Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 1 fighter, 7 infantry, 1 marine and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 carriers, 2 destroyers and 1 submarine moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from Gibraltar to 113 Sea Zone
1 armour, 7 artilleries, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber moved from Southern France to Northern Italy
2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 bomber moved from Kiangsi to 23 Sea Zone
1 submarine moved from 32 Sea Zone to 23 Sea Zone
1 submarine moved from 32 Sea Zone to 31 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Wake Island to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 battleship and 1 marine moved from 32 Sea Zone to 33 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 50 Sea Zone
1 bomber moved from Wake Island to 23 Sea Zone
1 fighter moved from Wake Island to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to Solomon Islands
1 artillery, 1 infantry and 1 marine moved from 50 Sea Zone to Solomon Islands
1 cruiser moved from 32 Sea Zone to 49 Sea Zone
1 cruiser moved from 49 Sea Zone to 50 Sea Zone
1 transport moved from 32 Sea Zone to 24 Sea Zone
2 infantry moved from Wake Island to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 32 Sea Zone to Solomon Islands
2 fighters moved from 32 Sea Zone to 23 Sea Zone
2 fighters moved from 32 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Solomon Islands
Combat - Americans
Battle in Caroline Islands
Battle in Solomon Islands
Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Solomon Islands, round 2 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Solomon Islands
2 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Caroline Islands from Japanese, taking Solomon Islands from Japanese with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 23 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 3 fighters in 23 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win, taking 23 Sea Zone from Japanese with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 113 Sea Zone
Americans attack with 2 carriers, 2 destroyers, 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win with 2 carriers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Americans attack with 1 armour, 7 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
Italians defend with 2 artilleries, 1 factory_minor and 3 infantry
Americans roll dice for 1 armour, 7 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Northern Italy, round 2 : 11/21 hits, 8.17 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 1/5 hits, 1.67 expected hits
1 marine owned by the Americans lost in Northern Italy
2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 armour, 7 artilleries, 3 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 marine
Casualties for Italians: 2 artilleries and 3 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northern Italy: 1 infantry
EDIT: Adding units owned by Americans to Northern Italy: 1 marine
EDIT: Turning off Edit Mode
1 fighter moved from Northern Italy to Normandy Bordeaux
2 tactical_bombers moved from Northern Italy to Southern France
2 fighters moved from Northern Italy to Southern France
1 tactical_bomber moved from Gibraltar to Southern France
1 carrier moved from 95 Sea Zone to 107 Sea Zone
4 transports moved from 95 Sea Zone to 94 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
2 aaGuns and 4 infantry moved from Morocco to 94 Sea Zone
1 mech_infantry moved from Algeria to 94 Sea Zone
2 aaGuns, 4 infantry, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone
2 aaGuns, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Southern France
1 fighter moved from 113 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
3 infantry moved from Central United States to 104 Sea Zone
9 infantry moved from Eastern United States to 104 Sea Zone
12 infantry and 6 transports moved from 104 Sea Zone to 93 Sea Zone
12 infantry moved from 93 Sea Zone to Morocco
1 tactical_bomber moved from Southern France to 95 Sea Zone
2 carriers moved from 32 Sea Zone to 50 Sea Zone
1 destroyer moved from 32 Sea Zone to 34 Sea Zone
3 fighters moved from 31 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from Solomon Islands to 50 Sea Zone
3 carriers moved from 32 Sea Zone to 34 Sea Zone
3 fighters moved from 23 Sea Zone to 34 Sea Zone
1 battleship moved from 32 Sea Zone to 34 Sea Zone
1 aaGun and 1 infantry moved from Wake Island to 32 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 aaGun and 1 infantry moved from 34 Sea Zone to Caroline Islands
2 bombers moved from 23 Sea Zone to Wake Island
11 submarines moved from 32 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
3 transports moved from 32 Sea Zone to 11 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
2 fighters moved from Western United States to Wake Island
1 fighter moved from Kiangsi to Kwangtung
Place Units - Americans
1 airfield placed in Normandy Bordeaux
1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 armour and 2 infantry placed in Southern France
1 artillery, 1 fighter, 4 infantry and 1 marine placed in Western United States
1 cruiser and 2 destroyers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Hopei to Tsinghai
1 artillery and 2 infantry moved from Hopei to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kiangsi to Hopei
13 artilleries and 14 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Northern Manchuria to Southern Manchuria
1 fighter moved from Kiangsi to Kwangtung
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
1 artillery and 1 infantry placed in Northern Sinkiang
1 infantry placed in Northern Manchuria
1 artillery and 1 infantry placed in Tsinghai
Chinese undo move 2.
