germany
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
            British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 6 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 4/12 hits, 4.00 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits
                    4 infantry owned by the Germans lost in Yugoslavia
                    4 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 2 infantry in Yugoslavia, round 3 : 2/8 hits, 3.33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 5 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in France
                Germans attack with 6 armour, 2 artilleries, 5 infantry and 5 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 5 mech_infantrys in France, round 2 : 11/18 hits, 6.50 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                    5 infantry owned by the Germans lost in France
                    1 aaGun owned by the French, 1 armour owned by the French, 6 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 2 artilleries and 5 mech_infantrys in France, round 3 : 4/13 hits, 5.33 expected hits
                    French roll dice for 1 fighter in France, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans lost in France
                    1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 34
                Casualties for Germans: 1 artillery and 5 infantry
                Casualties for British: 1 armour and 1 artillery
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Battle in 109 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in 114 Sea Zone
                Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    2 submarines owned by the Germans lost in 114 Sea Zone
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 114 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 3 fighters in 113 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    1 battleship owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
                    1 cruiser owned by the French, 1 cruiser owned by the British, 1 fighter owned by the French and 1 fighter owned by the British lost in 113 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                    British roll dice for 1 battleship and 1 fighter in 113 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
                    1 fighter owned by the British lost in 113 Sea Zone
                    Germans roll dice for 2 bombers in 113 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 battleship in 113 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 113 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers
                Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Casualties for French: 1 cruiser and 1 fighter
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            2 bombers moved from 113 Sea Zone to Western Germany
            2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 fighter moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            1 aaGun moved from Western Germany to Holland Belgium
            2 aaGuns moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 submarine placed in 115 Sea Zone
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French regular : 2.33
    Neutral_Allies regular : 3.00
    Germans regular : 4.83
    British regular : 1.50
    

    Savegame


  • still bloody, but much more manageable

  • 2025 2024 '23

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Baltic States to Northern Belarus
            2 infantry moved from Eastern Poland to Northern Belarus
            1 infantry moved from Southern Belarus to Northern Belarus
            2 aaGuns, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus
            2 infantry moved from Karelia to Archangel
            3 infantry moved from Vyborg to Leningrad
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            1 armour and 1 mech_infantry moved from Russia to Northern Belarus
            1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
            1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
            3 infantry moved from Ukraine to Bessarabia
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 aaGun moved from Russia to Samara
            1 aaGun moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Leningrad
            2 infantry moved from Southern Caucasus to Northern Caucasus
            2 aaGuns and 6 infantry moved from Sakha to Siberia
            3 infantry moved from Buryatia to Sakha
            3 infantry moved from Amur to Sakha
    
        Place Units - Russians
            3 infantry placed in Siberia
            3 infantry placed in Ukraine
            3 infantry placed in Leningrad
            3 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Yunnan
            1 artillery moved from Kwangsi to Hunan
            2 artilleries and 3 infantry moved from Fukien to Kiangsi
                  Japanese take Kiangsi from Chinese
            2 artilleries and 3 infantry moved from Kiangsu to Kiangsi
            1 artillery and 2 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 2 infantry moved from Jehol to Shansi
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Shansi, round 2 : 4/8 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 2.67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Formosa to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Okinawa to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            4 infantry moved from 37 Sea Zone to Kwangsi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu
            1 artillery and 3 infantry moved from Southern Manchuria to Korea
            1 aaGun and 2 infantry moved from Northern Manchuria to Korea
            1 infantry moved from Hokkaido to Japan
            1 armour, 2 artilleries and 4 infantry moved from Japan to Kyushu
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Fukien
            1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 21 Sea Zone
            1 destroyer and 1 submarine moved from 7 Sea Zone to 21 Sea Zone
            1 battleship moved from 7 Sea Zone to 21 Sea Zone
            1 cruiser moved from 7 Sea Zone to 37 Sea Zone
            1 destroyer moved from 7 Sea Zone to 35 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from Formosa to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 2.50
    

