@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
God damnit, this is annoying.
There was in fact a third round with only flyers, where I scored another 2 hits.
But I haven’t received the third round or any defensive rolls either.
@MrRoboto hmm…I dont want to be a dick because it is only a game, but also if you win the 35% battle with the brits its game over…
It’s 85%, but even then the game isnt over
I heard that sometimes the Marti dice mails are being sent late. We could wait…?
@MrRoboto 85%? if we say 7 armour left for me plus the 10 planes…I can only see 11 mechs, 2 tanks, 2 tacs, 1 fig and 2 bombers that can reach? calculator gives me between 20-30% win
There are 4 fighters on the US carrier in the med, that can reach when the US carrier moves closer
@MrRoboto a 50/50 with the us plane might score a hit i suppose
@MrRoboto ah of course didnt see that…dur
I remember you scoring 17 hits in your last round, leaving my exactly with my 3 planes.
You had 8 tanks left at that point and Battle calculator gave me 68% to win with UK.
That’s why I chose to fight another round with the planes and got 2 more hits (unfortunately no mail yet; I hope it might come later).
@MrRoboto well i have a little move with the japs that might make a difference. Dont mind waiting but i think the mail is unlikely to come. If we split the difference and say 7 tanks left? To move things on?
True, your 3 units + bomber can kill a mech or 2, reducing my chances even further. To be honest, I haven’t considered that in my calculations (because I didn’t have a choice anyway, I HAD to try).
As I said, even if I get Stalingrad, the game is not over. It still looks bad for me I think.
I am 95% sure that there were 6 tanks left at the end and I hope the mail comes later to prove it.
However, I also do understand your position and I was lucky in the first place to get that dice outcome.
So I can live with 7 tanks remaining in order for us to continue this game
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Germans to Volgograd: 1 armour
EDIT: Turning off Edit Mode
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 bomber moved from Chahar to Novosibirsk
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 31 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 5 submarines
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Americans roll dice for 5 submarines in 21 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
4 submarines owned by the Americans lost in 21 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Americans: 5 submarines
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Novosibirsk
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
British defend with 1 infantry and 4 mech_infantrys
Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry and 4 mech_infantrys in Novosibirsk, round 2 : 0/5 hits, 1.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Novosibirsk
Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Novosibirsk, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 3 mech_infantrys in Novosibirsk, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
1 mech_infantry owned by the British lost in Novosibirsk
Japanese roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 4 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 mech_infantrys in Novosibirsk, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 5 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 mech_infantrys in Novosibirsk, round 5 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Novosibirsk
Japanese roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 6 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 6 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for British: 1 infantry and 4 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 artilleries and 1 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/6 hits, 2.17 expected hits
Chinese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kiangsi
1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Novosibirsk to Volgograd
1 mech_infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
2 fighters and 1 tactical_bomber moved from Kiangsi to Shensi
3 fighters and 2 tactical_bombers moved from Manchuria to Shensi
1 mech_infantry moved from Hopei to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 carrier moved from 5 Sea Zone to 19 Sea Zone
1 carrier moved from 5 Sea Zone to 18 Sea Zone
1 carrier moved from 5 Sea Zone to 16 Sea Zone
2 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manchuria
1 bomber moved from 21 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
Place Units - Japanese
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in Shantung
3 infantry placed in Kiangsu
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,5
Japanese collect 34 PUs (2 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -1.00
Japanese regular : 2.83
Russians regular : -3.33
@MrRoboto swingy dice indeed
Just saying, my 2 mechs rolling 3 and 4 is the last dice mail I received for that battle too.
@MrRoboto and me…but you can see the battle in the log above…if we go by that i should have 11 tanks left…
True.
It’s all a mess, I wish marti dice mail were all reliably sent.
@MrRoboto they used to be really good…I dont know what has happened
Oh well…
Last ditch effort. Here goes nothing!
@MrRoboto I dont understand why none of my rolls are shown, when i set the game up there was no issue with Marti when i checked it…and nothing past rounf 2 either
@MrRoboto well im not sure i can wish you good luck! But the way the dice are favouring the attacker you never know…