1 infantry placed in Northern Sinkiang
1 artillery placed in Eastern Sinkiang
Chinese undo move 3.
1 artillery and 1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 38 Sea Zone to 43 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from Java to 64 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 38 Sea Zone to 55 Sea Zone
Combat - British
Battle in 55 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 submarines
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 55 Sea Zone
British win, taking 55 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in New Guinea
Battle in 64 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 64 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 64 Sea Zone
1 transport owned by the Japanese lost in 64 Sea Zone
British win, taking New Guinea from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery moved from Sumatra to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 40 Sea Zone
2 artilleries and 2 infantry moved from 40 Sea Zone to Eastern India
6 infantry moved from Eastern India to Burma
1 fighter moved from 38 Sea Zone to Malaya
1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 armour and 1 mech_infantry moved from Hopei to Kwangtung
1 fighter moved from Java to Caroline Islands
1 aaGun moved from Shan State to Malaya
EDIT: British undo move 1.
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Egypt to Alexandria
2 armour and 6 infantry moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
Place Units - UK_Pacific
1 fighter, 1 submarine, 1 tactical_bomber and 1 transport placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,4,1,6,6,5,2,3,5,5,1,5,1,4,3,6,3,3,6,3,2,2,1,2,1,3,1,4
UK_Pacific collect 21 PUs (2 lost to blockades); end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in 40 Sea Zone change ownership: 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 3.83
Italians regular : -0.67
Japanese regular : -1.33
Germans regular : -0.33
British regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Combat Move - Italians
3 artilleries and 10 infantry moved from Greece to Western Turkey
1 fighter moved from Southern Italy to Western Turkey
Combat - Italians
Battle in Western Turkey
Italians attack with 3 artilleries, 1 fighter and 10 infantry
Neutral_True defend with 8 infantry
Italians roll dice for 3 artilleries, 1 fighter and 10 infantry in Western Turkey, round 2 : 5/14 hits, 3.67 expected hits
Neutral_True roll dice for 8 infantry in Western Turkey, round 2 : 4/8 hits, 2.67 expected hits
4 infantry owned by the Italians lost in Western Turkey
5 infantry owned by the Neutral_True lost in Western Turkey
Italians roll dice for 3 artilleries, 1 fighter and 6 infantry in Western Turkey, round 3 : 1/10 hits, 3.00 expected hits
Neutral_True roll dice for 3 infantry in Western Turkey, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Western Turkey
1 infantry owned by the Neutral_True lost in Western Turkey
Italians roll dice for 3 artilleries, 1 fighter and 5 infantry in Western Turkey, round 4 : 3/9 hits, 2.83 expected hits
Neutral_True roll dice for 2 infantry in Western Turkey, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Western Turkey
2 infantry owned by the Neutral_True lost in Western Turkey
Italians win, taking Western Turkey from Neutral_True with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 6 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - Italians
1 fighter moved from Western Turkey to Bulgaria
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,6,3,3,1
Italians collect 2 PUs (6 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Neutral_True regular : 1.67
@mikawagunichi I felt like something strange was afoot, why you defending Greece so hard, now I see! Hah. Beautiful, I love it.
@mr_stucifer I’d put my odds of winning below 1% still, but had to try something. You almost ruined my idea probably without knowing it with the consolidation in eastern Poland. Barely had enough stuff to withstand that while still being able to move the fast units south.
@mikawagunichi Yeah I didn’t think at that point you were going to shoot through Turkey to Iraq, I moved there to make it so you had to trade a couple territories and USSR is pulling in so much cash now I think it’s just a matter of time before the Allied machine rolls over Germany.
