@DoManMacgee I’m going all in on this guy. Will you defend? This is the only combat. Purchases are 3 fighters, 3 infantry, two supply and 3 land mines.
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gazza test
Test summary from TripleA, engine version: 2.6.14477, time: 6:55:35 PM
Savegame
Test summary from TripleA, engine version: 2.6.14477, time: 7:08:30 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1
Politics - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 87 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 87 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - Germans
Purchase Units - Germans
Germans buy nothing; Remaining resources: 30 PUs;
Combat - Germans
Turn Complete - Germans
Germans collect 30 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 2.6.14477, time: 7:14:39 PM
Savegame
Test summary from TripleA, engine version: 2.6.14607, time: 7:48:14 PM
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Germans
Combat Hit Differential Summary :