    Savegame


  • @mr_stucifer btw, i’m generally not as active on tuesdays and thursdays

  • 2025 2024 '23

    @Daaras No sweat, opening round moves are pretty quick for me to think about but I slow down a bit later on :)

  • 2025 2024 '23

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Davao to Wake Island
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Western United States
            1 carrier placed in 11 Sea Zone
            1 destroyer and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            3 infantry moved from Szechwan to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
            2 infantry moved from Hopei to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in 98 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 98 Sea Zone to 94 Sea Zone
            1 fighter moved from 98 Sea Zone to Malta
            1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
            1 cruiser moved from 93 Sea Zone to 94 Sea Zone
            1 destroyer moved from 112 Sea Zone to 94 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 carrier and 1 cruiser moved from 100 Sea Zone to 94 Sea Zone
            1 destroyer moved from 100 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 transport moved from 100 Sea Zone to 83 Sea Zone
            1 artillery moved from Egypt to 83 Sea Zone
            1 artillery and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            1 artillery moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
            1 transport moved from 40 Sea Zone to 81 Sea Zone
            1 infantry moved from Western India to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 40 Sea Zone
            1 infantry moved from Eastern India to 40 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
            1 battleship moved from 132 Sea Zone to 42 Sea Zone
            3 infantry moved from Malaya to Shan State
            2 infantry moved from 42 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 fighter moved from Burma to Sumatra
            1 fighter and 1 tactical_bomber moved from Eastern India to Sumatra
            3 aaGuns, 1 artillery and 5 infantry moved from Eastern India to Burma
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 infantry moved from United Kingdom to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 90 Sea Zone
            1 infantry moved from 90 Sea Zone to Suriname
                  British take Suriname from Dutch
    
        Place Units - British
            1 transport placed in 73 Sea Zone
            2 infantry placed in Union of South Africa
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 fighter and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Italians regular : -0.33
    Japanese regular : -0.67
    Germans AA : -0.17
    British regular : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from Northern Italy to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 2/10 hits, 3.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians lost in Greece
                    3 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 2/8 hits, 3.33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Greece to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Northern Italy to Albania
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4
            Italians collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.67
    Neutral_Allies regular : 0.33
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            2 infantry moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 64 Sea Zone to 59 Sea Zone
            1 cruiser moved from 65 Sea Zone to 27 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 battleship, 2 destroyers, 1 submarine and 5 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            4 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom
            1 fighter moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 submarine moved from 109 Sea Zone to 121 Sea Zone
            1 cruiser and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            6 armour, 1 artillery and 5 mech_infantrys moved from France to Western Germany
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            5 infantry moved from Bulgaria to Romania
            3 armour, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.33 expected hits
                    British roll AA dice in United Kingdom : 1/1 hits, 0.67 expected hits
                1 bomber owned by the Germans killed by AA in United Kingdom
                Bombing raid in United Kingdom rolls: 6,3,3 and causes: 12 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 3,4 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom causes 18 damage total.  Damaged units is as follows: factory_major = 12, airfield = 6
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 bombers moved from United Kingdom to Western Germany
            2 tactical_bombers moved from United Kingdom to Holland Belgium
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            2 aaGuns moved from Holland Belgium to Western Germany
            2 aaGuns, 3 artilleries and 15 infantry moved from Poland to Germany
            7 infantry moved from Finland to Norway
    
        Place Units - Germans
            1 battleship, 2 destroyers, 1 submarine and 5 transports placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.00
    

    Savegame


  • @mr_stucifer apparently AA is on low luck. Sorry for not clarifying or remembering to change it. I’m still new to playing by forum.

  • 2025 2024 '23

    @Daaras no worries, I don’t mind LL for AA. Makes it easier to face the guns ;)


  • @mr_stucifer I also prefer LL for AA so that works out well

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