I was in a little shock still initially with losing UK I thought I had thrown away a winning game but the cost to Germany’s front with USSR was more than I expected. I think that’s where my strategy has paid off the best so far. (And being annoying to Japan in the East)
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Java to Caroline Islands
2 infantry moved from Eastern India to 40 Sea Zone
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo-Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 93 Sea Zone
2 artilleries and 2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
6 armour and 6 mech_infantrys moved from Greece to Eastern Turkey
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Slovakia Hungary to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Slovakia Hungary to Holland Belgium
1 fighter moved from Slovakia Hungary to Poland
2 armour, 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 bomber
Americans defend with 7 transports
7 transports owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 42
Casualties for Americans: 7 transports
Battle in Romania
Germans attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Romania, round 2 : 5/9 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 armour, 3 artilleries, 4 fighters and 8 infantry
Americans defend with 1 infantry
Germans roll dice for 2 armour, 3 artilleries, 4 fighters and 8 infantry in Holland Belgium, round 2 : 3/17 hits, 5.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 armour, 3 artilleries, 4 fighters and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Poland
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Poland, round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Poland, round 3 : 3/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Poland
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Turkey
Germans attack with 6 armour and 6 mech_infantrys
Neutral_True defend with 3 infantry
Germans roll dice for 6 armour and 6 mech_infantrys in Eastern Turkey, round 2 : 6/12 hits, 5.00 expected hits
Neutral_True roll dice for 3 infantry in Eastern Turkey, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans lost in Eastern Turkey
3 infantry owned by the Neutral_True lost in Eastern Turkey
Germans win, taking Eastern Turkey from Neutral_True with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Neutral_True: 3 infantry
Non Combat Move - Germans
1 submarine moved from 115 Sea Zone to 126 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 8 transports moved from 115 Sea Zone to 116 Sea Zone
1 aaGun moved from Western Germany to Holland Belgium
2 fighters moved from Holland Belgium to 116 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Poland to Western Germany
1 aaGun and 4 infantry moved from Western Germany to 116 Sea Zone
3 infantry moved from Germany to 116 Sea Zone
1 infantry moved from Germany to 116 Sea Zone
1 aaGun and 8 infantry moved from 116 Sea Zone to Norway
2 armour and 5 mech_infantrys moved from Slovakia Hungary to Bulgaria
1 infantry moved from Slovakia Hungary to Yugoslavia
4 fighters and 3 tactical_bombers moved from Romania to Southern Italy
1 fighter and 5 tactical_bombers moved from Slovakia Hungary to Southern Italy
3 aaGuns, 11 artilleries and 39 infantry moved from Slovakia Hungary to Austria
1 bomber moved from 93 Sea Zone to Scotland
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,1,1,1,4
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 0.33
Germans regular : -1.83
Neutral_True regular : 1.00
@mr_stucifer As a gentleman, I do feel compelled to offer an edit for 93, though at this point it feels like a homeless kid offering to buy Bill Gates a new pair of shoes.
@mikawagunichi You know I was just thinking I should have pulled a fighter and a destroyer from 95 just in case I was an idiot and missed something obvious like…a bomber that could easily land in the UK 😅
@mikawagunichi said in L23 PTV - Game #4 - mr_stucifer vs mikawagunichi (Axis+6):
@mr_stucifer As a gentleman, I do feel compelled to offer an edit for 93, though at this point it feels like a homeless kid offering to buy Bill Gates a new pair of shoes.
Now how you supposed to make billions without taking advantage of the poor?
@mr_stucifer Someday they’ll make a movie about my rags to riches story and how it all started with 7 unprotected TTs…
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 armour, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
40 infantry moved from Eastern Poland to Poland
10 artilleries moved from Eastern Poland to Poland
10 infantry moved from Eastern Poland to Romania
8 artilleries moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Romania
3 infantry moved from Bessarabia to Romania
2 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Leningrad to Slovakia Hungary
Combat - Russians
Battle in Romania
Russians attack with 1 armour, 8 artilleries, 13 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 8 artilleries, 13 infantry and 1 mech_infantry in Romania, round 2 : 9/23 hits, 7.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Romania
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 8 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Poland
Russians attack with 10 artilleries and 40 infantry
Germans defend with 2 artilleries
Russians roll dice for 10 artilleries and 40 infantry in Poland, round 2 : 9/50 hits, 11.67 expected hits
