TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 101 Sea Zone
1 battleship moved from 94 Sea Zone to 96 Sea Zone
1 battleship moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 armour, 1 artillery, 11 infantry and 2 mech_infantrys moved from Morocco to 93 Sea Zone
1 battleship moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from 94 Sea Zone to Malta
1 fighter moved from Gibraltar to Malta
3 destroyers moved from 94 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour, 1 artillery, 9 infantry, 2 mech_infantrys and 7 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern France
2 fighters moved from Gibraltar to 96 Sea Zone
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 artillery moved from Siberia to Amur
Russians take Amur from Japanese
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
Americans attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 2 fighters and 2 transports
Italians defend with 1 cruiser
Americans roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 96 Sea Zone
Americans win with 1 battleship, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 11
Casualties for Italians: 1 cruiser
Battle in Malta
Americans attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Malta, round 2 : 1/6 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Malta
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 95 Sea Zone
Americans attack with 2 battleships, 3 destroyers and 7 transports
Italians defend with 1 destroyer
Americans roll dice for 2 battleships, 3 destroyers and 7 transports in 95 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win, taking 95 Sea Zone from Neutral with 2 battleships, 3 destroyers and 7 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys in Southern France, round 2 : 5/13 hits, 3.00 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 aaGuns and 3 infantry moved from Morocco to 93 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 carrier moved from 94 Sea Zone to 95 Sea Zone
3 aaGuns and 3 infantry moved from 95 Sea Zone to Southern France
2 fighters moved from Malta to 95 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Algeria
2 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 4 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from 101 Sea Zone to Egypt
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
3 fighters moved from 27 Sea Zone to Western United States
1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 aaGun moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 31 Sea Zone
1 aaGun and 1 infantry moved from 31 Sea Zone to Johnston Island
1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
Place Units - Americans
2 fighters and 1 tactical_bomber placed in Western United States
1 armour and 1 mech_infantry placed in Western United States
3 transports placed in 104 Sea Zone
3 artilleries and 2 infantry placed in Eastern United States
3 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Eastern Sinkiang to Northern Sinkiang
3 infantry moved from Tsinghai to Kansu
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 fighter moved from Kiangsi to Kwangtung
3 infantry moved from Fukien to Kwangtung
1 infantry moved from Hunan to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kwangtung, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese roll dice for 1 fighter and 4 infantry in Kwangtung, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Sinkiang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Northern Sinkiang, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
Chinese win, taking Northern Sinkiang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 15 infantry moved from Hunan to Kweichow
1 fighter moved from Kwangtung to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Kiangsi to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
1 infantry moved from Honan to Anhwe
1 infantry moved from Honan to Anhwe
2 infantry moved from Honan to Anhwe
Combat - British
Battle in Anhwe
British attack with 6 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 6 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
British roll dice for 3 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
British roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anhwe
1 artillery owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for British: 5 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Anhwe to Hopei
1 battleship moved from 27 Sea Zone to 55 Sea Zone
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1,5,5,5,2,4,2
UK_Pacific collect 4 PUs (6 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 107 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 94 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to 95 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.67
Americans regular : 1.67
Japanese regular : 2.33
Italians regular : 0.50
British regular : -0.33
Savegame