Germans roll dice for 2 artilleries in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Poland
2 artilleries owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 10 artilleries and 39 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries
Battle in Slovakia Hungary
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bessarabia to Romania
2 aaGuns moved from Eastern Poland to Poland
1 armour and 1 mech_infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
5 artilleries moved from Northern Belarus to Eastern Poland
1 aaGun moved from Northern Belarus to Eastern Poland
3 artilleries and 1 infantry moved from Smolensk to Northern Belarus
3 infantry moved from Northern Belarus to Leningrad
2 armour and 2 mech_infantrys moved from Leningrad to Finland
1 artillery and 2 infantry moved from Vyborg to Finland
1 infantry moved from Finland to Sweden
Russians take Sweden from Neutral_True
3 artilleries and 2 infantry moved from Russia to Smolensk
3 fighters moved from Leningrad to Stalingrad
4 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Leningrad
1 infantry moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Ukraine to Bessarabia
3 infantry moved from Rostov to Northern Caucasus
1 armour and 1 mech_infantry moved from Korea to Buyant-Uhaa
Russians take Buyant-Uhaa from Mongolians
1 armour and 1 mech_infantry moved from Eastern Poland to Poland
6 infantry moved from Eastern Poland to Poland
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Stalingrad
1 fighter and 1 tactical_bomber placed in Russia
1 armour placed in Urals
3 infantry placed in Leningrad
1 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,6,6,1
Russians collect 59 PUs (3 lost to blockades); end with 59 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 63 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens;
Japanese buy 2 destroyers, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries, 5 infantry and 1 marine moved from Borneo to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
3 artilleries, 3 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 4 infantry, 1 marine, 1 submarine, 4 tactical_bombers and 4 transports moved from 37 Sea Zone to 43 Sea Zone
3 artilleries, 4 infantry and 1 marine moved from 43 Sea Zone to Java
2 infantry moved from Jehol to Southern Manchuria
1 fighter moved from 20 Sea Zone to Southern Manchuria
1 fighter moved from Japan to Southern Manchuria
1 armour, 1 artillery, 34 infantry and 1 mech_infantry moved from Kiangsu to Fukien
Combat - Japanese
Battle in Sumatra
Battle in Fukien
Japanese attack with 1 armour, 1 artillery, 34 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 34 infantry and 1 mech_infantry in Fukien, round 2 : 2/37 hits, 7.00 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Sumatra from UK_Pacific, taking Fukien from Chinese with 1 armour, 1 artillery, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Southern Manchuria
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Southern Manchuria, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Southern Manchuria, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Southern Manchuria, round 4 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 3 artilleries, 4 infantry and 1 marine
British defend with 1 aaGun and 2 infantry; UK_Pacific defend with 1 airfield
Japanese roll dice for 3 battleships and 3 cruisers in Java, round 2 : 4/6 hits, 3.50 expected hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Java
1 aaGun owned by the British and 2 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 3 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Japanese: 2 infantry
Casualties for British: 1 aaGun and 2 infantry
Non Combat Move - Japanese
1 carrier, 3 destroyers and 3 transports moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Southern Manchuria to Kiangsu
1 fighter moved from Southern Manchuria to 6 Sea Zone
1 aaGun moved from Kiangsu to Fukien
Place Units - Japanese
2 transports placed in 6 Sea Zone
2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,2,6,1,2,5,5,3,4,2,6,2,6
Japanese collect 48 PUs (2 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Queensland: 1 fighter, 4 infantry and 1 tactical_bomber
EDIT: Adding units owned by Japanese to New South Wales: 1 fighter, 4 infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : -6.50
UK_Pacific regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 artilleries, 1 factory_minor, 3 fighters, 5 infantry and 6 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 fighters moved from Southern France to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Scotland
1 fighter moved from 107 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Scotland
2 infantry moved from Caroline Islands to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 cruiser and 1 transport moved from 50 Sea Zone to 55 Sea Zone
1 artillery and 1 marine moved from Solomon Islands to 55 Sea Zone
1 artillery, 1 cruiser, 1 marine and 1 transport moved from 55 Sea Zone to 65 Sea Zone
1 artillery and 1 marine moved from 65 Sea Zone to New Zealand
1 fighter moved from Kwangtung to Eastern India
1 submarine moved from 23 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 21 Sea Zone from Japanese
1 bomber moved from Wake Island to Shantung
Combat - Americans
Strategic bombing raid in Shantung
Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Shantung causes 4 damage total.
Battle in Queensland
Battle in Scotland
Americans attack with 3 fighters and 2 tactical_bombers
Germans defend with 1 airfield and 1 bomber
Americans roll dice for 3 fighters and 2 tactical_bombers in Scotland, round 2 : 5/5 hits, 2.83 expected hits
Germans roll dice for 1 bomber in Scotland, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Scotland
Americans win, taking Queensland from Japanese with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in New Zealand
Americans attack with 1 artillery and 1 marine
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 marine in New Zealand, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in New Zealand
Americans roll dice for 1 marine in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in New Zealand
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Americans: 1 artillery and 1 marine
Battle in Yugoslavia
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to Northwest Persia
2 fighters moved from Yugoslavia to Southern France
1 infantry moved from Northern Italy to Switzerland
Americans take Switzerland from Neutral_True
4 transports moved from 95 Sea Zone to 93 Sea Zone
8 infantry moved from Morocco to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Portugal
Americans take Portugal from Neutral_True
2 infantry moved from 93 Sea Zone to Southern Spain
Americans take Southern Spain from Neutral_True
2 infantry moved from 93 Sea Zone to Southern Spain
2 infantry moved from 93 Sea Zone to Portugal
1 armour, 7 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Northern Italy to Southern France
2 carriers moved from 95 Sea Zone to 107 Sea Zone
1 carrier moved from 107 Sea Zone to 108 Sea Zone
1 carrier moved from 113 Sea Zone to 108 Sea Zone
1 carrier moved from 113 Sea Zone to 107 Sea Zone
2 destroyers and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Southern France
1 cruiser and 1 destroyer moved from 95 Sea Zone to 107 Sea Zone
3 fighters and 2 tactical_bombers moved from Scotland to 107 Sea Zone
1 fighter moved from Normandy Bordeaux to 108 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Northern Spain
Americans take Northern Spain from Neutral_True
1 armour moved from Normandy Bordeaux to Southern France
1 submarine moved from 99 Sea Zone to 101 Sea Zone
1 bomber moved from Shantung to Kiangsi
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 aaGun moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 10 submarines and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland
1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone
1 submarine moved from 31 Sea Zone to 65 Sea Zone
1 submarine moved from 55 Sea Zone to 64 Sea Zone
1 battleship, 3 carriers and 6 fighters moved from 34 Sea Zone to 55 Sea Zone
1 bomber moved from Wake Island to Caroline Islands
1 fighter moved from Wake Island to Caroline Islands
1 fighter moved from Western United States to 11 Sea Zone
1 artillery, 4 infantry and 1 marine moved from Western United States to 11 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 marine and 3 transports moved from 11 Sea Zone to 32 Sea Zone
1 artillery, 1 fighter, 4 infantry and 1 marine moved from 32 Sea Zone to Wake Island
1 fighter moved from 108 Sea Zone to Gibraltar
Place Units - Americans
3 fighters placed in 108 Sea Zone
3 infantry placed in Southern France
1 infantry placed in Northern Italy
1 factory_minor placed in Southern Persia
4 artilleries and 1 infantry placed in Eastern United States
6 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Honan to Shansi
2 artilleries and 3 infantry moved from Tsinghai to Inner Mongolia
1 artillery and 1 infantry moved from Eastern Sinkiang to Kansu
1 infantry moved from Northern Sinkiang to Kansu
1 artillery and 2 infantry moved from Northern Manchuria to Southern Manchuria
Combat - Chinese
Battle in Shansi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Southern Manchuria
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Southern Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Southern Manchuria
Chinese roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Southern Manchuria, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Southern Manchuria
1 infantry owned by the Japanese lost in Southern Manchuria
Chinese roll dice for 1 artillery in Southern Manchuria, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Southern Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries and 3 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
13 artilleries, 1 fighter and 16 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Hopei to Kiangsi
Place Units - Chinese
1 artillery and 5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 6 infantry; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 fighter moved from Malaya to 38 Sea Zone
1 marine moved from New Guinea to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New Zealand
1 fighter moved from Caroline Islands to Queensland
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
UK_Pacific take 36 Sea Zone from Japanese
UK_Pacific take 20 Sea Zone from Japanese
Combat - British
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in New Zealand
British attack with 1 fighter, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
British roll dice for 1 cruiser in New Zealand, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New Zealand
British win, taking New Zealand from Japanese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from New Zealand to 55 Sea Zone
1 fighter moved from 38 Sea Zone to Eastern India
2 artilleries and 2 infantry moved from Eastern India to 40 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 40 Sea Zone to 82 Sea Zone
6 infantry moved from Burma to Eastern India
1 fighter moved from Shan State to Eastern India
1 armour, 1 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Eastern India
2 armour moved from Northern Italy to Northern Spain
3 transports moved from 95 Sea Zone to 97 Sea Zone
6 infantry moved from Northern Italy to 97 Sea Zone
6 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
6 infantry moved from 94 Sea Zone to Southern Spain
2 transports moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Northern Italy to Egypt
2 infantry moved from 82 Sea Zone to Southern Persia
2 artilleries moved from 82 Sea Zone to Southern Persia
1 aaGun, 2 artilleries and 13 infantry moved from Malaya to Shan State
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 6 infantry
Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 0.50
Japanese regular : 2.67
Japanese AA : -0.17
Germans regular : -0.50
British regular : 0.50
@mr_stucifer Fun game, but I am ready to concede. Finally the Allies get on the winners board.
@mikawagunichi Thank you for an excellent game!
Any appetite for one more?
@mr_stucifer Always :)
In the mood to be allies but I guess we’re due for a fresh bid
🤔
Playing Allies was super rewarding but so much to coordinate. I’ll bid Axis +4
@mr_stucifer Deal, ready to go whenever.